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** ''NASCAR Rumble'' included every then-current driver from the Winston Cup and Craftsman Truck series, plus several unlockable joke vehicles such as an RV and a golf cart. The tracks are a lot more down to earth than other mascot racers, off-road shortcuts notwithstanding. Powerups include the freeze, which turns cars into blocks of ice and freezes their steering, and the twister, which takes out every racer ahead of you. The game had a sequel (sans the NASCAR license) called ''Rumble Racing'' (not to be confused with the ''VideoGame/KingdomHeartsBirthBySleep'' minigame).

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** ''NASCAR Rumble'' included every then-current driver from the Winston Cup and Craftsman Truck series, plus several unlockable joke vehicles such as an RV and a golf cart. The tracks are a lot more down to earth down-to-earth than in other mascot racers, off-road shortcuts notwithstanding.notwithstanding. Some tracks are based on real world locations--one track takes place around KirksRock, while another set of tracks take place in TheBigEasy. Powerups include the freeze, which turns cars into blocks of ice and freezes their steering, and the twister, which takes out every racer ahead of you. The game had a sequel (sans the NASCAR license) called ''Rumble Racing'' (not to be confused with the ''VideoGame/KingdomHeartsBirthBySleep'' minigame).
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* A roster of colorful characters, especially if the game is based on an established property.

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* A roster of colorful characters, especially if the game is based on an established property. Oftentimes, characters' vehicles will fir their [[VehicleBasedCharacterization personality]] or [[{{Thememobile}} visual theme]].
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* ''VideoGame/ToyStoryRacer'' is based on the ''WesternAnimation/ToyStory'' movies. Powerups include fireworks for projectiles, batteries for boosters, toy [=UFOs=] for homing missiles, and Bo Peep's sheep for land mines.

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* ''VideoGame/ToyStoryRacer'' is based on the ''WesternAnimation/ToyStory'' ''Franchise/ToyStory'' movies. Powerups include fireworks for projectiles, batteries for boosters, toy [=UFOs=] for homing missiles, and Bo Peep's sheep for land mines.
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* ''VideoGame/CartoonNetworkRacing'' features various ''Creator/CartoonNetwork'' properties: ''WesternAnimation/JohnnyBravo'', ''WesternAnimation/CowAndChicken'', ''WesternAnimation/DextersLaboratory'', ''WesternAnimation/ThePowerpuffGirls'', ''WesternAnimation/IAmWeasel'' and ''WesternAnimation/CourageTheCowardlyDog''.

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* ''VideoGame/CartoonNetworkRacing'' features various ''Creator/CartoonNetwork'' properties: ''WesternAnimation/JohnnyBravo'', ''WesternAnimation/CowAndChicken'', ''WesternAnimation/DextersLaboratory'', ''WesternAnimation/ThePowerpuffGirls'', ''Franchise/ThePowerpuffGirls'', ''WesternAnimation/IAmWeasel'' and ''WesternAnimation/CourageTheCowardlyDog''.
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** ''NASCAR Rumble'' included every then-current driver from the Winston Cup and Craftsman Truck series, plus several unlockable joke vehicles such as an RV and a golf cart. The tracks are a lot more down to earth than other mascot racers, off-road shortcuts notwithstanding. Powerups include the freeze, which turns cars into blocks of ice and freezes their steering, and the twister, which takes out every racer ahead of you. The game had a sequel (sans the NASCAR license) called ''Rumble Racing''.

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** ''NASCAR Rumble'' included every then-current driver from the Winston Cup and Craftsman Truck series, plus several unlockable joke vehicles such as an RV and a golf cart. The tracks are a lot more down to earth than other mascot racers, off-road shortcuts notwithstanding. Powerups include the freeze, which turns cars into blocks of ice and freezes their steering, and the twister, which takes out every racer ahead of you. The game had a sequel (sans the NASCAR license) called ''Rumble Racing''.Racing'' (not to be confused with the ''VideoGame/KingdomHeartsBirthBySleep'' minigame).

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If there's a better way to get them both categorized, go for it.


