History Main / KungFuClairvoyance

4th Jan '17 6:51:19 AM Dravencour
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The audience watches in awe as the protagonist beats down countless enemies, but if one were to pay closer attention to what was happening onscreen, a few questions would arise: How did he know the guy behind him was throwing a punch? How did he know the guy in the rafters was about to open fire? How did he know a knife was flying towards the side of his head?

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The audience watches in awe as the protagonist beats down countless enemies, but if one were to pay closer attention to what was happening onscreen, a few questions would arise: How did he know the guy behind him was throwing a punch? How did he know the guy in the rafters was about to open fire? How did he know a that knife was flying towards the side of his head?
22nd Nov '16 4:02:38 AM Morgenthaler
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When done well, Kung Fu Clairvoyance is not noticeable. When done poorly, it can break the audience's WillingSuspensionOfDisbelief and/or paint the character as a GodModeSue. Sometimes, Kung Fu Clairvoyance will be made obvious in order to point out how much of a BadAss a character is (for example, the OffhandBackhand or BadassBack), and whether or not the audience is willing to accept this depends on how well it takes RefugeInAudacity or if it follows the RuleOfCool. When such lampshaded, you can also expect an emphasis on the fighter's ear (or [[TheNoseKnows nose]] for guys like {{Wolverine}}), to suggest he simply heard the baddie coming.

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When done well, Kung Fu Clairvoyance is not noticeable. When done poorly, it can break the audience's WillingSuspensionOfDisbelief and/or paint the character as a GodModeSue. Sometimes, Kung Fu Clairvoyance will be made obvious in order to point out how much of a BadAss badass a character is (for example, the OffhandBackhand or BadassBack), and whether or not the audience is willing to accept this depends on how well it takes RefugeInAudacity or if it follows the RuleOfCool. When such lampshaded, you can also expect an emphasis on the fighter's ear (or [[TheNoseKnows nose]] for guys like {{Wolverine}}), to suggest he simply heard the baddie coming.
30th Oct '16 10:11:41 AM nombretomado
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* ''{{Champions}}'' has Danger Sense, which can enable your character to not be surprised by an attack. Make the roll by enough, and you even know where the attack came from, so you can counter-attack.
* Similarly ''{{GURPS}}'' has a Danger Sense advantage. A number of cinematic skills also help recreate these feats like: Blind Fighting, Timed Defense, Precognitive Parry and Sensitivity
* The game ''{{Exalted}}'' has the Sidereals. Masters of Martial Arts that allow them to read the strands of fate. Knowing the strands of fate allows them to know when a knife is going to fly at them, when another martial artist is going to attack or when that sniper three floors above is going to open fire with precision accuracy.

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* ''{{Champions}}'' ''TabletopGame/{{Champions}}'' has Danger Sense, which can enable your character to not be surprised by an attack. Make the roll by enough, and you even know where the attack came from, so you can counter-attack.
* Similarly ''{{GURPS}}'' ''TabletopGame/{{GURPS}}'' has a Danger Sense advantage. A number of cinematic skills also help recreate these feats like: Blind Fighting, Timed Defense, Precognitive Parry and Sensitivity
* The game ''{{Exalted}}'' ''TabletopGame/{{Exalted}}'' has the Sidereals. Masters of Martial Arts that allow them to read the strands of fate. Knowing the strands of fate allows them to know when a knife is going to fly at them, when another martial artist is going to attack or when that sniper three floors above is going to open fire with precision accuracy.
14th Oct '16 12:38:56 PM eroock
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19th Apr '16 10:33:07 PM ultimomant
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* Done to almost {{egregious}} levels in ''Film/TheMatrixRevloaded'', where Neo does complete polevault-backflips to counter against a pouncing Smith, among other instances. [[TheChosenOne Then]] [[RealityWarper again...]]

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* Done to almost {{egregious}} levels in ''Film/TheMatrixRevloaded'', ''Film/TheMatrixReloaded'', where Neo does complete polevault-backflips to counter against a pouncing Smith, among other instances. [[TheChosenOne Then]] [[RealityWarper again...]]
6th Apr '16 4:33:30 AM Morgenthaler
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* ''SinCity'' has Miho who is apparently so good that she can fall asleep and know when a mook is just thinking about shooting her, as seen in ''Family Values''.

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* ''SinCity'' ''ComicBook/SinCity'' has Miho who is apparently so good that she can fall asleep and know when a mook is just thinking about shooting her, as seen in ''Family Values''.
2nd Apr '16 8:54:50 PM erforce
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* Done to almost {{egregious}} levels in the second ''Film/TheMatrix'' film, where Neo does complete polevault-backflips to counter against a pouncing Smith, among other instances. [[TheChosenOne Then]] [[RealityWarper again...]]
* The GunKata in ''{{Equilibrium}}'' is actually based on knowing where the enemies are and what they'll shoot at before they do.

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* Done to almost {{egregious}} levels in the second ''Film/TheMatrix'' film, ''Film/TheMatrixRevloaded'', where Neo does complete polevault-backflips to counter against a pouncing Smith, among other instances. [[TheChosenOne Then]] [[RealityWarper again...]]
* The GunKata in ''{{Equilibrium}}'' ''Film/{{Equilibrium}}'' is actually based on knowing where the enemies are and what they'll shoot at before they do.
8th Nov '15 10:42:07 AM nombretomado
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* In RedVsBlue, when Agent Texas brawls with Agents Maine, Wyoming, and York, she at several points dodges or blocks punches going at her back.

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* In RedVsBlue, ''Machinima/RedVsBlue'', when Agent Texas brawls with Agents Maine, Wyoming, and York, she at several points dodges or blocks punches going at her back.
28th Feb '15 7:29:57 AM SeptimusHeap
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* ''DungeonsAndDragons''

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* ''DungeonsAndDragons''''TabletopGame/DungeonsAndDragons''
6th Sep '14 6:34:26 PM ReaderAt2046
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Added DiffLines:

[[folder:Literature]]
* Spook in ''Literature/MistbornTheOriginalTrilogy'' would be a {{Justified}} example. He explicitly doesn't have CombatClairvoyance (which is an Allomantic power, just not the one he has), but he has enhanced his SuperSenses to such a degree that he can hear the whistle of a sword being swung at the back of his head and know exactly where it is, or hear the heartbeats of someone sneaking up behind him, or any number of other feats that fit this trope.
[[/folder]]
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