History Main / InertialDampening

28th Aug '16 7:34:27 PM trumpetmarietta
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--->'''Sheppard:''' What you said was: "Fire up the engines." [[LiteralGenie What you should have said was]]: "Turn on the inertial dampers."

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--->'''Sheppard:''' What you said was: "Fire up said, "Start by moving the engines." ship forward", [[LiteralGenie What when you should have said was]]: "Turn on said]], "Start by initializing the inertial dampers.dampeners."
6th Jul '16 8:41:54 PM UmbrellasWereAwesome
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* The Inertia Store Converter (ISC) in ''Anime/{{Macross}}'', introduced in ''Anime/MacrossFrontier'', serves as this. Not only does it dampen inertia, it does so by temporarily converting it into storable energy that is slowly converted back into inertia over time. It isn't perfect though, and safety limiters are installed on the fighters preventing them from pulling maneuvers that would kill the pilot, even ones the plane itself is fully capable of. Cyborg or computer-piloted craft don't have those limiters, since extreme G-forces are less of an issue for them.
** However, this trope is averted in the several series that take place before the invention of the ISC, with the lack of effective inertial dampening actually playing a key role in the finale of ''Anime/MacrossPlus''.

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* The Inertia Store Converter (ISC) in ''Anime/{{Macross}}'', introduced in ''Anime/MacrossFrontier'', serves as this. Not only does it dampen inertia, it does so by temporarily converting it into storable energy that is slowly converted back into inertia over time. It isn't perfect though, and safety limiters are installed on the fighters preventing to prevent them from pulling maneuvers that would kill the pilot, even ones the plane itself is fully capable of. Cyborg or computer-piloted craft don't have those limiters, since extreme G-forces are less of an issue for them.
** However, this This trope is averted in the several series that take place before the invention of the ISC, with the lack of effective inertial dampening actually playing a key role in the finale of ''Anime/MacrossPlus''.
6th Jul '16 8:39:40 PM UmbrellasWereAwesome
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* All too present in ''Anime/{{Macross}}'' series' SchematizedProp. Not only the system dampens inertia, it converts it into storable energy required for transformation. It isn't perfect though: safety limiters are installed on the fighters preventing them from pulling maneuvers that would kill the pilot, even though the plane itself is fully capable of it. Cyborg or computer-piloted craft don't have those limiters, since extreme G-forces are less of an issue for them.

to:

* All too present The Inertia Store Converter (ISC) in ''Anime/{{Macross}}'' series' SchematizedProp. ''Anime/{{Macross}}'', introduced in ''Anime/MacrossFrontier'', serves as this. Not only the system dampens does it dampen inertia, it converts does so by temporarily converting it into storable energy required for transformation. that is slowly converted back into inertia over time. It isn't perfect though: though, and safety limiters are installed on the fighters preventing them from pulling maneuvers that would kill the pilot, even though ones the plane itself is fully capable of it. of. Cyborg or computer-piloted craft don't have those limiters, since extreme G-forces are less of an issue for them.them.
** However, this trope is averted in the several series that take place before the invention of the ISC, with the lack of effective inertial dampening actually playing a key role in the finale of ''Anime/MacrossPlus''.
2nd Jul '16 7:15:14 PM compro01
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** Ships that use spider drives instead of impellers also lack dampers.

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** Ships that use spider drives instead of impellers also lack dampers. They instead use artificial gravity plating, which is less effective than a compensator, only partially canceling out acceleration.
27th Jun '16 12:27:28 PM sturmovik
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** Also because its been demonstrated ''experimentally'' that a human can withstand at least 46.2 g in the forward position, with adequate harnessing.[[note]]It's still not pretty.[[/note]]
23rd Jun '16 9:25:10 AM CynicalBastardo
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* [[AllThereInTheManual According to the manual]] for ''VideoGame/Syndicate Wars'', inertial dampening equipment is issued to agents to allow them to carry [[GatlingGood miniguns]] as personal weapons.

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* [[AllThereInTheManual According to the manual]] for ''VideoGame/Syndicate ''VideoGame/{{Syndicate}} Wars'', inertial dampening equipment is issued to agents to allow them to carry [[GatlingGood miniguns]] as personal weapons.
23rd Jun '16 9:24:19 AM CynicalBastardo
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* [[AllThereInTheManual According to the manual]] for ''VideoGame/Syndicate Wars'', inertial dampening equipment is issued to agents to allow them to carry [[GatlingGood miniguns]] as personal weapons.
9th Jun '16 7:52:15 PM Mullane
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* The rescue ship ''Lewis and Clark'' in ''Film/EventHorizon'' has an ion drive that produces 30 gees of acceleration, so the crew spends the trip sealed into fluid-filled pods to avoid becoming wall-gazpacho. This might also explain the interior of the ''Event Horizon'' when it returned.
-->'''D.J.''': When the ion drive fires, you'll be taking about 30 [=Gs=]. Without a tank, the force would liquefy your skeleton.
-->'''Weir''': I've seen the effect on mice.
** Somewhat marred because none of the items on the table in the pod room slid to the floor or were crushed during the journey.
15th Apr '16 3:53:54 PM Morgenthaler
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* The later books of the ''RendezvousWithRama'' series have the immersion version of this trope. In an interesting twist, the characters at first don't realize just what the hell the tanks are for and have to be herded into them at quite literally the last minute by the ship's robotic crew.
* The novel ''TheForeverWar'', uses the immersion in a fluid method. Since the spaceships tend to change velocity at high speeds, support for internal organs is needed as well. This is accomplished by injecting the characters with special substances and placing them in special suits, wherein they are then surrounded by extremely high pressure fluid, equal to several kilometers underwater. The results of the pressure failing are not pleasant.
* Adamist spacecraft in Peter F Hamilton's ''NightsDawnTrilogy'' do not have any sort of Inertial Damping system at all. The crew lie on acceleration couches, which help cushion their body from the g-forces produced by combat maneuvers. If the acceleration climbs too high, the crews have to put the the ship on autopilot go into stasis.

