History Main / LevelsTakeFlight

20th Apr '16 5:25:52 AM aye_amber
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* At one of the turning points of ''VideoGame/MegaManZero2'' (right after the failed attack on Neo Arcadia and Elpizo's FaceHeelTurn), Zero has to cross an entire air fleet of Neo Arcadian vessels in order to hijack and stop a missile launched at the Resistance Base.

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* At one of the turning points of ''VideoGame/MegaManZero2'' ''VideoGame/MegaManZero 2'' (right after the failed attack on Neo Arcadia and Elpizo's FaceHeelTurn), Zero has to cross an entire air fleet of Neo Arcadian vessels in order to hijack and stop a missile launched at the Resistance Base.
16th Mar '16 10:57:44 AM FlyingDuckManGenesis
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* In ''Tiny Toon Adventures: Buster Busts Loose'', the Buster's Sky-jinks level is built around this. First, Buster is sent up into the air on a giant balloon provided by Calamity. Then, he has to hop across some bubbles, provided by Hamton in a plane, as well as some more balloons. Eventually, he reaches a blimp which appears to be promoting [[WesternAnimation/TinyToonAdventures the show the game is based upon]], which he must ride while attacking some buzzards. The blimp eventually pops and Concord Condor airlifts Buster to the [[PinballZone pinball temple]], where the script for the next episode (leading to the final level) is. This level is [[EasyModeMockery entirely omitted from the "Children" mode]].

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* In ''Tiny Toon Adventures: Buster Busts Loose'', ''VideoGame/TinyToonAdventuresBusterBustsLoose'', the Buster's Sky-jinks level is built around this. First, Buster is sent up into the air on a giant balloon provided by Calamity. Then, he has to hop across some bubbles, provided by Hamton in a plane, as well as some more balloons. Eventually, he reaches a blimp which appears to be promoting [[WesternAnimation/TinyToonAdventures the show the game is based upon]], which he must ride while attacking some buzzards. The blimp eventually pops and Concord Condor airlifts Buster to the [[PinballZone pinball temple]], where the script for the next episode (leading to the final level) is. This level is [[EasyModeMockery entirely omitted from the "Children" mode]].
30th Jan '16 11:38:53 AM HeraldAlberich
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** ''Melee'' has Poke Floats.
** At one point in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'s'' Subspace Emissary, you're working your way across the side of the Halberd to get to the deck of the flying ship. Also, you're dealing with a constant wind in your face, slowing you down.
*** Really, most of the stages are just floating somewhere, including the basic Battlefield, Final Destination, and even the VideoGame/AnimalCrossing stage, Smashville.

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** ''Melee'' has Poke Poké Floats.
** At one point in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'s'' ''Brawl'''s Subspace Emissary, you're working your way across the side of the Halberd to get to the deck of the flying ship. Also, you're dealing with a constant wind in your face, slowing you down.
*** ** Really, most of the stages are just floating somewhere, including the basic Battlefield, Final Destination, and even the VideoGame/AnimalCrossing ''VideoGame/AnimalCrossing'' stage, Smashville.
30th Jan '16 11:37:39 AM HeraldAlberich
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* ''VideoGame/SuperMario64'' has Rainbow Ride, an assortment of odd floating structures way up high. Much of the level involves riding on the set paths of magic carpets, struggling not to fall from hitting the obstacles in the way.
* Gelato Beach's "The Sandbird is Born" episode in ''SuperMarioSunshine'', which has Mario riding the titular bird through a cloud filled course to collect red coins.
** The Sand Bird returns in ''SuperMarioGalaxy2'''s Slipsand Galaxy.
* ''VideoGame/NewSuperMarioBrosWii'' has two examples: One in World 5 involves Mario navigating across a flock of large flying manta rays going in his direction, and one in World 7 has Mario crossing a swarm of flying beetles smaller than the rays (but still very large for bugs) going in the opposite direction from him.

