History Main / InWorkingOrder

20th Dec '16 2:42:35 PM Kadorhal
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** Played with by Covenant technology: While humans can use their weapons (in part because Covenant technology is mostly reverse-engineered from Forerunner relics), they never quite figure out how to reload the battery-powered ones, making them ThrowAwayGuns. Additionally, it's indicated that the reason why humans can use Covenant weapons by the time of the [[VideoGame/HaloCombatEvolved first game]] is because they've had almost three decades to study them by that point. The Covenant in turn have no trouble using human weapons, but Elites at least will refuse to do so even if it's the only option.

to:

** Played with by Covenant technology: While humans can use their weapons (in part because Covenant technology is mostly reverse-engineered from Forerunner relics), they never quite figure out how to reload the battery-powered ones, making them ThrowAwayGuns. Additionally, it's indicated that the reason why humans can use Covenant weapons by the time of the [[VideoGame/HaloCombatEvolved first game]] is because they've had almost three decades to study them by that point. The Covenant in turn have no trouble using human weapons, but Elites Elites, at least will refuse before their HeelFaceTurn in ''VideoGame/Halo3'', would prefer not to do so even if it's the only option.option available because such a weapon is "unclean".



* Averted and then played straight (for laughs) on the pilot of ''WesternAnimation/MegasXLR''. The Earth's last defense forces capture the Glorft's new superweapon prototype, the Avatar, and take some time to rebuild it into the MEGAS, which they can use. In the ensuing conflict, Megas is beheaded and then teleported back in time to the 1930s where it sits buried in a scrapyard for about 70 years. Coop has to rebuild the control panel from scratch, but he has no trouble at all interacting with partially alien technology from hundreds of years in the future, or adapting it to [[UnusualUserInterface video game controllers or the dashboard of a Plymouth Barracuda]]. He even adds new weapons of his own design. Somewhat justified in that Coop is a GeniusDitz. and subverted in that, after all he's done to it, Coop is the ''only'' one who can pilot it now.

to:

* Averted and then played straight (for laughs) on the pilot of ''WesternAnimation/MegasXLR''. The Earth's last defense forces capture the Glorft's new superweapon prototype, the Avatar, and take some time to rebuild it into the MEGAS, which they can use. In the ensuing conflict, Megas is beheaded and then teleported back in time to the 1930s where it sits buried in a scrapyard for about 70 years. Coop has to rebuild the control panel from scratch, but he has no trouble at all interacting with partially alien technology from hundreds of years in the future, or adapting it to [[UnusualUserInterface video game controllers or the dashboard of a Plymouth Barracuda]]. He even adds new weapons of his own design. Somewhat justified in that Coop is a GeniusDitz. GeniusDitz, and subverted in that, after all he's done to it, Coop is the ''only'' one who can pilot it now.
20th Dec '16 3:37:11 AM Kadorhal
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* In ''[[Anime/MobileSuitGundamSEED GundamSEED]]'', weapons designed for mobile suits of one side have energy and data interface plugs that can only work with HumongousMecha of that side. Some mobile suits are built later during the series that have a "Universal plug" that can allow weapons of all sides to work with that suit. A third, initially neutral side uses weapons that are compatible with one of the major combatants because they acquired that side's mobile suit technology via espionage. And in the manga side story ''[[Manga/MobileSuitGundamSEEDAstray Gundam SEED Astray]]'', one of the title "Astray" Gundams can use all sides' weapons prior to the invention of universal plugs via a cruder method: both types of plugs are mounted side by side on each hand.
* Miyazaki's ''Anime/CastleInTheSky,'' though not involving aliens, uses the same trope.
* Lampshaded in ''Anime/MobileSuitGundamUnicorn''. Both sides can equip their mobile suits with enemy weapons [[WarForFunAndProfit because they are made by the same company.]]

to:

* ''Franchise/{{Gundam}}'':
**
In ''[[Anime/MobileSuitGundamSEED GundamSEED]]'', ''Anime/MobileSuitGundamSEED'', weapons designed for mobile suits of one side have energy and data interface plugs that can only work with HumongousMecha of that side. Some mobile suits are built later during the series that have a "Universal plug" that can allow weapons of all sides to work with that suit. A third, initially neutral side uses weapons that are compatible with one of the major combatants because they acquired that side's mobile suit technology via espionage. And in the manga side story ''[[Manga/MobileSuitGundamSEEDAstray Gundam SEED Astray]]'', one of the title "Astray" Gundams can use all sides' weapons prior to the invention of universal plugs via a cruder method: both types of plugs are mounted side by side on each hand.
* Miyazaki's ''Anime/CastleInTheSky,'' though not involving aliens, uses the same trope.
*
** Lampshaded in ''Anime/MobileSuitGundamUnicorn''. Both sides can equip their mobile suits with enemy weapons [[WarForFunAndProfit because they are made by the same company.]]]]
* Creator/HayaoMiyazaki's ''Anime/CastleInTheSky,'' though not involving aliens, uses the same trope.



