History Main / InStantExpert

17th Aug '16 12:28:37 PM ultimomant
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** {{Subverted}} with Captain Ginyu, who is extremely weak after performing a BodySwitch with Goku, whose greatest fighting potential (at the time) requires the use of the Kaioken technique, which Ginyu does not know. He does begin to get the hang of Goku's body, but just how far it would have gone is unknown.

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** {{Subverted}} with Captain Ginyu, who is extremely weak after performing a BodySwitch FreakyFridayFlip with Goku, whose greatest fighting potential (at the time) requires the use of the Kaioken technique, which Ginyu does not know. He does begin to get the hang of Goku's body, but just how far it would have gone is unknown.
12th Aug '16 1:26:40 PM shigmiya64
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* ''Webcomic/{{Erfworld}}'', any unit that handles any of [[spoiler: Charlie's firearms]] is immediately imbued with the knowledge of how to properly wield them.

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* ''Webcomic/{{Erfworld}}'', any unit that handles any of Justified with [[spoiler: Charlie's firearms]] in ''Webcomic/{{Erfworld}}''; thanks to magic, any unit that handles them is immediately imbued with the knowledge of how to properly wield them.
12th Aug '16 1:25:48 PM shigmiya64
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* ''Webcomic/{{Erfworld}}'', any unit that handles any of [[spoiler: Charlie's firearms]] is immediately imbued with the knowledge of how to properly wield them.
11th Aug '16 7:39:27 AM PurpleAlert
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* ''VagrantStory'' gives us Ashley Riot. Physically, he's an unstoppable powerhouse who gradually "remembers" techniques he once knew, and can use every weapon he finds. With the proper equipment, he can smith his own armor and weapons, even though some of the metals are explicitly described as not being found outside of Lea Monde. But the real kicker is that he can learn magic just by reading a tome. And after killing a Lich, Ashley learns to ''teleport'' by its spirit speaking to him. There is some implication that The Dark is awakening latent talents within Ashley, but that doesn't change the fact that Agent Riot has a steep learning curve.

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* ''VagrantStory'' gives us takes this trope and runs with it. Ashley Riot. Physically, he's an unstoppable powerhouse who gradually "remembers" Riot spends most of the game recovering techniques he [[RepressedMemories once knew, and can use every weapon he finds. With the proper equipment, he can smith his own armor and weapons, even though some knew,]] most of the metals are explicitly described as not being found outside of characters who come to Lea Monde. But the real kicker is Monde develop some new form of magic power that he they can learn fully control (once they realize what they're doing), and Tomes, the game's approach to spellbooks, are an [[GameplayAndStoryIntegration in-universe type of magical artifact]] that grants the ability to use magic just by reading a tome. And after killing a Lich, Ashley learns to ''teleport'' by them. [[spoiler: Which is the explanation for the rest of it: Lea Monde, with its spirit speaking to him. There bizarre ancient carvings in every wall, is some implication just one gigantic Tome that The Dark teaches the spell to control the Dark. Anyone who spends time there is awakening naturally going to develop their latent magic talents just by being within Ashley, but that doesn't change the fact that Agent Riot has a steep learning curve.its walls.]]
6th Aug '16 2:45:56 PM nombretomado
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* Similarly, Prometheus, a supervillain of the DCUniverse, has a helmet with some fancy technology where he can just pop in a disc with whatever skill or knowledge he needs. This can range from the blueprints for a space station to the skills of the top thirty martial artists in the world--with which he handily defeated Batman.

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* Similarly, Prometheus, a supervillain of the DCUniverse, Franchise/DCUniverse, has a helmet with some fancy technology where he can just pop in a disc with whatever skill or knowledge he needs. This can range from the blueprints for a space station to the skills of the top thirty martial artists in the world--with which he handily defeated Batman.
25th Jul '16 3:12:34 AM ABE.Crudele
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** In the original anime, most duelists get the hang of Kaiba's new rules for Battle City (which better resemble the ones of the OCG) rather quickly. The only one who has some difficulty is Jonouchi (who's always decipicted as slow) who makes a mistake in the duel with Espa Roba, but he catches on quickly after that.