* ''VideoGame/HalloweenRacer'' and its sequel ''VideoGame/MonsterRacer'' are mascot racers made to be impulse purchases for Halloween or whenever someone feels in the spooky mood. The cast, which are monsters of all sort, is designed specifically for the games and does not come from any prior franchise.

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* ''Halloween Racer'':
**
''VideoGame/HalloweenRacer'' and its sequel ''VideoGame/MonsterRacer'' are is a mascot racers racer made to be an impulse purchases purchase for Halloween or whenever someone feels in the spooky mood. The cast, which are monsters of all sort, is designed specifically for the games game and does not come from any prior franchise.
** ''VideoGame/MonsterRacer'' is a mascot racer made to be an impulse purchase for Halloween or whenever someone feels in the spooky mood. The cast, which are monsters of all sort, is designed specifically for the game
and does not come from any prior franchise.
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* ''VideoGame/HalloweenRacer'' and its sequel ''Monster Racer'' are mascot racers made to be impulse purchases for Halloween or whenever someone feels in the spooky mood. The cast, which are monsters of all sort, is designed specifically for the games and does not come from any prior franchise.

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* ''VideoGame/HalloweenRacer'' and its sequel ''Monster Racer'' ''VideoGame/MonsterRacer'' are mascot racers made to be impulse purchases for Halloween or whenever someone feels in the spooky mood. The cast, which are monsters of all sort, is designed specifically for the games and does not come from any prior franchise.
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* ''VideoGame/HalloweenRacer'' and its sequel ''Monster Racer'' are mascot racers made to be impulse purchases for Halloween or whenever someone feels in the spooky mood. The cast, which are monsters of all sort, is designed specifically for the games and does not come from any prior franchise.
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** ''NASCAR Unleashed'' took a different approach to the genre--there were no powerup boxes. Instead, the game focused on drafting and powersliding, as well as ramming other racers off the road. A boost powerup ''was'' awarded for crashing into enough cars and completing mid-race objectives.

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** ''NASCAR Unleashed'' took a different approach to the genre--there were no powerup boxes. Instead, the game focused on drafting and powersliding, as well as ramming other racers off the road. A boost powerup ''was'' Boost powerups were awarded for crashing into enough cars and completing mid-race objectives.cars.

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* UsefulNotes/{{NASCAR}} had two, both published by [[Creator/ElectronicArts EA Sports]]:
** ''NASCAR Rumble'' included every driver from the Winston Cup and Craftsman Truck series at the time, plus several unlockable joke vehicles such as an RV and a golf cart. The tracks are a lot more down to earth than other mascot racers, but they include off-road shortcuts. Powerups include the freeze, which turns cars into blocks of ice and freezes their steering, and the twister, which takes out every racer ahead of you. The game had a non-licensed sequel called ''Rumble Racing''.

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* UsefulNotes/{{NASCAR}} had two, both published by [[Creator/ElectronicArts EA Sports]]:
has three to its name:
** ''NASCAR Rumble'' included every then-current driver from the Winston Cup and Craftsman Truck series at the time, series, plus several unlockable joke vehicles such as an RV and a golf cart. The tracks are a lot more down to earth than other mascot racers, but they include off-road shortcuts.shortcuts notwithstanding. Powerups include the freeze, which turns cars into blocks of ice and freezes their steering, and the twister, which takes out every racer ahead of you. The game had a non-licensed sequel (sans the NASCAR license) called ''Rumble Racing''.Racing''.


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** ''NASCAR Unleashed'' took a different approach to the genre--there were no powerup boxes. Instead, the game focused on drafting and powersliding, as well as ramming other racers off the road. A boost powerup ''was'' awarded for crashing into enough cars and completing mid-race objectives.

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* ''VideoGame/{{NASCAR Kart Racing}}'' is based on UsefulNotes/{{NASCAR}}. The racers include RealLife NASCAR drivers. 8 tracks are original to the game, while 4 are lifted from real NASCAR tracks (with a few tweaks). Powerups include homing missiles, a yellow flag for a mass attack, and uses in-game ads on opponents as an interface screw. Racers can choose teammates who will help each other during the race.

