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** Megafruit Paradise from ''Super Mario Party'' combines this with PalmtreePanic, as there are islands shaped like a watermelon and a pineapple. In the same game, the Minigame, Snack Attack, is set in a cornfield with a giant volcano shaped like a corn that erupts popcorn that players must catch the most.

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** ''VideoGame/MarioPartyDS'': The minigame Cherry-Go-Round has all characters wield double cherries while standing onto the edge of a large cake (which in turn is located inside a bakery shop). Each player has to spin repeatedly during five seconds to throw their double cherry as far away across the cake as possible. Whoever manages to throw their double cherry the farthest wins; but if no one manages to throw theirs or if two characters attain the same throw distance in Duel mode, the minigame ends in a tie.
** ''VideoGame/SuperMarioParty'':
Megafruit Paradise from ''Super Mario Party'' combines this with PalmtreePanic, as there are islands shaped like a watermelon and a pineapple. In the same game, the Minigame, Snack Attack, is set in a cornfield with a giant volcano shaped like a corn that erupts popcorn that players must catch the most.
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* ''[[VideoGame/{{Richman}} Richman 11]]'' has Candy Fight, where the map is a giant cake.
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** Megafruit Paradise from ''Super Mario Party'' combines this with PalmtreePanic, as there are islands shaped like a watermelon and a pineapple.

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** Megafruit Paradise from ''Super Mario Party'' combines this with PalmtreePanic, as there are islands shaped like a watermelon and a pineapple. In the same game, the Minigame, Snack Attack, is set in a cornfield with a giant volcano shaped like a corn that erupts popcorn that players must catch the most.
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** Various levels in ''VideoGame/SuperMario3DWorld'' are made of cake. These levels are Pretty Plaza Panic in World 3, Cakewalk Flip in World 5 and Cookie Cogworks in World Bowser. Averted in Double Cherry Pass, which ''looks'' like a cake, but actually a grassland level made with the colors of a cake; fittingly in that level, the characters use the Double Cherry for the first time.

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** Various levels in ''VideoGame/SuperMario3DWorld'' are made of cake. These levels are Pretty Plaza Panic in World 3, Cakewalk Flip in World 5 and Cookie Cogworks in World Bowser. Averted in Double Cherry Pass, Pass in World 2, which ''looks'' like a cake, but actually a grassland level made with the colors of a cake; fittingly in that level, the characters use the Double Cherry for the first time.

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** Various levels in ''VideoGame/SuperMario3DWorld'' are made of cake. Fittingly, in the first of these levels (Double Cherry Pass) the characters use the Double Cherry for the first time.

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** Various levels in ''VideoGame/SuperMario3DWorld'' are made of cake. Fittingly, in the first of these These levels (Double are Pretty Plaza Panic in World 3, Cakewalk Flip in World 5 and Cookie Cogworks in World Bowser. Averted in Double Cherry Pass) Pass, which ''looks'' like a cake, but actually a grassland level made with the colors of a cake; fittingly in that level, the characters use the Double Cherry for the first time.
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* In ''VideoGame/SpongeBobSquarePantsBattleForBikiniBottom'', the part of the [=SpongeBob=]'s Dream level that takes place in Patrick's dream would've been this [[DummiedOut before it was cut]]. An example that did see the light of day was the Goofy Goober level ''VideoGame/TheSpongebobMovieGame''.

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* In ''VideoGame/SpongeBobSquarePantsBattleForBikiniBottom'', the part of the [=SpongeBob=]'s Dream level that takes place in Patrick's dream would've been this [[DummiedOut before it was cut]]. An example that did see the light of day was the Goofy Goober level in ''VideoGame/TheSpongebobMovieGame''.
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** Plenty of levels in the series [[EdibleThemeNaming are named]] to suggest they'd be such, [[SubvertedTrope but actual food themed environments and elements aren't present]]. The names are largely to reinforce the SugarBowl setting or make a [[FunWithAcronyms foreshadowing acronym]]. [[ZigZaggingTrope Except for the times they aren't]].
** ''VideoGame/KirbysEpicYarn'' has Sweets Park in Treat Land (the Hub is made of this trope, even though not all of its levels are).

