History Main / IntrepidMerchant

12th Aug '17 5:43:47 PM ImperialMajestyXO
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* Christopher Columbus started out this way but didn't find any markets, so instead decided to set a trend for the Conquistadors who came later.

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* Christopher Columbus UsefulNotes/ChristopherColumbus started out this way but didn't find any markets, so instead decided to set a trend for the Conquistadors who came later.
9th Aug '17 6:29:21 PM nombretomado
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%%** The same for the {{spiritual successor}}s -- ''VideoGame/WingCommander: Privateer'', ''VideoGame/EveOnline'', ''{{Freelancer}}'', ''InfinityTheQuestForEarth'', ''Jumpgate'', ''VideoGame/VegaStrike'', the ''EscapeVelocity'' series and the ''VideoGame/{{X}} series''

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%%** The same for the {{spiritual successor}}s -- ''VideoGame/WingCommander: Privateer'', ''VideoGame/EveOnline'', ''{{Freelancer}}'', ''VideoGame/{{Freelancer}}'', ''InfinityTheQuestForEarth'', ''Jumpgate'', ''VideoGame/VegaStrike'', the ''EscapeVelocity'' series and the ''VideoGame/{{X}} series''
15th Jun '17 6:13:13 PM Anddrix
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* [[MeaningfulName Charlieton]] in ''VideoGame/PaperMarioTheThousandYearDoor'' is a sleazy merchant who was also a clear case of AdamSmithHatesYourGuts. He usually hangs out in Rogueport, where the stuff he sells is usually worthless junk. (Every so often he's got something exclusive or at a good price, though, so he's worth checking out from time to time.) However, in the Pit of 100 Trials, he shows up from time to time in certain rooms to sell you various items that may be useful at inflated prices. The lower you go, the more dangerous it gets, and the more likely it is you'll be running out of healing items. ''[[GenreSavvy He knows this.]]'' By the time you get near the bottom, he'll be selling items for twenty times what they'd be worth in a normal shop. Since you're likely to be maxed out in coins yet an inch near death at this point, ''these items might actually be worthwhile.''

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* [[MeaningfulName Charlieton]] in ''VideoGame/PaperMarioTheThousandYearDoor'' is a sleazy merchant who was also a clear case of AdamSmithHatesYourGuts. He usually hangs out in Rogueport, where the stuff he sells is usually worthless junk. (Every so often he's got something exclusive or at a good price, though, so he's worth checking out from time to time.) However, in the Pit of 100 Trials, he shows up from time to time in certain rooms to sell you various items that may be useful at inflated prices. The lower you go, the more dangerous it gets, and the more likely it is you'll be running out of healing items. ''[[GenreSavvy He ''He knows this.]]'' '' By the time you get near the bottom, he'll be selling items for twenty times what they'd be worth in a normal shop. Since you're likely to be maxed out in coins yet an inch near death at this point, ''these items might actually be worthwhile.''
14th May '17 4:58:52 PM nombretomado
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This trope is OlderThanFeudalism, dating back in poetry, folklore and history to at least Literature/SinbadTheSailor, continuing as a staple of adventure fiction until the present day, and finding its way into science-fiction almost as soon as the genre came into existence. It migrated to role-playing games, especially ''{{Traveller}}'', in which it is one of the main player character types. Inevitably the Intrepid Trader [[AnEntrepreneurIsYou found new territory to explore in computer games]], appearing in ''VideoGame/{{Elite}}'' and its successors. A common space subtrope of this would be the SpaceTrucker.

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This trope is OlderThanFeudalism, dating back in poetry, folklore and history to at least Literature/SinbadTheSailor, continuing as a staple of adventure fiction until the present day, and finding its way into science-fiction almost as soon as the genre came into existence. It migrated to role-playing games, especially ''{{Traveller}}'', ''TabletopGame/{{Traveller}}'', in which it is one of the main player character types. Inevitably the Intrepid Trader [[AnEntrepreneurIsYou found new territory to explore in computer games]], appearing in ''VideoGame/{{Elite}}'' and its successors. A common space subtrope of this would be the SpaceTrucker.
21st Apr '17 7:24:03 PM morenohijazo
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* Warriv from {{Diablo II}} is a merchant who ''badly'' needs to go to Lut Gholeim but the path is blocked by monsters, so he hangs around the Rogues's camp while hoping your PlayerCharacter can undo the mess. Once you do, he takes you with him in his trip.

