History Main / Minimalism

5th Dec '17 12:47:15 PM TheOneWhoTropes
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* ''{{Dogville}}'', in order to focus more on the characters and their actions and avoid immersion in the story (related to Creator/BertoltBrecht ideas about epic theater) the entire village of Dogville drawn with chalk in the floor in a soundstage. The sequel ''Manderlay'' was filmed in a similar style, though with slightly more scenery.

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* ''{{Dogville}}'', ''Film/{{Dogville}}'', in order to focus more on the characters and their actions and avoid immersion in the story (related to Creator/BertoltBrecht ideas about epic theater) the entire village of Dogville drawn with chalk in the floor in a soundstage. The sequel ''Manderlay'' was filmed in a similar style, though with slightly more scenery.
28th Oct '17 7:40:48 PM GentlemensDame883
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* The style of ''Creator/MakotoShinkai'''s early works (before ''Anime/ChildrenWhoChaseLostVoices'') is very minimalist, focusing heavily on the environment and the associated emotions instead of the plot, as if he is translating a prose into a visual form. These ones also often feature a MinimalistCast with almost zero side characters.
23rd Oct '17 4:46:48 AM Piterpicher
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* Most {{Nifflas}} games are this; sound effects are mostly very subdued, the graphics show only essential things, dialogue/narration (if there is any) is mostly only at the beginning and end of the game, and enemies are often few and far between.

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* Most {{Nifflas}} Creator/{{Nifflas}} games are this; sound effects are mostly very subdued, the graphics show only essential things, dialogue/narration (if there is any) is mostly only at the beginning and end of the game, and enemies are often few and far between.
24th Sep '17 12:04:34 PM nombretomado
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* The design of TheBestPageInTheUniverse is minimalistic in that its pages consist of minimal colour (large grey text on a black background), and is mostly text oriented, for the most part lacking images, advertisements, animations, and other fancy design gimmicks. The site author, Maddox, claims the purpose of this is in part to minimise bandwidth consumption, but is mostly as protest against "all the slick-looking, contentless web sites out there" and to make the website easier on the eyes as "Staring at a white background while you read is like staring at a light bulb".

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* The design of TheBestPageInTheUniverse Website/TheBestPageInTheUniverse is minimalistic in that its pages consist of minimal colour (large grey text on a black background), and is mostly text oriented, for the most part lacking images, advertisements, animations, and other fancy design gimmicks. The site author, Maddox, claims the purpose of this is in part to minimise bandwidth consumption, but is mostly as protest against "all the slick-looking, contentless web sites out there" and to make the website easier on the eyes as "Staring at a white background while you read is like staring at a light bulb".
12th Aug '17 11:24:23 AM nombretomado
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Many works of fiction try to be as epic as possible. A new work will try to [[{{Bigger Is Better}} top the ones that came before it]], and [[{{SequelEscalation}} the sequels try to top their predecessors]].

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Many works of fiction try to be as epic as possible. A new work will try to [[{{Bigger Is Better}} [[BiggerIsBetter top the ones that came before it]], and [[{{SequelEscalation}} [[SequelEscalation the sequels try to top their predecessors]].



The reasons for a minimalistic approach to a work can vary greatly. For example, the author of the work may be trying to do a "back to basics" approach to a sequel, as the previous entry in the franchise had gotten too "over the top". Perhaps if the movie spends less time on grand action scenes involving hundreds of extras, the film can spend more time with dialogue, improving character development. Perhaps if the TV show only has [[{{Big Bad}} one villain]] instead of [[MonsterOfTheWeek many]], more time can be spent developing that character in order to make him seem more intimidating. Maybe if the book only uses [[{{Beige Prose}} short, non-descriptive sentences]] instead of [[{{Purple Prose}} paragraphs of exposition]], the book will read at a more dramatic pace. It's possible that if the film has one SpecialEffects scene instead of a hundred, more time and money will go into that one scene, improving the quality of the effect. Perhaps a horror movie believes that if they hide the monster off screen instead of showing it in its full glory, it will leave the details of the creature to audiences imagination, [[NothingIsScarier making it scarier]]. There is no real singular reason as to why, it's just a creative choice.

