History Main / LethalJokeItem

15th Nov '17 1:47:29 PM Someoneman
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%% Also, this trope is not YMMV. Please do not shoehorn links to Game Breaker, That One Boss, Good Bad Bugs, and the like here.
%%



** ''VideoGame/CastlevaniaSymphonyOfTheNight'' has the Alucart equipment, which is basically joke copies of the true Alucard equipment. They give you poor stats and shouldn't be used -- unless you use them all together, in which case your Luck is jacked up considerably (and your name in the status screen is Alucart!), making it much easier to get those random drops. Like the [[GameBreaker game-breaking]] Crissaegrim.

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** ''VideoGame/CastlevaniaSymphonyOfTheNight'' has the Alucart equipment, which is basically joke copies of the true Alucard equipment. They give you poor stats and shouldn't be used -- unless you use them all together, in which case your Luck is jacked up considerably (and your name in the status screen is Alucart!), making it much easier to get those random drops. Like the [[GameBreaker game-breaking]] Crissaegrim.



* ''VideoGame/{{Destiny}}'''s The Dark Below DLC added an exotic sniper rifle named No Land Beyond that could be equipped in the primary weapon slot. What made it a joke? The fact that it was bolt-action, with fire rate and damage far below what its stats suggested, iron sights that obscured whatever you were aiming at, and a tiny ammo capacity. At first it was exclusively used as a SelfImposedChallenge, but after No Land Beyond dodged several nerfs that made special ammo less abundant, had its sights changed, and with the players discovering a GoodBadBug to cancel the bolt animation and fire faster, the rifle actually became one of the most widely used snipers among skilled players.

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* ''VideoGame/{{Destiny}}'''s The Dark Below DLC added an exotic sniper rifle named No Land Beyond that could be equipped in the primary weapon slot. What made it a joke? The fact that it was bolt-action, with fire rate and damage far below what its stats suggested, iron sights that obscured whatever you were aiming at, and a tiny ammo capacity. At first it was exclusively used as a SelfImposedChallenge, but after No Land Beyond dodged several nerfs that made special ammo less abundant, had its sights changed, and with the players discovering a GoodBadBug glitch to cancel the bolt animation and fire faster, the rifle actually became one of the most widely used snipers among skilled players.



** ''VideoGame/Disgaea3AbsenceOfJustice'' has quite a few "joke" weapons of varying usefulness. Probably the best is the Puppy Paw Stick, which grants a 20% chance to steal a random piece of equipment from each enemy the wielder defeats. This is especially useful in the Class World, where the player can randomly encounter duplicates of the party member hosting the world, wearing duplicates of that character's gear.



** ''VideoGame/Disgaea3AbsenceOfJustice'' has quite a few "joke" weapons of varying usefulness. Probably the best is the Puppy Paw Stick, which grants a 20% chance to steal a random piece of equipment from each enemy the wielder defeats. This is especially useful in the Class World, where the player can randomly encounter duplicates of the party member hosting the world, wearing duplicates of that character's gear.



* ''VideoGame/DragonQuestIII'' features a Noh Mask, which has the highest defense power of any item in the game, but makes the wearer permanently confused and spending most of their time attacking the other members of the party; however, a solo character can essentially fight normally being confused, making this item invaluable for very hardcore or very desperate players... or just to trivialize a certain dungeon only the Hero/ine may enter, as there are thus no party members to randomly target.
* The several editions of ''TabletopGame/DungeonsAndDragons'' have had quite a few of these intended as such. Honestly, in the hands of a [[CrazyAwesome creative thinker]], damn near '''anything''' could qualify.

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* ''Franchise/DragonQuest''
**
''VideoGame/DragonQuestIII'' features a Noh Mask, which has the highest defense power of any item in the game, but makes the wearer permanently confused and spending most of their time attacking the other members of the party; however, a solo character can essentially fight normally being confused, making this item invaluable for very hardcore or very desperate players... or just to trivialize a certain dungeon only the Hero/ine may enter, as there are thus no party members to randomly target.
** The 3DS UpdatedRerelease of ''VideoGame/DragonQuestVIII'' has a downloadable candy cane weapon for Yangus, which is classified as a Scythe and [[CherryTapping always does 1 damage]]. However, if you have Yangus use [[VideoGameStealing (Stainless) Steal Sickle]] every turn with it equipped and have everyone else defend or heal Yangus, you can easily grind for {{Rare Random Drop}}s.
* The several editions of ''TabletopGame/DungeonsAndDragons'' have had quite a few of these intended as such. Honestly, in the hands of a [[CrazyAwesome creative thinker]], thinker, damn near '''anything''' could qualify.