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* Warriv from {{Diablo II}} ''VideoGame/{{Diablo II}}'' is a merchant who ''badly'' needs to go to Lut Gholeim but the path is blocked by monsters, so he hangs around the Rogues's camp while hoping your PlayerCharacter can undo the mess. Once you do, he takes you with him in his trip.
21st Mar '17 7:12:14 AM EspyPsyche
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Added DiffLines:

* ''VideoGame/WorldOfWarcraft'':
** Many dungeons and raids have repair vendors, which allow players to repair their armor and weapons.
** Karazhan has two such merchants.
*** One is a spectral merchant right after the first (major) boss. After players defeat Attumen the Huntsman, they gain access to a merchant shortly after. This merchant is a notable subversion of the trope because he exists more for selling vendor trash than to buy items. Karazhan has a tremendous amount of useless loot that can be sold to vendors, so players would quickly fill their bags and have to leave the raid to empty them again.
*** The other is an ethereal that appears near the middle of the raid. He mostly serves the same purpose as the spectral merchant at the beginning of the raid.
** Firelands also has such merchants, but their merchants double as unique zone drop traders. They will buy the large amount of vendor trash that Firelands mobs drop, but they also are the place where the Firelands-only currency can be traded for items.
*** Dragon Soul as well. Trading in items such as "Blood of Corrupted Deathwing" is their purpose, though they also will buy your vendor trash so you can empty your bags.
** These types of merchants that exist solely to empty one's bags have mostly been phased out in raids and dungeons that have outdoor areas such as Hellfire Citadel. This is because the item Reins of the Traveler's Tundra Mammoth and Grand Expedition Yak exist. These items carry their own Intrepid Merchants, which allow players to sell their vendor trash and repair their gear anywhere they can use a mount.
12th Mar '17 12:57:25 AM Morgenthaler
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%%* Menedemos and Sostratos in HarryTurtledove's ''Literature/OvertheWineDarkSea''.

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%%* Menedemos and Sostratos in HarryTurtledove's Creator/HarryTurtledove's ''Literature/OvertheWineDarkSea''.
7th Dec '16 4:35:53 AM Morgenthaler
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** Mahbub Ali, an Afghan horse-trader in ''{{Kim}}''. Well, if his caravan is ambushed and shot at ''twice'' in one season, it's unusual, but not quite shocking.

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** Mahbub Ali, an Afghan horse-trader in ''{{Kim}}''.''Literature/{{Kim}}''. Well, if his caravan is ambushed and shot at ''twice'' in one season, it's unusual, but not quite shocking.
8th Nov '16 8:40:03 AM Eievie
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An Intrepid Merchant is a merchant that goes to the far corners of his world, bravely seeking profit. He is a treasure-hunter but the treasure is not hidden, it is in the bazaar waiting for him [[BoldExplorer after he has crossed the deserts, mountains, seas]], or [[RecycledINSPACE trackless gulfs of space.]] The chief characteristic of an Intrepid Merchant is that he is both a merchant and an adventurer. He buys and sells like any other trader. The difference is that he goes to far distant markets to find what he is looking for. (May be fond of being InHarmsWay - after all, the more dangerous it is to get at something, the rarer and, therefore, more valuable it's likely to be.)

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An Intrepid Merchant is a merchant that goes to the far corners of his world, bravely seeking profit. He is a treasure-hunter but the treasure is not hidden, it is in the bazaar waiting for him [[BoldExplorer after he has crossed the deserts, mountains, seas]], or [[RecycledINSPACE trackless gulfs of space.]] space]]. The chief characteristic of an Intrepid Merchant is that he is both a merchant and an adventurer. He buys and sells like any other trader. The difference is that he goes to far distant markets to find what he is looking for. (May be fond of being InHarmsWay - -- after all, the more dangerous it is to get at something, the rarer and, therefore, more valuable it's likely to be.)



When a whole culture has this as its [[PlanetOfHats Hat]], it is a ProudMerchantRace .

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When a whole culture has this as its [[PlanetOfHats Hat]], it is a ProudMerchantRace .ProudMerchantRace. Intrepid Merchants are commonly found in a MerchantCity.



