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* ''VideoGame/IronMeat'' deals with a mutant outbreak that results in the mutation's residues, flesh-like growth, spawning all over assorted objects. Even the game's poster and "Game Over" is covered in the moss!
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* ''VideoGame/SARSearchAndRescue'', a video game which rips off the entire premise of ''Film/{{Aliens}}'', brings the organic moss from the films into the game as well. Notably the final stages where entire walls and floors are coated in layers upon layers of living flesh.

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* The so-called [[https://www.youtube.com/watch?v=SQmFWYWqTZA Raleigh Sewer Monster]] certainly gives off this sort of effect. They're actually [[TheWormThatWalks large masses of tubifex worms]] that group together in the absence of natural soil.
** And as for why they're pulsating like that, they're photosensitive, so they're recoiling from the massive amounts of brightness and heat from the camera. Poor bastards.

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* The so-called [[https://www.youtube.com/watch?v=SQmFWYWqTZA Raleigh Sewer Monster]] certainly gives off this sort of effect. They're actually [[TheWormThatWalks large masses of tubifex worms]] that group together in the absence of natural soil.
** And as
soil. As for why they're pulsating like that, they're photosensitive, so they're recoiling from the massive amounts of brightness and heat from the camera. Poor bastards.
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[[folder:Film -- Live Acyion]]

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[[folder:Film -- Live Acyion]]Action]]
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* ''VideoGame/UFOAftermath'' has the Biomass, an organic growth set in place by Planter ships that will take over your bases if it reaches them. It spreads astronomically fast, and [[GameOver you lose the game if it spreads across he whole planet]], but you find a way to counteract its growth not too long after it's first spotted.

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* ''VideoGame/UFOAftermath'' has the Biomass, an organic growth set in place by Planter ships that will take over your bases if it reaches them. It spreads astronomically fast, and [[GameOver you lose the game if it spreads across he the whole planet]], but you find a way to counteract its growth not too long after it's first spotted.
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* ''VideoGame/DeadSpace'' - it's growing all over the ship, referred to as "The Corruption". According to the ApocalypticLog, the scientists figured it was a 'habitat modifier' - in other words, terraforming. This is only partially true, the bad news is that moss is actually [[spoiler:the dust - that is, ''shed human skin cells'' - on the ship being converted by the Necromorph virus]]. It also shows up in sporadic locations of the much-less confined Space Station setting of Dead Space 2, but strangely is entirely absent from Dead Space 3.

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* ''VideoGame/DeadSpace'' - it's growing all over the ship, referred to as "The Corruption". According to the ApocalypticLog, the scientists figured it was a 'habitat modifier' - in other words, terraforming. This is only partially true, the bad news is that moss is actually [[spoiler:the dust - that is, ''shed human skin cells'' - on the ship being converted by the Necromorph virus]]. It also shows up in sporadic locations of the much-less confined Space Station setting of Dead Space 2, ''VideoGame/DeadSpace2'', but strangely is entirely absent from Dead Space 3.''VideoGame/DeadSpace3''.

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* Weaponized by Wu Gui in ''Manga/SazanEyes'': her powers allow her to create and manipulate flesh constructs from the people she stabs with her rod, but she can also stab the ground or a wall to generate a mass of rapidly-expanding flesh she can manipulate as she sees fit, usually by creating dragon heads to maul her opponents.



* Weaponized by Wu Gui in ''Manga/SazanEyes'': her powers allow her to create and manipulate flesh constructs from the people she stabs with her rod, but she can also stab the ground or a wall to generate a mass of rapidly-expanding flesh she can manipulate as she sees fit, usually by creating dragon heads to maul her opponents.



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* After the Polypond War in ''The Well Of Stars'' (a ''Literature/GreatShip'' novel), the outer hull of the [[PlanetSpaceship Greatship]] was covered in the living ocean that made up [[GeniusLoci the Polypond]]. In the short story ''Hatch'', scavengers prowl above the now mindless ocean of the Polypond, hunting down the fantastic creatures that periodically spew out of it to extract the rare elements necessary to keep their [[LostColony isolated civilization]] afloat.



