History Main / Microtransactions

28th Mar '18 4:59:41 PM pizzasoda66
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** But the game also has it's problems with microtransactions, with things coming to a head during the Christmas celebration the game had with its special loot boxes that only had that season's gifts. This made getting them a hassle and a headache, as they had to be bought if you wanted more than the three a week they would dole out within the short time limit of the celebration. Following EA's disastrous problems with Star Wars Battlefront II (2017) did not help.



* ''VideoGame/Destiny2'' has also has it's problems with microtransactions, with things coming to a head during the Christmas celebration the game had with its special loot boxes that only had that season's gifts. This made getting them a hassle and a headache, as they had to be bought if you wanted more than the three a week they would dole out within the short time limit of the celebration. Following EA's disastrous problems with ''VideoGame/StarWarsBattlefrontII2017'' did not help.

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* ''VideoGame/Destiny2'' has also has it's problems with microtransactions, with things coming to a head during the Christmas celebration the game had with its special loot boxes that only had that season's gifts. This made getting them a hassle and a headache, as they had to be bought if you wanted more than the three a week they would dole out within the short time limit of the celebration. Following EA's disastrous problems with ''VideoGame/StarWarsBattlefrontII2017'' did not help.
15th Mar '18 1:20:29 PM DarkChirano
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* ''VideoGame/Destiny2'' has also has it's problems with microtransactions, with things coming to a head during the Christmas celebration the game had with its special loot boxes that only had that season's gifts which made getting them a hassle and a headache and had to be bought if you wanted more than the three a week they would dole out of the short time limit on the celebration. Following EA's disastrous problems with ''VideoGame/StarWarsBattlefrontII2017'' did not help.

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* ''VideoGame/Destiny2'' has also has it's problems with microtransactions, with things coming to a head during the Christmas celebration the game had with its special loot boxes that only had that season's gifts which gifts. This made getting them a hassle and a headache and headache, as they had to be bought if you wanted more than the three a week they would dole out of within the short time limit on of the celebration. Following EA's disastrous problems with ''VideoGame/StarWarsBattlefrontII2017'' did not help.
11th Mar '18 7:27:05 PM DRCEQ
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* ''VideoGame/PokemonRumble World'' uses Poke Jewels for the same purpose, and obtainable from the same methods, as ''Shuffle''.

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* ''VideoGame/PokemonRumble World'' uses Poke Jewels for the same purpose, and obtainable from the same methods, as ''Shuffle''. However, the game allows you to spend ''only'' up to $30 worth of money for poke jewels. After that, it allows you to collect a generous amount of free poke jewels every day. You only pay enough money to buy the average priced game, and it cuts you off and rewards you for doing so.
16th Feb '18 7:05:11 AM DanteVin
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* ''VideoGame/StarWarsBattlefrontII2017'' got into a whole host of trouble over it's handling of Microtransactions via loot boxes, so much so that governments actually took notice. Read more on the game's [[YMMV/StarWarsBattlefrontII2017 YMMV]] and [[Trvia/StarWarsBattlefrontII2017 Trivia pages]].

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* ''VideoGame/StarWarsBattlefrontII2017'' got into a whole host of trouble over it's handling of Microtransactions via loot boxes, so much so that governments actually took notice. Read more on the game's [[YMMV/StarWarsBattlefrontII2017 YMMV]] and [[Trvia/StarWarsBattlefrontII2017 [[Trivia/StarWarsBattlefrontII2017 Trivia pages]].
15th Jan '18 2:48:27 PM sunlitgarden
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* The entire business model of ''VideoGame/LoveNikkiDressUpQueen''. It overlaps with {{Freemium}} a bit, as the total cumulative amount you've spent on Diamonds unlocks "VIP levels" with more perks such as extra Princess retries and exclusive outfits.
2nd Jan '18 12:38:37 PM Lirodon
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* Creator/{{Konami}} has adapted this model for their arcade games, using proprietary currency called PASELI. Aside from allowing you to pay for your games without having to insert anything into the machine other than your e-Amusement Pass (which up until the introduction of PASELI was simply used to log in to save scores and game options, among other things), you can use PASELI to use special items, modes, and services in-game. For example, you can pay to play ''VideoGame/{{DanceDanceRevolution}}'' on a per-song basis rather than pay for a full round, and in ''VideoGame/{{beatmania}} IIDX'', you can purchase a "DJ VIP Pass" that [[MercyMode allows you to play all three stages even if you fail your first two]]. For parents concerned that their children might overspend at the arcade, users under the age of 18 have a monthly limit to how much PASELI credits they can use.

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* Some Japanese arcade game vendors have adopted digital wallet platforms; they are similar to the card systems that have been adopted by many U.S. arcades in lieu of tokens or coins, but they are tied to their existing user account card systems and their specific games; particularly, Creator/{{Konami}} has adapted this model for Paseli, which is tied to their arcade games, using proprietary currency called PASELI. Aside from allowing you [=e-Amusement=] platform. To combat tax hikes in Japan, Konami also decided that standard, 100 yen credits were not enough, and began to pay lock certain features behind slightly higher-priced 120 yen credits that can only be invoked through microtransactions; for your games without having to insert anything into the machine other than your e-Amusement Pass (which up until the introduction of PASELI was simply used to log in to save scores and game options, among other things), you can use PASELI to use special items, modes, and services in-game. For example, you can pay to play instance, ''VideoGame/{{DanceDanceRevolution}}'' on a per-song basis rather than pay requires this for a full round, "Premium Play" mode (which enables additional modifiers and in extra stage access), and ''VideoGame/{{beatmania}} IIDX'', you can purchase a IIDX'' has various levels of "DJ VIP Pass" options that [[MercyMode allows you to play all three stages even if you fail your first two]]. For parents concerned that their children might overspend at the arcade, users under the age of 18 have a monthly limit to how much PASELI credits they can use.
31st Dec '17 8:42:49 PM SithPanda16
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''[[VideoGame/StarWarsBattlefrontII2017 Our intent is to provide Tropers with a sense of pride and accomplishment for unlocking different Tropes.]]''

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''[[VideoGame/StarWarsBattlefrontII2017 Our intent is to provide Tropers with a sense of pride and accomplishment for unlocking different Tropes.]]''
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31st Dec '17 8:41:42 PM SithPanda16
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''[[VideoGame/StarWarsBattlefrontII2017 Our intent is to provide Tropers with a sense of pride and accomplishment for unlocking different Tropes.]]''
29th Dec '17 5:29:08 AM Dimon
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28th Dec '17 11:37:13 PM DastardlyDemolition
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* ''VideoGame/StarWarsBattlefrontII2017'' got into a whole host of trouble over it's handling of Microtransactions via loot boxes, so much so that governments actually took notice. Read more on the game's [[YMMV/StarWarsBattlefrontII2017 YMMV]] and [[Trvia/StarWarsBattlefrontII2017 Trivia pages]].
* ''VideoGame/Destiny2'' has also has it's problems with microtransactions, with things coming to a head during the Christmas celebration the game had with its special loot boxes that only had that season's gifts which made getting them a hassle and a headache and had to be bought if you wanted more than the three a week they would dole out of the short time limit on the celebration. Following EA's disastrous problems with ''VideoGame/StarWarsBattlefrontII2017'' did not help.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.Microtransactions