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** Plenty of levels and stages in the series [[EdibleThemeNaming are named]] to suggest they'd be such, [[SubvertedTrope but actual food themed environments and elements aren't present]]. The names are largely to reinforce the SugarBowl setting or make a [[FunWithAcronyms foreshadowing acronym]]. [[ZigZaggingTrope Except for the times they aren't]].
** ''VideoGame/KirbysEpicYarn'' has Sweets Park in Treat Land (the Hub is made of this trope, even though not all of its levels stages are).



** Stage 4 of Overload Ocean in ''VideoGame/KirbyPlanetRobobot'' is an ice cream factory, featuring plenty of ice cream-related objects such as cones, sandwiches, and many more. There are even scoops of ice cream that will obscure your top screen for a few seconds. Other non-food-themed levels in ''Planet Robobot'' have background elements resembling food and food utensils. Throughout the game you'll come across towns with juice carton-shaped houses (complete with chimneys where the straw would go), power lines that look like spaghetti noodles being held up by forks, and oil rigs shaped like blenders, among other things.
** ''VideoGame/KirbyStarAllies'' has a more subdued version of this trope with Friendly Fields, which has elements with food-like *textures*, such as trees that look like they're made of waffle cones and grass that looks like frosting, but otherwise doesn't have anything explicitly food-*shaped* aside from the macaron mountains in the background.
** ''VideoGame/KirbysDreamBuffet'' is a multiplayer spinoff title that is set on a variety of food-themed courses, such as a cake level, an ice cream level, a breakfast level, etc.

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** Stage 4 of Overload Ocean in ''VideoGame/KirbyPlanetRobobot'' is an ice cream factory, featuring plenty of ice cream-related objects such as cones, sandwiches, and many more. There are even scoops of ice cream that will obscure your top screen for a few seconds. Other non-food-themed levels stages in ''Planet Robobot'' have background elements resembling food and food utensils. Throughout the game you'll come across towns with juice carton-shaped houses (complete with chimneys where the straw would go), power lines that look like spaghetti noodles being held up by forks, and oil rigs shaped like blenders, among other things.
** ''VideoGame/KirbyStarAllies'' has a more subdued version of this trope with Friendly Fields, Field, which has elements with food-like *textures*, such as trees that look like they're made of waffle cones and grass that looks like frosting, but otherwise doesn't have anything explicitly food-*shaped* aside from the macaron mountains in the background.
** ''VideoGame/KirbysDreamBuffet'' is a multiplayer spinoff title that is set takes place entirely on a variety of food-themed courses, such as a cake level, an ice cream level, a breakfast level, Cake Rolls, Ice Cream, Pancakes, Baumkuchen, etc.
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* One of the levels in ''VideoGame/NoTimeToExplain'' is a world made entirely out of desserts. The main gimmick of this world is cake, which will [[TemporaryBulkChange fatten Present You into a round doughball]] allowing them to roll off cliffs and through otherwise-unbreakable barriers as well as survive a hit from spikes, albeit at the cost of their jump height and movement speed being reduced.
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** ''VideoGame/NewSuperMarioBrosU'' subverts this with the second world of the game, Layer Cake Desert. While its overall background contains desserts from cakes to ice cream cones, as well as the similarities between the words "desert" and dessert", the world contains traditional desert levels.

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** ''VideoGame/NewSuperMarioBrosU'' subverts this with the second world of the game, Layer Cake Desert.[[ShiftingSandLand Layer-Cake Desert]]. While its overall background contains desserts from cakes to ice cream cones, as well as the similarities between the words "desert" and dessert", the world contains traditional desert levels.
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** ''VideoGame/NewSuperMarioBrosU'' subverts this with the second world of the game, Layer Cake Desert. While its overall background contains desserts from cakes to ice cream cones, as well as the similarities between the words "desert" and dessert", the world contains traditional desert levels.
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* In ''VideoGame/CookieRun'' and its spin-offs, the main characters are [[AnthropomorphicFood sentient cookies]] who live (or at least run through) various levels/areas filled with food, both living and nonliving. A few notible examples would be "The Witch's Kitchen", "Dessert Paradise", "Cheese Mines", ect.