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* ''VideoGame/{{NASCAR Kart Racing}}'' is based on UsefulNotes/{{NASCAR}}. UsefulNotes/{{NASCAR}} had two, both published by [[Creator/ElectronicArts EA Sports]]:
** ''NASCAR Rumble'' included every driver from the Winston Cup and Craftsman Truck series at the time, plus several unlockable joke vehicles such as an RV and a golf cart.
The racers tracks are a lot more down to earth than other mascot racers, but they include off-road shortcuts. Powerups include the freeze, which turns cars into blocks of ice and freezes their steering, and the twister, which takes out every racer ahead of you. The game had a non-licensed sequel called ''Rumble Racing''.
** ''NASCAR Kart Racing'' also included
RealLife NASCAR drivers. 8 tracks are original to the game, while 4 are lifted from real NASCAR tracks (with a few tweaks). Powerups include homing missiles, a yellow flag for a mass attack, and uses in-game ads on opponents as an interface screw. Racers can choose teammates who will help each other during the race.
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* ''VideoGame/WarpedKartRacers'' is a Creator/TwentiethCenturyStudios-themed kart racer featuring characters, tracks and items from ''WesternAnimation/FamilyGuy'', ''WesternAnimation/AmericanDad'', ''WesternAnimation/KingOfTheHill'' and ''WesternAnimation/SolarOpposites''.
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*** ''VideoGame/CTGP7'' is a fan-made modpack for the above game, adding new features, more than 50 custom tracks (as of latest version), and many custom characters (the latter must be changed manually).

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*** ''VideoGame/CTGP7'' is a fan-made modpack for the above game, adding new features, more than 50 approximately 72 custom tracks (as of latest version), and many custom characters (the latter must be changed manually).
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*** '''VideoGame/CTGPRevolution is the first major mod pack for a ''Mario Kart'' game. It has since been [[FollowTheLeader followed by]] ''[[FollowTheLeader hundreds]]'' of other mods that follow [=MrBean35000Vr=] and Chadderz's footsteps. Currently includes 216 custom tracks, Item Rain, 24 Players, 200cc, and more.

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*** '''VideoGame/CTGPRevolution ''VideoGame/CTGPRevolution'' is the first major mod pack for a ''Mario Kart'' game. It has since been [[FollowTheLeader followed by]] ''[[FollowTheLeader hundreds]]'' of other mods that follow [=MrBean35000Vr=] and Chadderz's footsteps. Currently includes 216 custom tracks, Item Rain, 24 Players, 200cc, and more.
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*** '''VideoGame/CTGPRevolution is the first major mod pack for a ''Mario Kart'' game. It has since been [[FollowTheLeader followed by]] ''[[FollowTheLeader hundreds]]'' of other mods that follow [=MrBean35000Vr=] and Chadderz's footsteps. Currently includes 216 custom tracks, Item Rain, 24 Players, 200cc, and more.
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* ''WesternAnimation/MickeyAndTheRoadsterRacers''
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* ''VideoGame/DreamWorksSuperStarKartz'' uses characters from Creator/DreamWorksAnimation properties. This includes ''WesternAnimation/HowToTrainYourDragon'', ''WesternAnimation/{{Madagascar}}'', ''WesternAnimation/MonstersVsAliens'', and ''{{Franchise/Shrek}}''. All the tracks are based on settings in those films.

