History Main / InsaneEqualsViolent

3rd Jan '16 12:10:15 PM Doug86
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* Flippy of ''HappyTreeFriends''.
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* Flippy of ''HappyTreeFriends''.''WebAnimation/HappyTreeFriends''.
15th Dec '15 10:39:21 PM hoodie
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* In the ''Dark Souls'' series, by ingame definition any hollowed humans and demi-gods are essentially empty husks with all traces of personality and sanity gone hence the name hollow. They are all extremely violent and hostile to any beings with their sanity intact, for some reason. The knights remaining in Anor Londo too, although just simply insane and not exactly hollowed, are in inexplicably hostile towards the undead player despite the player doing nothing except passing through.
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* In the ''Dark Souls'' ''DarkSouls'' series, by ingame definition any hollowed humans and demi-gods are essentially empty husks with all traces of personality and sanity gone hence the name hollow. They are all extremely violent and hostile to any beings with their sanity intact, for some reason. The knights remaining in Anor Londo too, although just simply insane and not exactly hollowed, are in inexplicably hostile towards the undead player despite the player doing nothing except passing through.
15th Dec '15 10:39:01 PM hoodie
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* In the ''Dark Souls'' series, by ingame definition any hollowed humans and demi-gods are essentially empty husks with all traces of personality and sanity gone hence the name hollow. They are all extremely violent and hostile to any beings with their sanity intact, for some reason. The knights remaining in Anor Londo too, although just simply insane and not exactly hollowed, are in inexplicably hostile towards the undead player despite the player doing nothing except passing through.
3rd Dec '15 10:44:35 AM Nohbody
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* Splicers from ''Franchise/{{Bioshock}}'' are all insane and violent, but they have some excuses, such as still believing there is a war on and [[spoiler: being mentally influenced by the big bads.]] ** Addiction to ADAM also helps. ** This is disturbingly averted in ''VideoGame/{{Bioshock 2}}'' where the player can find some splicers who do not attack and just sit there, rocking back and forth.
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* Splicers from ''Franchise/{{Bioshock}}'' ''VideoGame/BioShock'' are all insane and violent, but they have some excuses, such as still believing there is a war on on, addiction to [[PsychoSerum ADAM]], and [[spoiler: being mentally influenced by the big bads.]] ** Addiction to ADAM also helps. ** ]] This is disturbingly averted in ''VideoGame/{{Bioshock 2}}'' where the player can find some splicers who do not attack and just sit there, rocking back and forth.
4th Nov '15 7:22:25 PM gallium
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* All of the insane asylum residents in Kathryn Hulme's ''The Nun's Story'' embody this trope to some degree. The Archangel Gabriel [[spoiler: attempts to rape Sister Luke]], and another inmate, who is never caught, [[spoiler: murders one of the nuns]]. Even the Abbess (who, much to Sister Luke's surprise, turns out to have been an actual abbess), turns violent when thwarted.
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* All of the insane asylum residents in Kathryn Hulme's ''The Nun's Story'' ''Film/TheNunsStory'' embody this trope to some degree. The Archangel Gabriel [[spoiler: attempts to rape Sister Luke]], and another inmate, who is never caught, [[spoiler: murders one of the nuns]]. Even the Abbess (who, much to Sister Luke's surprise, turns out to have been an actual abbess), turns violent when thwarted.
27th Oct '15 11:48:21 AM Premonition45
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* Discussed and deconstructed by Creator/JohnOliver on ''Series/LastWeekTonightWithJohnOliver''. Mental illness is shown to be such an uncomfortable topic in the US that one of the only times people appear willing to talk about it is in the aftermath of mass shootings, and even then, it comes off as [[RedHerring an insincere diversion]], as ultimately neither problem is resolved.
25th Oct '15 6:02:48 PM nombretomado
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* Both averted and played straight in ''ProtectorsOfThePlotContinuum''. Most agents are a little crazy, but those who have real-world disorders aren't any more violent than anybody else (which, granted, isn't saying much when it's a PPC agent you're talking about). However, insanity induced by contact with too much horrible fan fiction does occasionally make agents find themselves a flamethrower and start burning things.
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* Both averted and played straight in ''ProtectorsOfThePlotContinuum''.''WebOriginal/ProtectorsOfThePlotContinuum''. Most agents are a little crazy, but those who have real-world disorders aren't any more violent than anybody else (which, granted, isn't saying much when it's a PPC agent you're talking about). However, insanity induced by contact with too much horrible fan fiction does occasionally make agents find themselves a flamethrower and start burning things.
23rd Oct '15 6:02:00 PM nombretomado
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* Demon Lord Ghirahim from ''TheLegendOfZeldaSkywardSword''. He's AxCrazy and has unabashed bloodlust, first promising to beat Link within an inch of his life, then burn him alive, and then finally torture him until he's deafened by his own screams.
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* Demon Lord Ghirahim from ''TheLegendOfZeldaSkywardSword''.''VideoGame/TheLegendOfZeldaSkywardSword''. He's AxCrazy and has unabashed bloodlust, first promising to beat Link within an inch of his life, then burn him alive, and then finally torture him until he's deafened by his own screams.
4th Oct '15 4:16:01 PM nombretomado
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* In ''Series/BeingHuman'', vampires are shown to be the fantasy equivalent to drug addicts, making them go batshit if they don't get any blood. According to Herrik though, all people are that violent and vampires are just beyond any constraints.
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* In ''Series/BeingHuman'', ''Series/{{Being Human|UK}}'', vampires are shown to be the fantasy equivalent to drug addicts, making them go batshit if they don't get any blood. According to Herrik though, all people are that violent and vampires are just beyond any constraints.
24th Sep '15 5:14:31 AM LordInsane
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* [[PlayingWithATrope Played with]] for the Trickster in ''WesternAnimation/JusticeLeague'' -- on the one hand it is indicated that he does violent things because of his mental illness (at least when he [[NoMedicationForMe doesn't take his medication]]), but on the other hand he is significantly less violent and more harmless than his comparatively sane Rogue colleagues.
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