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* Done to almost JustForFun/{{egregious}} levels in ''Film/TheMatrixReloaded'', where Neo does complete polevault-backflips to counter against a pouncing Smith, among other instances. [[TheChosenOne Then]] [[RealityWarper again...]]

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* Done to almost JustForFun/{{egregious}} levels in ''Film/TheMatrixReloaded'', where ''Film/TheMatrixReloaded'': Neo does complete polevault-backflips to counter against a pouncing Smith, among other instances. [[TheChosenOne Then]] [[RealityWarper again...]]This happens inside the rules-bending world of the Matrix, so it's justified.
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* ''Literature/TheStormlightArchive'' has the ten Heralds, five men and five women given Surgebinding powers and immortality in order to lead humanity in their war against the singers. Millennia of constant fighting and the ability to make lethal mistakes and then come back and learn from them has honed their combat skills to a level that rivals actual precognitives.
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* ''Series/CobraKai'':
** In an early episode, Johnny does a toughening exercise with Miguel by shooting balls at him from a pitching machine. After they've moved on to a different exercise, Johnny triggers the machine again and a ball smacks Miguel right in the head. He explains that a fight isn't always fair. Later, Miguel gets in a fight with some bullies; one throws a punch from behind, but Miguel remembers the ball and anticipates it this time.
** Daniel is shown training this skill also. He has one student surrounded by the others, who take turns attacking the center one from different directions. Then they do the same in a walk-in freezer, where the cold is supposed to somehow heighten their senses and give subtle clues about the opponent's movements (like frosty breath).
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[[folder:Web Original]]

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[[folder:Web Original]]Animation]]



* In ''Machinima/RedVsBlue'', when Agent Texas brawls with Agents Maine, Wyoming, and York, she at several points dodges or blocks punches going at her back.

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* In ''Machinima/RedVsBlue'', ''WebAnimation/RedVsBlue'', when Agent Texas brawls with Agents Maine, Wyoming, and York, she at several points dodges or blocks punches going at her back.
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When done well, Kung Fu Clairvoyance is not noticeable. When done poorly, it can break the audience's WillingSuspensionOfDisbelief and/or paint the character as a GodModeSue. Sometimes, Kung Fu Clairvoyance will be made obvious in order to point out how much of a badass a character is (for example, the OffhandBackhand or BadassBack), and whether or not the audience is willing to accept this depends on how well it takes RefugeInAudacity or if it follows the RuleOfCool. When such lampshaded, you can also expect an emphasis on the fighter's ear (or [[TheNoseKnows nose]] for guys like Comic/Book{{Wolverine}}), to suggest he simply heard the baddie coming.

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When done well, Kung Fu Clairvoyance is not noticeable. When done poorly, it can break the audience's WillingSuspensionOfDisbelief and/or paint the character as a GodModeSue. Sometimes, Kung Fu Clairvoyance will be made obvious in order to point out how much of a badass a character is (for example, the OffhandBackhand or BadassBack), and whether or not the audience is willing to accept this depends on how well it takes RefugeInAudacity or if it follows the RuleOfCool. When such lampshaded, you can also expect an emphasis on the fighter's ear (or [[TheNoseKnows nose]] for guys like Comic/Book{{Wolverine}}), ComicBook/{{Wolverine}}), to suggest he simply heard the baddie coming.
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When done well, Kung Fu Clairvoyance is not noticeable. When done poorly, it can break the audience's WillingSuspensionOfDisbelief and/or paint the character as a GodModeSue. Sometimes, Kung Fu Clairvoyance will be made obvious in order to point out how much of a badass a character is (for example, the OffhandBackhand or BadassBack), and whether or not the audience is willing to accept this depends on how well it takes RefugeInAudacity or if it follows the RuleOfCool. When such lampshaded, you can also expect an emphasis on the fighter's ear (or [[TheNoseKnows nose]] for guys like {{Wolverine}}), to suggest he simply heard the baddie coming.

to:

When done well, Kung Fu Clairvoyance is not noticeable. When done poorly, it can break the audience's WillingSuspensionOfDisbelief and/or paint the character as a GodModeSue. Sometimes, Kung Fu Clairvoyance will be made obvious in order to point out how much of a badass a character is (for example, the OffhandBackhand or BadassBack), and whether or not the audience is willing to accept this depends on how well it takes RefugeInAudacity or if it follows the RuleOfCool. When such lampshaded, you can also expect an emphasis on the fighter's ear (or [[TheNoseKnows nose]] for guys like {{Wolverine}}), Comic/Book{{Wolverine}}), to suggest he simply heard the baddie coming.



* ''Manga/ShonanJunaiGumi'': In Chapter 169, Ryuji is able to sense a razor blade about to be swung at him from behind, in a dark warehouse. He promptly elbows the enemy in the face of his helmet, smashing it in. Later on in the same chapter, Eikichi notices someone about to stab him from behind, catching and breaking his arm without even looking.

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* ''Manga/ShonanJunaiGumi'': ''Manga/GTOTheEarlyYears'': In Chapter 169, Ryuji is able to sense a razor blade about to be swung at him from behind, in a dark warehouse. He promptly elbows the enemy in the face of his helmet, smashing it in. Later on in the same chapter, Eikichi notices someone about to stab him from behind, catching and breaking his arm without even looking.



* Franchise/{{Batman}} always seems to know when someone is sneaking up on him, as do most martial artists in comics. [[Comicbook/{{Batgirl2000}} Cassandra Cain]] and her mother, ComicBook/LadyShiva have a version of this as an explicit ability.