-->'''Justin''': Luckily one of those aliens dropped this thing and I was quickly able to figure out how to operate their advanced technology...
--><pause>
-->'''Justin''': It's a ''switch''.

to:

-->'''Justin''': Luckily one of those aliens dropped this thing and I was quickly able to figure out how to operate their advanced technology...
--><pause>
-->'''Justin''':
technology...\\
''<pause>''\\
'''Justin''':
It's a ''switch''.



* Averted (and explained) in ''VideoGame/CommandAndConquerTiberiumWars''. One of the intelligence reports for GDI details how one of the [[ScaryDogmaticALiens Scrin]] [[TripodTerror tripods]] was captured: after a commando had blown up one of its legs with plastic charge, an engineer moved in and established control over it, using a computer program originally used to [[CallBack decode the Tacitus]] back in ''Firestorm''. It works just as easily for The Brotherhood.
* In the ''Videogame/{{XCOM}}'' series, it is in your best interest to quickly research alien items, and THEN this is in full effect. You can manufacture them after that, but why should you if you can just take them from the hands of dead aliens? Even so, some items like armor can only be used to research human-usable equivalents, and it's taken a tad far in some cases. For example, every alien enemy fought in-game that can carry weapons and grenades is at least [[HumanoidAliens vaguely humanoid]], and certainly has an opposable thumb fairly similar to ours ([[JustifiedTrope and it works pretty well, so why should we be the only ones to evolve it?]]). The fluff is even explicit about the fact that most of them are genetically engineered and/or selectively bred to be [[DumbMuscle more obedient than smart]], so [=AK47=] levels of simplicity to operate would be a necessity. Your troops still can't pick one up from a dead alien grunt and use it until they've been researched.

to:

* Averted (and explained) in ''VideoGame/CommandAndConquerTiberiumWars''. One of the intelligence reports for GDI details how one of the [[ScaryDogmaticALiens Scrin]] [[TripodTerror tripods]] was captured: after a commando had blown up one of its legs with a plastic charge, an engineer moved in and established control over it, using a computer program originally used to [[CallBack decode the Tacitus]] back in ''Firestorm''. during [[VideoGame/CommandAndConquerTiberianSun the Firestorm crisis]]. It works just as easily for The the Brotherhood.
* In the ''Videogame/{{XCOM}}'' ''Videogame/XCom'' series, it is in your best interest to quickly research alien items, and THEN ''then'' this is in full effect. You can manufacture them after that, but why should you if you can just take them from the hands of dead aliens? Even so, some items like armor can only be used to research human-usable equivalents, and it's taken a tad far in some cases. For example, every alien enemy fought in-game that can carry weapons and grenades is at least [[HumanoidAliens vaguely humanoid]], and certainly has an opposable thumb fairly similar to ours ([[JustifiedTrope and it works pretty well, so why should we be the only ones to evolve it?]]). The fluff is even explicit about the fact that most of them are genetically engineered and/or selectively bred to be [[DumbMuscle more obedient than smart]], so [=AK47=] levels of their weapons having AK-like simplicity to operate would be a necessity. Your troops still can't pick one up from a dead alien grunt and use it until they've been researched.



*** The 2012 reboot averts this; when an alien dies its equipment self-destructs and the researchers are reverse-engineering the fragments. You still need to figure out how to capture one intact in order to use their plasma weaponry. The game also takes pains to point out that, in most cases, alien weaponry is designed for alien physiology, which is a little different from human physiology, and even then, humans can adapt alien technology to ''new'' applications, such as sniper rifles and plasma light machine guns.

to:

*** The 2012 reboot reboot, ''VideoGame/XComEnemyUnknown'', averts this; when an alien dies its equipment self-destructs and the researchers are reverse-engineering the fragments. You still need to figure out how to capture one intact in order to use their plasma weaponry. The game also takes pains to point out that, in most cases, alien weaponry is designed for alien physiology, which is a little different from human physiology, and even then, humans can adapt alien technology to ''new'' applications, such as sniper rifles and plasma light machine guns.



