History Main / MildlyMilitary

16th Sep '17 5:10:54 PM nombretomado
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** Starfleet is both a military and an exploration and research organization, also acting as [[http://en.wikipedia.org/wiki/Gendarmerie top-level]] [[SpacePolice law enforcement]] and the [[GunboatDiplomacy advance scouts and bodyguards]] of TheFederation's diplomatic corps and intelligence network. It is a conglomeration of the US Navy and Coast Guard, the USMC, the FBI, the CIA, the Department of State, the United Nations, UsefulNotes/{{NASA}} and a few research universities; a captain may need to think like Colin Powell or like Jacques Cousteau--or all of these may apply at once. Creator/GeneRoddenberry suggested something like the civilian space program ([[YanksWithTanks if it were operated by the military.]]) Since he was in the Army Air Forces during World War II, it's ''very'' likely that some part of his experience had a part in shaping Star Trek. Nicholas Meyer was proudly made military sci-fi, while Creator/JJAbrams has it stated verbatim in his film that "Starfleet is a peace-keeping military armada" and (per Scotty) "We're not a military agency!". Sometimes characters within the story will comment on Starfleet's ambiguous position. However, all in all, Captain Kirk says it best:

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** Starfleet is both a military and an exploration and research organization, also acting as [[http://en.wikipedia.org/wiki/Gendarmerie top-level]] [[SpacePolice law enforcement]] and the [[GunboatDiplomacy advance scouts and bodyguards]] of TheFederation's diplomatic corps and intelligence network. It is a conglomeration of the US Navy and Coast Guard, the USMC, the FBI, the CIA, the Department of State, the United Nations, UsefulNotes/{{NASA}} and a few research universities; a captain may need to think like Colin Powell or like Jacques Cousteau--or all of these may apply at once. Creator/GeneRoddenberry suggested something like the civilian space program ([[YanksWithTanks ([[UsefulNotes/YanksWithTanks if it were operated by the military.]]) Since he was in the Army Air Forces during World War II, it's ''very'' likely that some part of his experience had a part in shaping Star Trek. Nicholas Meyer was proudly made military sci-fi, while Creator/JJAbrams has it stated verbatim in his film that "Starfleet is a peace-keeping military armada" and (per Scotty) "We're not a military agency!". Sometimes characters within the story will comment on Starfleet's ambiguous position. However, all in all, Captain Kirk says it best:
11th Sep '17 6:51:51 AM DarkHunter
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** The only military force (of a good half dozen) in ''Anime/GundamReconguistaInG'' that makes any noticeable effort towards acting professional is Towasanga's. And that's the one that has a pilot in an open relationship with his superior.

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** The only military force (of a good half dozen) in ''Anime/GundamReconguistaInG'' that makes any noticeable effort towards acting professional is Towasanga's. And that's the one that has a pilot in an open relationship with his superior. It's suggested that because there hasn't been a war in so long, none of the agencies have much idea on how to even act like a military anymore.
10th Sep '17 9:10:04 AM GentlemensDame883
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* ''VideoGame/KantaiCollection'': While it is ambiguous as to how military your unit is meant to be, the fact is that there is no standard uniform and many of the ship girls make backtalk or even flirt with the admiral and generally act undisciplined or unprofessional. Some of the lines imply the admiral returns the favour. The official RPG goes a step further by never mentioning any links between the player's organization and the Japanese government or military.

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* ''VideoGame/KantaiCollection'': While it is ambiguous as to how military your unit is meant to be, the fact is that there is no standard uniform and many of the ship girls make backtalk or even flirt with the admiral and generally act undisciplined or unprofessional. Some of the lines imply the admiral returns the favour.favour or outright initiates conduct unbecoming. The official RPG goes a step further by never mentioning any links between the player's organization and the Japanese government or military.
3rd Sep '17 7:26:26 AM HalcyonDayz
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* ''VideoGame/GrandTheftAutoViceCityStories'' Has the game start off in a military base where the main character and a few important NPCs are shown to be wearing their uniform improperly. And no one on the base ever seems to mind.

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* ''VideoGame/GrandTheftAutoViceCityStories'' Has the game start off in a military base where the main character and a few important NPCs {{Non Player Character}}s are shown to be wearing their uniform improperly. And no one on the base ever seems to mind.
23rd Aug '17 8:26:58 AM GrammarNavi
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* In SovietUnion most universities had a kind of ROTC attached to them, called "voennaya kafedra" that trained all the male students as the reservist officers. Naturally, being the civilian students who weren't generally expected to serve, they didn't take to their training seriously. So, when they ''were'' sometimes called to service (they have the same term as the enlisted draftees, two years, so one of their nicknames was "Dvukhgodichniki"), they were the definition of that trope — leading to the other nicknames, such as "Partisans" for the attendees of refreshment courses and "Jackets" for the serving ones.

