History Main / LostAesop

3rd Jun '16 11:53:48 PM RavenWilder
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* Parodied in one episode of ''WesternAnimation/TeenTitans'', where Robin argues that the moral is that too much TV is bad for you since the villain of the week used television to attack them. However Starfire points out that this can't be correct since Beast Boy's knowledge of TV conventions was the only thing that allowed the Titans to defeat said villain. This causes the other Titans to decide that there ''wasn't'' a moral just a bunch of random, meaningless stuff that happened, much to Robin's consternation.

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* Parodied in one episode of ''WesternAnimation/TeenTitans'', where Robin argues that the moral is that too much TV is bad for you since the villain of the week used television to attack them. However Starfire points out that this can't be correct since Beast Boy's knowledge of TV conventions was the only thing that allowed the Titans to defeat said villain. This causes the other Titans to decide that there ''wasn't'' a moral just a bunch of random, meaningless stuff that happened, much to Robin's consternation.moral, with Cyborg cheerfully declaring, "It was all completely meaningless."
24th May '16 4:05:51 AM Redmess
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* ''WesternAnimation/TheSimpsons'' episode "Blood Feud" deliberately invoked a Lost Aesop, when the family considered various morals to the story, and then realized that no, something happened that didn't fit, before eventually concluding "It was just a bunch of stuff that happened."

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* ''WesternAnimation/TheSimpsons'' ''WesternAnimation/TheSimpsons'':
** The
episode "Blood Feud" deliberately invoked a Lost Aesop, when the family considered various morals to the story, and then realized that no, something happened that didn't fit, before eventually concluding "It was just a bunch of stuff that happened."
2nd May '16 5:28:48 AM erforce
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* ''Franchise/{{Terminator}}'': not any individual entry in the series but the franchise as a whole jumps between ScrewDestiny and YouCantFightFate with regard to whether or not the heroes can stop Skynet from being built and initiating [[TheEndOfTheWorldAsWeKnowIt Judgment Day]] in which it kills off most of the human race. The first film has Skynet create a StableTimeLoop when Cyberdine uses a recovered piece of the Terminator it sent back [[YouAlreadyChangedThePast to build what will become Skynet]]. The second film [[ScrewDestiny cancels this out]], as the heroes have become GenreSavvy about the StableTimeLoop and do everything they can to destroy all Terminator/Skynet technology that could be used to build Skynet. The 3rd film [[note]]and the beginning of the post-Cameron canon that was intended to end with Terminator 2[[/note]] has Skynet activate and start Judgement Day later than originally fated but [[YouCantFightFate the message is it will still happen nonetheless]]. ''Series/TheSarahConnorChronicles'' fleshes it out even further, showing Skynet using TimeTravel to [[TrickedOutTime help create itself in the present day]] and sowing the seeds for Judgment Day to ensure that no matter how many alternate realities/futures are created by the heroes changing things in the present, Skynet is still the BigBad.

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* ''Franchise/{{Terminator}}'': not any individual entry in the series but the franchise as a whole jumps between ScrewDestiny and YouCantFightFate with regard to whether or not the heroes can stop Skynet from being built and initiating [[TheEndOfTheWorldAsWeKnowIt Judgment Day]] in which it kills off most of the human race. The [[Film/TheTerminator first film film]] has Skynet create a StableTimeLoop when Cyberdine uses a recovered piece of the Terminator it sent back [[YouAlreadyChangedThePast to build what will become Skynet]]. The second [[Film/Terminator2JudgmentDay second]] film [[ScrewDestiny cancels this out]], as the heroes have become GenreSavvy about the StableTimeLoop and do everything they can to destroy all Terminator/Skynet technology that could be used to build Skynet. The 3rd film [[note]]and the beginning of the post-Cameron canon that was intended to end with Terminator 2[[/note]] ''Terminator 2''[[/note]] has Skynet activate and start Judgement Day later than originally fated but [[YouCantFightFate the message is it will still happen nonetheless]]. ''Series/TheSarahConnorChronicles'' ''Series/TerminatorTheSarahConnorChronicles'' fleshes it out even further, showing Skynet using TimeTravel to [[TrickedOutTime help create itself in the present day]] and sowing the seeds for Judgment Day to ensure that no matter how many alternate realities/futures are created by the heroes changing things in the present, Skynet is still the BigBad.
25th Apr '16 2:18:00 AM sonicsuns3
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** The aesop could be taken as "Everyone can be nice and get along, but only if they actually work out the details of whatever they're arguing about. Vapid slogans alone won't do the trick."

