History Main / JustifiedTutorial

30th Dec '16 5:10:31 PM nombretomado
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* DCUniverseOnline begins with your newly-empowered character escaping from one of Brainiac's ships and fighting off robots, with the guidance of [[VoiceWithAnInternetConnection Oracle or Calculator]] (depending on your alignment) teaching your how to use your powers.

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* DCUniverseOnline ''VideoGame/DCUniverseOnline'' begins with your newly-empowered character escaping from one of Brainiac's ships and fighting off robots, with the guidance of [[VoiceWithAnInternetConnection Oracle or Calculator]] (depending on your alignment) teaching your how to use your powers.
9th Dec '16 3:19:57 AM LucaEarlgrey
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* ''Franchise/ShinMegamiTensei'':
** In several games, the protagonist is a fresh rookie to the world of demon summoning and hunting, and as such needs to be taught the basics of how to fight and how to get demons to join them.
** ''VideoGame/ShinMegamiTenseiStrangeJourney'' gives you tutorials on how to use your shiny new Demonica armor's various features, as the technology within the suit is new and you've just joined the Strike Team for the Schwarzwelt investigation project.

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* ''Franchise/ShinMegamiTensei'':
**
In several games, games in the ''Franchise/ShinMegamiTensei'' series, the protagonist is a fresh rookie to the world of demon summoning and hunting, and as such needs to be taught the basics of how to fight and how to get demons to join them.
** ''VideoGame/ShinMegamiTenseiStrangeJourney'' gives you tutorials on how to use your shiny new Demonica armor's various features, as the technology within the suit is new and you've just joined the Strike Team for the Schwarzwelt investigation project.
9th Dec '16 3:18:46 AM LucaEarlgrey
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* ''Franchise/ShinMegamiTensei'':
** In several games, the protagonist is a fresh rookie to the world of demon summoning and hunting, and as such needs to be taught the basics of how to fight and how to get demons to join them.
** ''VideoGame/ShinMegamiTenseiStrangeJourney'' gives you tutorials on how to use your shiny new Demonica armor's various features, as the technology within the suit is new and you've just joined the Strike Team for the Schwarzwelt investigation project.
7th Dec '16 11:42:05 PM Qube
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* In ''VideoGame/{{Evolve}}'' the tutorials are part of the story. The monster tutorial is about a newly hatched monster, one that's still figuring out the whole "corporal form" thing and thus learning things as the player is, in one of the opening attacks on Shear. The hunter tutorial follows Markov tracking the monster in the wake of the monster tutorial, with Bucket providing information in the form of tactical advice for tracking the monster and surviving the wildlife of [[DeathWorld Shear]].

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* In ''VideoGame/{{Evolve}}'' the tutorials are part of the story. The monster tutorial is about a newly hatched monster, one that's still figuring out the whole "corporal "corporeal form" thing and thus learning things as the player is, in one of the opening attacks on Shear. The hunter tutorial follows Markov tracking the monster in the wake of the monster tutorial, with Bucket providing information in the form of tactical advice for tracking the monster and surviving the wildlife of [[DeathWorld Shear]].
6th Dec '16 5:25:35 AM Morgenthaler
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* The game pictured is a part of the ''VideoGame/{{Pokemon}}'' series. Each game features a different set of characters, including the playable character(s), and all of the playable characters must learn how to catch Pokémon, which can be HarderThanItLooks even for players who are very familiar with the series. ''[[VideoGame/PokemonRedAndBlue Pokémon FireRed and LeafGreen]]'' came with a comprehensive easy-access manual so integrated into the game that you could access it while you were saving your game progress.

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* The game pictured is a part of the ''VideoGame/{{Pokemon}}'' series. Each game features a different set of characters, including the playable character(s), and all of the playable characters must learn how to catch Pokémon, which can be HarderThanItLooks even for players who are very familiar with the series. ''[[VideoGame/PokemonRedAndBlue Pokémon FireRed and LeafGreen]]'' came with a comprehensive easy-access manual so integrated into the game that you could access it while you were saving your game progress.