*** ''Skyrim'''s version of the Wabbajack nerfs the transformations and makes the enemies return to their original form after getting struck by an attack. But then there are now a whole slew of different effects it can take, including turning a target into a Daedric Lord and, although it is still your enemy, it will also become the enemy to creatures around it, causing them to fight against each other (probably while you start sniping them with arrows or magic). And there's one big exception to the nerf on transformation: If the Wabbajack turns a target into an inanimate object either a pile of coins or a sweet roll they're dead for good. It's a low-probability but 100% fatal way of killing [[ThatOneBoss that one boss]]. Besides all that, it has a good chance of just making an explosion of fire/frost/shock magic on the target (in fact, against dragons it can't do anything else), giving the Wabbajack a fair role as a conventional weapon on top of all the transformation-related insanity.

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*** ''Skyrim'''s version of the Wabbajack nerfs the transformations and makes the enemies return to their original form after getting struck by an attack. But then there are now a whole slew of different effects it can take, including turning a target into a Daedric Lord and, although it is still your enemy, it will also become the enemy to creatures around it, causing them to fight against each other (probably while you start sniping them with arrows or magic). And there's one big exception to the nerf on transformation: If the Wabbajack turns a target into an inanimate object either a pile of coins or a sweet roll they're dead for good. It's a low-probability but 100% fatal way of killing [[ThatOneBoss that one boss]].dangerous foes. Besides all that, it has a good chance of just making an explosion of fire/frost/shock magic on the target (in fact, against dragons it can't do anything else), giving the Wabbajack a fair role as a conventional weapon on top of all the transformation-related insanity.



* The [[TrickArrow Banana Peel Arrow]] In ''VideoGame/TheLastStory'' is a gag item only used to play pranks on people in town or set up hilarious traps for the few human enemies you will face... or you can use them to disarm [[ThatOneBoss Zangurak]], a feat that is otherwise possible only by attacking him ''en masse'' for several seconds or with a perfectly-timed counter-attack. Plus, the satisfaction of seeing the [[spoiler:second-to]] FinalBoss fall on his rump has no equals.

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* The [[TrickArrow Banana Peel Arrow]] In ''VideoGame/TheLastStory'' is a gag item only used to play pranks on people in town or set up hilarious traps for the few human enemies you will face... or you can use them to disarm [[ThatOneBoss Zangurak]], Zangurak, a feat that is otherwise possible only by attacking him ''en masse'' for several seconds or with a perfectly-timed counter-attack. Plus, the satisfaction of seeing the [[spoiler:second-to]] FinalBoss fall on his rump has no equals.



** ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'': Deku Sticks; they break in one hit, are only available as a child, and their intended use is to light torches... but that one-hit-per-stick is as powerful as the ''[[SwordofPlotAdvancement Master Sword]]'', able to take down most of the child bosses in one to two well-timed Jump Attacks. And because of [[GoodBadBugs a glitch,]] every so often you'd get a stick that only broke part-way, letting you continue to use it indefinitely until you switch to something else.
%%** An unintentional example with the Broken Giant's Knife. Thanks to a GoodBadBug in its hit detection, it tears [[ThatOneBoss Dark Link]] apart in about five seconds.
** ''VideoGame/TheLegendOfZeldaMajorasMask'' had the Blast Mask. Normally explodes when you hit B, but damages you each time you use it. Since bombs are plentiful, it ''would'' be useless, except a [[GoodBadBugs quirk in the game's code]] lets you put up your shield to protect yourself from the blast, even though it's originating ''from your face''.

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** ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'': Deku Sticks; they break in one hit, are only available as a child, and their intended use is to light torches... but that one-hit-per-stick is as powerful as the ''[[SwordofPlotAdvancement Master Sword]]'', able to take down most of the child bosses in one to two well-timed Jump Attacks. And because of [[GoodBadBugs a glitch,]] glitch, every so often you'd get a stick that only broke part-way, letting you continue to use it indefinitely until you switch to something else.
%%** An unintentional example with the Broken Giant's Knife. Thanks to a GoodBadBug glitch in its hit detection, it tears [[ThatOneBoss Dark Link]] Link apart in about five seconds.
** ''VideoGame/TheLegendOfZeldaMajorasMask'' had the Blast Mask. Normally explodes when you hit B, but damages you each time you use it. Since bombs are plentiful, it ''would'' be useless, except a [[GoodBadBugs quirk in the game's code]] code lets you put up your shield to protect yourself from the blast, even though it's originating ''from your face''.