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* In ''VideoGame/CookieRun'' and its spin-offs, the main characters are [[AnthropomorphicFood sentient cookies]] who live (or at least run through) various levels/areas filled with food, both living and nonliving. A few notible examples would be "The Witch's Kitchen", "Dessert Paradise", "Cheese Mines", "Crystal Pudding Caves", ect.
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* The first ''Franchise/SailorMoon'' BeatEmUp for the UsefulNotes/SuperFamicom has one of these as the last part of Stage 2.

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* The first ''Franchise/SailorMoon'' BeatEmUp for the UsefulNotes/SuperFamicom and UsefulNotes/SegaMegaDrive has one Dream Land's House of these Sweets (from the episode, ''Usagi vs Rei: Nightmare in Dream Land'') as the last part of Stage 2.
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* ''WesternAnimation/ThePowerpuffGirls'' pilot has hillbilly Yeti Fuzzy Lumpkin developing a gun that turns everything in the city (including the city) into meat, as revenge for his meat-flavored jam losing a competition.

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* ''WesternAnimation/ThePowerpuffGirls'' ''Franchise/ThePowerpuffGirls'' pilot has hillbilly Yeti Fuzzy Lumpkin developing a gun that turns everything in the city (including the city) into meat, as revenge for his meat-flavored jam losing a competition.
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* ''VideoGame/PigletsBigGame'' has Pooh's dream, which is a candy wonderland befitting his gluttonous nature. Piglet has to rescue Pooh from a caramel puddle and in return, he asks for a jar of honey to satisfy his appetite. Notable locations include a giant cake building, a chocolate bar door that requires being melted with a candle, and several other confectionaries in the background, such as cupcakes and waffle bars.

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* ''VideoGame/PigletsBigGame'' has Pooh's dream, which is a candy wonderland befitting his gluttonous nature. Piglet has to rescue Pooh from a caramel puddle and in return, he asks for a jar of honey to satisfy his appetite. Notable locations elements include a giant cake building, a chocolate bar door that requires being melted with a candle, and several other confectionaries in the background, such as cupcakes and waffle bars.
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* ''VideoGame/PigletsBigGame'' has Pooh's dream, which is a candy wonderland befitting his gluttonous nature. Piglet has to rescue Pooh from a caramel puddle and in return, he asks for a jar of honey to satisfy his appetite. Notable locations include a giant cake building, a chocolate bar door that requires being melted with a candle, and several other confectionaries in the background, such as cupcakes and waffle bars.

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** In ''VideoGame/DisneysMagicalMirrorStarringMickeyMouse'', one of the mini-games involves Mickey dreaming about being on top of a giant cake filled with a candy-themed background, and has to face off against his black and white self in a dance battle.



** ''VideoGame/KirbysDreamBuffet'' is a multiplayer spinoff title that is set on a variety of sweet-themed courses.

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** ''VideoGame/KirbysDreamBuffet'' is a multiplayer spinoff title that is set on a variety of sweet-themed courses.food-themed courses, such as a cake level, an ice cream level, a breakfast level, etc.
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Announced today.

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*** Added for Wave 2 of ''8'''s DLC is the new track Sky-High Sundae, primarily made from ice cream. There's even a sundae surrounded by a track loop.

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Bad idea. This violates indentation rules


** Stage 4 of Overload Ocean in ''VideoGame/KirbyPlanetRobobot'' is an ice cream factory, featuring plenty of ice cream-related objects such as cones, sandwiches, and many more. There are even scoops of ice cream that will obscure your top screen for a few seconds.
*** Like in ''Triple Deluxe'', other non-food-themed levels in ''Planet Robobot'' have background elements resembling food and food utensils. Throughout the game you'll come across towns with juice carton-shaped houses (complete with chimneys where the straw would go), power lines that look like spaghetti noodles being held up by forks, and oil rigs shaped like blenders, among other things.

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** Stage 4 of Overload Ocean in ''VideoGame/KirbyPlanetRobobot'' is an ice cream factory, featuring plenty of ice cream-related objects such as cones, sandwiches, and many more. There are even scoops of ice cream that will obscure your top screen for a few seconds. \n*** Like in ''Triple Deluxe'', other Other non-food-themed levels in ''Planet Robobot'' have background elements resembling food and food utensils. Throughout the game you'll come across towns with juice carton-shaped houses (complete with chimneys where the straw would go), power lines that look like spaghetti noodles being held up by forks, and oil rigs shaped like blenders, among other things.