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** In the original anime, most duelists get the hang of Kaiba's new rules for Battle City (which better resemble the ones of the OCG) rather quickly. The only one who has some difficulty is Jonouchi (who's always decipicted depicted as slow) who makes a mistake in the duel with Espa Roba, but he catches on quickly after that.



** However, in ''Anime/YuGiOhArcV'', the heroes in one arc get sent to the Synchro Dimension, which greatly resembles ''Anime/YuGiOh5Ds'' where people duel on motorcycles. Despite never riding motorcycles before, the heroes adapt pretty quickly. Yuzu manages to jump her bike and perform an barrel roll, and [[ButtMonkey Sawatori]] even beats Yugo in a brief race.

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** However, in ''Anime/YuGiOhArcV'', the heroes in heroes, for one arc season, get sent to the Synchro Dimension, which greatly resembles ''Anime/YuGiOh5Ds'' where people duel on motorcycles. Despite never riding motorcycles before, the heroes adapt pretty quickly. Yuzu manages to jump her bike and perform an barrel roll, and [[ButtMonkey Sawatori]] Sawatari]] even beats Yugo in a brief race.



* Franchise/{{Batman}} does this, occasionally in-frame, but constantly by implication. Advanced use of computers, forensic chemistry, multiple martial arts disciplines, stunt driving, acrobatics, marksmanship with a variety of ranged weapons (firearm, thrown and otherwise)... all these are barely scratching the surface of the immense collection of formal training and acquired skills Mr Wayne apparently acquired by the time he was 30. Consider that he didn't even start seriously training for anything except CEO-hood until after his parents were killed when he was 8, and that some of the skills he's obtained would normally take even an exceptionally talented real-world student more than 20 years of dedicated training to learn, ''individually'', to Batman's degree of proficiency. And don't forget that, the entire time he was doing all this learning, his training had to compete for his time with nocturnal crimefighting, running a major corporation, cooking the books so that anyone receiving a Wayne Enterprises stock report wouldn't immediately know his secret identity, designing tons of cool, but distinctively branded, toys, jumping through hoops to purchase such toys in ways that wouldn't immediately give away the identity of the purchaser of the world's entire supply of Batarangs, and all of this while maintaining enough of a carefree social life to maintain his cover identity.

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* Franchise/{{Batman}} does this, occasionally in-frame, but constantly by implication. Advanced use of computers, forensic chemistry, multiple martial arts disciplines, stunt driving, acrobatics, marksmanship with a variety of ranged weapons (firearm, thrown and otherwise)... all these are barely scratching the surface of the immense collection of formal training and acquired skills Mr Wayne apparently acquired by the time he was 30. Consider that he didn't even start seriously training for anything except CEO-hood until after his parents were killed when he was 8, and that some of the skills he's obtained would normally take even an exceptionally talented real-world student more than 20 years of dedicated training to learn, ''individually'', to Batman's degree of proficiency. And don't forget that, the entire time he was doing all this learning, his training had to compete for his time with nocturnal crimefighting, crime fighting, running a major corporation, cooking the books so that anyone receiving a Wayne Enterprises stock report wouldn't immediately know his secret identity, designing tons of cool, but distinctively branded, toys, jumping through hoops to purchase such toys in ways that wouldn't immediately give away the identity of the purchaser of the world's entire supply of Batarangs, and all of this while maintaining enough of a carefree social life to maintain his cover identity.



* Daniel-san, of ''Film/TheKarateKid'' fame, manages to go from dweeb to a Force To Be Reckoned With in the space of a few weeks, with some yardwork thrown in. It's to the point of being able to defeat [[OpposingSportsTeam Cobra Kai dojo]] and [[TheRival Johnny]] who had far longer training. Although Daniel does learn exceptionally quickly, this is treated more that Mr. Miyagi was teaching him a superior discipline than what the Cobra guys were taught. This is reflected in the way the fight scenes were choreographed; others moved faster and more aggressively, but Daniel behaved more efficiently.