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* ''VideoGame/DreamWorksSuperStarKartz'' uses characters from Creator/DreamWorksAnimation properties. This includes ''WesternAnimation/HowToTrainYourDragon'', ''WesternAnimation/{{Madagascar}}'', ''WesternAnimation/MonstersVsAliens'', and ''{{Franchise/Shrek}}''. All the tracks are based on settings in those films. Bizarrely, the ''WesternAnimation/KungFuPanda'' franchise is completely absent from this game despite being one of Dreamworks' [[CashCowFranchise biggest hits]] at the time. It's also the last known Dreamworks Animation release to be published by Creator/{{Activision}}.
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* ''VideoGame/DisneySpeedstorm'' features various {{Creator/Disney}} characters competing to come in first on various courses. As shown in the trailers, each character has their own unique ability they can use to get further ahead.
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*** ''VideoGame/SonicRidersZeroGravity'' adds in gravity gameplay mechanics.
*** ''VideoGame/SonicFreeRiders'' brings back air with Kinect controls.
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** ''VideoGame/CrashTeamRacingNitroFueled'' is a {{remake}} of the first game along with every track from ''Crash Nitro Kart'' (minus the gravity strips), tracks inspired by ''Crash Tag Team Racing'', new HD graphics, plus brand new post release content. Thanks to the latter, it has an enormous selection of tracks and a gargantuan character roster of practically everyone in the entire Crash Bandicoot franchise, as well as a huge array of cosmetics, both of which frequently reference the series' history. It also eventually got the ability to change the kart's stats independantly of characters and cosmetics, rather than it being locked to the character or kart you picked.

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** ''VideoGame/CrashTeamRacingNitroFueled'' is a {{remake}} [[VideoGameRemake remake]] of the first game along with every track from ''Crash Nitro Kart'' (minus the gravity strips), tracks inspired by ''Crash Tag Team Racing'', new HD graphics, plus brand new post release content. Thanks to the latter, it has an enormous selection of tracks and a gargantuan character roster of practically everyone in the entire Crash Bandicoot franchise, as well as a huge array of cosmetics, both of which frequently reference the series' history. It also eventually got the ability to change the kart's stats independantly of characters and cosmetics, rather than it being locked to the character or kart you picked.
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* ''VideoGame/CrashTeamRacing'', based on ''VideoGame/CrashBandicoot''. Crash and his friends and enemies all race to save their planet from Nitros Oxide, an alien who claims to be the fastest in the galaxy. If they don't manage to prove him wrong, he'll enslave everyone and reduce the planet to a giant concrete parking lot. What set [=CTR=] apart from other kart racers was that it rewarded skill: almost every shortcut requires you to be going at top speed, itself not an easy feat, and it lacks rubber banding AI. Power ups include homing missiles, shields and tiki masks for invincibility, TNT crates for land mines, turbo canisters for speed, and a Warp Orb for the special seeker missile. The weapons upgrade if a racer grabs enough wumpa fruit on the track to make them more useful (such as faster missiles, [=TNTs=] explode on contact, Warp Orbs hit every racer in front of you, etc).

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* ''VideoGame/CrashTeamRacing'', based on ''VideoGame/CrashBandicoot''. Crash and his friends and enemies all race to save their planet from Nitros Oxide, an alien who claims to be the fastest in the galaxy. If they don't manage to prove him wrong, he'll enslave everyone and reduce the planet to a giant concrete parking lot. What set [=CTR=] apart from other kart racers was that it rewarded skill: almost every shortcut requires you to be going at top speed, itself not an easy feat, and it lacks rubber banding AI. Power ups include homing missiles, shields and tiki masks for invincibility, TNT crates for land mines, turbo canisters for speed, and a Warp Orb for the special seeker missile. The weapons upgrade if a racer grabs enough wumpa fruit Wumpa Fruit on the track to make them more useful (such as faster missiles, [=TNTs=] explode on contact, Warp Orbs hit every racer in front of you, etc).
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** ''VideoGame/MarioKart8'' introduces DownloadableContent of racers from other franchises, such as the Villager and Isabelle from ''VideoGame/AnimalCrossing'' and Link from ''Franchise/TheLegendOfZelda''. The UsefulNotes/WiiU version does not did not include a battle mode, but the UsefulNotes/NintendoSwitch port has it.