** Played with by Covenant technology: While humans can use their weapons (in part because Covenant technology is mostly reverse-engineered from Forerunner relics), they never quite figure out how to reload the battery-powered ones, making them ThrowAwayGuns. Additionally, it's indicated that the reason why humans can use Covenant weapons by the time of the [[VideoGame/HaloCombatEvolved first game]] is because they've had almost three decades to study them by that point.

to:

** Played with by Covenant technology: While humans can use their weapons (in part because Covenant technology is mostly reverse-engineered from Forerunner relics), they never quite figure out how to reload the battery-powered ones, making them ThrowAwayGuns. Additionally, it's indicated that the reason why humans can use Covenant weapons by the time of the [[VideoGame/HaloCombatEvolved first game]] is because they've had almost three decades to study them by that point. The Covenant in turn have no trouble using human weapons, but Elites at least will refuse to do so even if it's the only option.



* Averted and then played straight (for laughs) on the pilot of ''WesternAnimation/MegasXLR''. The Earth's last defense forces capture the Glorft's new superweapon prototype, the Avatar, and take some time to rebuild it into the MEGAS, which they can use. In the ensuing conflict, Megas is beheaded and then teleported back in time to the 1930s where it sits buried in a scrapyard for about 70 years. Coop has to rebuild the control panel from scratch, but he has no trouble at all interacting with partially alien technology from hundreds of years in the future, or adapting it to [[UnusualUserInterface video game controllers or the dashboard of a Plymouth Barracuda]]. He even adds new weapons of his own design. Somewhat justified in that Coop is a GeniusDitz.
** And subverted in that ''only'' Coop is capable of piloting MEGAS after all he's done with it.

to:

* Averted and then played straight (for laughs) on the pilot of ''WesternAnimation/MegasXLR''. The Earth's last defense forces capture the Glorft's new superweapon prototype, the Avatar, and take some time to rebuild it into the MEGAS, which they can use. In the ensuing conflict, Megas is beheaded and then teleported back in time to the 1930s where it sits buried in a scrapyard for about 70 years. Coop has to rebuild the control panel from scratch, but he has no trouble at all interacting with partially alien technology from hundreds of years in the future, or adapting it to [[UnusualUserInterface video game controllers or the dashboard of a Plymouth Barracuda]]. He even adds new weapons of his own design. Somewhat justified in that Coop is a GeniusDitz.
** And
GeniusDitz. and subverted in that that, after all he's done to it, Coop is the ''only'' Coop is capable of piloting MEGAS after all he's done with it.one who can pilot it now.
15th Nov '16 11:50:50 PM Morgenthaler
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* Averted (and explained) in ''VideoGame/CommandAndConquerTiberiumWars''. One of the intelligence reports for GDI details how one of the [[ScaryDogmaticALiens Scrin]] [[TripodTerror tripods]] was captured: after a [[BadAss commando]] had blown up one of its legs with plastic charge, an engineer moved in and established control over it, using a computer program originally used to [[CallBack decode the Tacitus]] back in ''Firestorm''. It works just as easily for The Brotherhood.

to:

* Averted (and explained) in ''VideoGame/CommandAndConquerTiberiumWars''. One of the intelligence reports for GDI details how one of the [[ScaryDogmaticALiens Scrin]] [[TripodTerror tripods]] was captured: after a [[BadAss commando]] commando had blown up one of its legs with plastic charge, an engineer moved in and established control over it, using a computer program originally used to [[CallBack decode the Tacitus]] back in ''Firestorm''. It works just as easily for The Brotherhood.
21st Oct '16 1:21:27 PM Jake
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* {{Averted}} in ''Series/BabylonFive'': alien technology of unknown origin or use has a tendency to either not work properly or backfire if used without understanding, as shown when someone tinkered with a device from the now extinct and was turned into a monster bent on killing everyone who didn't fit in a very restrictive definition of a "pure Ikarran" written by racists with little scientific knowledge ([[GoneHorriblyRight and now you know what killed the Ikarrans). [[GenreSavvy That's why government entities prefer to reverse-engineer any alien technology they find]].

to:

* {{Averted}} in ''Series/BabylonFive'': alien technology of unknown origin or use has a tendency to either not work properly or backfire if used without understanding, as shown when someone tinkered with a device from the now extinct and was turned into a monster bent on killing everyone who didn't fit in a very restrictive definition of a "pure Ikarran" written by racists with little scientific knowledge ([[GoneHorriblyRight and now you know what killed the Ikarrans).Ikarrans]]). [[GenreSavvy That's why government entities prefer to reverse-engineer any alien technology they find]].
16th Aug '16 10:08:06 AM htuttle
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* In the ''Videogame/{{X-Com}}'' series, it is in your best interest to quickly research alien items, and THEN this is in full effect. You can manufacture them after that, but why should you if you can just take them from the hands of dead aliens? Even so, some items like armor can only be used to research human-usable equivalents, and it's taken a tad far in some cases. For example, every alien enemy fought in-game that can carry weapons and grenades is at least [[HumanoidAliens vaguely humanoid]], and certainly has an opposable thumb fairly similar to ours ([[JustifiedTrope and it works pretty well, so why should we be the only ones to evolve it?]]). The fluff is even explicit about the fact that most of them are genetically engineered and/or selectively bred to be [[DumbMuscle more obedient than smart]], so [=AK47=] levels of simplicity to operate would be a necessity. Your troops still can't pick one up from a dead alien grunt and use it until they've been researched.

to:

* In the ''Videogame/{{X-Com}}'' ''Videogame/{{XCOM}}'' series, it is in your best interest to quickly research alien items, and THEN this is in full effect. You can manufacture them after that, but why should you if you can just take them from the hands of dead aliens? Even so, some items like armor can only be used to research human-usable equivalents, and it's taken a tad far in some cases. For example, every alien enemy fought in-game that can carry weapons and grenades is at least [[HumanoidAliens vaguely humanoid]], and certainly has an opposable thumb fairly similar to ours ([[JustifiedTrope and it works pretty well, so why should we be the only ones to evolve it?]]). The fluff is even explicit about the fact that most of them are genetically engineered and/or selectively bred to be [[DumbMuscle more obedient than smart]], so [=AK47=] levels of simplicity to operate would be a necessity. Your troops still can't pick one up from a dead alien grunt and use it until they've been researched.
12th Aug '16 5:50:59 PM UmbrellasWereAwesome
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* The existence of this trope is a plot point in the ''Videogame/{{Halo}}'' series, with the Forerunner technology that apparently can only be used by humans.
** Averted with Covenant weapons: While humans can use them, they never quite figure out how to reload the battery-powered ones, making them ThrowAwayGuns (the covenant plugs them into charging stations, they actually can't be reloaded in the field). Most of them can't use them to their full potential because of the Prophets religion on not tampering with Forerunner tech.

to:

* The existence of this trope is a plot point in the ''Videogame/{{Halo}}'' ''Franchise/{{Halo}}'' series, with the a lot of Forerunner technology that apparently can only be used by humans.
** Averted Played with by Covenant weapons: technology: While humans can use them, their weapons (in part because Covenant technology is mostly reverse-engineered from Forerunner relics), they never quite figure out how to reload the battery-powered ones, making them ThrowAwayGuns (the covenant plugs them into charging stations, they actually can't be reloaded in ThrowAwayGuns. Additionally, it's indicated that the field). Most of them can't reason why humans can use them to their full potential Covenant weapons by the time of the [[VideoGame/HaloCombatEvolved first game]] is because of the Prophets religion on not tampering with Forerunner tech.they've had almost three decades to study them by that point.
11th Aug '16 1:45:34 AM pikachukid
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** Their pilot learns to drive the ship by... watching clips of himself, as a kid actor, pretending to drive their ship. The friendly aliens built the controls intuitively matching what they thought he was doing, and didn't bother making a manual. Luckily he actually ''did'' have a control scheme worked out in his head when he filmed it and just had to be reminded of the full details. (These are also the aliens who built a fully functional black box DeusExMachina without having the slightest idea what it did, or even what it was ''supposed'' to do.)

to:

** Their pilot learns to drive the ship by... watching clips of himself, as a kid actor, pretending to drive their ship. The friendly aliens built the controls intuitively matching what they thought he was doing, and didn't bother making a manual. Luckily he actually ''did'' have a control scheme worked out in his head when he filmed it and just had to be reminded of the full details. (These are also the aliens who built a fully functional black box DeusExMachina without having the slightest idea what it did, or even what it was ''supposed'' to do.))[[note]]However, the mere ''existence'' of fan theories regarding the device means that there is at least ''some'' discussion about it.[[/note]]
19th May '16 5:43:21 AM Morgenthaler
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* Niven's ''KnownSpace'' stories also use this pretty heavily, but with a good justification: The Thrintun and Tnuctpin artifacts are all held within [[TimeStop Slaver stasis fields]], which prevents them from aging.
* TimothyZahn's ''Spinneret'' book deals with a human colony planet with no metal whatsoever. It doesn't take long before it's discovered that alien machinery has been sucking up all the metal for purposes that become clear later. Said machinery is at least a hundred thousand years old, but works almost perfectly - a few ancillary machines have seized up, but the bulk of the system does its job as well as it used to when humans were still busy carving stone tools.