* After the Polypond War in ''The Well Of Stars'' (a ''Literature/GreatShip'' novel), the outer hull of the [[PlanetSpaceship Greatship]] was covered in the living ocean that made up [[GeniusLoci the Polypond]]. In the short story ''Hatch'', scavengers prowl above the now mindless ocean of the Polypond, hunting down the fantastic creatures that periodically spew out of it to extract the rare elements necessary to keep their [[LostColony isolated civilization]] afloat.



[[folder:Webcomics]]
* In ''Webcomic/AwfulHospital'', most Parliamentary beings percieve the entire world around them to be coated in bright pink, putty-like flesh, [[spoiler:and at the Burgrr counter, Miss tells Fern how she saw it on Earth during its last days, describing it as "ground beef kudzu."]]
* ''Webcomic/DeepRise'' takes it to the logical extreme in the form of [[BodyHorror Flesh Fields]].
* [[http://www.sssscomic.com/comic.php?page=256 Troll nests]] from ''Webcomic/StandStillStaySilent'' are like that.
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[[folder:Webcomics]]
* In ''Webcomic/AwfulHospital'', most Parliamentary beings percieve the entire world around them to be coated in bright pink, putty-like flesh, [[spoiler:and at the Burgrr counter, Miss tells Fern how she saw it on Earth during its last days, describing it as "ground beef kudzu."]]
* ''Webcomic/DeepRise'' takes it to the logical extreme in the form of [[BodyHorror Flesh Fields]].
* [[http://www.sssscomic.com/comic.php?page=256 Troll nests]] from ''Webcomic/StandStillStaySilent'' are like that.
[[/folder]]
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* Everywhere in ''VideoGame/ExitLimboOpening'', thanks to the outbreak of a mutagen leak, which causes entire walls to be coated in flesh and exposed organs.
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correction and expansion


* ''VideoGame/DeadSpace'' - it's growing all over the ship. According to the ApocalypticLog, the scientists figured it was a 'habitat modifier' - in other words, terraforming. The good news is, it turns out they're wrong. The bad news is that moss is actually [[spoiler:the dust - that is, ''shed human skin cells'' - on the ship being converted by the Necromorph virus]].

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* ''VideoGame/DeadSpace'' - it's growing all over the ship.ship, referred to as "The Corruption". According to the ApocalypticLog, the scientists figured it was a 'habitat modifier' - in other words, terraforming. The good news is, it turns out they're wrong. The This is only partially true, the bad news is that moss is actually [[spoiler:the dust - that is, ''shed human skin cells'' - on the ship being converted by the Necromorph virus]].virus]]. It also shows up in sporadic locations of the much-less confined Space Station setting of Dead Space 2, but strangely is entirely absent from Dead Space 3.
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* In ''VideoGame/{{Stray}}'', places with particularly high zurk populations begin to become coated in flesh-like material and organic webbing, with pustule-like growths that are actually zurk egg pods [[NauseaFuel (which may burst to release more zurks)]]. [[spoiler:Deep in The Sewers, the most infested area of the whole game, the meat moss has red eyes that will track you as you move.]]
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* In ''Literature/TheExpanse'', areas infected by the alien protomolecule end up covered in this, absorbing anyone unlucky enough to be there at the time.

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* In ''Literature/TheExpanse'', areas infected by the alien protomolecule Protomolecule end up covered in this, absorbing anyone unlucky enough to be there at the time.time. It's not helped by organs and limbs still maintaining their shape and being used for the Protomolecule's purposes.
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* In ''VideoGame/{{Metro 2033}}'', [[spoiler:D6's reactor level]] is absolutely covered in a thick layer of Biomass, which spawns [[DemonicSpiders Giant Amoebas]] and acts as a boss monster.