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** ''VideoGame/MarioKart8'' features [[GravityScrew anti-gravity]], which allows racers to drive on walls or even upside-down, and introduces DownloadableContent of racers from other franchises, such as the Villager and Isabelle from ''VideoGame/AnimalCrossing'' and Link from ''Franchise/TheLegendOfZelda''. The UsefulNotes/WiiU version does not did not include a battle mode, but the UsefulNotes/NintendoSwitch port has it.
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** ''VideoGame/NickelodeonKartRacers'' is also based on various Creator/{{Nickelodeon}} shows such as ''WesternAnimation/{{Rugrats}}'', ''WesternAnimation/HeyArnold'', and ''WesternAnimation/TeenageMutantNinjaTurtles2012''. The sequel, ''Nickelodeon Kart Racers 2: Grand Prix'', adds characters from ''WesternAnimation/TheRenAndStimpyShow'', ''WesternAnimation/RockosModernLife'', ''WesternAnimation/CatDog'', ''WesternAnimation/InvaderZim'', ''WesternAnimation/DannyPhantom'', ''WesternAnimation/AvatarTheLastAirbender'', ''WesternAnimation/TheLegendOfKorra'', ''WesternAnimation/TheLoudHouse'', and [[TheLastOfTheseIsNotLikeTheOthers Jojo Siwa]].

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** ''VideoGame/NickelodeonKartRacers'' is also based on various Creator/{{Nickelodeon}} shows such as ''WesternAnimation/{{Rugrats}}'', ''WesternAnimation/HeyArnold'', and ''WesternAnimation/TeenageMutantNinjaTurtles2012''. The sequel, ''Nickelodeon Kart Racers 2: Grand Prix'', adds characters from ''WesternAnimation/TheRenAndStimpyShow'', ''WesternAnimation/RockosModernLife'', ''WesternAnimation/CatDog'', ''WesternAnimation/InvaderZim'', ''WesternAnimation/DannyPhantom'', ''WesternAnimation/AvatarTheLastAirbender'', ''WesternAnimation/TheLegendOfKorra'', ''WesternAnimation/TheLoudHouse'', and [[TheLastOfTheseIsNotLikeTheOthers [[TheRuntAtTheEnd Jojo Siwa]].
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* ''VideoGame/CrashTeamRacing'', based on ''VideoGame/CrashBandicoot''. Crash and his friends and enemies all race to save their planet from Nitros Oxide, an alien who claims to be the fastest in the galaxy. If they don't manage to prove him wrong, he'll enslave everyone and reduce the planet to a giant concrete parking lot. Power ups include homing missiles, shields and tiki masks for invincibility, TNT crates for land mines, turbo canisters for speed, and a blue energy ball for the special seeker missile. The weapons upgrade if a racer grabs enough wumpa fruit on the track (such as the TNT crates becoming Nitro crates, which explode upon contact instead of taking a few seconds).
** ''VideoGame/CrashNitroKart'' adds a few extra modes (such as color based modes where each racer has a fixed color), weapons, and characters, including Franchise/SpyroTheDragon as an unlockable racer (Though only in the Gameboy Advance version).

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* ''VideoGame/CrashTeamRacing'', based on ''VideoGame/CrashBandicoot''. Crash and his friends and enemies all race to save their planet from Nitros Oxide, an alien who claims to be the fastest in the galaxy. If they don't manage to prove him wrong, he'll enslave everyone and reduce the planet to a giant concrete parking lot. What set [=CTR=] apart from other kart racers was that it rewarded skill: almost every shortcut requires you to be going at top speed, itself not an easy feat, and it lacks rubber banding AI. Power ups include homing missiles, shields and tiki masks for invincibility, TNT crates for land mines, turbo canisters for speed, and a blue energy ball Warp Orb for the special seeker missile. The weapons upgrade if a racer grabs enough wumpa fruit on the track to make them more useful (such as the TNT crates becoming Nitro crates, which faster missiles, [=TNTs=] explode upon contact instead on contact, Warp Orbs hit every racer in front of taking a few seconds).
you, etc).
** ''VideoGame/CrashNitroKart'' adds a few extra modes (such as color based modes where each racer has a fixed color), weapons, and characters, including Franchise/SpyroTheDragon as an unlockable racer (Though only in the Gameboy Advance version).UsefulNotes/GameBoyAdvance version). It also featured anti-gravity sections of the tracks.