Minimalism is essentially the exact opposite of the {{Bigger Is Better}} trope. Here bigger isn't better, ''smaller'' is better.

Wiki/{{The Other Wiki}} has an [[http://en.wikipedia.org/wiki/Minimalism article about this]].

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The reasons for a minimalistic approach to a work can vary greatly. For example, the author of the work may be trying to do a "back to basics" approach to a sequel, as the previous entry in the franchise had gotten too "over the top". Perhaps if the movie spends less time on grand action scenes involving hundreds of extras, the film can spend more time with dialogue, improving character development. Perhaps if the TV show only has [[{{Big Bad}} [[BigBad one villain]] instead of [[MonsterOfTheWeek many]], more time can be spent developing that character in order to make him seem more intimidating. Maybe if the book only uses [[{{Beige Prose}} [[BeigeProse short, non-descriptive sentences]] instead of [[{{Purple Prose}} [[PurpleProse paragraphs of exposition]], the book will read at a more dramatic pace. It's possible that if the film has one SpecialEffects scene instead of a hundred, more time and money will go into that one scene, improving the quality of the effect. Perhaps a horror movie believes that if they hide the monster off screen instead of showing it in its full glory, it will leave the details of the creature to audiences imagination, [[NothingIsScarier making it scarier]]. There is no real singular reason as to why, it's just a creative choice.

Minimalism is essentially the exact opposite of the {{Bigger Is Better}} BiggerIsBetter trope. Here bigger isn't better, ''smaller'' is better.

Wiki/{{The Other Wiki}} Wiki/TheOtherWiki has an [[http://en.wikipedia.org/wiki/Minimalism article about this]].



* The 2010 Spanish film ''Film/{{Buried}}'', which has RyanReynolds as a U.S. truck driver working in Iraq, who gets buried alive. The whole movie takes place inside the coffin, with Reynolds' character being the only person we actually see in the flesh (all other performances are either voiceovers or on his cell phone.) Still, the film never repeats a shot.

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* The 2010 Spanish film ''Film/{{Buried}}'', which has RyanReynolds Creator/RyanReynolds as a U.S. truck driver working in Iraq, who gets buried alive. The whole movie takes place inside the coffin, with Reynolds' character being the only person we actually see in the flesh (all other performances are either voiceovers or on his cell phone.) Still, the film never repeats a shot.
2nd Jul '17 12:16:41 PM nombretomado
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{{The Other Wiki}} has an [[http://en.wikipedia.org/wiki/Minimalism article about this]].

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{{The Wiki/{{The Other Wiki}} has an [[http://en.wikipedia.org/wiki/Minimalism article about this]].
2nd Jul '17 12:10:27 PM nombretomado
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* TheOtherWiki cites the design of ''VideoGame/QuakeIIIArena'' to be minimalistic (compared to [[VideoGame/UnrealTournament its competitor, at least]]).

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* TheOtherWiki Wiki/TheOtherWiki cites the design of ''VideoGame/QuakeIIIArena'' to be minimalistic (compared to [[VideoGame/UnrealTournament its competitor, at least]]).
29th Apr '17 5:56:14 AM LucaEarlgrey
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* ''VideoGame/{{beatmania}}''[='=]s "EX score" system does this with RhythmGame scoring systems. Instead of PinballScoring coupled with complicated multipliers and bonuses that [[GuideDangIt are not officially documented for players]], scoring simply boils down to: 2 points for a P-Great, 1 point for a Great, and 0 points for everything else.
17th Nov '16 12:27:16 AM PaulA
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** The same is true for many [[{{Absurdism}} absurdist]] playwrights. Eugene Ionesco comes to mind in particular.

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** The same is true for many [[{{Absurdism}} absurdist]] playwrights. Eugene Ionesco Creator/EugeneIonesco comes to mind in particular.
24th Oct '16 9:55:23 PM Tallens
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[[folder:Live Action TV]]
* ''Series/BabylonFive'' is a SpaceOpera show with a grand MythArc built up over several seasons, with many scenes of epic space battles and drama, and then we come to the season 4 episode "Intersections in Real Time"; Sheridan is in prison, the only other person there for the majority of the episode the the man interrogating him, it's comprised almost entirely of dialogue, and all takes place in a featureless black room.
[[/folder]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.Minimalism