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* In ''VideoGame/{{Metro 2033}}'', ''VideoGame/Metro2033'', [[spoiler:D6's reactor level]] is absolutely covered in a thick layer of Biomass, which spawns [[DemonicSpiders Giant Amoebas]] and acts as a boss monster.



* ''{{Videogame/Soma}}'' has this as Structure Gel.

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* ''{{Videogame/Soma}}'' ''Videogame/{{SOMA}}'' has this as Structure Gel.
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* ''VideoGame/{{Rage}}'' has sections of the hospital level covered in a growing...something. Its implied it has a connection to the mutants but not explained.

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* ''VideoGame/{{Rage}}'' ''VideoGame/Rage2011'' has sections of the hospital level covered in a growing...something. Its implied it has a connection to the mutants but not explained.
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* ''ComicBook/TheSandman'' has a particularly horrible incident in one of the early issues where rogue dreams have converted a still living man into this and draped him all over the walls of his dream-junkie daughter's apartment.

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* ''ComicBook/TheSandman'' ''ComicBook/TheSandman1989'' has a particularly horrible incident in one of the early issues where rogue dreams have converted a still living man into this and draped him all over the walls of his dream-junkie daughter's apartment.
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* ''VideoGame/SkeletonKrew'' have your player dealing with a mutant outbreak in an intergalactic prison ship, where the mutation had caused massive amount of fleshy, tumor-like moss growing all over the prison's interiors with piles of meat embedded on various structures.
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* ''WebOriginal/HamstersParadise'' has the shroomors: a form of free-living cancer that functions similarly to a fungus and grows on decaying carrion. It descended from a virulent, ZombieApocalypse-causing plague that drove a race of AlwaysChaoticEvil sapient hamsters, the Harmsters, to extinction, but with the extinction of its original host it has now become far more benign and even serves to help decompose dead organic matter.

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* ''WebOriginal/HamstersParadise'' has the shroomors: a form of free-living cancer that functions similarly to a fungus and grows on decaying carrion. It descended from a virulent, ZombieApocalypse-causing plague that drove a race of AlwaysChaoticEvil sapient hamsters, the Harmsters, to extinction, but with the extinction of its original host it has now become far more benign and even serves to help decompose dead organic matter. Later on, some shroomor spores managed to find their way into the sub-Arcuterran cavern system where one strain develops a symbiotic relationship with chemosynthetic bacteria that allows it to become completely independent of animal carcasses and start growing on the walls of the cave like actual moss and being fed on by some of the native [[StarfishAliens troglofauna]]. This new strain actually ends up being named [[ShoutOut meatmoss]] due to this lifestyle.
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* ''VideoGame/{{KOJOUJI}}'': Some rooms in the factory and lab have some sort of organic matter growing on the walls, floor, and ceiling.
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* ''WebOriginal/HamstersParadise'' has the shroomors: a form of free-living cancer that functions similarly to a fungus and grows on decaying carrion. It descended from a virulent, ZombieApocalypse-causing plague that drove a race of AlwaysChaoticEvil sapient hamsters, the Harmsters, to extinction, but with the extinction of its original host it has now become far more benign and even serves to help decompose dead organic matter.

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* The penultimate missions of the games' namesake in ''VideoGame/DarkestDungeon'' echo this. While the first mission features relatively-unspoiled yet foreboding obsidian architecture, by the time of your second excursion these structures are saturated with bulbous, toothy, eye-covered growths; [[spoiler: products of the [[EldritchAbomination Heart's]] exponential, otherworldly growth.]] It gets worse; by the third mission, there is nothing left around you but throbbing flesh, [[spoiler: as you fight your way through the creatures' cosmic bowels.]]
** In these same missions, the Meat Moss can take shape as enemies in combat; writhing, patchwork amalgamations of flesh and architecture that can move and react to your attacks just as easily as any ambulatory foe. Enjoy!
* ''VideoGame/DeadSpace'' - it's growing all over the ship. According to the ApocalypticLog, the scientists figured it was a 'habitat modifier' - in other words, terraforming. The good news is, it turns out they're wrong. The bad news is, [[spoiler: that moss is actually the dust - that is, ''shed human skin cells'' - on the ship being converted by the Necromorph virus.]]