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* In SovietUnion [[UsefulNotes/SovietRussiaUkraineAndSoOn Soviet Union]] most universities had a kind of ROTC attached to them, called "voennaya kafedra" that trained all the male students as the reservist officers. Naturally, being the civilian students who weren't generally expected to serve, they didn't take to their training seriously. So, when they ''were'' sometimes called to service (they have the same term as the enlisted draftees, two years, so one of their nicknames was "Dvukhgodichniki"), they were the definition of that trope — leading to the other nicknames, such as "Partisans" for the attendees of refreshment courses and "Jackets" for the serving ones.
22nd Aug '17 11:08:59 AM Bionicman
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* ''VideoGame/FinalFantasyVIII'': For an MilitaryAcademy that produces the [[BadassArmy toughest and most elite soldiers in the world]], Balamb Garden is surprisingly cozy and cheerful. And that [[EarWorm music that plays while you're in there]]... During the first disc, the Garden is far more spit-and-polish; while there's still plenty of leeway for horsing around and [[SidetrackedByTheGoldSaucer playing card games while on duty]], there are lines that should not be crossed. Zell gets his futuristic skateboard confiscated when he brings it into Garden, and when Seifer heroically disobeys orders on a mission because he was assigned to a makework position, he's imprisoned and effectively cashiered despite basically shredding the entire enemy force. Finally, your initial [=SeeD=] rank is partly determined by your willingness to stick to the regs on that mission (the Attitude score). Later on, your rank can drop if you [[TakeYourTime spend too much time]] [[AvertedTrope playing around]] and don't stick to the mission at hand.[[note]]...supposedly. Though the official guide may say otherwise, the amount of time you spend on side quests and Triple Triad has no bearing on your salary. Outside of scripted events and written exams, your rank is determined entirely by how many monsters you kill in between paydays. It's the same "kill monsters for money" formula seen in every RPG, just in a different package.[[/note]]

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* ''VideoGame/FinalFantasyVIII'': For an MilitaryAcademy that produces the [[BadassArmy toughest and most elite soldiers in the world]], Balamb Garden is surprisingly cozy remarkably light on the 'military' side. Dress code is tenuous, chain of command is borderline nonexistent, and cheerful. And that [[EarWorm music that plays while you're the overall discipline of the members is less than you'd expect in there]]... stricter private grade schools. At one point, Zell only gets very brief reprimand for bringing a flying skateboard into Garden and riding it to a briefing just before departing on a mission. During the first disc, graduation mission, where you are evaluated on your performance, the Garden rubric has some very odd criteria; ignoring orders or talking when you shouldn't is far more spit-and-polish; a 1 point deduction, while there's still not saving a random dog you meet during the mission costs you 10 points. And since it's a game, there is plenty of leeway for horsing around and [[SidetrackedByTheGoldSaucer playing card games while on duty]], there are lines that should not be crossed. Zell gets his futuristic skateboard confiscated when he brings it into Garden, and when Seifer heroically disobeys orders on a mission because he was assigned to a makework position, he's imprisoned and effectively cashiered despite basically shredding the entire enemy force. Finally, your initial [=SeeD=] rank is partly determined by your willingness to stick to the regs on that mission (the Attitude score). Later on, your rank can drop if you [[TakeYourTime spend too much time]] [[AvertedTrope playing around]] and don't stick to the mission at hand.[[note]]...supposedly. Though the official guide may say otherwise, the amount of time you spend on side quests and Triple Triad has no bearing on your salary. Outside of scripted events and written exams, your rank is determined entirely by how many monsters you kill in between paydays. It's the same "kill monsters for money" formula seen in every RPG, just in a different package.[[/note]]duty]].
19th Aug '17 2:32:22 AM chochlik
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** During their first encounter with the xenomorphs the Marines panic like a bunch of schoolgirls.

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** During their first encounter with the xenomorphs the Marines panic like a bunch of schoolgirls.babies.
2nd Aug '17 3:27:23 PM Raijinken
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* The BadassCrew you gather in ''VideoGame/SuperRobotWars'' usually demonstrates this trope. In the second game of ''[[VideoGame/SuperRobotWarsOriginalGeneration Original Generation]]'', the XO of the Hagane gains a rival who repeatedly points out this behavior…but he himself is a [[TheNeidermeyer Neidermeyer]] with no respect for the lives of his soldiers or esteem for their opinions and input. He thinks this makes him a properly badass captain. (Actually, it just makes him a regular ass.)