** The Akiko's Frying Pan card in ''Phantasy Star Online III'', which has AP and TP equal to half that of the opponent you attack it with, is one of the best cards to use against ThatOneBoss Pollux, whose AP grows every turn, and thus lets the pan do more damage.

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** The Akiko's Frying Pan card in ''Phantasy Star Online III'', which has AP and TP equal to half that of the opponent you attack it with, is one of the best cards to use against ThatOneBoss Pollux, whose AP grows every turn, and thus lets the pan do more damage.



* ''VideoGame/ResidentEvil5'' has the electric rounds for the grenade launcher that are pitifully weak against Majini, but are great for stunning [[DemonicSpiders Reapers]] and exposing their vulnerable spots.

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* ''VideoGame/ResidentEvil5'' has the electric rounds for the grenade launcher that are pitifully weak against Majini, but are great for stunning [[DemonicSpiders Reapers]] Reapers and exposing their vulnerable spots.



%%* The Ostrich Hammer (as in, use an ostrich [[CrazyAwesome AS A HAMMER]]) from ''VideoGame/RedFaction: Guerilla''.

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%%* The Ostrich Hammer (as in, use an ostrich [[CrazyAwesome AS A HAMMER]]) HAMMER) from ''VideoGame/RedFaction: Guerilla''.



* ''VideoGame/SkiesOfArcadia'' has the Tuna Cutlass for Vyse and the Swirlmarang for Aika. They're JokeWeapon rewards for beating a secret boss (in the GCN version) or downloadable extras (in the original DC version). The Tuna Cutlass, which is a giant fish with a gutting knife as the secondary sword, has extremely low accuracy, but devastatingly high attack. Most of the time it'll miss, [[InfinityPlusOneSword but if it doesn't, watch out]]. What's more, Vyse's S-Moves count his weapon's attack stat, but ignore the accuracy stat. In other words, ''[[GameBreaker they won't miss]].'' On the other hand, the Swirlmarang, which was a giant lollipop, had extremely low attack, but high accuracy, and a 100% chance of causing panic as long as the enemy wasn't immune to it.

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* ''VideoGame/SkiesOfArcadia'' has the Tuna Cutlass for Vyse and the Swirlmarang for Aika. They're JokeWeapon rewards for beating a secret boss (in the GCN version) or downloadable extras (in the original DC version). The Tuna Cutlass, which is a giant fish with a gutting knife as the secondary sword, has extremely low accuracy, but devastatingly high attack. Most of the time it'll miss, [[InfinityPlusOneSword but if it doesn't, watch out]]. What's more, Vyse's S-Moves count his weapon's attack stat, but ignore the accuracy stat. In other words, ''[[GameBreaker they ''they won't miss]].miss.'' On the other hand, the Swirlmarang, which was a giant lollipop, had extremely low attack, but high accuracy, and a 100% chance of causing panic as long as the enemy wasn't immune to it.



* The Boots of Force from ''VideoGame/WizardsAndWarriors''. Why on earth would you want a short-ranged and awkward kicking ability when there are flashy projectile weapons you could get in that slot? First of all, it damages ''everything'', even the otherwise [[InvincibleMinorMinion unkillable enemies]]. Secondly, it does more damage than anything else in the game, including a guaranteed three HP of damage to any boss when most weapons do 1/2 HP at best. Finally, you can [[GameBreaker kick open chests that you don't have the key for]].

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* The Boots of Force from ''VideoGame/WizardsAndWarriors''. Why on earth would you want a short-ranged and awkward kicking ability when there are flashy projectile weapons you could get in that slot? First of all, it damages ''everything'', even the otherwise [[InvincibleMinorMinion unkillable enemies]]. Secondly, it does more damage than anything else in the game, including a guaranteed three HP of damage to any boss when most weapons do 1/2 HP at best. Finally, you can [[GameBreaker kick open chests that you don't have the key for]].for.
6th Nov '17 4:33:43 PM WillyFourEyes
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If the item look ridiculous but function just as well as normal item, it's NerfArm.