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* ''Franchise/SuperMarioBros'':
**
''VideoGame/SuperMario64'' has Rainbow Ride, an assortment of odd floating structures way up high. Much of the level involves riding on the set paths of magic carpets, struggling not to fall from hitting the obstacles in the way.
* ** Gelato Beach's "The Sandbird is Born" episode in ''SuperMarioSunshine'', ''VideoGame/SuperMarioSunshine'', which has Mario riding the titular bird through a cloud filled course to collect red coins.
** The Sand Bird returns in ''SuperMarioGalaxy2'''s ''VideoGame/SuperMarioGalaxy2'''s Slipsand Galaxy.
* ** ''VideoGame/NewSuperMarioBrosWii'' has two examples: One in World 5 involves Mario navigating across a flock of large flying manta rays going in his direction, and one in World 7 has Mario crossing a swarm of flying beetles smaller than the rays (but still very large for bugs) going in the opposite direction from him.



* [=SkyTown=], Elysia from ''[[VideoGame/MetroidPrime Metroid Prime 3: Corruption]]''.

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* [=SkyTown=], Elysia from ''[[VideoGame/MetroidPrime Metroid Prime 3: Corruption]]''.''VideoGame/MetroidPrime3Corruption''.
22nd Jan '16 2:37:41 PM GrammarNavi
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** At one point in ''SuperSmashBros Brawl's'' Subspace Emissary, you're working your way across the side of the Halberd to get to the deck of the flying ship. Also, you're dealing with a constant wind in your face, slowing you down.

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** At one point in ''SuperSmashBros Brawl's'' ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'s'' Subspace Emissary, you're working your way across the side of the Halberd to get to the deck of the flying ship. Also, you're dealing with a constant wind in your face, slowing you down.
2nd Jan '16 7:39:13 AM Servbot
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Added DiffLines:

* ''VideoGame/{{Shantae}} and the Pirate's Curse'' has Propeller Town. As the name indicates, it's a massive structure flying thousands of feet in the air, requiring several careful jumps across flying platforms and hanging chains, and a few areas where you must use [[HatOfFlight Risky's Hat]] to navigate through some air currents.
19th Dec '15 3:54:21 PM BattleMaster
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** The aptly named Sky Chase Zone from ''VideoGame/SonicTheHedgehog2''. Despite the mellow groovy background music, and relaxed pace, it's harder than it looks. The level immediately after it, Wing Fortress Zone, also qualifies, it's one of the most difficult levels in the game.

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** The aptly named Sky Chase Zone from ''VideoGame/SonicTheHedgehog2''. Despite the mellow groovy background music, and relaxed pace, it's harder than it looks.looks, particularly if you've collected all the Chaos Emeralds as Super Sonic is very prone to running off of the wings of Tails's plane and falling to his death (regular Sonic isn't fast enough to do so). The level immediately after it, Wing Fortress Zone, also qualifies, it's one of the most difficult levels in the game.
19th Nov '15 4:15:39 PM FlyingDuckManGenesis
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Added DiffLines:

* In ''Snoopy's Grand Adventure'', the "Skies of Paris" levels involve Snoopy flying his doghouse through the stormy skies of Paris, and firing at enemy planes. There's even a battle with the Red Baron himself.
23rd Oct '15 6:02:59 PM nombretomado
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* The entire overworld for ''TheLegendOfZeldaSkywardSword'' is one of these.

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* The entire overworld for ''TheLegendOfZeldaSkywardSword'' ''VideoGame/TheLegendOfZeldaSkywardSword'' is one of these.
3rd Oct '15 7:32:22 PM nombretomado
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*** Really, most of the stages are just floating somewhere, including the basic Battlefield, Final Destination, and even the AnimalCrossing stage, Smashville.

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*** Really, most of the stages are just floating somewhere, including the basic Battlefield, Final Destination, and even the AnimalCrossing VideoGame/AnimalCrossing stage, Smashville.
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