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* The penultimate missions of the games' namesake in ''VideoGame/DarkestDungeon'' echo this. While the first mission features relatively-unspoiled yet foreboding obsidian architecture, by the time of your second excursion these structures are saturated with bulbous, toothy, eye-covered growths; [[spoiler: products of the [[EldritchAbomination Heart's]] exponential, otherworldly growth.]] It gets worse; by the third mission, there is nothing left around you but throbbing flesh, [[spoiler: as you fight your way through the creatures' cosmic bowels.]]
**
bowels]]. In these same missions, the Meat Moss can take shape as enemies in combat; writhing, patchwork amalgamations of flesh and architecture that can move and react to your attacks just as easily as any ambulatory foe. Enjoy!
* ''VideoGame/DeadSpace'' - it's growing all over the ship. According to the ApocalypticLog, the scientists figured it was a 'habitat modifier' - in other words, terraforming. The good news is, it turns out they're wrong. The bad news is, [[spoiler: is that moss is actually the [[spoiler:the dust - that is, ''shed human skin cells'' - on the ship being converted by the Necromorph virus.]]virus]].



-->'''Spirit of the tree:''' Please-- don't judge me for the sickness my roots have spread.
* The original ''VideoGame/{{Doom}}'' game had areas with a red, slowly pulsing texture on the walls that was meant to invoke this, but with the game's very limited resolution it wasn't entirely clear. ''VideoGame/DoomEternal'', [[SceneryGorn on the other hand …]]
* ''VideoGame/Doom3'' features a red, meaty growth gradually taking over the base - Sarge even describes it using almost exactly those words.

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-->'''Spirit of the tree:''' Please-- Please -- don't judge me for the sickness my roots have spread.
* The original ''VideoGame/{{Doom}}'' game had areas with a red, slowly pulsing texture on has featured fleshy textures and flats since the walls first game, as an indication that was meant to invoke this, but with the game's very limited resolution it wasn't entirely clear. ''VideoGame/DoomEternal'', [[SceneryGorn on location is being subverted by the other hand …]]
* ''VideoGame/Doom3'' features
presence of demons. ''VideoGame/DoomEternal'' gives this meat moss a red, meaty growth gradually taking over proper title, Hellgrowth, and markes it as a terraforming agent for the base - Sarge even describes it using almost exactly those words.demons, tied to gore nests and the Tentacle enemies. In ''The Ancient Gods'' it's shown that after a demonic invasion is eradicated, any Hellgrowth remaining dies and petrifies.
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* The bottom floors of Project Cadmus in the pilot of ''WesternAnimation/YoungJustice'' appear to be made (or covered) in some sort of biological product. It's not quite clear why, since the floor in question also had working (and fully metal) elevators and bank-vault-esque doors, as well as a metal floor in the room for Project Kr. It's possible that it was meant to be an incubator for unborn Genomorphs.

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* The bottom floors of Project Cadmus in the pilot of ''WesternAnimation/YoungJustice'' ''WesternAnimation/YoungJustice2010'' appear to be made (or covered) in some sort of biological product. It's not quite clear why, since the floor in question also had working (and fully metal) elevators and bank-vault-esque doors, as well as a metal floor in the room for Project Kr. It's possible that it was meant to be an incubator for unborn Genomorphs.
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* The eponymous Scurge from the game ''VideoGame/ScurgeHive'' has infested the base with red biomatter covering patches on the floor, often filling pits or forcing jumping puzzles over what would be an easy walk across a room. Standing on the biomatter rapidly speeds up your infection rate, and greatly slows down your movement.
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This tends to overlap with WetwareCPU, particularly in the case of the LivingShip variant, in this case the tissue itself being the wetware in question. In more benign settings, may involve a somewhat squicky BrainComputerInterface. Frequently used for evil settings thanks to one of its parent tropes, EvilIsVisceral. When it's divine punishment, you have the BloodyBowelsOfHell. Sufficient amounts of meat moss can also result in a WombLevel. In the most unsettling and disorienting forms of OrganicTechnology or [[WorldOfChaos Worlds Of Chaos]], Meat Moss may be intertwined with AlienGeometries.

