Is there an issue? Send a MessageReason:
None
Changed line(s) 55 (click to see context) from:
* ''Jenny Everywhere's Infinite: Quark Time'' uses ''VideoGame/SecondLife'' snapshots to create its panels, following the stories of several WebOriginal/{{Jenny Everywhere}}s.
to:
* ''Jenny Everywhere's Infinite: Quark Time'' uses ''VideoGame/SecondLife'' snapshots to create its panels, following the stories of several WebOriginal/{{Jenny MediaNotes/{{Jenny Everywhere}}s.
Is there an issue? Send a MessageReason:
Talking To Himself is dewicked
Changed line(s) 5,6 (click to see context) from:
Reasons run the gamut for why someone would choose to make a Machinomic instead of simply making Machinima. Perhaps you are a lousy editor, or your video card is inferior. Maybe you're planning to do stuff that isn't possible in-game for the sake of telling a better story. Or maybe, you just don't have good audio recording equipment. Or, perhaps you have bandwidth issues. Or perhaps you're hand-making every model and prop in 3D editing software, instead of a 3D engine released with a game. Or perhaps [[TalkingToHimself you don't have any voice actors other than yourself]] which can be a problem if you have characters of both genders. Regardless your reasons, Machinomics can be a good substitute for dozens of other Webcomics formats and for Machinima. Machinomics may use a variety of Webcomic publication formats, from being straight-up comic strips to formalized [[http://web.archive.org/web/20130405021021/http://www.comixpedia.org/index.php?title=DVD-Storybook_Hybrid_Webcomic DVD-Storybook Hybrid Webcomics]] (a.k.a., DSHW, inspired by storytelling exchanges on game websites and by DVD menus) to basically anything.
to:
Reasons run the gamut for why someone would choose to make a Machinomic instead of simply making Machinima. Perhaps you are a lousy editor, or your video card is inferior. Maybe you're planning to do stuff that isn't possible in-game for the sake of telling a better story. Or maybe, you just don't have good audio recording equipment. Or, perhaps you have bandwidth issues. Or perhaps you're hand-making every model and prop in 3D editing software, instead of a 3D engine released with a game. Or perhaps [[TalkingToHimself [[ActingForTwo you don't have any voice actors other than yourself]] which can be a problem if you have characters of both genders. Regardless your reasons, Machinomics can be a good substitute for dozens of other Webcomics formats and for Machinima. Machinomics may use a variety of Webcomic publication formats, from being straight-up comic strips to formalized [[http://web.archive.org/web/20130405021021/http://www.comixpedia.org/index.php?title=DVD-Storybook_Hybrid_Webcomic DVD-Storybook Hybrid Webcomics]] (a.k.a., DSHW, inspired by storytelling exchanges on game websites and by DVD menus) to basically anything.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,6 (click to see context) from:
Reasons run the gamut for why someone would choose to make a Machinomic instead of simply making Machinima. Perhaps you are a lousy editor, or your video card is inferior. Maybe you're planning to do stuff that isn't possible in-game for the sake of telling a better story. Or maybe, you just don't have good audio recording equipment. Or, perhaps you have bandwidth issues. Or perhaps you're hand-making every model and prop in 3D editing software, instead of a 3D engine released with a game. Regardless your reasons, Machinomics can be a good substitute for dozens of other Webcomics formats and for Machinima. Machinomics may use a variety of Webcomic publication formats, from being straight-up comic strips to formalized [[http://web.archive.org/web/20130405021021/http://www.comixpedia.org/index.php?title=DVD-Storybook_Hybrid_Webcomic DVD-Storybook Hybrid Webcomics]] (a.k.a., DSHW, inspired by storytelling exchanges on game websites and by DVD menus) to basically anything.
to:
Reasons run the gamut for why someone would choose to make a Machinomic instead of simply making Machinima. Perhaps you are a lousy editor, or your video card is inferior. Maybe you're planning to do stuff that isn't possible in-game for the sake of telling a better story. Or maybe, you just don't have good audio recording equipment. Or, perhaps you have bandwidth issues. Or perhaps you're hand-making every model and prop in 3D editing software, instead of a 3D engine released with a game. Or perhaps [[TalkingToHimself you don't have any voice actors other than yourself]] which can be a problem if you have characters of both genders. Regardless your reasons, Machinomics can be a good substitute for dozens of other Webcomics formats and for Machinima. Machinomics may use a variety of Webcomic publication formats, from being straight-up comic strips to formalized [[http://web.archive.org/web/20130405021021/http://www.comixpedia.org/index.php?title=DVD-Storybook_Hybrid_Webcomic DVD-Storybook Hybrid Webcomics]] (a.k.a., DSHW, inspired by storytelling exchanges on game websites and by DVD menus) to basically anything.
