History Main / InvincibleMinorMinion

28th Apr '17 7:55:36 AM InterLoper
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* The fifth (haunted warehouse) level of ''VideoGame/ChipNDaleRescueRangers 2'' has a room where the lights turn on and off and the background portraits' faces turn to skulls it the dark. If, however, the lights turn off with a portrait onscreen, it will spawn a little cloud-like ghost which follows you and is completely invulnerable to any of your attacks.
* ''VideoGame/ArxFatalis'' suffers from a bug where attacking a zombie or a mummy with a weapon enchanted to Paralyze may make them completely invincible. The only thing you can do in such case is run away; mummies are arguably worse as they move faster and can cast Paralyze back at you, which is really annoying.
14th Apr '17 11:49:50 AM erforce
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* ''VideoGame/PerfectDark Zero'''s Spiderbots are invincible in the later levels, and will constantly pursue you if alerted, until their sensor is destroyed.

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* ''VideoGame/PerfectDark Zero'''s ''VideoGame/PerfectDarkZero'''s Spiderbots are invincible in the later levels, and will constantly pursue you if alerted, until their sensor is destroyed.
11th Apr '17 10:29:16 AM Ferot_Dreadnaught
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** As of ''VideoGame/KidIcarusUprising'', Plutons CAN be defeated, but they move so fast that it's rather hard to do so; plus they run away after a while, taking your stolen items with them. Instead, the newest InvincibleMinorMinion is the Orne, which is not only invincible, but touching it is an [[OneHitKill instant death]]. Only the Three Sacred Treasures can kill them, and you use them only in one [[spoiler: okay, two]] chapter.

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** As of ''VideoGame/KidIcarusUprising'', Plutons CAN be defeated, but they move so fast that it's rather hard to do so; plus they run away after a while, taking your stolen items with them. Instead, the newest InvincibleMinorMinion Invincible Minor Minion is the Orne, which is not only invincible, but touching it is an [[OneHitKill instant death]]. Only the Three Sacred Treasures can kill them, and you use them only in one [[spoiler: okay, two]] chapter.
11th Apr '17 10:28:06 AM erforce
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* In ''AngryVideoGameNerdAdventures'', the ghosts in the [[BigBoosHaunt Boo! Haunted House]] stage cannot be killed, but can be frozen by the [[SmartBomb Glitch Gremlin]].

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* In ''AngryVideoGameNerdAdventures'', ''VideoGame/TheAngryVideoGameNerdAdventures'', the ghosts in the [[BigBoosHaunt "[[BigBoosHaunt Boo! Haunted House]] House]]" stage cannot be killed, but can be frozen by the [[SmartBomb Glitch Gremlin]].
30th Mar '17 7:26:57 AM Mooncalf
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* ''VideoGame/{{Starbound}}'' has the Erchius Ghost, which appears on moons when you try to plunder their precious resources. Cannot be killed, cannot be stopped, can float through solid objects, and will drain your health if you're too close and outright kill you if they can touch you. Their only weakness is that they're somewhat slow, so running is an option... as long as you're a fast digger.
31st Dec '16 8:08:12 AM Chabal2
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* ''VideoGame/StarcraftII'''s version of has the broodlings launched by Brood Lords (no longer via Spawn Broodling). They do initial impact damage, then stay around a while chomping and clawing everything in reach, but can't be shot at or controlled.
* ''VideoGame/WarcraftIII'':
** The Shadow Hunter's Big Bad Voodoo makes every ally around him invulnerable. Sounds pretty broken, except that it's a chenneling spell, meaning he can't do anything else while casting, and it turns everyone ''but him'' invulnerable.
** In the expansion, the Death Knight's AnimateDead ability makes the revived corpses invulnerable, meaning they can't be targeted. Can lead to Invincible Major Minion depending on what fresh bodies are lying around.
** The Crypt Lord one-ups it with his own ultimate, Locust Swarm. It summons a bunch of locusts from his shell that zoom around biting enemies and restoring his health. Not only are they invulnerable, they're not even selectable.
* ''Videogame/DawnOfWar'': It's possible (thanks to a bug) for the Librarian's Word of the Emperor buff to become permanent. [[UnwinnableByAccident Word of the Emperor causes affected units to take damage without dying.]]
30th Dec '16 9:19:46 PM DustSnitch
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* ''VideoGame/DigimonWorld3'' has the Knightmon guarding Amaterasu City. To engage one in battle is effectively suicide, as you cannot win. Period. [[TheDevTeamThinksOfEverything They are not even beatable via hacking]].

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* ''VideoGame/DigimonWorld3'' has the Knightmon guarding Amaterasu City. To engage one in battle is effectively suicide, as you cannot win. Period. [[TheDevTeamThinksOfEverything [[DevelopersForesight They are not even beatable via hacking]].
7th Oct '16 9:44:28 AM Scorntex
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* ''VideoGame/DigimonWorld 3'' has the Knightmon guarding Amaterasu City. To engage one in battle is effectively suicide, as you cannot win. Period. [[TheDevTeamThinksOfEverything They are not even beatable via hacking]].

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* ''VideoGame/DigimonWorld 3'' ''VideoGame/DigimonWorld3'' has the Knightmon guarding Amaterasu City. To engage one in battle is effectively suicide, as you cannot win. Period. [[TheDevTeamThinksOfEverything They are not even beatable via hacking]].
19th Sep '16 3:23:06 PM GM_3826
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** Podoboos ''can'' be killed by the Starman. They even have a set amount of points they give by doing so. However, they only exist in maps where there are no Starmen, so the only way to do it is by hacking the code.
13th Aug '16 7:53:51 PM UmbrellasWereAwesome
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* In the first ''VideoGame/HaloCombatEvolved'', Cortana will summon invincible marines, and seal the doors, if you [[WhatTheHellPlayer kill Captain Keyes in the first mission]]. You can unload every round in your gun on them, and they'll still be fighting you. Strangely they still bleed, so you can have situations where the marine you're fighting has a gallon of blood at his feet, but strong as ever.

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* In the first ''VideoGame/HaloCombatEvolved'', Cortana will summon invincible marines, and seal the doors, if you [[WhatTheHellPlayer kill Captain Keyes in the first mission]]. You can unload every round in your gun on them, and they'll still be fighting you. Strangely they still bleed, so you can have situations where the marine you're fighting has a gallon of blood at his feet, but strong as ever.
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