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** *** The aesop could be taken as "Everyone can be nice and get along, but only if they actually work out the details of whatever they're arguing about. Vapid slogans alone won't do the trick."
25th Apr '16 2:17:27 AM sonicsuns3
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** The aesop could be taken as "Everyone can be nice and get along, but only if they actually work out the details of whatever they're arguing about. Vapid slogans alone won't do the trick."
27th Mar '16 2:28:27 PM NNinja
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* ''WesternAnimation/HeManAndTheMastersOfTheUniverse2002'' probably sets the record for aesop being lost 5 seconds after being presented. One episode involves Orko being assigned to make the palace garden bloom again. After several catastrophic failures, he heads out to find help, and in doing so unwittingly unleashes the SealedEvilInACan MonsterOfTheWeek. Once the crisis is averted (with help from a newly arriving hero), Orko admits in the final scene that tending a garden is too much for him, and Man-At-Arms turns this into AnAesop: knowing what you can and can't do is a sign of maturity. ''One line of dialogue later'', He-Man adds that if you try your hardest, you can accomplish anything. A {{Stock Aesop|s}} that effortlessly contradicts the entirety of the episode's plot up to that point, including the already-delivered moral? Bad form.
20th Mar '16 7:28:53 AM DrRomoray
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** It's okay to sacrifice liberty for security, especially when dealing with superpowered individuals -- except wait, no it's not. America means freedom and righteousness and all that is good -- wait, [[CluelessAesop it means MySpace and Website/YouTube.]] Allowing the leaders to do their jobs is a perfectly legitimate course of action -- wait, you'll get drafted into a superpowered army and made a slave of the state. Iron Man is cool -- wait, he's a Nazi!

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** It's okay to sacrifice liberty for security, especially when dealing with superpowered individuals -- except wait, no it's not. America means freedom and righteousness and all that is good -- wait, [[CluelessAesop it means MySpace and Website/YouTube.YouTube.]] Allowing the leaders to do their jobs is a perfectly legitimate course of action -- wait, you'll get drafted into a superpowered army and made a slave of the state. Iron Man is cool -- wait, he's a Nazi!
20th Mar '16 7:28:26 AM DrRomoray
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* Because the Marvel ''Comicbook/CivilWar'' crossover was written by multiple authors, most of whom didn't agree with the direction Marvel was going, the moral behind the story seems to jump from book to book. It's okay to sacrifice liberty for security, especially when dealing with superpowered individuals -- except wait, no it's not. America means freedom and righteousness and all that is good -- wait, it means MySpace and Website/YouTube. Allowing the leaders to do their jobs is a perfectly legitimate course of action -- wait, you'll get drafted into a superpowered army and made a slave of the state. Iron Man is cool -- wait, he's a douche!

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* Because the Marvel ''Comicbook/CivilWar'' crossover was written by multiple authors, most of whom didn't agree with the direction Marvel was going, the moral behind the story seems to jump from book to book. (Unless the moral was to make every superhero apart from Spider-Man as unpleasant as possible.)
**
It's okay to sacrifice liberty for security, especially when dealing with superpowered individuals -- except wait, no it's not. America means freedom and righteousness and all that is good -- wait, [[CluelessAesop it means MySpace and Website/YouTube. Website/YouTube.]] Allowing the leaders to do their jobs is a perfectly legitimate course of action -- wait, you'll get drafted into a superpowered army and made a slave of the state. Iron Man is cool -- wait, he's a douche!Nazi!
** Instead of it being "every side has some good points and some bad", nearly everybody in this comic is legitimately a villain, willing to put innocent people in danger to get what they want. Tony has perfectly valid arguments...but he takes it all too far. Cap has valid arguments against...but resorts to punching his point across. Spidey [[DebateAndSwitch is in the middle]]. He sees Tony's side at first, but then he sees the gulag where people are being locked up forever.
14th Mar '16 1:30:47 PM chopshop
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Added DiffLines:

* Parodied in one episode of ''WesternAnimation/TeenTitans'', where Robin argues that the moral is that too much TV is bad for you since the villain of the week used television to attack them. However Starfire points out that this can't be correct since Beast Boy's knowledge of TV conventions was the only thing that allowed the Titans to defeat said villain. This causes the other Titans to decide that there ''wasn't'' a moral just a bunch of random, meaningless stuff that happened, much to Robin's consternation.
24th Jan '16 8:24:16 AM KingLyger
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* ''VideoGame/{{Thief}}''. They are definitely trying to make some kind of point involving paganism, science and Christianity, but it's a bit hard to work out exactly what simply because of the way it all comes together. The most you can really pull from it is that there are no real bad guys, just a lot of people who are ruled by fanaticism. You can't really say that the message is that the Hammers (the Christian analog faction) are bad since they are technically just temperamental over-zealous good guys and help you beat the first game. You can't say the Pagans are bad, despite them being the villains of the first game, since they are shown to be sympathetic people (the [[spoiler:massacre of Pagan women and children by Mechanists]], and a certain book in a rotting house being good examples) who help you beat the second game in much the same way as the Hammers did in the first. We can't even say that the game is pro or anti science since the Mechanists are villains obsessed with technology, but the Hammers are pretty obsessed by it too. It's not even clear if the Mechanists are an analog for communist fanatics, atheist fanatics, scientific fanatics, or religious ones. So, in the end the message is probably 'beware of getting ideological about stuff'. Or something.
** "Everything should be balanced" for first two games. It's that simple. The third goes with "[[CluelessAesop Don't get overconfident if you are part of a]] SecretCircleOfSecrets". The forth... well, you got me.

to:

* ''VideoGame/{{Thief}}''. They are definitely trying to make some kind of point involving paganism, science and Christianity, but it's a bit hard to work out exactly what simply because of the way it all comes together. The most you can really pull from it is that [[GrayAndGrayMorality there are no real bad guys, just a lot of people who are ruled by fanaticism. fanaticism]]. You can't really say that the message is that the Hammers (the Christian analog faction) are bad bad, since they are technically just they're [[KnightTemplar temperamental over-zealous good guys and guys]] that help you beat the first game. You can't say the Pagans are bad, despite them being the villains of the first game, since they are shown to be sympathetic people (the [[spoiler:massacre of Pagan women and children by Mechanists]], and a certain book in a rotting house being good examples) who help you beat the second game in much the same way as the Hammers did in the first. We can't even say that the game is pro pro- or anti science anti-science, since the Mechanists are villains obsessed with technology, but the Hammers are pretty obsessed by it too. It's not even clear if the Mechanists are an analog for communist fanatics, atheist fanatics, scientific fanatics, or religious ones. So, in the end the message is probably 'beware of getting ideological about stuff'. Or something.
** "Everything should be balanced" for first two games. It's that simple. The third goes with "[[CluelessAesop Don't get overconfident if you are part of a]] SecretCircleOfSecrets". The forth... fourth... well, you got me.we have no idea.



* ''VideoGame/FinalFantasyVII''; it's rather obvious that the creators wanted to say '''something''' about whether the actions of the human race should doom them to be destroyed with Jenova and Sephiroth, but since picking a side would ultimately make someone angry (either they're suggesting the human race is irredeemably evil - likely not what the audience would want to hear - or they're suggesting that environmental damage to the planet isn't all that bad, which would likely set off the environmentalists), Square chose to leave everything ambigious - a total cop-out. One thing the Compilation did do, at least, was reverse this absolutely idiotic decision and show an answer to this repeatedly asked, and ultimately ignored, Aesop.