Is there an issue? Send a MessageReason:
None
Changed line(s) 49,50 (click to see context) from:
* ''Webcomic/{{Simptopi}}'' is an UrbanFantasy made with ''The Sims 2''.
to:
* ''Webcomic/{{Simptopi}}'' ''Webcomic/{{Simtopi}}'' is an UrbanFantasy made with ''The Sims 2''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 49 (click to see context) from:
to:
* ''Webcomic/{{Simptopi}}'' is an UrbanFantasy made with ''The Sims 2''.
Is there an issue? Send a MessageReason:
Used an archive for a link that now goes to a possibly-parked domain.
Changed line(s) 5,6 (click to see context) from:
Reasons run the gamut for why someone would choose to make a Machinomic instead of simply making Machinima. Perhaps you are a lousy editor, or your video card is inferior. Maybe you're planning to do stuff that isn't possible in-game for the sake of telling a better story. Or maybe, you just don't have good audio recording equipment. Or, perhaps you have bandwidth issues. Or perhaps you're hand-making every model and prop in 3D editing software, instead of a 3D engine released with a game. Regardless your reasons, Machinomics can be a good substitute for dozens of other Webcomics formats and for Machinima. Machinomics may use a variety of Webcomic publication formats, from being straight-up comic strips to formalized [[http://www.comixpedia.org/index.php?title=DVD-Storybook_Hybrid_Webcomic DVD-Storybook Hybrid Webcomics]] (a.k.a., DSHW, inspired by storytelling exchanges on game websites and by DVD menus) to basically anything.
to:
Reasons run the gamut for why someone would choose to make a Machinomic instead of simply making Machinima. Perhaps you are a lousy editor, or your video card is inferior. Maybe you're planning to do stuff that isn't possible in-game for the sake of telling a better story. Or maybe, you just don't have good audio recording equipment. Or, perhaps you have bandwidth issues. Or perhaps you're hand-making every model and prop in 3D editing software, instead of a 3D engine released with a game. Regardless your reasons, Machinomics can be a good substitute for dozens of other Webcomics formats and for Machinima. Machinomics may use a variety of Webcomic publication formats, from being straight-up comic strips to formalized [[http://www.[[http://web.archive.org/web/20130405021021/http://www.comixpedia.org/index.php?title=DVD-Storybook_Hybrid_Webcomic DVD-Storybook Hybrid Webcomics]] (a.k.a., DSHW, inspired by storytelling exchanges on game websites and by DVD menus) to basically anything.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[JustForFun/IThoughtItMeant Not to be confused with]] machine economics.
Is there an issue? Send a MessageReason:
cut page
Changed line(s) 43 (click to see context) from:
* ''Webcomic/TheScumthorpeFiles'' is a collection of storylines that follow the legacy of the Scumthorpe family. Mainly written by [=MinghamSmith=] but had several expanded family branches that follows separate storylines.
to:
* ''Webcomic/TheScumthorpeFiles'' ''The Scumthorpe Files'' is a collection of storylines that follow the legacy of the Scumthorpe family. Mainly written by [=MinghamSmith=] but had several expanded family branches that follows separate storylines.
Is there an issue? Send a MessageReason:
None
Changed line(s) 51 (click to see context) from:
* The comics in ''Magazine/TopSecret'' are a variant: the cartoonish[[note]]Made with vector graphics in [=CorelDRAW=], apparently[[/note]] characters are overlaid on top of (photoshopped) video game screenshots and interact with the videogame characters. Of course, since the comics were made in the early 90's, we're talking about 2D pixelated graphics here.
to:
* The comics in ''Magazine/TopSecret'' ''[[Magazine/TopSecretMagazine Top Secret]]'' are a variant: the cartoonish[[note]]Made with vector graphics in [=CorelDRAW=], apparently[[/note]] characters are overlaid on top of (photoshopped) video game screenshots and interact with the videogame characters. Of course, since the comics were made in the early 90's, we're talking about 2D pixelated graphics here.
Is there an issue? Send a MessageReason:
None
Changed line(s) 40 (click to see context) from:
* ''Blog/AnAstronomicalAlphabetacy'', ''Blog/HermionesABCs'', ''Blog/TheMarinaLegacyTransformed'', and ''Blog/MyFavoriteThingsTheLegacy'' are ongoing Machinomics that follow the legacy challenge rules.
to:
* ''Blog/AnAstronomicalAlphabetacy'', ''Fanfic/AnAstronomicalAlphabetacy'', ''Blog/HermionesABCs'', ''Blog/TheMarinaLegacyTransformed'', and ''Blog/MyFavoriteThingsTheLegacy'' are ongoing Machinomics that follow the legacy challenge rules.
