History Main / JapanTakesOverTheWorld

3rd Feb '17 7:21:56 AM DeepRed
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* During the 1970s and 1980s, American motorists [[GermansLoveDavidHasselhoff/Automobiles switched to small Japanese economy cars]] in the wake of the 1970s oil crises. {{Detroit}}'s Big Three car makers, used to the "bigger is better" mantra, were caught off guard and lost significant market share to Japanese car makers. This led to massive job cuts at the Big Three and the phenomenon known as "[[https://en.wikipedia.org/wiki/Anti-Japanese_sentiment#Since_World_War_II Japan-bashing]]" which lasted until the Japanese bubble burst of the early 1990s. Additionally, Japanese car makers later [[http://www.economist.com/node/1328875 invested in numerous factories in America]] to produce vehicles tailored to local tastes.
** Interestingly, the [[https://www.edmunds.com/car-reviews/top-10/top-8-most-american-trucks-for-2014.html Chevy Silverado is built in Mexico, while the Toyota Tundra is made in Texas and the Honda Ridgeline in Alabama]].
8th Jan '17 11:28:59 AM nombretomado
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* ''Crash'' (the ''ComicBook/IronMan'' graphic novel by Saenz). And in ''Franchise/Marvel2099'', Stark Industries has become Stark-Fujikawa. This was later toyed with in PresentDay Comicbook/IronMan, most notably with {{Love Interest|s}} Rumiko Fujikawa, whose father briefly owned Stark Industries while Tony was believed dead.

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* ''Crash'' (the ''ComicBook/IronMan'' graphic novel by Saenz). And in ''Franchise/Marvel2099'', ''ComicBook/Marvel2099'', Stark Industries has become Stark-Fujikawa. This was later toyed with in PresentDay Comicbook/IronMan, most notably with {{Love Interest|s}} Rumiko Fujikawa, whose father briefly owned Stark Industries while Tony was believed dead.
9th Dec '16 11:32:23 PM DarkHunter
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* The ''lingua franca'' of the [[VideoGame/{{X}} X-Universe]] is a variation on Japanese (spoken with the words in reverse order for whatever reason). This is due to Japan leading scientific progress in the mid-21st century onward, making it the common tongue for Earth. The various alien species also adopt this "Neo-Japanese" from humanity as a trade language. TranslationConvention makes the player hear them in whatever language the game is set to.

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* The ''lingua franca'' of the [[VideoGame/{{X}} X-Universe]] is a variation on Japanese (spoken with the words in reverse order for whatever reason). This is due to Japan leading scientific progress in the mid-21st century onward, making it the common tongue for Earth. The various alien species also adopt this "Neo-Japanese" from humanity as a trade language. TranslationConvention makes the player hear them in whatever language the game is set to. Curiously enough, the game is not a Japanese product: the designers are German.
6th Dec '16 9:36:05 PM Odacon_Spy
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* ''VideoGame/nintendoWars'' has a Japanese-styled faction, who use WWII-looking vehicles that are no less effective than their modern versions (and in Kanbei's case, are ''more'' effective).

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* ''VideoGame/nintendoWars'' ''VideoGame/NintendoWars'' has a Japanese-styled faction, who use WWII-looking vehicles that are no less effective than their modern versions (and in Kanbei's case, are ''more'' effective).
6th Dec '16 3:44:12 PM MrLavisherMoot
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* ''VideoGame/GrandTheftAutoViceCity'' is a PeriodPiece set in TheEighties and invokes this trope as a historical reference in an [[Radio/GTARadio in-game commercial]] of a compact car called "Maibatsu Thunder" and then with another commercial telling people to buy true American muscle instead of Japanese compacts. On the other end of the scale is the "Maibatsu Monstrosity" in ''VideoGame/GrandTheftAutoIII'', which is apparently able to seat 12 people, as well as being amphibious and equipped to travel across arctic tundra. Similarly, in ''VideoGame/GrandTheftAutoII'', the largest of the various organizations the player can take missions from is Zaibatsu (presented as the name of a specific MegaCorp, not a generic noun).

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* ''VideoGame/GrandTheftAutoViceCity'' is a PeriodPiece set in TheEighties and invokes this trope as a historical reference in an [[Radio/GTARadio in-game commercial]] of a compact car called "Maibatsu Thunder" and then with another commercial telling people to buy true American muscle instead of Japanese compacts. On the other end of the scale is the "Maibatsu Monstrosity" in ''VideoGame/GrandTheftAutoIII'', which is apparently able to seat 12 people, as well as being amphibious and equipped to travel across arctic tundra. Similarly, in ''VideoGame/GrandTheftAutoII'', ''VideoGame/GrandTheftAuto2'', the largest of the various organizations the player can take missions from is Zaibatsu (presented as the name of a specific MegaCorp, not a generic noun).
27th Nov '16 10:32:43 PM Odacon_Spy
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* The VideoGames industry can be seen as a microcosm of this trope, as Japan pretty much dominated the worldwide video game industry throughout the 1980s to 1990s up until the early 2000s. Even today, many of the most prominent video game franchises (Franchise/SuperMarioBros, Franchise{{Pokemon}}, Franchise/SonicTheHedgehog, Franchise/TheLegendOfZelda) are Japanese.

