History Main / MetaMultiplayer

19th Dec '16 10:37:32 PM LucaEarlgrey
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* ''VideoGame/WanganMidnight Maximum Tune'' from the third installment onwards has Ghost Battle mode, where you race the car of an opponent that's following its owner's previous performance. Doing races in Ghost Battle mode earns points that can be used to [[CosmeticReward modify your car's visual appearance]]. ''Wangan Midnight Maximum Tune 3'', ''3 DX'', and ''3 DX Plus'' allow racing against opponents whose ghosts are stored on the machines, but starting in ''Maximum Tune 4'', opponent ghosts are stored on online servers and can be challenged from any machine on the network.

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* ''VideoGame/WanganMidnight Maximum Tune'' from the third installment onwards has Ghost Battle mode, where you race the car of an opponent that's following its owner's previous performance. Doing races in Ghost Battle mode earns points that can be used to [[CosmeticReward [[CosmeticAward modify your car's visual appearance]]. ''Wangan Midnight Maximum Tune 3'', ''3 DX'', and ''3 DX Plus'' allow racing against opponents whose ghosts are stored on the machines, but starting in ''Maximum Tune 4'', opponent ghosts are stored on online servers and can be challenged from any machine on the network.
19th Dec '16 10:37:13 PM LucaEarlgrey
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* ''VideoGame/WanganMidnight Maximum Tune'' from the third installment onwards has Ghost Battle mode, where you race the car of an opponent that's following its owner's previous performance. ''Wangan Midnight Maximum Tune 3'', ''3 DX'', and ''3 DX Plus'' allow racing against opponents whose ghosts are stored on the machines, but starting in ''Maximum Tune 4'', opponent ghosts are stored on online servers and can be challenged from any machine on the network.

to:

* ''VideoGame/WanganMidnight Maximum Tune'' from the third installment onwards has Ghost Battle mode, where you race the car of an opponent that's following its owner's previous performance. Doing races in Ghost Battle mode earns points that can be used to [[CosmeticReward modify your car's visual appearance]]. ''Wangan Midnight Maximum Tune 3'', ''3 DX'', and ''3 DX Plus'' allow racing against opponents whose ghosts are stored on the machines, but starting in ''Maximum Tune 4'', opponent ghosts are stored on online servers and can be challenged from any machine on the network.
19th Dec '16 10:36:27 PM LucaEarlgrey
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----

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* ''VideoGame/WanganMidnight Maximum Tune'' from the third installment onwards has Ghost Battle mode, where you race the car of an opponent that's following its owner's previous performance. ''Wangan Midnight Maximum Tune 3'', ''3 DX'', and ''3 DX Plus'' allow racing against opponents whose ghosts are stored on the machines, but starting in ''Maximum Tune 4'', opponent ghosts are stored on online servers and can be challenged from any machine on the network.
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5th Feb '16 6:03:36 PM nombretomado
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* Most {{Arcade Game}}s with 1 joystick and a "2-player" mode, such as ''VideoGame/PacMan''.

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* Most {{Arcade UsefulNotes/{{Arcade Game}}s with 1 joystick and a "2-player" mode, such as ''VideoGame/PacMan''.
4th Dec '15 12:04:42 AM bwburke94
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* Nearly all [[XboxThreeSixty Xbox 360]] and [[PlayStationThree PS3]] games have support for this. This is also the essence of {{Speedrun}}ning

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* Nearly all [[XboxThreeSixty Xbox 360]] UsefulNotes/PlayStation3 and [[PlayStationThree PS3]] UsefulNotes/{{Xbox 360}} games have support for this. This is also the essence of {{Speedrun}}ning



* Succession games are very common in ''VideoGame/DwarfFortress'', such as the infamous LetsPlay thread {{Boatmurdered}}.
* ''VideoGame/SuperMarioBros3'' for the UsefulNotes/{{NES}}.
* ''Link's Crossbow Training'' for the UsefulNotes/{{Wii}}

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* Succession games are very common in ''VideoGame/DwarfFortress'', such as the infamous LetsPlay thread {{Boatmurdered}}.
*
LetsPlay/{{Boatmurdered}}.
%%*
''VideoGame/SuperMarioBros3'' for the UsefulNotes/{{NES}}.
* %%* ''Link's Crossbow Training'' for the UsefulNotes/{{Wii}}
22nd Feb '15 8:18:55 AM samf359
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* ''Trackmania'' is entirely this but also allows you to have 'live' ghost matches with dozens of people on the same track. If you feel like it you can look up the time other people set and download their ghost ride and race against it. You can challenge other people by message or mail as well.

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* ''Trackmania'' ''{{Trackmania}}'' is entirely this but also allows you to have 'live' ghost matches with dozens of people on the same track. If you feel like it you can look up the time other people set and download their ghost ride and race against it. You can challenge other people by message or mail as well.
5th Jan '15 10:03:15 AM Rotpar
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* ''VideoGame/{{Audiosurf}}''
* ''VideoGame/DeadRising''
* In fact, nearly all [[XboxThreeSixty Xbox 360]] and [[PlayStationThree PS3]] games have support for this.
** This is also the essence of {{Speedrun}}ning
* ''NetHack'' has the score list which can be seen by other players on the same system (e.g. a public server), and there are "bones files" which store the contents of a level on which a character died. The program "Hearse" can be used to exchange bones files with other players.

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* %%* ''VideoGame/{{Audiosurf}}''
* %%* ''VideoGame/DeadRising''
* In fact, nearly Nearly all [[XboxThreeSixty Xbox 360]] and [[PlayStationThree PS3]] games have support for this.
**
this. This is also the essence of {{Speedrun}}ning
* ''NetHack'' ''VideoGame/NetHack'' has the score list which can be seen by other players on the same system (e.g. a public server), and there are "bones files" which store the contents of a level on which a character died. The program "Hearse" can be used to exchange bones files with other players.
30th Sep '14 9:44:19 AM rexpensive
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* ''VideoGame/SuperMarioBros3'' for the {{NES}}.
* ''Link's Crossbow Training'' for the {{Wii}}

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* ''VideoGame/SuperMarioBros3'' for the {{NES}}.
UsefulNotes/{{NES}}.
* ''Link's Crossbow Training'' for the {{Wii}}
UsefulNotes/{{Wii}}
12th May '14 5:58:40 AM case
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!!SuccessionGame

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!!SuccessionGame!!SuccessionGame (aka "Hotseat")
21st Mar '13 1:06:59 AM Specialist290
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Players take a turn in a single-player game, then relinquish control to another at a certain point in the game's progress.

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Players take a turn in a single-player game, then relinquish control to another at a certain point in the game's progress.
progress. Almost any game can be played this way, even if it isn't part of the game design.



* Although not a built-in part of the game, succession games are very common in ''VideoGame/DwarfFortress'', such as the infamous LetsPlay thread {{Boatmurdered}}.

to:

* Although not a built-in part of the game, succession Succession games are very common in ''VideoGame/DwarfFortress'', such as the infamous LetsPlay thread {{Boatmurdered}}.



* Almost any game can be played this way, even if it isn't part of the game design.

to:

* Almost any game can be played this way, even if it isn't part of the game design.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MetaMultiplayer