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This tends to overlap with WetwareCPU, particularly in the case of the LivingShip variant, in this case the tissue itself being the wetware in question. In more benign settings, may involve a somewhat squicky BrainComputerInterface. Frequently used for evil settings thanks to one of its parent tropes, EvilIsVisceral. When it's divine punishment, you have the BloodyBowelsOfHell. Sufficient amounts of meat moss can also result in a WombLevel. In the most unsettling and disorienting forms of OrganicTechnology or [[WorldOfChaos Worlds Of of Chaos]], Meat Moss may be intertwined with AlienGeometries.
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* Until it was {{Jossed}} by [[WordOfGod Notch]], Netherrack in ''{{VideoGame/Minecraft}}'' was thought to be this, or blood covered stone. It's actually just Red Stone with moss on it.

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* Until it was {{Jossed}} by [[WordOfGod Notch]], Netherrack in ''{{VideoGame/Minecraft}}'' was thought by some to be this, or blood covered stone. It's actually just Red Stone with moss on it.
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* ''VideoGame/DukeNukem3D'' had a non-interactive, non-controversial, and very olive-green form of this from Episode 2 onward. Then Duke Nukem Forever introduced the slappable titty walls.

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* ''VideoGame/DukeNukem3D'' had a non-interactive, non-controversial, and very olive-green form of this from Episode 2 onward. Then Duke Nukem Forever ''VideoGame/DukeNukemForever'' introduced the slappable titty walls.



[[folder:Web Comics]]
* In [[WebComic/AwfulHospital Awful Hospital]], most Parliamentary beings percieve the entire world around them to be coated in bright pink, putty-like flesh, [[spoiler:and at the Burgrr counter, Miss tells Fern how she saw it on Earth during its last days, describing it as "ground beef kudzu."]]

to:

[[folder:Web Comics]]
[[folder:Webcomics]]
* In [[WebComic/AwfulHospital Awful Hospital]], ''Webcomic/AwfulHospital'', most Parliamentary beings percieve the entire world around them to be coated in bright pink, putty-like flesh, [[spoiler:and at the Burgrr counter, Miss tells Fern how she saw it on Earth during its last days, describing it as "ground beef kudzu."]]
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None

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* ''VideoGame/DukeNukem3D'' had a non-interactive, non-controversial, and very olive-green form of this from Episode 2 onward. Then Duke Nukem Forever introduced the slappable titty walls.
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[[folder: Comic Books]]

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[[folder: Comic [[folder:Comic Books]]



[[folder: Video Games ]]

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* Weaponized by Wu Gui in ''Manga/SazanEyes'': her powers allow her to create and manipulate flesh constructs from the people she stabs with her rod, but she can also stab the ground or a wall to generate a mass of rapidly-expanding flesh she can manipulate as she sees fit, usually by creating dragon heads to maul her opponents.
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** Luckily, HeLa cells were [[ForScience! discovered]] to not cause cancer when [[PlayingWithSyringes injected]] into prisoners and the [[DisposableVagrant poor]] in the 1950s to 1970s.

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** Luckily, HeLa [=HeLa=] cells were [[ForScience! [[ForScience discovered]] to not cause cancer when [[PlayingWithSyringes injected]] into prisoners and the [[DisposableVagrant poor]] in the 1950s to 1970s.
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** Luckily, HeLa cells were [[ForScience! discovered]] to not cause cancer when [[PlayingWithSyringes injected]] into prisoners and the [[DisposableVagrant poor]] in the 1950s to 1970s.

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