History Main / MildlyMilitary

13th Nov '16 6:16:52 AM Nazetrime
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* The standards for military discipline seem to have dropped compared to present time in ''WebComic/StandStillStaySilent''. The uniforms are quite stylish, a large diversity of hair (including facial hair) styles seem to be acceptable and officers are quite friendly. The Norwegian army can be best described as having gone "full viking" and a Danish officer doesn't mind an exploration mission used for a cover of what amounts to GraveRobbing leaving from his base. This gets reinforced for the main cast once they leave, as anyone outranking their BookDumb BloodKnight of a captain is very, very far away and they eventually get joined by a civilian who only really needs to follow the rules that prevent him from getting sick or killed.

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* The standards for military discipline seem to have dropped compared to present time in ''WebComic/StandStillStaySilent''. The uniforms are quite stylish, a large diversity of hair (including facial hair) styles seem to be acceptable and officers are quite friendly. The Norwegian army can be best described as having gone "full viking" and a Danish officer admiral doesn't mind an exploration mission used for a cover of what amounts to GraveRobbing leaving from his base. This gets reinforced for the main cast once they leave, as anyone outranking their BookDumb BloodKnight of a captain is very, very far away and they eventually get joined by a civilian who only really needs to follow the rules that prevent him from getting sick or killed.
13th Nov '16 6:14:31 AM Nazetrime
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* The standards for military discipline seem to have dropped compared to present time in ''WebComic/StandStillStaySilent''. The uniforms are quite stylish, a large diversity of hair (including facial hair) styles seem to be acceptable and officers are quite friendly. The Norwegian army can be best described as having gone "full viking" and a Danish officer doesn't mind an exploration mission used for a cover of what amounts to GraveRobbing leaving from his base. This gets reinforced for the main cast once they leave, as anyone outranking their BookDumb BloodKnight of a captain is very, very far away and they eventually get joined by a civilian who only really needs to follow the rules that prevent him from getting sick or killed.
12th Nov '16 11:19:07 PM TheBookWasBetter
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* During WWII, the Army Air Force created the First Motion Picture Unit for the purpose of creating training and propaganda films. Most members of the unit were civilians specifically recruited for their background in the film industry, and thus many were above normal military recruiting age or were otherwise unfit for combat. Basic training for this unit was greatly simplified, and protocol barely followed, since many of the members had known each other on a first name basis for years from working together in the private sector.
24th Oct '16 9:36:06 PM nombretomado
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* ''Franchise/StarTrek'': Starfleet is both a military and an exploration and research organization, also acting as [[http://en.wikipedia.org/wiki/Gendarmerie top-level]] [[SpacePolice law enforcement]] and the [[GunboatDiplomacy advance scouts and bodyguards]] of TheFederation's diplomatic corps and intelligence network. It is a conglomeration of the US Navy and Coast Guard, the USMC, the FBI, the CIA, the Department of State, the United Nations, UsefulNotes/{{NASA}} and a few research universities; a captain may need to think like Colin Powell or like Jacques Cousteau--or all of these may apply at once. GeneRoddenberry suggested something like the civilian space program ([[YanksWithTanks if it were operated by the military.]]) Since he was in the Army Air Forces during World War II, it's ''very'' likely that some part of his experience had a part in shaping Star Trek. Nicholas Meyer was proudly made military sci-fi, while Creator/JJAbrams has it stated verbatim in his film that "Starfleet is a peace-keeping military armada" and (per Scotty) "We're not a military agency!". Sometimes characters within the story will comment on Starfleet's ambiguous position. However, all in all, Captain Kirk says it best:

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* ''Franchise/StarTrek'': Starfleet is both a military and an exploration and research organization, also acting as [[http://en.wikipedia.org/wiki/Gendarmerie top-level]] [[SpacePolice law enforcement]] and the [[GunboatDiplomacy advance scouts and bodyguards]] of TheFederation's diplomatic corps and intelligence network. It is a conglomeration of the US Navy and Coast Guard, the USMC, the FBI, the CIA, the Department of State, the United Nations, UsefulNotes/{{NASA}} and a few research universities; a captain may need to think like Colin Powell or like Jacques Cousteau--or all of these may apply at once. GeneRoddenberry Creator/GeneRoddenberry suggested something like the civilian space program ([[YanksWithTanks if it were operated by the military.]]) Since he was in the Army Air Forces during World War II, it's ''very'' likely that some part of his experience had a part in shaping Star Trek. Nicholas Meyer was proudly made military sci-fi, while Creator/JJAbrams has it stated verbatim in his film that "Starfleet is a peace-keeping military armada" and (per Scotty) "We're not a military agency!". Sometimes characters within the story will comment on Starfleet's ambiguous position. However, all in all, Captain Kirk says it best:
24th Oct '16 2:06:41 AM MicoolTNT
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* There's some question as to how professional your unit is going to be in the various ''VideoGame/MechWarrior'' games. There isn't a lot of character ''per se'' until around the time of ''Mechwarrior 3''. Before then, you played a member of the extremely marital [[ProudWarriorRaceGuy Clans]] for much of ''Mechwarrior 2'', and the Inner Sphere based ''1'' and ''2: Mercenaries'' had very little interaction with the chain of command, though your lancemates in ''2: Mercs'' varied from military professionals to mouthy psychos--at least they'd obey orders. Come ''3'', however, and you get your DeadpanSnarker lancemates getting mouthy with MissionControl, and not an awful lot of professional behavior out of people who are ostensibly professional soldiers on a commando operation of significant importance. This trend increases as the series goes on through ''Mechwarrior 4'', ''4: Black Knight'', and ultimately ''4: Mercenaries'', where your character has a callsign, a personality, and a tendency to make cracks at everyone, including the people trying to kill him and the people who cut his checks. No, your lancemates don't get any less sarcastic and individualistic as time goes on, either.