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* Franchise/{{Batman}} always seems to know when someone is sneaking up on him, as do most martial artists in comics. [[Comicbook/{{Batgirl2000}} [[Comicbook/Batgirl2000 Cassandra Cain]] and her mother, ComicBook/LadyShiva have a version of this as an explicit ability.
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* ''Manga/ShonanJunaiGumi'': In Chapter 169, Ryuji is able to sense a razor blade about to be swung at him from behind, in a dark warehouse. He promptly elbows the enemy in the face of his helmet, smashing it in. Later on in the same chapter, Eikichi notices someone about to stab him from behind, catching and breaking his arm without even looking.
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** John Elway was very good at scrambling in the pocket and avoiding sacks (although he was still sacked a lot, thanks to the porous offensive lines he had to play behind during his early career before winning back to back Super Bowls)In one interview, he talked about how he would pay attention to shadows on the ground, as he could sometimes tell if a player was coming up behind him by their shadow, and his reflexes were fast enough to avoid contact. In addition, avoiding the sack was also made easier because he knew opposing players would go for his head in order to knock him out of the game (this was before the rules were changed to forbid targeting a players head). Since they were launching themselves high to hit his head, all he had to do was duck.

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** John Elway was very good at scrambling in the pocket and avoiding sacks (although he was still sacked a lot, thanks to the porous offensive lines he had to play behind during his early career before winning back to back Super Bowls)In Bowls) In one interview, he talked about how he would pay attention to shadows on the ground, as he could sometimes tell if a player was coming up behind him by their shadow, and his reflexes were fast enough to avoid contact. In addition, avoiding the sack was also made easier because he knew opposing players would go for his head in order to knock him out of the game (this was before the rules were changed to forbid targeting a players head). Since they were launching themselves high to hit his head, all he had to do was duck. This would leave players and spectators wondering how Elway knew that guy was coming up behind him and when to duck.
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** In baseball in particular, the clairvoyance is based on subconscious processing of visual data. One main difference between major- and minor-league batters is their vision. The majors players have to have eyesight good enough to see the threads on the ball so they can know how it is going to be deflected by its spin.

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** In baseball in particular, the clairvoyance is based on subconscious processing of visual data. One main difference between major- and minor-league batters is their vision. The majors players have to have eyesight good enough to see the threads on the ball so they can know how it is going to be deflected by its spin.

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In baseball in particular, the clairvoyance is based on subconscious processing of visual data. One main difference between major- and minor-league batters is their vision. The majors players have to have eyesight good enough to see the threads on the ball so they can know how it is going to be deflected by its spin.

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In **In baseball in particular, the clairvoyance is based on subconscious processing of visual data. One main difference between major- and minor-league batters is their vision. The majors players have to have eyesight good enough to see the threads on the ball so they can know how it is going to be deflected by its spin.spin.
** John Elway was very good at scrambling in the pocket and avoiding sacks (although he was still sacked a lot, thanks to the porous offensive lines he had to play behind during his early career before winning back to back Super Bowls)In one interview, he talked about how he would pay attention to shadows on the ground, as he could sometimes tell if a player was coming up behind him by their shadow, and his reflexes were fast enough to avoid contact. In addition, avoiding the sack was also made easier because he knew opposing players would go for his head in order to knock him out of the game (this was before the rules were changed to forbid targeting a players head). Since they were launching themselves high to hit his head, all he had to do was duck.
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*** An example that can be learned more easily is, when fighting hand-to-hand, to maintain contact after blocking a strike. You'll more quickly feel your opponent's movement, giving you a split second extra to react.

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Removing the general "example", since it's a side effect of the Hit Points mechanic rather than an example of the trope.


** In general, any character of any class has a decent level of ability to evade attacks that they, strictly speaking, shouldn't have seen coming. Even an invisible, magically silent sniper can't reliably OneHitKill a character from ten feet away.

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** In general, any character of any class has a decent level of ability to evade attacks that they, strictly speaking, shouldn't have seen coming. Even an invisible, magically silent sniper can't reliably OneHitKill 5[[superscript:th]] Edition, a character from ten feet away.who gains the "Alert" feat cannot be surprised while conscious, meaning that they can move and act normally even when they'd otherwise be caught dead to rights by an ambush.



* The game ''TabletopGame/{{Exalted}}'' has the Sidereals. Masters of Martial Arts that allow them to read the strands of fate. Knowing the strands of fate allows them to know when a knife is going to fly at them, when another martial artist is going to attack or when that sniper three floors above is going to open fire with precision accuracy.

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* ''TabletopGame/{{Exalted}}''
**
The game ''TabletopGame/{{Exalted}}'' has the Sidereals. Masters Sidereal Exalted are masters of Martial Arts SupernaturalMartialArts that allow them to read the strands of fate. Knowing the strands of fate allows them to know when a knife is going to fly at them, when another martial artist is going to attack or when that sniper three floors above is going to open fire with precision accuracy.
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* In ''WesternAnimation/TheLegendOfKorra'', this is explained as the reason Airbenders shave their heads. They can sense air-currents through their skin, including the scalp, allowing them to detect opponents outside their field of vision by feeling the air displacement caused by their movements.
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* Done to almost {{egregious}} levels in ''Film/TheMatrixReloaded'', where Neo does complete polevault-backflips to counter against a pouncing Smith, among other instances. [[TheChosenOne Then]] [[RealityWarper again...]]

to:

* Done to almost {{egregious}} JustForFun/{{egregious}} levels in ''Film/TheMatrixReloaded'', where Neo does complete polevault-backflips to counter against a pouncing Smith, among other instances. [[TheChosenOne Then]] [[RealityWarper again...]]

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