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6th Dec '16 4:41:52 AM Morgenthaler
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* ''VideoGame/MassEffect2'' starts off with Commander Shepard [[spoiler:being brought back from the dead and]] awakening in an unfamiliar space station. [[VoiceWithAnInternetConnection Miranda]], Jacob, and Wilson merely guide the way for Commander Shepard through the station, as they're perfectly aware that [[{{Badass}} Shepard knows how to handle combat]]. The first mission on Freedom's Progress also includes a brief tutorial for ordering squadmates to position in preparation to fight a heavy mech.

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* ''VideoGame/MassEffect2'' starts off with Commander Shepard [[spoiler:being brought back from the dead and]] awakening in an unfamiliar space station. [[VoiceWithAnInternetConnection Miranda]], Jacob, and Wilson merely guide the way for Commander Shepard through the station, as they're perfectly aware that [[{{Badass}} Shepard knows how to handle combat]]. The first mission on Freedom's Progress also includes a brief tutorial for ordering squadmates to position in preparation to fight a heavy mech.
20th Nov '16 9:13:37 PM nicocoro
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As games become more and more complex and the basic functions required become more numerous, players become less interested in reading through 20+ pages of manual just to find out how to open the inventory. For that reason, game designers are increasingly relying on integrated tutorials to tell the player what to do as he plays through the early parts of the game.

One way of doing this is to [[HeKnowsAboutTimedHits have the characters tell the player how to do his thing throughout the game]], but if the protagonist is some kind of soldier or otherwise trained character it rather spoils the game's atmosphere to make him look like a rookie. It's even worse when the protagonist is being [[GameplayGuidedAmnesia told stuff he already knows]], [[AsYouKnow and the designers couldn't think of a way to work in a tutorial]].

To this end, the Justified Tutorial provides a special in-continuity tutorial section which allows the character to "train" or learn his stuff without it looking too forced. Sometimes these sequences are integrated into the start of the game; in others, they are optional from the menu. In either case, they are part of the game's universe rather than being self-contained tutorials.

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As games become more and more complex and the basic functions required become more numerous, players become less interested in reading through 20+ pages of manual just to find out how to open the inventory. For that reason, game designers are increasingly relying on integrated tutorials to tell the player what to do as he plays they play through the early parts of the game.

One way of doing this is to [[HeKnowsAboutTimedHits have the characters tell the player how to do his their thing throughout the game]], but if the protagonist is some kind of soldier or otherwise trained character it rather spoils the game's atmosphere to make him them look like a rookie. It's even worse when the protagonist is being [[GameplayGuidedAmnesia told stuff he they already knows]], know]], [[AsYouKnow and the designers couldn't think of a way to work in a tutorial]].

To this end, the Justified Tutorial provides a special in-continuity tutorial section which allows the character to "train" or learn his their stuff without it looking too forced. Sometimes these sequences are integrated into the start of the game; in others, they are optional from the menu. In either case, they are part of the game's universe rather than being self-contained tutorials.
20th Nov '16 10:11:30 AM Pseudoname
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* In ''VideoGame/{{Evolve}}'' the tutorials are part of the story. The monster tutorial is about a newly hatched monster, one that's still figuring out the whole "corporal form" thing and thus learning things as the player is, in one of the opening attacks on Shear. The hunter tutorial follows Markov tracking the monster in the wake of the monster tutorial, with Bucket providing information in the form of tactical advice for tracking the monster and surviving the wildlife of [[DeathWorld Shear]].
26th Oct '16 10:01:21 AM Jgamer
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** In ''VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice'', the first case is in the Kingdom of Khura'in, who for years had a legal system with no defense attorneys (their verdicts rely upon mystic oracles, and any defense attorney who fails gets put to death). Thus, Phoenix has to explain things like cross-examination to the court.
2nd Sep '16 4:37:33 PM gophergiggles
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** ''Dual Strike'' justifies explaining new units in various ways. The enemy commander Kindle condescendingly reminds her soldiers how to use Black Boats (whom she views as morons, thus instructing the player by extension), the Megatank is a new invention of Green Earth that Orange Star needs briefing on, and the Stealth Unit is fresh out of R & D that ''no'' commander has ever seen before.
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