History Main / LawOfAlienNames

13th Oct '17 1:55:36 PM Abodos
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* In ''VideoGame/MetroidPrime 2: Echos'', the Luminoth have names like U-Mos, A-Kul, and other variations that involve a letter, dash, then three more letters. There is also V-Mos, so the second part might be like a last name.

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* In ''VideoGame/MetroidPrime 2: Echos'', ''VideoGame/MetroidPrime2Echoes'', the Luminoth have names like U-Mos, A-Kul, and other variations that involve a letter, dash, then three more letters. There is also U-Mos' mother V-Mos, so the second part might be like a last name.
25th Sep '17 5:27:30 PM PRH
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Perhaps it's just because they want something that sounds pleasing to their Anglophone audiences, or maybe they're uncreative, but in the end their countless alien species will have remarkably similar (and boring) sounding names. They seem to be especially common amongst relatively unimportant characters.

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Perhaps it's just because they want something that sounds pleasing to their Anglophone audiences, or maybe they're uncreative, they are unaware of how strange foreign names can sound even here on Earth, but in the end their countless alien species will have remarkably similar (and boring) sounding names. They seem similar-sounding names, always adhering strictly to be especially common amongst relatively unimportant characters.
English phonology, or deviating from it in very minor ways.
23rd Mar '17 3:55:27 PM Vir
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* ''LeagueOfLegends'' has the Voidborn champions follow the [=<harsh syllable>'<harsh syllable>=] naming convention: Cho'gath, Kha'zix, Vel'koz, Kog'maw and Rek'sai.

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* ''LeagueOfLegends'' ''VideoGame/LeagueOfLegends'' has the Voidborn champions follow the [=<harsh syllable>'<harsh syllable>=] naming convention: Cho'gath, Kha'zix, Vel'koz, Kog'maw Cho'Gath, Kha'Zix, Vel'Koz, Kog'Maw and Rek'sai.Rek'Sai.
18th Mar '17 7:14:15 PM nombretomado
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* In ''Franchise/{{Neopets}}'', Grundos, which are alien from Neopia, usually have names like this. But that only applies to (most) plot/game characters; 'user'-owned Neopets (Inlcuding Grundos) may have Names like this, or common names with numbers added.

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* In ''Franchise/{{Neopets}}'', ''Website/{{Neopets}}'', Grundos, which are alien from Neopia, usually have names like this. But that only applies to (most) plot/game characters; 'user'-owned Neopets (Inlcuding Grundos) may have Names like this, or common names with numbers added.
18th Feb '17 8:56:58 AM Bruxist
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** Conversely, the visually Assyrian Dwemer mostly used piles of consonants as names, such as "Nblthd". The name of their high priest, Kagrenak, is one of the more vowel-laden Dwermer names in the whole series. Hardly ProudWarriorRaceGuys (although their military was impressive), the naming convention mostly reinforces their enigmatic nature and [[Naytheist alien culture]].

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** Conversely, the visually Assyrian Dwemer mostly used piles of consonants as names, such as "Nblthd". The name of their high priest, Kagrenak, is one of the more vowel-laden Dwermer names in the whole series. Hardly ProudWarriorRaceGuys (although their military was impressive), the naming convention mostly reinforces their enigmatic nature and [[Naytheist [[FlatEarthAtheist alien culture]].
18th Feb '17 8:56:27 AM Bruxist
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Added DiffLines:

** Conversely, the visually Assyrian Dwemer mostly used piles of consonants as names, such as "Nblthd". The name of their high priest, Kagrenak, is one of the more vowel-laden Dwermer names in the whole series. Hardly ProudWarriorRaceGuys (although their military was impressive), the naming convention mostly reinforces their enigmatic nature and [[Naytheist alien culture]].
18th Feb '17 8:39:53 AM Bruxist
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** Quite a lot of Turian names mimic Latin, although Garrus Vakarian's surname sounds Armenian.



* All the [[OurOrcsAreDifferent Orsimer]] in ''Franchise/TheElderScrolls'' have names like "Bug gro-Muzgob". Nobody is surprised. Ditto goes for Wood Elves, High Elves, Argonians and Khajiits. The rest of the races are more down-to-earth: Bretons had old Briton names that were replaced in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' by French names, Dunmers have Assyrian-sounding names, Imperial names are CanisLatinicus, Nord names are Viking-like, and Redguard names are pretty much normal Anglo-Saxon.