Is there an issue? Send a MessageReason:
moderator restored to earlier version
Is there an issue? Send a MessageReason:
removing link to page for work no longer being updated
Deleted line(s) 43 (click to see context) :
* ''Webcomic/TheScumthorpeFiles'' is a collection of storylines that follow the legacy of the Scumthorpe family. Mainly written by [=MinghamSmith=] but had several expanded family branches that follows separate storylines.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
"Machinomics" are comic-styled narratives that combine video game screenshots with player narrative to tell a story. They're like {{Machinima}}, only they're the static {{Webcomics}} version. They may crossover with other genres of media, or may be played straight. A straight-up Machinomic is one in which all the characters, backgrounds, etc. are created INSIDE of a video game or similar medium. However, a Machinomic may also [[RogerRabbitEffect import video game characters into]] PhotoComic backgrounds or may even place RealLife actors inside of video game backgrounds. [[http://digitalph33r.forum2u.org/machinomics-t2612.html?sid=772042fff4c18da50b50bea7f7d38e74 This forum]] bears an early example of this term being used. However, the term has now been adopted elsewhere, including on [[http://www.comixpedia.org/index.php?title=Machinomics Comixpedia]]. A Machinomic differs from a SpriteComic because the characters are fully 3-D, as opposed to using sprites like those in early video games.
to:
"Machinomics" are comic-styled narratives that combine video game screenshots with player narrative to tell a story. They're like {{Machinima}}, only they're the static {{Webcomics}} version. They may crossover with other genres of media, or may be played straight. A straight-up Machinomic is one in which all the characters, backgrounds, etc. are created INSIDE of a video game or similar medium. However, a Machinomic may also [[RogerRabbitEffect import video game characters into]] PhotoComic backgrounds or may even place RealLife actors inside of video game backgrounds. [[http://digitalph33r.forum2u.org/machinomics-t2612.html?sid=772042fff4c18da50b50bea7f7d38e74 This forum]] bears an early example of this term being used. However, the term has now been adopted elsewhere, including on [[http://www.comixpedia.org/index.php?title=Machinomics Comixpedia]]. Comixpedia.]] A Machinomic differs from a SpriteComic because the characters are fully 3-D, as opposed to using sprites like those in early video games.
Changed line(s) 9,10 (click to see context) from:
Popular sources of Machinomics include VideoGame/RainbowSix, VideoGame/TheSims, [[VideoGame/FirstEncounterAssaultRecon F.E.A.R.]], and Franchise/{{Halo}} and that monster-maker, VideoGame/GarrysMod for ''VideoGame/HalfLife2''.
to:
Popular sources of Machinomics include VideoGame/RainbowSix, VideoGame/TheSims, [[VideoGame/FirstEncounterAssaultRecon ''VideoGame/RainbowSix'', ''VideoGame/TheSims'', ''[[VideoGame/FirstEncounterAssaultRecon F.E.A.R.]], ]]'', ''Franchise/{{Halo}}'' and Franchise/{{Halo}} and that monster-maker, VideoGame/GarrysMod for ''VideoGame/HalfLife2''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 35 (click to see context) from:
* ''[[CiemWebcomicSeries Ciem]]'' (pictured above) is a DSHW Machinomic from Dozerfleet Comics, available on [[strike:several websites]] Mod The Sims Social. While the original story also served as a promotion for the DSHW format, ''Ciem'' sought in so many words to be the TropeCodifier.
to:
* ''[[CiemWebcomicSeries ''[[Webcomic/CiemWebcomicSeries Ciem]]'' (pictured above) is a DSHW Machinomic from Dozerfleet Comics, available on [[strike:several websites]] Mod The Sims Social. While the original story also served as a promotion for the DSHW format, ''Ciem'' sought in so many words to be the TropeCodifier.
Is there an issue? Send a MessageReason:
None
Changed line(s) 37 (click to see context) from:
* ''[[http://my-sims-reality.livejournal.com/131599.html Food For Thought]]'' is another Machinomic, put out my My-Sims-Reality at LiveJournal.
to:
* ''[[http://my-sims-reality.livejournal.com/131599.html Food For Thought]]'' is another Machinomic, put out my My-Sims-Reality at LiveJournal.Website/LiveJournal.
Is there an issue? Send a MessageReason:
None
Changed line(s) 25 (click to see context) from:
to:
* [[http://space-blood.thecomicseries.com/ Space Blood]] Mostly does that with Space Ship Models and some Backgrounds from Garry's Mod with the character and other backgrounds being made from a comic making software, downplaying the trope.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
'''Machinomics''' are comic-styled narratives that combine video game screenshots with player narrative to tell a story. They're like {{Machinima}}, only they're the static {{Webcomics}} version. They may crossover with other genres of media, or may be played straight. A straight-up Machinomic is one in which all the characters, backgrounds, etc. are created INSIDE of a video game or similar medium. However, a Machinomic may also [[RogerRabbitEffect import video game characters into]] {{PhotoComic}} backgrounds or may even place RealLife actors inside of video game backgrounds. [[http://digitalph33r.forum2u.org/machinomics-t2612.html?sid=772042fff4c18da50b50bea7f7d38e74 This forum]] bears an early example of this term being used. However, the term has now been adopted elsewhere, including on [[http://www.comixpedia.org/index.php?title=Machinomics Comixpedia]]. A Machinomic differs from a SpriteComic because the characters are fully 3-D, as opposed to using sprites like those in early video games.