to:

* Niven's ''KnownSpace'' ''Literature/KnownSpace'' stories also use this pretty heavily, but with a good justification: The Thrintun and Tnuctpin artifacts are all held within [[TimeStop Slaver stasis fields]], which prevents them from aging.
* TimothyZahn's Creator/TimothyZahn's ''Spinneret'' book deals with a human colony planet with no metal whatsoever. It doesn't take long before it's discovered that alien machinery has been sucking up all the metal for purposes that become clear later. Said machinery is at least a hundred thousand years old, but works almost perfectly - a few ancillary machines have seized up, but the bulk of the system does its job as well as it used to when humans were still busy carving stone tools.
20th Mar '16 7:25:14 PM ultimomant
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* In the ''Planet Hulk'' storyline, basicly the whole planet of Sakaar is built on this. Every piece of technology the natives have is salvaged from crashes and wreckage that's fallen through a wormhole. Subverted, though, in that quite a bit of it is beyond their ability to reproduce.

to:

* In the ''Planet Hulk'' ''Comicbook/PlanetHulk'' storyline, basicly the whole planet of Sakaar is built on this. Every piece of technology the natives have is salvaged from crashes and wreckage that's fallen through a wormhole. Subverted, though, in that quite a bit of it is beyond their ability to reproduce.



* Subverted in ''Comicbook/CowboysAndAliens''. Zeke finds what appears to be an alien sidearm, and uses it to destroy a random alien object as a test. Turns out the sidearm is actually a welding tool, and the random object is an alien grenade. Its alternate modes of fire are also amusing.



* In ''Film/IndependenceDay''. Here it has been studied for the past 40 years - but not by the person who piloted it. And the ones who did study it got the diections reversed. Note that the craft has a convenient joystick when the aliens could ''control a human brain'' by touch.
* Subverted in ''Film/CowboysAndAliens''. Zeke finds what appears to be an alien sidearm, and uses it to destroy a random alien object as a test. Turns out the sidearm is actually a welding tool, and the random object is an alien grenade. Its alternate modes of fire are also amusing.

to:

* In ''Film/IndependenceDay''. Here it has been studied for the past 40 years - but not by the person who piloted it. And the ones who did study it got the diections directions reversed. Note that the craft has a convenient joystick when the aliens could ''control a human brain'' by touch.
* Subverted in ''Film/CowboysAndAliens''. Zeke finds what appears to be an alien sidearm, and uses it to destroy a random alien object as a test. Turns out the sidearm is actually a welding tool, and the random object is an alien grenade. Its alternate modes of fire are also amusing.
touch.
16th Mar '16 9:05:12 PM SSJMagus
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* In ''[[Anime/MobileSuitGundamSEED GundamSEED]]'', weapons designed for mobile suits of one side have energy and data interface plugs that can only work with HumongousMecha of that side. Some mobile suits are built later during the series that have a "Universal plug" that can allow weapons of all sides to work with that suit.

to:

* In ''[[Anime/MobileSuitGundamSEED GundamSEED]]'', weapons designed for mobile suits of one side have energy and data interface plugs that can only work with HumongousMecha of that side. Some mobile suits are built later during the series that have a "Universal plug" that can allow weapons of all sides to work with that suit. A third, initially neutral side uses weapons that are compatible with one of the major combatants because they acquired that side's mobile suit technology via espionage. And in the manga side story ''[[Manga/MobileSuitGundamSEEDAstray Gundam SEED Astray]]'', one of the title "Astray" Gundams can use all sides' weapons prior to the invention of universal plugs via a cruder method: both types of plugs are mounted side by side on each hand.



*** Sam did get a bunch of knowledge from the tokra ( and once you know how to use a keyboard computers are much easier to use)

to:

*** Sam did get a bunch of knowledge from the tokra Tokra ( and once you know how to use a keyboard computers are much easier to use)
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http://tvtropes.org/pmwiki/article_history.php?article=Main.InWorkingOrder