History Main / LethalJokeItem

28th Mar '17 8:18:41 AM crazysamaritan
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* In ''Videogame/{{Borderlands 2}}'', players completing the mission called "The Bane" are awarded an SMG with the same name. Those who try it despite its terrible stats will find it: '''a)''' reduces your movement speeds to a crawl when held, and '''b)''' the gun makes [[http://www.youtube.com/watch?v=NWYjLurySU0 horrible screaming noises]] when it's fired and reloaded [[TheDevTeamThinksOfEverything (even if you change the game's volume settings)]]. Players who persist will find that the gun's stats are much better than listed, and it deals fantastic damage for an SMG -- albeit at the cost of getting you kicked if you ever use it in multiplayer. Being a Hyperion brand gun, The Bane becomes more accurate the longer it fires and due to its large ammo count you can shoot quite a few rounds before you have to reload. Combined with Maya's perks that boost elemental damage or Gaige's "Anarchy" ability to get the most bang for your buck.

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* In ''Videogame/{{Borderlands 2}}'', players completing the mission called "The Bane" are awarded an SMG with the same name. Those who try it despite its terrible stats will find it: '''a)''' reduces your movement speeds to a crawl when held, and '''b)''' the gun makes [[http://www.youtube.com/watch?v=NWYjLurySU0 horrible screaming noises]] when it's fired and reloaded [[TheDevTeamThinksOfEverything [[DevelopersForesight (even if you change the game's volume settings)]]. Players who persist will find that the gun's stats are much better than listed, and it deals fantastic damage for an SMG -- albeit at the cost of getting you kicked if you ever use it in multiplayer. Being a Hyperion brand gun, The Bane becomes more accurate the longer it fires and due to its large ammo count you can shoot quite a few rounds before you have to reload. Combined Combine with Maya's perks that boost elemental damage or Gaige's "Anarchy" ability to get the most bang for your buck.
27th Mar '17 7:43:32 AM BeerBaron
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*** ''Tribunal'' adds the Bi-Polar Blade as a reward for completing "[[MatchMakerQuest The Match Maker]]" side quest in a certain way. The two enchantments on the blade cancel each other out, which is fitting given the name of the weapon, but it is still a powerful blade in it's own right - dealing damage on the level of the game's other artifact two-handed blades. (It can also be sold to the Mournhold Museum for a cool 20,000 gold if you prefer.)

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*** ''Tribunal'' adds the Bi-Polar Blade as a reward for completing "[[MatchMakerQuest The Match Maker]]" side quest in a certain way. The two enchantments on the blade cancel each other out, which is fitting given the name of the weapon, but it is still a powerful blade in it's own right - dealing base damage on the level of the game's other artifact two-handed blades.blades. Unlike the other artifact two-handed blades, which are in the hands of powerful enemies toward the end of lengthy faction quest lines, the Bi-Polar Blade can be obtained as soon as you reach Mournhold and requires no combat as part of the quest to obtain it. (It can also be sold to the Mournhold Museum for a cool 20,000 gold if you prefer.)
19th Mar '17 6:59:16 PM Willbyr
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%% New IP thread determined to revisit page after TRS discussion: http://tvtropes.org/pmwiki/posts.php?discussion=1488902340077905700



19th Mar '17 2:19:01 AM rodneyAnonymous
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[-[[caption-width-right:350:Gives the "Taste The Rainbow" mantra [[{{Fartillery}} a whole new meaning]], doesn't it?]]-]

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[-[[caption-width-right:350:Gives the "Taste The Rainbow" mantra [[{{Fartillery}} a whole new meaning]], doesn't it?]]-]
meaning]].]]-]
18th Mar '17 5:57:53 PM nombretomado
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* One of the most lethal objects in the {{Neopets}} Battledome is... the [[http://battlepedia.thedailyneopets.com/index.php/weapon/viewweap/1/ Super Attack Pea]].

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* One of the most lethal objects in the {{Neopets}} {{Website/Neopets}} Battledome is... the [[http://battlepedia.thedailyneopets.com/index.php/weapon/viewweap/1/ Super Attack Pea]].
12th Mar '17 11:17:01 AM nombretomado
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* In ''Kengo: Master of Bushido'', the strongest "sword" with the longest reach is actually an oar. Though it doesn't have a Spirit move, because it's made of wood, you can use it instead of a bokken when facing another dojo. This is probably a ShoutOut to the sword saint MiyamotoMusashi's (in)famous duel versus his lifelong rival Sasaki Kojirou, in which ([[MagnificentBastard long story short]]) he used an oar and ''won''. It's worth mentioning that Sasaki's katana is waaaay longer than a normal katana.