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If the item look simply ''looks'' ridiculous but function functions just as well as a normal item, it's a NerfArm.
19th Oct '17 4:06:07 PM Vanshira
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*** Skyrim's Hearthfire expansion adds the Wooden Sword. It's meant to be a toy to give your adopted children, should you choose to have them...but for gameplay purposes, it is a weapon, that can be enchanted like any other and tempered with no particular smithing perks. A Dragonborn with high enough Smithing, Enchanting, and One-Handed skills could absolutely make Alduin run from this.
4th Sep '17 10:25:52 AM KingWumpus
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** The Kraken Club has the absolutely pathetic damage rating of 11, and a fairly average delay rating, but the bonus effect of 'occasionally attacks 2 to 8 times' (per attack 'turn'). By occasionally, of course, they mean ''almost always''. Combined with FFXI's LimitBreak system, and the fact that it can be held in the off hand while using DualWield, this has the potential to be extremely powerful. [[spoiler:To the point that it was discovered to be previously the only way to beat a previously nearly unbeatable boss, Absolute Virtue, extremely quickly before it was fixed.]] Of course, the way FFXI's LimitBreak system works (long story short: Enemies get various {{Limit Break}}s too, based on how many times they get hit) also means that it can be just as lethal to the person using it.

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** The Kraken Club has the absolutely pathetic damage rating of 11, and a fairly average delay rating, but the bonus effect of 'occasionally attacks 2 to 8 times' (per attack 'turn'). By occasionally, of course, they mean ''almost always''. Combined with FFXI's LimitBreak system, and the fact that it can be held in the off hand while using DualWield, this has the potential to be extremely powerful. [[spoiler:To It could also be used on its own with the point that it Dark Knight abilities "Souleater" and "Blood Weapon", the former transferring a percentage of current HP directly into damage and the latter restoring HP equivalent to damage dealt for a period of time. [[spoiler:It was discovered to be previously the only way to beat a previously nearly unbeatable boss, Absolute Virtue, extremely quickly before it was fixed.]] Of course, the way FFXI's LimitBreak system works (long story short: Enemies get various {{Limit Break}}s too, based on how many times they get hit) also means that it can be just as lethal to the person using it. However, with the advent of content above the natural level cap that requires equipment with "Item Level" (i.e. the equivalent stats of leveling to up to 119), it's useless for almost all endgame content now.


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** A couple holiday-themed cosmetic weapons that only have 1 attack also have the property of being open to all jobs. This allows some jobs access to weapon skills via subjob that aren't otherwise possible. Since some content revolves around triggering an enemy's random weakness via weapon skill, this makes it possible for fewer people to cover all possible bases.
3rd Sep '17 2:43:08 PM Dreadjaws
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** ''VideoGame/MetalGearSolidVThePhantomPain has the Water Pistol. While apparently just a toy, it has so many uses that in certain stages it can be considered overpowered. It can short-circuit electronics without any noise and put out fires, making it ridiculously easy to sneak at night. If shot near a guard it will make a noise that attracts them, but it won't leave any suspicious marks. Shot at the face can disorient a guard enough for Snake to reach him and subdue him, and it can [[spoiler:stun the Skulls and subdue the Man on Fire, the most powerful enemies in the game (save for Sahelantropus), although it takes several shots for the latter.]] And, since it looks like a real gun you can use it to hold up enemies. Since it has infinite ammo, you don't even need to get supply drops for it.
13th Aug '17 11:28:41 AM BillyMT
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** It also opens whole groups of enemies for melee takedowns, which deal huge amounts of damage. Not only is this a big ammo saver for Leon, it's also a ''vital'' tactic for The Mercenaries mode, where ammo comes on drips. In fact if you haven't mastered this technique by the time you start tackling The Mercenaries, you won't get anywhere close to a gold rank.
11th Aug '17 11:56:29 PM maximsk
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*** ''Skyrim'''s version of the Wabbajack {{Nerfs}} the transformations and makes the enemies return to their original form after getting struck by an attack. But then there are now a whole slew of different effects it can take, including turning a target into a Daedric Lord and, although it is still your enemy, it will also become the enemy to creatures around it, causing them to fight against each other (probably while you start sniping them with arrows or magic). And there's one big exception to the nerf on transformation: If the Wabbajack turns a target into an inanimate object either a pile of coins or a sweet roll they're dead for good. It's a low-probability but 100% fatal way of killing [[ThatOneBoss that one boss]]. Besides all that, it has a good chance of just making an explosion of fire/frost/shock magic on the target (in fact, against dragons it can't do anything else), giving the Wabbajack a fair role as a conventional weapon on top of all the transformation-related insanity.