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* There's some question as to how professional your unit is going to be in the various ''VideoGame/MechWarrior'' games. There isn't a lot of character ''per se'' until around the time of ''Mechwarrior 3''. Before then, you played a member of the extremely marital martial [[ProudWarriorRaceGuy Clans]] for much of ''Mechwarrior 2'', and the Inner Sphere based ''1'' and ''2: Mercenaries'' had very little interaction with the chain of command, though your lancemates in ''2: Mercs'' varied from military professionals to mouthy psychos--at least they'd obey orders. Come ''3'', however, and you get your DeadpanSnarker lancemates getting mouthy with MissionControl, and not an awful lot of professional behavior out of people who are ostensibly professional soldiers on a commando operation of significant importance. This trend increases as the series goes on through ''Mechwarrior 4'', ''4: Black Knight'', and ultimately ''4: Mercenaries'', where your character has a callsign, a personality, and a tendency to make cracks at everyone, including the people trying to kill him and the people who cut his checks. No, your lancemates don't get any less sarcastic and individualistic as time goes on, either.
21st Oct '16 8:53:10 AM Morgenthaler
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* During the KoreanWar, some Marine reservists, expecting to not see combat during their tenure, were dumped into battle without the benefit of boot camp. As Lieutenant Joseph R. Owen recalls in his memoir ''Colder than Hell'', this lead to things like soldiers not referring to their officers as 'sir' and loudly muttering about their officers while they're in ear shot.

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* During the KoreanWar, UsefulNotes/KoreanWar, some Marine reservists, expecting to not see combat during their tenure, were dumped into battle without the benefit of boot camp. As Lieutenant Joseph R. Owen recalls in his memoir ''Colder than Hell'', this lead to things like soldiers not referring to their officers as 'sir' and loudly muttering about their officers while they're in ear shot.
16th Oct '16 5:51:54 PM BillyDeeWilliams
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* The Republican soldiers in the party and union militias in the Spanish Civil War count. Heck they elected officers and could hand in their guns and leave at any point.
** The armies of the french revolution also had elected officers as did the Union army for much of the american civil war. There are many aspects of the spanish militias which fits this trope, but not having a military hierarchy imitating 17th century monarchist forces is not one of them.

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* The Republican soldiers in the party and union militias in the Spanish Civil War count. Heck they elected officers and could hand in their guns and leave at any point.
point, at least before the [[ThePoliticalOfficer commissars]] arrived from the Soviet Union.
** The armies of the french revolution French Revolution also had elected officers as did the Union army for much of the american civil war. There are many aspects of the spanish militias which fits this trope, but not having a military hierarchy imitating 17th century monarchist forces is not one of them.
5th Oct '16 1:22:58 PM Pinokio
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* In ''WesternAnimation/GIJoeARealAmericanHero'', the case could be made that every single member is violating the regulation of the standard battle dress uniform. But another case could be made, that every member is participating in an elite special forces team, and are therefore exerting special forces privileges to express visible distinctions in uniform and hairstyle. Because those unshaved beards have to be earned.
24th Sep '16 8:47:59 PM SuperFeatherYoshi
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*** Celestial Being. Justified that the organization a irregular private militia, many of its members are non-military, and it's people are [[BunnyEarsLawyer eccentric]].

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*** Celestial Being. Justified that the organization a is an irregular private militia, many of its members are non-military, and it's its people are [[BunnyEarsLawyer eccentric]].
24th Sep '16 6:01:18 PM thatmadork
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** Played totally straight by the Craftworld Eldar, however. Though your average Aspect Warrior or Guardian will defer to the advice of an [[FourStarBadass Autarch]], a [[CombatClairvoyance Farseer]] or an [[ProudWarriorRaceGuy Exarch]], they have no rigid ranking structure as we understand. The PsychicLink they all share seems to compensate.
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