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* In ''Kengo: Master of Bushido'', the strongest "sword" with the longest reach is actually an oar. Though it doesn't have a Spirit move, because it's made of wood, you can use it instead of a bokken when facing another dojo. This is probably a ShoutOut to the sword saint MiyamotoMusashi's UsefulNotes/MiyamotoMusashi's (in)famous duel versus his lifelong rival Sasaki Kojirou, in which ([[MagnificentBastard long story short]]) he used an oar and ''won''. It's worth mentioning that Sasaki's katana is waaaay longer than a normal katana.
11th Mar '17 11:14:12 PM superkeijikun
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*** The ''Nuka-World'' DLC gives players the Thirst Zapper, which is basically a water pistol. Not only is that water pistol effective against a boss with an electrically-overcharged suit of power armor, but it can be modified to use [[EdibleAmmunition weaponized Nuka-Cola]] as a handheld explosive cannon. When used in conjunction with Nuka-Cola Quantum, its damage output rivals even the Fat Man, a weapon that launches miniature nuclear bombs!
8th Mar '17 10:30:45 AM nombretomado
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* The ''MechWarrior'' series has always had the machine gun weapon, which is invariably a short-range anti-infantry peashooter. Since you don't get to fight any infantry in the first place, and the weapon does piddling damage against anything else, most players tend to forget it even exists. But if you look at the hard stats and take into consideration heat generation and ammo tonnage, the machine gun comes out as one of the most efficient weapons ''in the whole series''. It doesn't do much damage by itself so using just one or two is pointless, but if you take a ballistic-focused Mech and fill all its slots with machine guns you'll have created a fast short-range brawler that'll wipe the floor with pretty much anything within its range, and will keep doing so long after more typical short-range Mechs will have run out of LBX ammo and SRM rockets.

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* The ''MechWarrior'' ''VideoGame/MechWarrior'' series has always had the machine gun weapon, which is invariably a short-range anti-infantry peashooter. Since you don't get to fight any infantry in the first place, and the weapon does piddling damage against anything else, most players tend to forget it even exists. But if you look at the hard stats and take into consideration heat generation and ammo tonnage, the machine gun comes out as one of the most efficient weapons ''in the whole series''. It doesn't do much damage by itself so using just one or two is pointless, but if you take a ballistic-focused Mech and fill all its slots with machine guns you'll have created a fast short-range brawler that'll wipe the floor with pretty much anything within its range, and will keep doing so long after more typical short-range Mechs will have run out of LBX ammo and SRM rockets.
8th Mar '17 2:03:20 AM AnotherDuck
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* The original ''VideoGame/{{Diablo}}'' has a lethal joke spell called Flash. Not only is it a spell of ridiculously close range, it's also bugged -- it does about 10% of its damage in three of the eight directions. It's also a spell of the "magic" type, which is the most common immunity. However, the damage dealt in the ''correct'' directions is unbelievable. Combine it with Teleport and you get TELEFLASH, one of the deadliest techniques against enemies not immune to magic. In the hands of a skilled player, of course.
** Holy Bolt is almost completely ineffective except against the undead, and you don't encounter any of those once you reach level 9 or so (out of 16). However, there is one enemy that isn't undead, but that Holy Bolt can hit (and stunlock!): [[spoiler:Diablo himself.]]
7th Mar '17 7:34:30 AM BeerBaron
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*** ''Tribunal'' adds the Bi-Polar Blade as a reward for completing "the Match Maker" side quest in a certain way. The two enchantments on the blade cancel each other out, which is fitting given the name of the weapon, but it still a powerful blade in it's own right - dealing damage on the level of the game's other artifact two-handed blades. (It can also be sold to the Mournhold Museum for a cool 20,000 gold if you prefer.)

to:

*** ''Tribunal'' adds the Bi-Polar Blade as a reward for completing "the "[[MatchMakerQuest The Match Maker" Maker]]" side quest in a certain way. The two enchantments on the blade cancel each other out, which is fitting given the name of the weapon, but it is still a powerful blade in it's own right - dealing damage on the level of the game's other artifact two-handed blades. (It can also be sold to the Mournhold Museum for a cool 20,000 gold if you prefer.)
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