History Main / MidairBobbing

18th Jun '18 6:00:20 AM ChronoLegion
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* Hoverdines in ''VideoGame/GroundControl'' do this, even though one would imagine the Order soldiers inside them probably get seasick from all the bobbing.
7th Apr '18 9:28:53 AM StFan
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* Fairy Godparents in ''WesternAnimation/TheFairlyOddparents'' all bob like this. And they all do insync, as if floating on the same invisible plain.
** And so do some of their ''buildings''.

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* Fairy Godparents in ''WesternAnimation/TheFairlyOddparents'' ''WesternAnimation/TheFairlyOddParents'' all bob like this. And they all do insync, in sync, as if floating on the same invisible plain.
**
plane. And so do some of their ''buildings''.



* All over the place in the Franchise/{{DCAU}}. Occasionally averted, which tends to look weird.
* Happens in ''WesternAnimation/TheAvengersEarthsMightiestHeroes'' when IronMan flies into space to search for BigBad Kang's ship. Of course, this was right after coming to a stop [[SpaceFriction without benefit]] of retro-rockets.

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* All over the place in the Franchise/{{DCAU}}.Franchise/DCAnimatedUniverse. Occasionally averted, which tends to look weird.
* Happens in ''WesternAnimation/TheAvengersEarthsMightiestHeroes'' when IronMan ComicBook/IronMan flies into space to search for BigBad Kang's ship. Of course, this was right after coming to a stop [[SpaceFriction without benefit]] of retro-rockets.
4th Jan '17 6:16:50 AM Kilyle
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* In ''{{Slayers))'', characters have a variety of methods of flight, but where the human characters tend to leave the ground for specific directional movement (using "Ray Wing" or the oddly named "Levitation"), Xellos just kind of relaxes in the air a lot, and bobs while he does so. He's perfectly capable of ''not'' bobbing -- sitting or standing perfectly still in the air -- so unless it's merely an affordance to viewers, it's because he enjoys it.

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* In ''{{Slayers))'', ''TheSlayers'', characters have a variety of methods of flight, but where the human characters tend to leave the ground for specific directional movement (using "Ray Wing" or the oddly named "Levitation"), Xellos just kind of relaxes in the air a lot, and bobs while he does so. He's perfectly capable of ''not'' bobbing -- sitting or standing perfectly still in the air -- so unless it's merely an affordance to viewers, it's because he enjoys it.
4th Jan '17 6:15:35 AM Kilyle
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* In ''{{Slayers))'', characters have a variety of methods of flight, but where the human characters tend to leave the ground for specific directional movement (using "Ray Wing" or the oddly named "Levitation"), Xellos just kind of relaxes in the air a lot, and bobs while he does so. He's perfectly capable of ''not'' bobbing -- sitting or standing perfectly still in the air -- so unless it's merely an affordance to viewers, it's because he enjoys it.
7th Dec '16 2:48:04 AM Morgenthaler
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* A pantomimed version of this is used in HolyMusicalBatman to indicate when Superman is flying. Well, in addition to being lifted from behind by a taller cast member and making whooshing noises like a five-year-old. In a stage musical about superheroes, CoconutSuperpowers like this are to be expected and actually add a lot to the charm.

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* A pantomimed version of this is used in HolyMusicalBatman ''WebVideo/HolyMusicalBatman'' to indicate when Superman is flying. Well, in addition to being lifted from behind by a taller cast member and making whooshing noises like a five-year-old. In a stage musical about superheroes, CoconutSuperpowers like this are to be expected and actually add a lot to the charm.
8th Aug '16 7:01:56 AM UmbrellasWereAwesome
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* In ''Franchise/{{Halo}}'', the thrones of the Prophets and Rtas 'Vadum (aka [[FanNickname Half-Jaw]]) both behave this way.

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* In ''Franchise/{{Halo}}'', the gravity thrones of the Prophets and Rtas 'Vadum (aka [[FanNickname Half-Jaw]]) both behave this way.
7th Aug '16 6:27:56 PM AnotherDuck
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* In the ''VideoGame/{{Touhou}}'' fighting games, characters who hover will usually bob up and down, such as Patchouli and Cirno in their standing idle pose, as well as almost all characters in ''Hopeless Masquerade'' and ''Urban Legend in Limbo'', where combat happens in midair.
18th Nov '15 10:51:58 AM StFan
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* Happens in ''WesternAnimation/AvengersEarthsMightiestHeroes'' when IronMan flies into space to search for BigBad Kang's ship. Of course, this was right after coming to a stop [[SpaceFriction without benefit]] of retro-rockets.

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* Happens in ''WesternAnimation/AvengersEarthsMightiestHeroes'' ''WesternAnimation/TheAvengersEarthsMightiestHeroes'' when IronMan flies into space to search for BigBad Kang's ship. Of course, this was right after coming to a stop [[SpaceFriction without benefit]] of retro-rockets.






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23rd Sep '15 11:48:46 AM HighCrate
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* Anyone affected by the "Float" spell in any given ''Franchise/FinalFantasy'' game will hover above the ground for a while. Flying enemies also did this in ''IV'' through ''VI''.

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* Anyone affected by ''Franchise/FinalFantasy'': Sometimes seen with flying enemies or party members under the influence of the "Float" spell spell. Specifically:
** ''VideoGame/FinalFantasyVI'': Party members affected by Float bob; flying enemies do not, presumably due to graphical limitations when dealing with large, high-quality enemy sprites (most do not animate
in any given ''Franchise/FinalFantasy'' game will hover above significant way when attacking, either).
** ''VideoGame/FinalFantasyVII'': Thanks to
the ground for a while. graphical upgrade, many flying enemies such as Bombs (floating fire-elemental orbs with faces) now bob.
** ''VideoGame/FinalFantasyIX'':
Flying enemies also did this in ''IV'' through ''VI''.mostly bob; Floating party members, interestingly enough, don't, acting as though they were standing on an invisible platform about four feet off the ground.
30th Aug '15 11:19:06 AM rjd1922
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* All over the place in TheDCAU. Occasionally averted, which tends to look weird.

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* All over the place in TheDCAU.the Franchise/{{DCAU}}. Occasionally averted, which tends to look weird.
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