History Main / MagicSquarePuzzle

18th Dec '15 10:49:07 PM nombretomado
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* The first test you must complete to get one of Johnny's Tools in ''ShadowHearts: From The New World'' is a staggered magic square, requiring you to match different sums for each direction.

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* The first test you must complete to get one of Johnny's Tools in ''ShadowHearts: From The New World'' ''VideoGame/ShadowHeartsFromTheNewWorld'' is a staggered magic square, requiring you to match different sums for each direction.
30th Sep '15 3:51:25 PM nombretomado
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* Happens twice in ''{{Onimusha}} 2'' where you have to solve such a puzzle to open the chests containing the proper trinket.

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* Happens twice in ''{{Onimusha}} ''VideoGame/{{Onimusha}} 2'' where you have to solve such a puzzle to open the chests containing the proper trinket.
25th Jul '15 9:06:46 PM nombretomado
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* The first ''MightAndMagic'' game has a 4x4 magic square dungeon, the successful solution of which will grant your party +2 intelligence

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* The first ''MightAndMagic'' ''VideoGame/MightAndMagic'' game has a 4x4 magic square dungeon, the successful solution of which will grant your party +2 intelligence
30th Mar '14 8:25:01 PM nombretomado
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* ''StargateAtlantis'' episode "The Brotherhood" was all about this puzzle. First version, the eight pieces of the movable numbers were arranged in a grid square over a wide area of land. At the final puzzle, nine pieces with the numbers 1-9 were placed. One piece fit into a certain slot in the middle of the grid, and the eight others were placed around it. After witnessing one Mook get killed by an incorrect arrangement, Sheppard solves the puzzle by realizing that the numbers 1-9 can be placed in a grid to add up to 15 in all directions. Of course, there's a certain element of FridgeLogic to the fact that quite a few different such arrangements are possible, but this can be {{Hand Wave}}d by claiming that any of them would have worked.

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* ''StargateAtlantis'' ''Series/StargateAtlantis'' episode "The Brotherhood" was all about this puzzle. First version, the eight pieces of the movable numbers were arranged in a grid square over a wide area of land. At the final puzzle, nine pieces with the numbers 1-9 were placed. One piece fit into a certain slot in the middle of the grid, and the eight others were placed around it. After witnessing one Mook get killed by an incorrect arrangement, Sheppard solves the puzzle by realizing that the numbers 1-9 can be placed in a grid to add up to 15 in all directions. Of course, there's a certain element of FridgeLogic to the fact that quite a few different such arrangements are possible, but this can be {{Hand Wave}}d by claiming that any of them would have worked.
8th Jan '14 12:37:59 PM Quanyails
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* ''StargateAtlantis'' episode "The Brotherhood" was all about this puzzle. First version, the eight pieces of the movable numbers were arranged in a grid square over a wide area of land. At the final puzzle, nine pieces with the numbers 1-9 were placed. One piece fit into a certain slot in the middle of the grid, and the eight others were placed around it. After witnessing one Mook get killed by an incorrect arrangement, Sheppard solves the puzzle by realizing that the numbers 1-9 can be placed in a grid to add up to 15 in all directions. Of course, there's a certain element of FridgeLogic to the fact that quite a few different such arrangements are possible, but this can be {{HandWave}}d by claiming that any of them would have worked.

to:

* ''StargateAtlantis'' episode "The Brotherhood" was all about this puzzle. First version, the eight pieces of the movable numbers were arranged in a grid square over a wide area of land. At the final puzzle, nine pieces with the numbers 1-9 were placed. One piece fit into a certain slot in the middle of the grid, and the eight others were placed around it. After witnessing one Mook get killed by an incorrect arrangement, Sheppard solves the puzzle by realizing that the numbers 1-9 can be placed in a grid to add up to 15 in all directions. Of course, there's a certain element of FridgeLogic to the fact that quite a few different such arrangements are possible, but this can be {{HandWave}}d {{Hand Wave}}d by claiming that any of them would have worked.



* Happens twice in {{Onimusha}} 2 where you have to solve such a puzzle to open the chests cotaining the proper trinket.

to:

* Happens twice in {{Onimusha}} 2 ''{{Onimusha}} 2'' where you have to solve such a puzzle to open the chests cotaining containing the proper trinket.
28th Nov '13 12:17:15 PM Yerushalmi
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* ''StargateAtlantis'' episode "The Brotherhood" was all about this puzzle. First version, the eight pieces of the movable numbers were arranged in a grid square over a wide area of land. At the final puzzle, nine pieces with the numbers 1-9 were placed. One piece fit into a certain slot in the middle of the grid, and the eight others were placed around it. After witnessing one Mook get killed by an incorrect arrangement, Sheppard solves the puzzle by realizing that the numbers 1-9 can be placed in a grid to add up to 15 in all directions.

to:

* ''StargateAtlantis'' episode "The Brotherhood" was all about this puzzle. First version, the eight pieces of the movable numbers were arranged in a grid square over a wide area of land. At the final puzzle, nine pieces with the numbers 1-9 were placed. One piece fit into a certain slot in the middle of the grid, and the eight others were placed around it. After witnessing one Mook get killed by an incorrect arrangement, Sheppard solves the puzzle by realizing that the numbers 1-9 can be placed in a grid to add up to 15 in all directions. \n Of course, there's a certain element of FridgeLogic to the fact that quite a few different such arrangements are possible, but this can be {{HandWave}}d by claiming that any of them would have worked.
14th Jul '12 10:32:08 PM 43trauts
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23rd Jun '12 11:19:10 AM DaibhidC
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Added DiffLines:

* Often used in room escape [[PointAndClickGame Point-and-Click Game]]s. Sometimes you have to go on a PixelHunt to collect all the numbers before you can start work on the puzzle.
8th Jun '11 10:31:49 AM DarthPraxus
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A Magic Square Puzzle is typically a grid of nine squares where a given sequence of numbers must be placed in a specific order to equal another number in all directions. Somewhat similar to a FifteenPuzzle, depending on the mechanics, though a magic square usually has complete freedom of moving pieces if it has physical pieces for each number. TheZombiesofLakeWoebegotten

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A Magic Square Puzzle is typically a grid of nine squares where a given sequence of numbers must be placed in a specific order to equal another number in all directions. Somewhat similar to a FifteenPuzzle, depending on the mechanics, though a magic square usually has complete freedom of moving pieces if it has physical pieces for each number. TheZombiesofLakeWoebegotten
8th Jun '11 10:31:34 AM DarthPraxus
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A Magic Square Puzzle is typically a grid of nine squares where a given sequence of numbers must be placed in a specific order to equal another number in all directions. Somewhat similar to a FifteenPuzzle, depending on the mechanics, though a magic square usually has complete freedom of moving pieces if it has physical pieces for each number.

to:

A Magic Square Puzzle is typically a grid of nine squares where a given sequence of numbers must be placed in a specific order to equal another number in all directions. Somewhat similar to a FifteenPuzzle, depending on the mechanics, though a magic square usually has complete freedom of moving pieces if it has physical pieces for each number. TheZombiesofLakeWoebegotten
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MagicSquarePuzzle