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* ''VideoGame/FinalFantasyVII''; In ''VideoGame/FinalFantasyVII'', it's rather obvious that the creators wanted to say '''something''' about whether the actions of the human race should doom them to be destroyed with Jenova and Sephiroth, but destroyed. But since picking a side would ultimately make someone angry (either - either they're suggesting [[HumansAreBastards the human race is irredeemably evil - likely not what the audience would want to hear - evil]], or they're suggesting that environmental damage to the planet isn't all that bad, which bad (which would likely set off the environmentalists), create all kinds of hypocrisy), Square chose to leave everything ambigious - a total cop-out. ambiguous. One thing the Compilation did do, at least, was reverse this absolutely idiotic decision address and show an answer to this repeatedly asked, and ultimately ignored, Aesop.asked Aesop as an AuthorsSavingThrow.



** In the sequel, ''VideoGame/FinalFantasyXIII2'', it turns out that the only reason we didn't get an, at the very least, BitterSweetEnding was because of [[DeusExMachina divine intervention]]. [[GodIsInept A divine intervention that has]] [[TemporalParadox seriously effed up causality]], set loose an [[DespairEventHorizon Insane]] FallenHero with the intent to cause a TimeCrash for [[WellIntentionedExtremist sympathetic]] [[AlwaysSaveTheGirl purposes]] and given Serah, the protagonist of the first game's younger sister, [[DreamingOfThingsToCome a power]] that will, eventually, [[YourDaysAreNumbered inevitably kill her]]. Luckily, she and her trusty companion, Noel, manages to stop the insane former hero and kill him, but at a heavy cost: Serah's power kills her. The message here should've been a [[BitterSweetEnding bitter sweet]] "TheNeedsOfTheMany"... The observant ones may have noticed the keywords "should've been" there. [[FailureIsTheOnlyOption Turns out that by killing the]] FallenHero, [[UnwittingPawn the heroes have triggered the exact]] TimeCrash [[NiceJobBreakingItHero the hero-turned-villain set out to trigger]], [[ItsAWonderfulFailure reality gets destroyed]] [[FromBadToWorse and, to top it all of,]] [[TheBadGuyWins the villain survived the apocalypse]]. So what's the moral here? Except for possibly "[[RageAgainstTheHeavens Fuck the gods!]]", I mean... We'll see how/if [[VideoGame/LightningReturnsFinalFantasyXIII the last game solves]] anything...

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** In the sequel, ''VideoGame/FinalFantasyXIII2'', it turns out that the only reason we didn't get an, at the very least, BitterSweetEnding BittersweetEnding was because of [[DeusExMachina divine intervention]]. [[GodIsInept A divine intervention that has]] [[TemporalParadox seriously effed up causality]], set loose an [[DespairEventHorizon Insane]] insane]] FallenHero with the intent to cause a TimeCrash for [[WellIntentionedExtremist sympathetic]] [[AlwaysSaveTheGirl purposes]] and given Serah, the protagonist of the first game's younger sister, [[DreamingOfThingsToCome a power]] that will, eventually, [[YourDaysAreNumbered inevitably kill her]]. Luckily, she and her trusty companion, Noel, manages to stop the insane former hero and kill him, but at a heavy cost: Serah's power kills her. The message here should've been a [[BitterSweetEnding bitter sweet]] "TheNeedsOfTheMany"... The observant ones may have noticed the keywords "should've been" there. [[FailureIsTheOnlyOption Turns out that by killing the]] FallenHero, [[UnwittingPawn the heroes have triggered the exact]] TimeCrash [[NiceJobBreakingItHero the hero-turned-villain set out to trigger]], [[ItsAWonderfulFailure reality gets destroyed]] [[FromBadToWorse and, to top it all of,]] [[TheBadGuyWins the villain survived the apocalypse]]. So what's the moral here? Except for possibly "[[RageAgainstTheHeavens Fuck Screw the gods!]]", I mean... We'll see how/if gods!]]"
** Even
[[VideoGame/LightningReturnsFinalFantasyXIII the last game solves]] anything...game]] didn't ultimately answer this question, with a GainaxEnding and a lot of navel-gazing about the nature of gods and men. The ultimate point of the story might have been ScrewDestiny, but with so much that was [[YouCantFightFate predetermined anyways]], it comes across as trying to have it both ways.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.LostAesop