!!Examples

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!!Examples
!Examples



[[folder:Anime and Manga]]

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[[folder:Anime and & Manga]]



** Who was actually based on a real person - a ''Chinese'' sailor, and Muslim, who traveled as far as ''Venice'' to bring back goods to China - only to have his deeds dashed from all records of Chinese history.

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** Who was actually based on a real person - -- a ''Chinese'' sailor, and Muslim, who traveled as far as ''Venice'' to bring back goods to China - -- only to have his deeds dashed from all records of Chinese history.



* In TabletopGame/{{Traveller}} the players are often Free Traders, buying goods (sometimes the illegal kind) on one planet and selling them on another in an attempt to make their ship's mortgage payments.

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* In TabletopGame/{{Traveller}} ''TabletopGame/{{Traveller}}'' the players are often Free Traders, buying goods (sometimes the illegal kind) on one planet and selling them on another in an attempt to make their ship's mortgage payments.



* ''TabletopGame/{{Exalted}}:'' {{Intrepid Merchant}}s are among the most likely to go far in The Guild. Among the most notable achievements are how they reacted to the observations of [[TheFairFolk the raksha]] by making overtures intended to teach them the very concept of commerce, just so that they could have an inroad to trade for their magical items.

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* ''TabletopGame/{{Exalted}}:'' ''TabletopGame/{{Exalted}}'': {{Intrepid Merchant}}s are among the most likely to go far in The Guild. Among the most notable achievements are how they reacted to the observations of [[TheFairFolk the raksha]] by making overtures intended to teach them the very concept of commerce, just so that they could have an inroad to trade for their magical items.



* There are several in ''VideoGame/{{Fallout 3}}'' - each one is a trader with a pack Brahmin and a bodyguard to take care of ShopliftAndDie duties, and they are the only people aside from [[AlwaysChaoticEvil Raiders]], mercenary headhunters and the odd hunter who regularly leave population centres to cross the Wasteland.

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* There are several in ''VideoGame/{{Fallout 3}}'' - -- each one is a trader with a pack Brahmin and a bodyguard to take care of ShopliftAndDie duties, and they are the only people aside from [[AlwaysChaoticEvil Raiders]], mercenary headhunters and the odd hunter who regularly leave population centres to cross the Wasteland.



* ''VideoGame/DwarfFortress'', as you may have already guessed, has merchants willing to walk into anything this side of lava to do their business. Just read the BadassBoast of a [[http://www.bay12forums.com/smf/index.php?topic=43602.msg823058#msg823058 human merchant prince]]. And here we thought [[LegendaryCarp fish]] in DF were "[[ImprobablePowerDiscrepancy too hardcore]]".

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* ''VideoGame/DwarfFortress'', as you may have already guessed, has merchants willing to walk into anything this side of lava to do their business. Just read the BadassBoast of a [[http://www.bay12forums.com/smf/index.php?topic=43602.msg823058#msg823058 human merchant prince]]. And here we thought [[LegendaryCarp fish]] in DF were "[[ImprobablePowerDiscrepancy too hardcore]]".[[ImprobablePowerDiscrepancy "too hardcore"]].



* The whole [[UsefulNotes/TheBritishEmpire British Empire]] was founded and built on this trope. It become TheEmpire only later - in order to protect the commerce.

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* The whole [[UsefulNotes/TheBritishEmpire British Empire]] was founded and built on this trope. It become TheEmpire only later - -- in order to protect the commerce.
27th Sep '16 8:42:04 PM PaulA
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* In Creator/CJCherryh's Literature/AllianceUnion series the Merchanter's Alliance is made up of families of interstellar merchants that [[ExactlyWhatItSaysOnTheTin formed an alliance]] and became both a major power and the sole means of commerce for the other two powers.
%%** See also her ''[[ChanurNovels Chanur]]'' series.
%%* Kylara Vatta of VattasWar

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* In Creator/CJCherryh's Literature/AllianceUnion series the 'verse:
** The
Merchanter's Alliance is made up of families of interstellar merchants that [[ExactlyWhatItSaysOnTheTin formed an alliance]] and became both a major power and the sole means of commerce for the other two powers.
%%** See also her ''[[ChanurNovels ** In the ''[[Literature/ChanurNovels Chanur]]'' series.
sub-series, Pyanfar Chanur is the captain of an interstellar merchant vessel.
%%* Kylara Vatta of VattasWarLiterature/VattasWar
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