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* Everything except the walls in ''VideoGame/PacMan'' can, under the right circumstances, be eaten by either Pac-Man or the ghosts.



** Lollipop Land from ''VideoGame/KirbyTripleDeluxe'' is the second island in Floralia that's filled with sweet-themed landscapes and obstacles.
** Stage 4 of Overload Ocean in ''VideoGame/KirbyPlanetRobobot'' is an ice cream factory, featuring plenty of ice cream-related objects such as cones, sandwiches, and many more. There are even scoops of ice cream that will obscure your top screen for a few seconds.

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** Lollipop Land from ''VideoGame/KirbyTripleDeluxe'' is the second island in Floralia that's filled with sweet-themed landscapes and obstacles.
obstacles. Additionally, certain otherwise not food-themed levels in the game have geology resembling food in some way, such as giant stone obelisks shaped like carrots in Old Odyssey.
** Stage 4 of Overload Ocean in ''VideoGame/KirbyPlanetRobobot'' is an ice cream factory, featuring plenty of ice cream-related objects such as cones, sandwiches, and many more. There are even scoops of ice cream that will obscure your top screen for a few seconds.
*** Like in ''Triple Deluxe'', other non-food-themed levels in ''Planet Robobot'' have background elements resembling food and food utensils. Throughout the game you'll come across towns with juice carton-shaped houses (complete with chimneys where the straw would go), power lines that look like spaghetti noodles being held up by forks, and oil rigs shaped like blenders, among other things.
** ''VideoGame/KirbyStarAllies'' has a more subdued version of this trope with Friendly Fields, which has elements with food-like *textures*, such as trees that look like they're made of waffle cones and grass that looks like frosting, but otherwise doesn't have anything explicitly food-*shaped* aside from the macaron mountains in the background.
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** ''Kirby's Dream Buffet'' is a multiplayer spinoff title that is set on a variety of sweet-themed courses.

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** ''Kirby's Dream Buffet'' ''VideoGame/KirbysDreamBuffet'' is a multiplayer spinoff title that is set on a variety of sweet-themed courses.
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* ''VideoGame/{{Bugsnax}}'' features [[spoiler:The Undersnax, which curiously combines this trope with WombLevel. Which is fitting, seeing as it's where you learn about [[GeniusLoci the true nature of Snaktooth Island]] and [[TheAssimilator the Bugsnax that inhabit it]], setting the stage for the final act of the game.]]
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Real Life folder cut, general shoehorned examples. See this thread: https://tvtropes.org/pmwiki/posts.php?discussion=13350380440A15238800&page=472



[[folder:Real Life]]
* From an insect larva's point of view, the place where it was laid as an egg is probably going to be what it is going to eat. Be it a leaf, an apple or a decaying animal.
* This is the lifestyle for parasites everywhere.
[[/folder]]

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** Lollipop Land from ''VideoGame/KirbyTripleDeluxe''.

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** Lollipop Land from ''VideoGame/KirbyTripleDeluxe''.''VideoGame/KirbyTripleDeluxe'' is the second island in Floralia that's filled with sweet-themed landscapes and obstacles.


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** ''Kirby's Dream Buffet'' is a multiplayer spinoff title that is set on a variety of sweet-themed courses.
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* ''VideoGame/{{OMORI}}'': The side area Orange Oasis is a dessert desert. The sand is made of brown sugar, there are giant fruits and a lake made of orange soda.
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** ''VideoGame/MarioParty1'': Peach's Birthday Cake is a board that takes place at the topmost layer of a gigantic, double-layered pink cake adorned with figurines in the borders made of fondant and modeled after the playable characters; next to the cake is a round custard puddin that is also part of the playable board. No Boo inhabits this board. This board returns in ''Mario Party Superstars'' as a NostalgiaLevel.

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** ''VideoGame/MarioParty1'': Peach's Birthday Cake is a board that takes place at the topmost layer of a gigantic, double-layered pink cake adorned with figurines in the borders made of fondant and modeled after the playable characters; next to the cake is a round custard puddin that is also part of the playable board. No Boo inhabits this board.board, as the Piranha Plants that the players decorate the board with steal the Stars instead. This board returns in ''Mario Party Superstars'' as a NostalgiaLevel.