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* All the [[OurOrcsAreDifferent Orsimer]] in ''Franchise/TheElderScrolls'' have names like "Bug gro-Muzgob". Nobody is surprised. Ditto goes for Wood Elves, High Elves, Argonians and Khajiits. The rest of the races are more down-to-earth: Bretons had old Briton names that were replaced in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' by French names, Dunmers Imperial names are CanisLatinicus, Dunmer have Assyrian-sounding names, Imperial names are CanisLatinicus, Nord names are Viking-like, sound vaguely... [[ExactlyWhatItSaysOnTheTin well, nordic]], with descriptive surnames, and Redguard names are pretty much normal Anglo-Saxon.all over the place.



** As of ''Skyrim'', Redgaurd naming conventions and culture have become a mixture of Arabic and Moorish. They now have names like Nazir, Saadia, and Iman. The latter being Arabic for 'faith'.
** Cyrodiilic names in ''Skyrim'' shifted from Latin to Italian (i.e. Adrienne Avenicci).

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** As of ''Skyrim'', Redgaurd Redguard naming conventions and culture have become a mixture of Arabic and Moorish. They now have names like Nazir, Saadia, and Iman. The latter being Arabic for 'faith'. \n This could, however, be explained as a regionalism, since the Redguards' country of Hammerfell is home to various sub-cultures, and the Redguard in ''Skyrim'' might have more ties with he Alik'r.
** Cyrodiilic names in ''Skyrim'' shifted from Latin to towards Italian (i.e. Adrienne Avenicci).Avenicci).
** Dunmer are a varied bunch. Velothi (Ashlanders and rural House Dunmer) names sound Assyrian, which works well with their native Daedra worship (most daedric ruins have similar names, such az Ashurnabitashpi). Noble names and associated locations veer into a strange linguistic mix, with names such as Baladas Demnevanni, Ranis Athrys or Ralen Hlaalo.
28th Jan '17 3:51:46 AM unokkun
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** Then again, the languages and orthographies very much follow the "harshness of language = harshness of species" rule: the Elvish languages Quenya and Sindarin are very vowel-heavy with a lot of L's and R's; particularly Quenya, which looks and sounds a lot like Latin. Non-Elvish languages seem to go in a scale from softer to harsher as follows: [[{{Atlantis}} Adû]][[AndManGrewProud naic]], [[OurDwarvesAreAllTheSame Dwarvish]] (which in the first drafts of the mythology were an evil race, later becoming neutral, and only turning good when ''Literature/TheHobbit'' became canon) and then of course [[BlackSpeech Orkish / Black Speech]]. Harshness is also reflected in the different orthographies ([[labelnote: such as:]]For Quenya, the spelling is quite based on Latin's (mind the hard C's and G's!), with accents for long vowels; Sindarin sounds less like Latin, but also uses its conventions for C/G and long vowels, with extra-long vowels marked with a circumflex. The harsher languages invariably use K instead of C and use circumflexes for simple long vowels.[[/labelnote]]).
6th Nov '16 11:41:42 AM wootzits
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* In ''KeroroGunsou'', the Keronian race and a select few from other alien races have names that adhere strictly to an ABB rhyming pattern. Keroro, Giroro, Tamama, Kururu, Dororo, you get the idea.

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* In ''KeroroGunsou'', ''Manga/SgtFrog'', the Keronian race and a select few from other alien races have names that adhere strictly to an ABB rhyming pattern. Keroro, Giroro, Tamama, Kururu, Dororo, you get the idea.
22nd Sep '16 8:39:30 AM JoeMerl
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** An episode features the interplanetary registration lines to apply for Mars University. It's alphabetized by first letter of family name: A through J, K through Y, and the longest line, Z.

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** An episode features the interplanetary registration lines to apply for Mars University. It's alphabetized by first letter of family name: A through J, K through Y, and the longest line, Z. Guess which two were made up of humans and which one was all aliens.
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