to:
Changed line(s) 16 (click to see context) from:
[[AC:VideoGame/HalfLife2/VideoGame/GarrysMod]]
to:
Changed line(s) 25 (click to see context) from:
[[AC:Franchise/{{Halo}}]]
to:
Changed line(s) 28 (click to see context) from:
[[AC:VideoGame/TheSims]]
to:
Changed line(s) 37 (click to see context) from:
* ''StrangetownHereWeCome'' is one using the characters from the premade neighborhood Strangetown.
to:
* ''StrangetownHereWeCome'' ''Webcomic/StrangetownHereWeCome'' is one using the characters from the premade neighborhood Strangetown.
Changed line(s) 39 (click to see context) from:
* ''Webcomic/AliceAndKev'' is a particularly [[TearJerker heartwrenching]] one, using The Sims 3.
to:
* ''Webcomic/AliceAndKev'' is a particularly [[TearJerker heartwrenching]] one, using The ''The Sims 3.3''.
Changed line(s) 42,45 (click to see context) from:
* ''Webcomic/FortuneAndRomance'' is a prequel to the storylines at the beginning of The Sims 2.
* ''Webcomic/EightCicadas'' is a dramedy that uses The Sims 3.
* ''Webcomic/BellaSquare'' is a sequel to several of the Sims 2 storylines.
* ''Webcomic/EightCicadas'' is a dramedy that uses The Sims 3.
* ''Webcomic/BellaSquare'' is a sequel to several of the Sims 2 storylines.
to:
* ''Webcomic/FortuneAndRomance'' is a prequel to the storylines at the beginning of The ''The Sims 2.
2''.
* ''Webcomic/EightCicadas'' is a dramedy that usesThe ''The Sims 3.
3''.
* ''Webcomic/BellaSquare'' is a sequel to several of theSims 2 ''Sims 2'' storylines.
* ''Webcomic/EightCicadas'' is a dramedy that uses
* ''Webcomic/BellaSquare'' is a sequel to several of the
Changed line(s) 50 (click to see context) from:
* ''Jenny Everywhere's Infinite: Quark Time'' uses {{Second Life}} snapshots to create its panels, following the stories of several WebOriginal/{{Jenny Everywhere}}s.
to:
* ''Jenny Everywhere's Infinite: Quark Time'' uses {{Second Life}} ''VideoGame/SecondLife'' snapshots to create its panels, following the stories of several WebOriginal/{{Jenny Everywhere}}s.
Is there an issue? Send a MessageReason:
Added namespaces.
Changed line(s) 9,10 (click to see context) from:
Popular sources of Machinomics include VideoGame/RainbowSix, TheSims, [[VideoGame/FirstEncounterAssaultRecon F.E.A.R.]], and Franchise/{{Halo}} and that monster-maker, VideoGame/GarrysMod for ''VideoGame/HalfLife2''.
to:
Popular sources of Machinomics include VideoGame/RainbowSix, TheSims, VideoGame/TheSims, [[VideoGame/FirstEncounterAssaultRecon F.E.A.R.]], and Franchise/{{Halo}} and that monster-maker, VideoGame/GarrysMod for ''VideoGame/HalfLife2''.
Changed line(s) 28 (click to see context) from:
[[AC:TheSims]]
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 23 (click to see context) from:
to:
* [[http://war-neighbors.thecomicseries.com/comics/first War Neighbors]] is a Garry's Mod comic about two unnamed Halo modeled characters with the orange soldier having a one-sided rivalry with the green soldier.
Is there an issue? Send a MessageReason:
None
Changed line(s) 43 (click to see context) from:
to:
* ''Webcomic/BellaSquare'' is a sequel to several of the Sims 2 storylines.
Is there an issue? Send a MessageReason:
None
Changed line(s) 42 (click to see context) from:
to:
* ''Webcomic/EightCicadas'' is a dramedy that uses The Sims 3.
Is there an issue? Send a MessageReason:
None
Changed line(s) 47 (click to see context) from:
* ''Jenny Everywhere's Infinite: Quark Time'' uses {{Second Life}} snapshots to create its panels, following the stories of several {{Jenny Everywhere}}s.
to:
* ''Jenny Everywhere's Infinite: Quark Time'' uses {{Second Life}} snapshots to create its panels, following the stories of several {{Jenny WebOriginal/{{Jenny Everywhere}}s.