History Main / MageMarksman

30th Sep '16 9:27:37 AM MetalJesus
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* ''VideoGame/DragonsDogma'' has the Magick Archer hybrid class, which uses a special bow to fire [[AbnormalAmmo arrows made of magical energy]] and have various effects including a [[LightEmUp flare]] that lights darkened areas damages undead enemies, and a [[MagicMissileStorm hail of seeker arrows that target multiple enemies at once.]]
23rd Sep '16 12:58:45 PM Joyce13
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* In the ''Literature/ElementalMasters'' series, Air Masters can use their powers or the aid of sylphs to improve their aim. Giselle in ''From a High Tower'' in particular gets a job as a lady sharpshooter in a Wild West show thanks to her sylphs and Air magic improving her already very good marksman skills. (At one point, she finally masters Annie Oakley's trick of splitting a playing card in half with a bullet).
10th Sep '16 5:13:42 AM Hanz
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* Thorn in ''VideoGame/{{Battleborn}}'' decimates her enemies with arrows and special magic powers, such as blight fields, which deal significant area-of-effect damage. She can also apply her powers to her arrows, inflicting enemies with a damage-over-time effect called "curse".


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* Thorn in ''VideoGame/{{Battleborn}}'' decimates her enemies with arrows and special magic powers, such as blight fields, which deal significant area-of-effect damage. She can also apply her powers to her arrows, inflicting enemies with a damage-over-time effect called "curse".
9th Sep '16 11:11:34 AM Seraph108
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* ''VideoGame/TheSecretWorld'' has several flavors of this in both the generic starter decks and the faction-specific ones.
9th Sep '16 7:20:42 AM GentlemensDame883
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* In the ''VideoGame/{{XCom}}'' games, psionic human soldiers and some aliens are still able to use guns and other conventional weapons.
27th Aug '16 2:59:05 AM morenohijazo
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* The ''Videogame/{{Diablo}}'' series each features one such character playable starting with the Rogue, an archer who was the middle ground of magic users between the Sorcerer and the Warrior, the Amazon who's archery was supplemented by support magic such as making enemies glow making them easier targets and summoning {{Valkyries}}. The [[TheHunter Demon Hunter]] in ''VideoGame/DiabloIII'' favors {{Automatic Crossbow}}s and using BlackMagic against the demons themselves.

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* The ''Videogame/{{Diablo}}'' series each features one such character playable starting with the Rogue, an archer who was the middle ground of magic users between the Sorcerer and the Warrior, the Amazon who's whose archery was supplemented by support magic such as making enemies glow making glow, which make them easier targets and summoning {{Valkyries}}. The [[TheHunter Demon Hunter]] in ''VideoGame/DiabloIII'' favors {{Automatic Crossbow}}s and using BlackMagic against the demons themselves.
14th Aug '16 8:37:20 PM Dravencour
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* The Magic Gunman, who uses a gun in tandem with magic. Aside from simply being another means of bringing the pain, magic spells may supplement the missile weapons, such as [[TimeMaster time spell]] that makes it easier to land [[BoomHeadshot headshots]], or using [[MindOverMatter telekinesis]] to rip an enemy out of cover. The Magic Marksman is commonly found in UrbanFantasy and GaslampFantasy settings, where magic exists but using a sword simply wouldn't make much sense.

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* The Magic Gunman, who uses a gun in tandem with magic. Aside from simply being another means of bringing the pain, magic spells may supplement the missile weapons, such as [[TimeMaster time spell]] that makes it easier to land [[BoomHeadshot headshots]], or using [[MindOverMatter telekinesis]] to rip an enemy out of cover. The Magic Marksman is commonly found in UrbanFantasy and GaslampFantasy settings, where magic exists but using a sword or a bow simply wouldn't make much sense.
7th Aug '16 4:43:30 PM Morgenthaler
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* Most pyskers in ''TabletopGame/Warhammer40K'' prefer to fight at long range, though using their powers to assist their shots is more of an RPG occurence (DarkHeresy, etc.).

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* Most pyskers in ''TabletopGame/Warhammer40K'' prefer to fight at long range, though using their powers to assist their shots is more of an RPG occurence (DarkHeresy, (TabletopGame/DarkHeresy, etc.).
28th Jul '16 11:03:45 AM Moopsball
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* The Psyshot class in ''VideoGame/TalesOfMajEyal'' combines PsychicPowers with guns and [[{{Steampunk}} Steamtech]] to do things like shoot a bullet that inflicts paranoia on the enemy and causes them to attack at random, or create a psychic explosion of shrapnel that inflicts {{Knockback}} and stun on everything nearby.


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* ''VideoGame/TalesOfMajEyal'' also has the Temporal Warden, a class which combines archery, dual-weapon fighting, and [[TimeMaster Chrono]][[SpaceMaster mancy]]. Highlights include summoning versions of yourself from alternate time-lines to provide a RainOfArrows, firing an arrow that explodes into an UnrealisticBlackHole, or a melee strike that sprays out a wave of temporal distortion over nearby foes.
25th Jul '16 4:53:09 AM Ohio9
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* Thorn in ''VideoGame/{{Battleborn}}'' decimates her enemies with arrows and special magic powers, such as blight fields, which deal significant area-of-effect damage. She can also apply her powers to her arrows, inflicting enemies with a damage-over-time effect called "curse".
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