History Main / MadeOfExplodium

20th Aug '16 5:32:25 PM nombretomado
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* Film/BlazingSaddles: "Mongo like candy." Mongo open box. Mongo not know what next.

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* Film/BlazingSaddles: ''Film/BlazingSaddles'': "Mongo like candy." Mongo open box. Mongo not know what next.



* In ''{{Dragonlance}} Tales'', the characters are confronted by a door secured by a gnome-built time-lock (with lots of levers, mirrors and other bits -- gnomes are inveterate tinkerers). One character goes to touch it, but another shouts:

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* In ''{{Dragonlance}} ''Literature/{{Dragonlance}} Tales'', the characters are confronted by a door secured by a gnome-built time-lock (with lots of levers, mirrors and other bits -- gnomes are inveterate tinkerers). One character goes to touch it, but another shouts:
11th Aug '16 7:25:47 AM erforce
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* Parodied in one of the ''Film/ToxicAvenger'' movies. A car TA is in is launched into the air, flips and lands on its wheels. The driver turns to him and warns that American cars tend to explode a few seconds after landing and they gotta get out of there. They bail just before the car goes up in flames.

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* Parodied in one of the ''Film/ToxicAvenger'' movies.''Film/CitizenToxieTheToxicAvengerIV''. A car TA is in is launched into the air, flips and lands on its wheels. The driver turns to him Toxie and warns that American cars tend to explode a few seconds after landing and they gotta get out of there. They bail just before the car goes up in flames.
9th Aug '16 4:12:43 PM nombretomado
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* In TheDementedCartoonMovie anything can and will explode. Including the earth. Multiple times.

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* In TheDementedCartoonMovie ''WebAnimation/TheDementedCartoonMovie'' anything can and will explode. Including the earth. Multiple times.
8th Aug '16 1:45:21 AM UmbrellasWereAwesome
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* ''VideoGame/HaloCombatEvolved'' averted this completely with all UNSC vehicles, but played it straight with Covenant vehicles. Games from ''VideoGame/{{Halo 2}}'' onward have played it straight with all vehicles; heck, destroy a Covenant vehicle, and not only will it explode, but what's left of it will explode a second time.

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* ** ''VideoGame/HaloCombatEvolved'' averted this completely with all UNSC vehicles, but played it straight with Covenant vehicles. Games from ''VideoGame/{{Halo 2}}'' onward have played it straight with all vehicles; heck, destroy a Covenant vehicle, and not only will it explode, but what's left of it will explode a second time.
8th Aug '16 1:44:50 AM UmbrellasWereAwesome
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* ''Franchise/{{Halo}} 1'' averted this completely with all UNSC vehicles, but played it straight with Covenant vehicles.
** Played straight in ''VideoGame/{{Halo 2}}'' and ''3'' for all vehicles.
*** Even more so with Covenant vehicles. Damage them enough, and they explode. Then what's left of the vehicle explodes a second time.
** ''VideoGame/{{Halo 2}}'' and ''3'' have this with the Grunt Birthday Party skull (gameplay modifier). In ''Halo 2'', EVERY enemy explodes with the force of a Plasma Grenade when killed with a headshot. In ''Halo 3'' it's only Grunts and weaker. However, in ''Halo 3'', each time a Grunt dies this way you get the sound of children cheering YAY! each time... and confetti comes out of their heads in an explosion of confetti.
*** In ''VideoGame/HaloReach'' you can equip it to your multiplayer character. Headshots are not needed however.
*** ''Halo 3'' also has the final fight with [[spoiler:343 Guilty Spark]] end with him exploding [[RuleOfSeven 7]] seconds after being fatally wounded.

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* ''Franchise/{{Halo}} 1'' ''Franchise/{{Halo}}'':
* ''VideoGame/HaloCombatEvolved''
averted this completely with all UNSC vehicles, but played it straight with Covenant vehicles.
** Played straight in
vehicles. Games from ''VideoGame/{{Halo 2}}'' and ''3'' for all vehicles.
*** Even more so
onward have played it straight with all vehicles; heck, destroy a Covenant vehicles. Damage them enough, vehicle, and they explode. Then not only will it explode, but what's left of the vehicle explodes it will explode a second time.
** ''VideoGame/{{Halo 2}}'' and ''3'' have You can do this with to infantry too if the Grunt Birthday Party skull (gameplay modifier).is active. In ''Halo 2'', EVERY enemy explodes with the force of a Plasma Grenade when killed with a headshot. In ''Halo 3'' it's only From ''VideoGame/{{Halo 3}}'' onward, headshotting Grunts and weaker. However, in ''Halo 3'', each time a Grunt dies this way you get the will cause an explosion of confetti to come out of their heads, accompanied by sound of children cheering YAY! each time... and confetti comes out of their heads in an explosion of confetti.
***
In ''VideoGame/HaloReach'' ''VideoGame/HaloReach'', you can even equip it to your multiplayer character. Headshots character (headshots are not needed however.
***
however).
**
''Halo 3'' also has the final fight with [[spoiler:343 Guilty Spark]] end Spark]], which ends with him exploding [[RuleOfSeven 7]] seconds after being fatally wounded.
31st Jul '16 12:17:29 PM nombretomado
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* [[DCComics The Human Bomb]].
** Likewise, [[MarvelComics Nitro]].

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* [[DCComics [[Creator/DCComics The Human Bomb]].
** Likewise, [[MarvelComics [[Creator/MarvelComics Nitro]].
27th Jul '16 4:52:32 AM Morgenthaler
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* In ''RollerCoasterTycoon'', whenever a vehicle crashes it explodes. This even includes the water slide's rubber rafts.

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* In ''RollerCoasterTycoon'', ''VideoGame/RollerCoasterTycoon'', whenever a vehicle crashes it explodes. This even includes the water slide's rubber rafts.



* Averted in ''MiniRobotWars'', even though all the characters (the Minirobots and the Star Travel Inc. machines) are…well, mechanical; they just fall down when they die. Even missiles and projectiles do not explode. In fact, the only things that explode are the {{Action Bomb}}s of both sides and the FinalBoss([[TrueFinalBoss es]].

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* Averted in ''MiniRobotWars'', ''VideoGame/MiniRobotWars'', even though all the characters (the Minirobots and the Star Travel Inc. machines) are…well, mechanical; they just fall down when they die. Even missiles and projectiles do not explode. In fact, the only things that explode are the {{Action Bomb}}s of both sides and the FinalBoss([[TrueFinalBoss es]].



* Everything in ''Superman 64'', as demonstrated by LetsPlay/ProtonJon [[http://www.youtube.com/watch?v=1-XYNGLcPZw?t=2m43s here]].

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* Everything in ''Superman 64'', ''VideoGame/Superman64'', as demonstrated by LetsPlay/ProtonJon [[http://www.youtube.com/watch?v=1-XYNGLcPZw?t=2m43s here]].
11th Jul '16 11:52:55 AM ecuvulle6267
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* ''Manga/SgtFrog'': Viper.
30th Jun '16 8:05:24 PM nombretomado
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* ''{{Bionicle}}'' has exploding fruit, animals, and boomerangs.

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* ''{{Bionicle}}'' ''Toys/{{Bionicle}}'' has exploding fruit, animals, and boomerangs.
22nd Jun '16 11:40:37 PM klknoles
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*[[https://en.wikipedia.org/wiki/Prince_Rupert%27s_Drop Prince Rupert's Drops]] will explode from a tiny bit of breakage at the tail, almost like a real life version of [[ToonPhysics cartoon physics]].
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