** ''VideoGame/CrashTeamRacingNitroFueled'' is a {{remake}}[=/=]UpdatedRerelease of the first game along with some content from the previous two games, with new HD graphics, plus brand new content such as more racers, karts, and tracks.

to:

** ''VideoGame/CrashTeamRacingNitroFueled'' is a {{remake}}[=/=]UpdatedRerelease {{remake}} of the first game along with some content every track from ''Crash Nitro Kart'' (minus the previous two games, with gravity strips), tracks inspired by ''Crash Tag Team Racing'', new HD graphics, plus brand new content such as more racers, karts, post release content. Thanks to the latter, it has an enormous selection of tracks and tracks.a gargantuan character roster of practically everyone in the entire Crash Bandicoot franchise, as well as a huge array of cosmetics, both of which frequently reference the series' history. It also eventually got the ability to change the kart's stats independantly of characters and cosmetics, rather than it being locked to the character or kart you picked.
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* ''VideoGameYuGiOh5DsWheelieBreakers'' is essentially the Duel Runners concept introduced in ''Anime/YuGiOh5Ds'' taken to actual races. The racetracks are more grounded than usual for this trope, but the card-battling system is stripped down and reappropriated as a kart racer's item system.

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* ''VideoGameYuGiOh5DsWheelieBreakers'' ''VideoGame/YuGiOh5DsWheelieBreakers'' is essentially the Duel Runners concept introduced in ''Anime/YuGiOh5Ds'' taken to actual races. The racetracks are more grounded than usual for this trope, but the card-battling system is stripped down and reappropriated as a kart racer's item system.
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Blank edit for an index refresh.
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Some edits.


* ''VideoGame/WaltDisneyWorldQuestMagicalRacingTour'' has tracks based on rides in the [[Ride/DisneyThemeParks Walt Disney World Resort]] and a cast of mostly original characters (established characters include WesternAnimation/ChipAndDale in their ''[[WesternAnimation/ChipNDaleRescueRangers Rescue Rangers]]'' outfits and [[WesternAnimation/{{Pinocchio}} Jiminy Cricket]]). The tracks are based on rides such as Big Thunder Mountain Railroad, ''Franchise/TheHauntedMansion'', ''Ride/PiratesOfTheCaribbean'', Splash Mountain, Space Mountain, and Tomorrowland Speedway.

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* ''VideoGame/WaltDisneyWorldQuestMagicalRacingTour'' has tracks based on rides in the [[Ride/DisneyThemeParks Walt Disney World Resort]] Ride/WaltDisneyWorld Resort and a cast of mostly original characters (established characters include WesternAnimation/ChipAndDale in their ''[[WesternAnimation/ChipNDaleRescueRangers Rescue Rangers]]'' outfits and [[WesternAnimation/{{Pinocchio}} Jiminy Cricket]]). The tracks are based on rides such as Big Thunder Mountain Railroad, Ride/BigThunderMountainRailroad, ''Franchise/TheHauntedMansion'', ''Ride/PiratesOfTheCaribbean'', Splash Mountain, Space Mountain, Ride/SplashMountain, Ride/SpaceMountain, and Tomorrowland Speedway.



[[AC:Film-Animated]]

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[[AC:Film-Animated]][[AC:Film - Animated]]
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** The upcoming ''Chocobo GP'', a sequel to ''Chocobo Racing'', is set to include more content and elements from the broader ''Final Fantasy'' franchise as a whole, such as Steiner and Vivi from ''VideoGame/FinalFantasyIX'' and the town of Zozo from ''VideoGame/FinalFantasyVI'', turning it into more of a ''Final Fantasy'' mascot racer than just a ''Chocobo's Dungeon'' racer.

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** ''VideoGame/CrashTeamRacingNitroFueled'' is a {{remake}}[=/=]UpdatedRerelease of the former game, with new HD graphics, karts and other new content added.


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** ''VideoGame/CrashTeamRacingNitroFueled'' is a {{remake}}[=/=]UpdatedRerelease of the first game along with some content from the previous two games, with new HD graphics, plus brand new content such as more racers, karts, and tracks.

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