History Main / ItemCaddy

31st Dec '16 12:35:26 PM nombretomado
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* In ''TabletopGame/DungeonsAndDragons 3.5'', the {{Eberron}} setting's Artificer class is all about this. They can [[ItemCrafting craft items]] cheaply (and without knowing the spells normally required to do so), [[TimTaylorTechnology spend multiple uses of a charged item at once to increase its power]], temporarily turn any item into a magic item, or change the effects of magic items. They also get some abilities for healing/damaging [[{{Golem}} Constructs]] - the setting also introduces a Construct race who can treat parts of his body as magic items, meaning that these will see plenty of use. It's generally considered one of the most powerful classes in the game, if [[DifficultButAwesome one of the most difficult to play]].

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* In ''TabletopGame/DungeonsAndDragons 3.5'', the {{Eberron}} TabletopGame/{{Eberron}} setting's Artificer class is all about this. They can [[ItemCrafting craft items]] cheaply (and without knowing the spells normally required to do so), [[TimTaylorTechnology spend multiple uses of a charged item at once to increase its power]], temporarily turn any item into a magic item, or change the effects of magic items. They also get some abilities for healing/damaging [[{{Golem}} Constructs]] - the setting also introduces a Construct race who can treat parts of his body as magic items, meaning that these will see plenty of use. It's generally considered one of the most powerful classes in the game, if [[DifficultButAwesome one of the most difficult to play]].
25th Sep '16 6:04:40 AM Qube
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* Franchise/{{Pokemon}} that have the Pickup ability can get free items at a random chance after battles and are also generally capable of learning Thief or Covet, which allows them to steal items. They tend to not be good for much else, due to frequently being ComMons.

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* Franchise/{{Pokemon}} that have the Pickup ability can get free items at a random chance after battles and are also generally capable of learning Thief or Covet, which allows them to steal items. They tend to not be good for much else, due to frequently being ComMons. Additionally, Harvest is the "free item" sort, as a user has a 50% chance of getting a berry back after consuming it (going up to 100% if bright sunlight is active).



* In ''Franchise/{{Pokemon}}, several abilities give the user extra utility with items. The Pickup ability gives a 10% chance to find random items after a battle (including some very exensive ones, like a RareCandy), plus it allows the user in later generations to grab a copy of an item used up by a foe. Harvest is the "free item" sort, as a user has a 50% chance of getting a berry back after consuming it (going up to 100% if bright sunlight is active).
11th Aug '16 6:11:53 PM Unregistered
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* Chai from ''VideoGame/MagicalStarsign'' can equip an accessory that doubles the effect of both battle and recovery items, making him the designated ItemCaddy of the group.
4th Aug '16 8:01:11 PM Nerrin
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* Everyone in ''TabletopGame/{{Numenera}}'' gets to use cyphers (consumable items), but Nanos generally get to carry around one more at any time than either of the other classes. There's a limit on how many cyphers one can carry without something bad happening, as [[ToxicPhlebotinum cyphers become more unstable in close proximity with each other]], but Nanos better understand the forces involved and so can control the instability somewhat, making them superior Caddies to the rest of the party.
13th Jun '16 10:59:16 AM 32_Footsteps
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* In ''Franchise/{{Pokemon}}, several abilities give the user extra utility with items. The Pickup ability gives a 10% chance to find random items after a battle (including some very exensive ones, like a RareCandy), plus it allows the user in later generations to grab a copy of an item used up by a foe. Harvest is the "free item" sort, as a user has a 50% chance of getting a berry back after consuming it (going up to 100% if bright sunlight is active).
19th Apr '16 2:24:10 PM Willbyr
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See also QuirkyBard, which this character sometimes mixes with.
May relate to GadgeteerGenius.

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See also QuirkyBard, which this character sometimes mixes with.
with. May relate to GadgeteerGenius.GadgeteerGenius.



* {{Pokemon}} that have the Pickup ability can get free items at a random chance after battles and are also generally capable of learning Thief or Covet, which allows them to steal items. They tend to not be good for much else, due to frequently being ComMons.

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* {{Pokemon}} Franchise/{{Pokemon}} that have the Pickup ability can get free items at a random chance after battles and are also generally capable of learning Thief or Covet, which allows them to steal items. They tend to not be good for much else, due to frequently being ComMons.
9th Mar '16 12:49:52 AM ThemJohns
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* In ''VideoGame/DarkestDungeon'', the Antiquarian has crappy attacks and mediocre support skills, but she allows the party to carry more loot and sometimes finds antiques that turn into trinkets once you return to base.
29th Jan '16 4:44:17 PM nombretomado
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* In an interesting take on this trope, Pichu in ''SuperSmashBrosMelee'' was designed specifically with items in mind. His extreme speed would allow him to capitalize on item drops to gain the upper hand. Unfortunately for him, tournament rules largely ban items, sending him to the bottom of the tier list.

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* In an interesting take on this trope, Pichu in ''SuperSmashBrosMelee'' ''VideoGame/SuperSmashBrosMelee'' was designed specifically with items in mind. His extreme speed would allow him to capitalize on item drops to gain the upper hand. Unfortunately for him, tournament rules largely ban items, sending him to the bottom of the tier list.
19th Nov '15 12:16:45 PM HighCrate
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Sometimes, characters don't have the physical strength of the LightningBruiser, nor the toughness of the MightyGlacier or even the magic abilities of the SquishyWizard and WhiteMage. Maybe they have the speed of the FragileSpeedster, but sometimes not even that. Oh, what is a TagAlongKid to do in order to be actually helpful then?

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Sometimes, characters don't have the physical strength of the LightningBruiser, MightyGlacier, nor the toughness of the MightyGlacier StoneWall or even the magic abilities of the SquishyWizard and WhiteMage. Maybe they have the speed of the FragileSpeedster, but sometimes not even that. Oh, what is a TagAlongKid to do in order to be actually helpful then?
13th Nov '15 9:10:30 AM 32_Footsteps
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** Another variant of item-depending class is the ability to throw weapons or money at the enemy. The former is usually given to Ninjas, the latter varies more (the Tactics Advance series gave it to the Juggler, ''VideoGame/FinalFantasyV'' gave it to the Samurai class, because... [[FridgeLogic Samurai are aristocrats? Or something?]]).

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** Another variant of item-depending class is the ability to throw weapons or money at the enemy. The former is usually given to Ninjas, the latter varies more (the Tactics Advance series gave it to the Juggler, ''VideoGame/FinalFantasyV'' gave it to the Samurai class, because... [[FridgeLogic Samurai are aristocrats? Or something?]]).class as a reference to Zenigata Heiji, the fictional ''sengoku''-era policeman who would throw coins to incapacitate criminals).
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ItemCaddy