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* The BadassCrew you gather in ''VideoGame/SuperRobotWars'' usually demonstrates this trope. In the second game of ''[[VideoGame/SuperRobotWarsOriginalGeneration Original Generation]]'', the XO of the Hagane gains a rival who repeatedly points out this behavior…but he himself behavior…, but said rival is a [[TheNeidermeyer Neidermeyer]] with no respect for the lives of his soldiers or esteem for their opinions and input. He thinks this makes him a properly badass captain. (Actually, it just makes him a regular ass.)
22nd Jul '17 10:35:37 AM psionycx
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* Spitfire from ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' acts [[DrillSergeantNasty the part]], but her tendency to allow her recruits to talk back to her in public, her encouragement of SociopathicSoldier behavior and somewhat loose loyalty to her squadmates reflects rather poorly on her as an officer. It's justified a little by ''both'' the common reasons, her squad is both a special forces division and straddles the line of military/civilian, and Rainbow Dash has delivered a couple of WhatTheHellHero speeches to her about these tendencies.
* On ''WesternAnimation/{{Silverhawks}}'', most of the main cast has military ranks but this appears to have little bearing on their roles on the team. The highest actual rank is held by their pilot (Colonel) Bluegrass. But he clearly reports to Commander Stargazer and (Lieutenant) Quicksilver. Nobody really bothers with uniforms or most protocol.



* Spitfire from MyLittlePonyFriendshipIsMagic acts [[DrillSergeantNasty the part]], but her tendency to allow her recruits to talk back to her in public, her encouragement of SociopathicSoldier behavior and somewhat loose loyalty to her squadmates reflects rather poorly on her as an officer. It's justified a little by ''both'' the common reasons, her squad is both a special forces division and straddles the line of military/civilian, and Rainbow Dash has delivered a couple of WhatTheHellHero speeches to her about these tendencies.
16th Jul '17 10:50:53 AM nombretomado
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* Some of the characters in Creator/GeorgeMacDonaldFraser's ''Literature/McAuslan'' series, about the Gordon Highlanders shortly after WW2. The Adjutant (Executive Officer) - normally a "feckless young man much given to babbling" and one of a few Englishmen in a Scottish regiment. Vague, seemingly unmilitary, and unworldy, when he has to lead in the absence of senior officers and take command of the full regiment, he does so admirably, assessing the situation, barking good orders and delegating tasks to the right people for the job. The battalion as a whole really; the enlisted men, particularly the sergeants, run the place. As Fraser puts it:

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* Some of the characters in Creator/GeorgeMacDonaldFraser's ''Literature/McAuslan'' series, about the Gordon Highlanders shortly after WW2.[=WW2=]. The Adjutant (Executive Officer) - normally a "feckless young man much given to babbling" and one of a few Englishmen in a Scottish regiment. Vague, seemingly unmilitary, and unworldy, when he has to lead in the absence of senior officers and take command of the full regiment, he does so admirably, assessing the situation, barking good orders and delegating tasks to the right people for the job. The battalion as a whole really; the enlisted men, particularly the sergeants, run the place. As Fraser puts it:



* The most significant mutinies in the British armed forces in WW2 were partially provoked for reasons mentioned above. In September 1943, after four years of war, some British soldiers who had been fighting continually since 1940 were firmly of the opinion that they had done their bit and that new units being raised in Britain should be sent to relieve them. This came to a head when some units ''were'' selectively rotated back to the UK (in preparation for the invasion of France). Men from these units, who had been wounded in the last stages of the North African campaign, were angry on discharge from hospital to be told they were not being posted home with their parent units - they would be used as replacements for losses in the new Italian campaign and posted to other units. Nearly a thousand men in this position mutinied and refused to accept orders. When dissaffected veterans joined in, the Army had a big problem.

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* The most significant mutinies in the British armed forces in WW2 [=WW2=] were partially provoked for reasons mentioned above. In September 1943, after four years of war, some British soldiers who had been fighting continually since 1940 were firmly of the opinion that they had done their bit and that new units being raised in Britain should be sent to relieve them. This came to a head when some units ''were'' selectively rotated back to the UK (in preparation for the invasion of France). Men from these units, who had been wounded in the last stages of the North African campaign, were angry on discharge from hospital to be told they were not being posted home with their parent units - they would be used as replacements for losses in the new Italian campaign and posted to other units. Nearly a thousand men in this position mutinied and refused to accept orders. When dissaffected disaffected veterans joined in, the Army had a big problem.



* Oddly enough, The Wehrmacht. No army in WW2 allowed their soldiers to grow their hair as long (which made German soldiers something of a darling among the ladies, foreign and domestic) but punishments for uniform violations were quite lax and completly took the backseat when the war started going. It also helped that the new Infantry Manual called for self-imposed discipline, self-imposed by the soldier himself for reason of love of his comrades, his country or professionalism, instead of imposing discipline from an outside source.

to:

* Oddly enough, The Wehrmacht. No army in WW2 [=WW2=] allowed their soldiers to grow their hair as long (which made German soldiers something of a darling among the ladies, foreign and domestic) but punishments for uniform violations were quite lax and completly took the backseat when the war started going. It also helped that the new Infantry Manual called for self-imposed discipline, self-imposed by the soldier himself for reason of love of his comrades, his country or professionalism, instead of imposing discipline from an outside source.
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