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*** ''Skyrim'''s version of the Wabbajack {{Nerfs}} nerfs the transformations and makes the enemies return to their original form after getting struck by an attack. But then there are now a whole slew of different effects it can take, including turning a target into a Daedric Lord and, although it is still your enemy, it will also become the enemy to creatures around it, causing them to fight against each other (probably while you start sniping them with arrows or magic). And there's one big exception to the nerf on transformation: If the Wabbajack turns a target into an inanimate object either a pile of coins or a sweet roll they're dead for good. It's a low-probability but 100% fatal way of killing [[ThatOneBoss that one boss]]. Besides all that, it has a good chance of just making an explosion of fire/frost/shock magic on the target (in fact, against dragons it can't do anything else), giving the Wabbajack a fair role as a conventional weapon on top of all the transformation-related insanity.
11th Aug '17 11:55:57 PM maximsk
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*** ''Skyrim'''s version of the Wabbajack {{Nerfs}} the transformations and makes the enemies return to their original form after getting struck by an attack. But then there are now a whole slew of different effects it can take, including turning a target into a Daedric Lord and, although it is still your enemy, it will also become the enemy to creatures around it, causing them to fight against each other (probably while you start sniping them with arrows or magic). Then there are explosions and more explosions. Of course, they just had to add that chance of one-hitting [[ThatOneBoss that one boss]].

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*** ''Skyrim'''s version of the Wabbajack {{Nerfs}} the transformations and makes the enemies return to their original form after getting struck by an attack. But then there are now a whole slew of different effects it can take, including turning a target into a Daedric Lord and, although it is still your enemy, it will also become the enemy to creatures around it, causing them to fight against each other (probably while you start sniping them with arrows or magic). Then there are explosions and more explosions. Of course, they just had And there's one big exception to add that chance the nerf on transformation: If the Wabbajack turns a target into an inanimate object either a pile of one-hitting coins or a sweet roll they're dead for good. It's a low-probability but 100% fatal way of killing [[ThatOneBoss that one boss]].boss]]. Besides all that, it has a good chance of just making an explosion of fire/frost/shock magic on the target (in fact, against dragons it can't do anything else), giving the Wabbajack a fair role as a conventional weapon on top of all the transformation-related insanity.
27th Jul '17 1:43:09 AM Divra
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* ''VideoGame/ShadowrunReturns'': In ''Dragonfall'', there was the Slapdash Pistol, found in Gesundbrunnen. It has a cost on par with a decent assault rifle, looks like someone poured superglue into a pile of scrap gun parts (some bits are hot-glued on,) and is out-damaged by starting pistols... on paper. However, its hidden stats (crit modifier and damage multiplier) are the highest in the game, meaning it will CriticalHit two times out of three and OneHitKill 80% of the enemies in the game on a CriticalHit.

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* ''VideoGame/ShadowrunReturns'': In ''Dragonfall'', there was the Slapdash Pistol, found in Gesundbrunnen. It has a cost on par with a decent assault rifle, looks like someone poured superglue into a pile of scrap gun parts (some bits are hot-glued on,) and is out-damaged by starting pistols... on paper. pistols. However, its hidden stats (crit modifier and damage multiplier) are the highest in the game, meaning it will not even scratch an appropriate-level enemy with a regular hit... but it will CriticalHit two times out of three and OneHitKill 80% of the enemies in the game on a CriticalHit.
20th Jul '17 7:27:16 AM Divra
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* ''VideoGame/DungeonsOfDredmor: Plastic platemail has exactly the type of armor value you would expect... but lowers your dodge stat a lot less than other armors of similar protective value, making it highly useful for a dodge-specced build.

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* ''VideoGame/DungeonsOfDredmor: ''VideoGame/DungeonsOfDredmor'': Plastic platemail has exactly the type of armor value you would expect... but lowers your dodge stat a lot less than other armors of similar protective value, making it highly useful for a dodge-specced build.
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