History Main / MeatMoss

10th May '17 5:05:58 PM ThePocket
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* In the tie-in novel ''Literature/BioShockRapture'', this was the unfortunate result of one of Tennenbaum and Suchong's wilder genetic experiments. They had tried to give a man the powers of a sea creature; instead they gave him the power of being wallpaper. The description puts the BodyHorror in the game proper to shame.
1st May '17 12:04:03 PM Abodos
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* In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', organic outgrowth can be seen in different areas as a result of Calamity Ganon's corruption. Sometimes this growth has eyes and fanged mouths.

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* In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', organic outgrowth called [[MadeOfEvil Malice]] can be seen in different areas as a result of Calamity Ganon's corruption. Sometimes this growth has eyes and fanged mouths.
5th Apr '17 8:23:22 AM Jake18
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** ''The Horror from the Vault'' has the titular creature create this, infesting a clearing in the woods it calls home with it. [[spoiler: It's made from animals, all smehow still alive and trying to escape despite having all their bones and organs removed]]. It also creates pods of flesh-covered organs containing a stem culture that keeps them alive, which can begin spreading if nourished properly. The scientis whom discovered this had to burn the samples when they subsumed a lab table.

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** ''The Horror from the Vault'' has the titular creature create this, infesting a clearing in the woods it calls home with it. [[spoiler: It's made from animals, all smehow somehow still alive and trying to escape despite having all their bones and organs removed]]. It also creates pods of flesh-covered organs containing a stem culture that keeps them alive, which can begin spreading if nourished properly. The scientis whom discovered this had to burn the samples when they subsumed a lab table.
4th Apr '17 8:11:22 PM Sunhider
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** The Tzimisce Antediluvian ''itself'' is an example of this trope, having taken root and grown into a miles-long fleshmass infestation underneath New York.
12th Mar '17 4:51:30 PM nombretomado
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* In ''TabletopGame/{{Mortasheen}}'' this can be any of the following: fungi, bacterial mats, bloodsponge, snotmoss, barnacle maggots, ''cancer'', eyes and possibly crabgrass, which may be just normal crabgrass, but given the setting probably consists of real crabs. The inhabitants often cultivate these substances outside their houses as lawns (and has a biomechanical lawnmower-beastie to keep them at the right length).


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* In ''WebOriginal/{{Mortasheen}}'' this can be any of the following: fungi, bacterial mats, bloodsponge, snotmoss, barnacle maggots, ''cancer'', eyes and possibly crabgrass, which may be just normal crabgrass, but given the setting probably consists of real crabs. The inhabitants often cultivate these substances outside their houses as lawns (and has a biomechanical lawnmower-beastie to keep them at the right length).
7th Mar '17 7:59:32 PM LunaticPandora
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* In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', organic outgrowth can be seen in different areas as a result of Calamity Ganon's corruption. Sometimes this growth has eyes and fanged mouths.
30th Jan '17 5:46:04 AM SolidSonicTH
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** Pretty prevalent in ''VideoGame/ResidentEvil7Biohazard''. There's black gunk growing everywhere and it can spawn monsters called "the Molded".
26th Jan '17 8:15:11 AM Morgenthaler
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* Zerg Creep from ''{{Starcraft}}'': Zerg buildings can only be built on the slowly spreading creep and they have an entire building tree of turret-analogues dedicated to spreading it (because both Zerg and Protoss have similar building mechanics, Terrans end up being the oddball race which can put buildings ''anywhere''). It is stated that Creep is used as food for Zerg larva.

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* Zerg Creep from ''{{Starcraft}}'': ''VideoGame/{{Starcraft}}'': Zerg buildings can only be built on the slowly spreading creep and they have an entire building tree of turret-analogues dedicated to spreading it (because both Zerg and Protoss have similar building mechanics, Terrans end up being the oddball race which can put buildings ''anywhere''). It is stated that Creep is used as food for Zerg larva.



* ''VideoGame/{{Doom}} 3'' features a red, meaty growth gradually taking over the base - Sarge even describes it using almost exactly those words.
** The original game had areas with a red, slowly pulsing texture on the walls that was meant to invoke this, but with the game's very limited resolution it wasn't entirely clear.
* Phazon from the ''MetroidPrime'' trilogy. Phazon is an unusual blue substance with biological properties. It grows like a fungus or plant and the space pirates process it into other solid and liquid forms we see for use in weapons and biological experimentation. It is also hinted to have some form of lower intelligence akin to hive minded single-cells, which in large enough groupings (such as the freaking PLANET made of the stuff) can become sentient.

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* ''VideoGame/{{Doom}} 3'' ''VideoGame/Doom3'' features a red, meaty growth gradually taking over the base - Sarge even describes it using almost exactly those words.
** * The original ''VideoGame/{{Doom}}'' game had areas with a red, slowly pulsing texture on the walls that was meant to invoke this, but with the game's very limited resolution it wasn't entirely clear.
* Phazon from the ''MetroidPrime'' ''VideoGame/MetroidPrime'' trilogy. Phazon is an unusual blue substance with biological properties. It grows like a fungus or plant and the space pirates process it into other solid and liquid forms we see for use in weapons and biological experimentation. It is also hinted to have some form of lower intelligence akin to hive minded single-cells, which in large enough groupings (such as the freaking PLANET made of the stuff) can become sentient.
4th Jan '17 2:22:53 AM AetherMaster
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* The final dungeon in ''VideoGame/DragonQuestVII'', the Cathedral of Blight/Dark Palace, looks like the inside of a demon, complete with fleshy walls and floors, bone-like structures, and rooms that look like organs. In the PS1 version of the game, the party can even be transported to other parts of the dungeon by means of a fleshy mouth-like organ that swallows them up and spits them out elsewhere.

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* The final dungeon in ''VideoGame/DragonQuestVII'', the Cathedral of Blight/Dark Palace, looks like the inside of a demon, complete with fleshy walls and floors, bone-like structures, and rooms that look like organs. In the PS1 [=PS1=] version of the game, the party can even be transported to other parts of the dungeon by means of a fleshy mouth-like organ that swallows them up and spits them out elsewhere.
4th Jan '17 2:22:34 AM AetherMaster
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* The final dungeon in ''VideoGame/DragonQuestVII'', the Cathedral of Blight/Dark Palace, looks like the inside of a demon, complete with fleshy walls and floors, bone-like structures, and rooms that look like organs. In the PS1 version of the game, the party can even be transported to other parts of the dungeon by means of a fleshy mouth-like organ that swallows them up and spits them out elsewhere.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MeatMoss