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* The later books of the ''RendezvousWithRama'' ''Literature/RendezvousWithRama'' series have the immersion version of this trope. In an interesting twist, the characters at first don't realize just what the hell the tanks are for and have to be herded into them at quite literally the last minute by the ship's robotic crew.
* The novel ''TheForeverWar'', ''Literature/TheForeverWar'', uses the immersion in a fluid method. Since the spaceships tend to change velocity at high speeds, support for internal organs is needed as well. This is accomplished by injecting the characters with special substances and placing them in special suits, wherein they are then surrounded by extremely high pressure fluid, equal to several kilometers underwater. The results of the pressure failing are not pleasant.
* Adamist spacecraft in Peter F Hamilton's ''NightsDawnTrilogy'' ''Literature/NightsDawnTrilogy'' do not have any sort of Inertial Damping system at all. The crew lie on acceleration couches, which help cushion their body from the g-forces produced by combat maneuvers. If the acceleration climbs too high, the crews have to put the the ship on autopilot go into stasis.
26th Mar '16 9:53:38 AM Morgenthaler
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* The classic sci-fi movie ''ForbiddenPlanet'' offered one of the earliest examples of this trope. In the beginning when the ship decelerates, we see the crew climb into strange booths which presumably neutralize their inertia.
** Likewise ''Film/ThisIslandEarth'', although it was explained as adjusting the body to differing air pressure.
** It's not certain that inertia is the issue in ''Forbidden Planet''. The spacecraft is "decelerating" from its {{FTL}} cruising speed to the sub-light speeds it'll need to rendezvous with (and eventually land on) the destination planet. The crew had to do ''something'' involving those booths to survive the process, but whether this was due to plain old high G forces or to some completely weird effect of their FTL technology is never made clear.

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* The classic sci-fi movie ''ForbiddenPlanet'' ''Film/ForbiddenPlanet'' offered one of the earliest examples of this trope. In the beginning when the ship decelerates, we see the crew climb into strange booths which presumably neutralize their inertia.
** * Likewise ''Film/ThisIslandEarth'', although it was explained as adjusting the body to differing air pressure.
** It's not certain that inertia is the issue in ''Forbidden Planet''. The spacecraft is "decelerating" from its {{FTL}} cruising speed to the sub-light speeds it'll need to rendezvous with (and eventually land on) the destination planet. The crew had to do ''something'' involving those booths to survive the process, but whether this was due to plain old high G forces or to some completely weird effect of their FTL technology is never made clear.
pressure.



* Subverted in ''Film/{{Spaceballs}}'': When the Eagle 5 comes out of "hyperactive", we see that Vespa's luggage is strewn about all over the place (of course, a crash landing will also do that, but the hyperdrive probably helped). Of course, we've just been exposed to the reason why you should buckle up in Ludicrous Speed. Smoke if you got 'em!

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* ''Film/{{Spaceballs}}'':
**
Subverted in ''Film/{{Spaceballs}}'': When when the Eagle 5 comes out of "hyperactive", we "hyperactive". We see that Vespa's luggage is strewn about all over the place (of course, a crash landing will also do that, but the hyperdrive probably helped). Of course, we've just been exposed to the reason why you should buckle up in Ludicrous Speed. Smoke if you got 'em!



*** Humans too. The rotating sections aren't there for inertial dampening, they're there to extend range: the Human body grows weaker the more time it's in absence of gravity, real or otherwise, and the rotation (present also in most space stations, including the titular one) is a way to counter this.



** Also demonstrated in the ''Series/StarTrekDeepSpaceNine'' episode "The Ship". The entire Jem'hadar crew of a Dominion ship was killed when a failing intertial dampener caused every bone in their body to shatter during acceleration. [[spoiler:A changeling managed to survive due to lacking any organs that could be ruptured]].
*** [[spoiler:The changeling was still severely injured by the event, and did end up dying later in the episode.]]
** The ''[[Series/StarTrekVoyager Voyager]]'' episode "Tattoo" lampshades the need for these devices in a conversation between Tom Paris and Harry Kim:

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** * Also demonstrated in the ''Series/StarTrekDeepSpaceNine'' episode "The Ship". The entire Jem'hadar crew of a Dominion ship was killed when a failing intertial dampener caused every bone in their body to shatter during acceleration. [[spoiler:A changeling managed to survive temporarily due to lacking any organs that could be ruptured]].
*** [[spoiler:The changeling was still severely injured by the event, and did end up dying later in the episode.]]
**
* The ''[[Series/StarTrekVoyager Voyager]]'' episode "Tattoo" lampshades the need for these devices in a conversation between Tom Paris and Harry Kim:



** However, the artifical gravity is sometimes overlooked for the sake of drama. In ''The Metamorph', the use of boosters subjects the Eagle crew to high Gs (simulated by air blown in the actors' faces) even though the Eagle isn't actually accelerating because it's held in a magnetic tractor beam. Bizarrely while the pilots have their seats for support, Helena endures this while standing in the cockpit doorway.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.InertialDampening