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* The VideoGames industry can be seen as a microcosm of this trope, as Japan pretty much dominated the worldwide video game industry throughout the 1980s to 1990s up until the early 2000s. Even today, many of the most prominent video game franchises (Franchise/SuperMarioBros, Franchise{{Pokemon}}, Franchise/{{Pokemon}}, Franchise/SonicTheHedgehog, Franchise/TheLegendOfZelda) are Japanese.
27th Nov '16 10:32:23 PM Odacon_Spy
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* The VideoGames industry can be seen as a microcosm of this trope, as Japan pretty much dominated the worldwide video game industry throughout the 1980s to 1990s up until the early 2000s. Even today, many of the most prominent video game franchises (Franchise/SuperMarioBros, Franchise/SonicTheHedgehog, Franchise/TheLegendOfZelda) are Japanese.

to:

* The VideoGames industry can be seen as a microcosm of this trope, as Japan pretty much dominated the worldwide video game industry throughout the 1980s to 1990s up until the early 2000s. Even today, many of the most prominent video game franchises (Franchise/SuperMarioBros, Franchise{{Pokemon}}, Franchise/SonicTheHedgehog, Franchise/TheLegendOfZelda) are Japanese.
27th Nov '16 9:54:33 PM ElSquibbonator
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* The VideoGames industry can be seen as a microcosm of this trope, as Japan pretty much dominated the worldwide video game industry throughout the 1980s to 1990s up until the early 2000s. Even today, many of the most prominent video game franchises (Franchise/SuperMarioBros, Franchise/Pokémon, Franchise/SonicTheHedgehog, Franchise/TheLegendOfZelda) are Japanese.

to:

* The VideoGames industry can be seen as a microcosm of this trope, as Japan pretty much dominated the worldwide video game industry throughout the 1980s to 1990s up until the early 2000s. Even today, many of the most prominent video game franchises (Franchise/SuperMarioBros, Franchise/Pokémon, Franchise/SonicTheHedgehog, Franchise/TheLegendOfZelda) are Japanese.
27th Nov '16 9:53:56 PM ElSquibbonator
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* The VideoGames industry can be seen as a microcosm of this trope, as Japan pretty much dominated the worldwide video game industry throughout the 1980s to 1990s up until the early 2000s. Even today, many of the most prominent video game franchises (Franchise/Mario, Franchise/Pokemon, Franchise/SonicTheHedgehog, Franchise/TheLegendOfZelda) are Japanese.

to:

* The VideoGames industry can be seen as a microcosm of this trope, as Japan pretty much dominated the worldwide video game industry throughout the 1980s to 1990s up until the early 2000s. Even today, many of the most prominent video game franchises (Franchise/Mario, Franchise/Pokemon, (Franchise/SuperMarioBros, Franchise/Pokémon, Franchise/SonicTheHedgehog, Franchise/TheLegendOfZelda) are Japanese.
27th Nov '16 9:52:34 PM ElSquibbonator
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* Creator/PhilipKDick's ''Literature/TheManInTheHighCastle'' could be seen as both an UrExample of this and a sort of inversion; instead of depicting a future of Japanese dominance it shows an alternate present (when the book was written) where the Axis won World War II and the world is split between Germany and Japan.

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* Creator/PhilipKDick's ''Literature/TheManInTheHighCastle'' could be seen as both an UrExample of this and a sort of inversion; instead of depicting a future of Japanese dominance it shows an alternate present (when the book was written) where the Axis won World War II and the world is split between Germany UsefulNotes/NaziGermany and Japan.



* The VideoGames industry can be seen as a microcosm of this trope, as Japan pretty much dominated the worldwide video game industry throughout the 1980s to 1990s up until the early 2000s.

to:

* The VideoGames industry can be seen as a microcosm of this trope, as Japan pretty much dominated the worldwide video game industry throughout the 1980s to 1990s up until the early 2000s. Even today, many of the most prominent video game franchises (Franchise/Mario, Franchise/Pokemon, Franchise/SonicTheHedgehog, Franchise/TheLegendOfZelda) are Japanese.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.JapanTakesOverTheWorld