*** The minigame Coney Island takes place in the top of a large ice cream cone held by a huge Mario statue, and several giant donus can be seen in the horizon. The goal for each character is to catch the falling balls of ice cream to make their cones taller (the balls can be seen falling thanks to their shadows in the floor). Whoever gets the tallest ice cream after 30 seconds wins.

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*** The minigame Coney Island takes place in the top of a large ice cream cone held by a huge Mario statue, and several giant donus donuts can be seen in the horizon. The goal for each character is to catch the falling balls of ice cream to make their cones taller (the balls can be seen falling thanks to their shadows in the floor). Whoever gets the tallest ice cream after 30 seconds wins.



* ''VideoGame/RugratsCastleCapers'' has Dessert Island, an island made out of cakes and candies.

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* ''VideoGame/RugratsCastleCapers'' has Dessert Island, an island made out of cakes and candies. Sentient candies and cookies serve as enemies, and Angelica, who is dressed like Gretel from ''Literature/HanselAndGretel'' serves as the boss.

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Crosswicking


** ''VideoGame/MarioParty'':
*** ''VideoGame/MarioParty1'': Peach's Birthday Cake is a board that takes place at the topmost layer of a gigantic, double-layered pink cake adorned with figurines in the borders made of fondant and modeled after the playable characters; next to the cake is a round custard puddin that is also part of the playable board. No Boo inhabits this board. This board returns in ''Mario Party Superstars'' as a NostalgiaLevel.
*** The Sweet Dream board in ''VideoGame/MarioParty 5''.
*** Megafruit Paradise from ''Super Mario Party'' combines this with PalmtreePanic, as there are islands shaped like a watermelon and a pineapple.

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** ''VideoGame/MarioParty'':
***
''VideoGame/MarioParty1'': Peach's Birthday Cake is a board that takes place at the topmost layer of a gigantic, double-layered pink cake adorned with figurines in the borders made of fondant and modeled after the playable characters; next to the cake is a round custard puddin that is also part of the playable board. No Boo inhabits this board. This board returns in ''Mario Party Superstars'' as a NostalgiaLevel.
** ''VideoGame/MarioParty5'':
*** The Sweet Dream is a huge board built upon several large cakes grouped together, with some of them being made of vanilla and other of chocolate. Certain passageways are made of pieces that appear to have come out of different cakes (one of them, for example, looks lemon-flavored), while the bridges are made of cookies and the ladders are made of caramel canes. There are even large cups of tea placed respectively in ''VideoGame/MarioParty 5''.
the west and east extremes of the board.
*** The minigame Coney Island takes place in the top of a large ice cream cone held by a huge Mario statue, and several giant donus can be seen in the horizon. The goal for each character is to catch the falling balls of ice cream to make their cones taller (the balls can be seen falling thanks to their shadows in the floor). Whoever gets the tallest ice cream after 30 seconds wins.
**
Megafruit Paradise from ''Super Mario Party'' combines this with PalmtreePanic, as there are islands shaped like a watermelon and a pineapple.
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Co Co Wheats commercial

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* In an animated [[https://youtu.be/vdwmu4eiAkM commercial]] for CoCo Wheats hot cereal, a train travels through "Balanced Breakfast Land", where larger-than-life, anthropomorphic appliances prepare a morning meal.
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Nestle Chocolate Land

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* Nestlé had a series of [[https://youtu.be/pIR_1OrWi64 commercials]] featuring a stop-motion "Chocolate Land" where the houses (and pretty much everything else) are made of chocolate.
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Crosswicking


*** Peach's stage in the first game, done on top of a giant cake. This board returns in ''Mario Party Superstars''.

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*** ''VideoGame/MarioParty1'': Peach's stage Birthday Cake is a board that takes place at the topmost layer of a gigantic, double-layered pink cake adorned with figurines in the first game, done on top borders made of fondant and modeled after the playable characters; next to the cake is a giant cake. round custard puddin that is also part of the playable board. No Boo inhabits this board. This board returns in ''Mario Party Superstars''.Superstars'' as a NostalgiaLevel.
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* ''VideoGame/CoffeeCrisis'' have a stage where Nick and Ashley overdoses on coffee and hallucinates themselves in a land of giant food and snacks, with floors made of whipped cream and coffee beans, while volcanoes shaped like coffee cups in the background erupts geysers of coffee.

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