History Main / LeapOfFaith

7th Apr '18 8:59:16 PM nombretomado
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* Mostly averted in the UsefulNotes/SegaGenesis-era 2D ''SonicTheHedgehog'' games; almost ''any'' place where you can pitch yourself into space will either have a long landing strip, a tell-tale string of rings or a wall that stops you from going too far. Later 2D games -- ''Sonic Rush'' is particularly {{egregious}} if you're not on the highest possible path -- were less clever about this and it was very easy to die in a jump because there's no way out, or because you took the jump going the wrong speed.

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* Mostly averted in the UsefulNotes/SegaGenesis-era 2D ''SonicTheHedgehog'' games; almost ''any'' place where you can pitch yourself into space will either have a long landing strip, a tell-tale string of rings or a wall that stops you from going too far. Later 2D games -- ''Sonic Rush'' is particularly {{egregious}} JustForFun/{{egregious}} if you're not on the highest possible path -- were less clever about this and it was very easy to die in a jump because there's no way out, or because you took the jump going the wrong speed.
4th Dec '17 8:03:48 AM Cryoclaste
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* Older 2D ''{{Metroid}}'' games featured similar moments in the form of Lava/Acid pools, where in later levels a path to a secret or the rest of the level is hidden behind a pool of normally hazardous acid that vanishes as soon as the player falls in. Fortunately, these pools aren't one-hit kills, so at worst jumping into a pit will take a few ticks off the health meter.

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* Older 2D ''{{Metroid}}'' ''Franchise/{{Metroid}}'' games featured similar moments in the form of Lava/Acid pools, where in later levels a path to a secret or the rest of the level is hidden behind a pool of normally hazardous acid that vanishes as soon as the player falls in. Fortunately, these pools aren't one-hit kills, so at worst jumping into a pit will take a few ticks off the health meter.
17th Nov '17 3:10:59 AM Cryoclaste
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* ''SpyroTheDragon'' had a couple such leaps. In the first game, for instance, the level Dry Canyon had a blind jump in order to reach (what was commonly) the last dragon; in the third game, the level Dino Mines had a jump very close to the beginning, another blind leap, that would take you to an egg carefully tucked away where no manipulation of the camera would allow you to see it, and the event's name is actually called "Leap of Faith". The Dry Canyon jump, at least, would just send you back to the start of the level; Dino Mines was a plummet to your doom.

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* ''SpyroTheDragon'' ''Franchise/SpyroTheDragon'' had a couple such leaps. In the first game, for instance, the level Dry Canyon had a blind jump in order to reach (what was commonly) the last dragon; in the third game, the level Dino Mines had a jump very close to the beginning, another blind leap, that would take you to an egg carefully tucked away where no manipulation of the camera would allow you to see it, and the event's name is actually called "Leap of Faith". The Dry Canyon jump, at least, would just send you back to the start of the level; Dino Mines was a plummet to your doom.
1st Oct '17 12:05:00 PM SeptimusHeap
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* There's a level with this as its name in ''{{N}}''. [[spoiler: You leap off the platform and hit the wall, then wallslide down---hitting the Trap Door switches (hidden behind gold) that create stairs and platforms for you to safely reach the exit.]]

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* There's a level with this as its name in ''{{N}}''.''VideoGame/{{N}}''. [[spoiler: You leap off the platform and hit the wall, then wallslide down---hitting the Trap Door switches (hidden behind gold) that create stairs and platforms for you to safely reach the exit.]]
30th Sep '17 3:00:27 PM morenohijazo
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* ''VideoGame/TheTalosPrinciple'': In the Messenger Island from World C, it's possible to find a statue on an isolated island and a bust of a man. There is a Uriel message stating that love overcomes all obstacles. [[spoiler:While standing in front of the bust, walking straight for the statue reveals that there is an invisible path leading to the island.]]

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* ''VideoGame/TheTalosPrinciple'': In the Messenger Island from World C, it's possible to find a statue of a woman on an isolated island and a bust of a man. There is a Uriel message stating that love overcomes all obstacles. [[spoiler:While standing in front of the bust, walking straight for the statue reveals that there is an invisible path leading to the island.]]
30th Jun '17 11:22:43 AM valar55
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->''"Only in a leap from the lion's head shall he prove his worth."''

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->''"Only in a the leap from the lion's head shall he prove his worth."''
12th Jun '17 11:41:34 AM Lopiny
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* ''Videogame/SaltAndSanctuary'': Reaching one of the game's {{Bonus Boss}}es, specifically one of the most story-relevant ''and'' loot-relevant, requires a downplayed version of this. You can't see the platforms, and missing one will surely lead to death by fall damage, or facing the boss at less than 100%. There ''is'' a hint that you can trust, but it's insanely subtle and you're likely to miss it unless you've been there more than once, or been told about it. [[spoiler:Follow the candles in the background]].
7th Jun '17 4:15:49 PM Dreadjaws
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** ''VideoGame/PrinceOfPersia2008'' also required you to jump off a tower in order to beat one of the bosses.

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** ''VideoGame/PrinceOfPersia2008'' also required you to jump off a tower in order to beat one of the bosses. Subverted, though, by the fact that you can't ever die from falling in this game, as you're always rescued in the air by your magical companion and brought back to the place you jumped from, which means you have no reason to fear jumping into any pit.
17th May '17 2:49:46 AM Cryoclaste
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If there are common, mostly useless powerups (like coins in SuperMarioBros or rings in SonicTheHedgehog), it's common to indicate pits where a Leap of Faith will be rewarded by [[FollowTheMoney arranging them in an arrow shape]].

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If there are common, mostly useless powerups (like coins in SuperMarioBros Franchise/SuperMarioBros or rings in SonicTheHedgehog), Franchise/SonicTheHedgehog), it's common to indicate pits where a Leap of Faith will be rewarded by [[FollowTheMoney arranging them in an arrow shape]].
16th May '17 6:54:36 PM nombretomado
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* In ''{{Uglies}}'', Tally's journey instructions to "at the second [break], make the worst mistake", mean [[spoiler: to drive her maglev hoverboard off a broken railroad bridge, upon which the board activates from the metal deposit under the river, enabling her to continue her journey.]]

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* In ''{{Uglies}}'', ''Literature/{{Uglies}}'', Tally's journey instructions to "at the second [break], make the worst mistake", mean [[spoiler: to drive her maglev hoverboard off a broken railroad bridge, upon which the board activates from the metal deposit under the river, enabling her to continue her journey.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.LeapOfFaith