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* Daniel-san, of ''Film/TheKarateKid'' fame, manages to go from dweeb to a Force To Be Reckoned With in the space of a few weeks, with some yardwork yard work thrown in. It's to the point of being able to defeat [[OpposingSportsTeam Cobra Kai dojo]] and [[TheRival Johnny]] who had far longer training. Although Daniel does learn exceptionally quickly, this is treated more that Mr. Miyagi was teaching him a superior discipline than what the Cobra guys were taught. This is reflected in the way the fight scenes were choreographed; others moved faster and more aggressively, but Daniel behaved more efficiently.



-->''Of every accomplishment accustomary to my sex, I was Mistress. When in the Convent, my progress had always exceeded my instructions, my Acquirements had been wonderfull for my age, and I had shortly surpassed my Masters.''

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-->''Of every accomplishment accustomary to my sex, I was Mistress. When in the Convent, my progress had always exceeded my instructions, my Acquirements had been wonderfull wonderful for my age, and I had shortly surpassed my Masters.''



** ''Series/StarTrekEnterprise'', "In a Mirror Darkly", has four individuals who become instant experts on running a Starfleet vessel, the U.S.S. Defiant, 100 years more advanced than they are used to. They are able to get it up and running and into combat within ten minutes. This would be like naval officers in 1912 trying to run a 2012 nuclear-powered aircraft carrier. They might be able to navigate the carrier, but they would have no clue of what most of the systems on the carrier would be. Fission didn't exist back in 1912, nor did the electronics, nor did the weapons systems. It would take a week just to crack open the manuals and find out what the major systems did. Starting up the reactors and running them would be impossible without a knowlegeable crew. Learning the basics of arming and firing the weapons would take days. Ironically, Archer and company could easily do it if the timeline was anything like the original one that Roddenberry wanted (the 1980 book Star Trek Spaceflight Chronology is based on that timeline) as the technology of the Defiant would about roughly 20 years more advanced than what they were used to. The Baton Rouge Class of the STSC of 20 or so years before the Constitution Class is roughly the equivalent of the NX Enterprise (except it had shields but no phasers) but it would not be that much of a stretch for a Baton Rouge crew to start up and operate a Constitution Class like the U.S.S. Defiant in the manner shown in those few minutes

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** ''Series/StarTrekEnterprise'', "In a Mirror Darkly", has four individuals who become instant experts on running a Starfleet vessel, the U.S.S. Defiant, 100 years more advanced than they are used to. They are able to get it up and running and into combat within ten minutes. This would be like naval officers in 1912 trying to run a 2012 nuclear-powered aircraft carrier. They might be able to navigate the carrier, but they would have no clue of what most of the systems on the carrier would be. Fission didn't exist back in 1912, nor did the electronics, nor did the weapons systems. It would take a week just to crack open the manuals and find out what the major systems did. Starting up the reactors and running them would be impossible without a knowlegeable knowledgeable crew. Learning the basics of arming and firing the weapons would take days. Ironically, Archer and company could easily do it if the timeline was anything like the original one that Roddenberry wanted (the 1980 book Star Trek Spaceflight Chronology is based on that timeline) as the technology of the Defiant would about roughly 20 years more advanced than what they were used to. The Baton Rouge Class of the STSC of 20 or so years before the Constitution Class is roughly the equivalent of the NX Enterprise (except it had shields but no phasers) but it would not be that much of a stretch for a Baton Rouge crew to start up and operate a Constitution Class like the U.S.S. Defiant in the manner shown in those few minutes



* ''Series/{{Thunderstone}}'': Arushka masters horseriding the minute she hops into the saddle. This is quite a feat, considering that she had never seen a live horse, or indeed a live ''animal'' until a few hours before. Averted, however, with the other characters, who are shown to actually need to learn how to ride.

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* ''Series/{{Thunderstone}}'': Arushka masters horseriding horse-riding the minute she hops into the saddle. This is quite a feat, considering that she had never seen a live horse, or indeed a live ''animal'' until a few hours before. Averted, however, with the other characters, who are shown to actually need to learn how to ride.



** Most importantly, being able to ''not only'' proficiently use any firearm you encounter, from a simple hunting rifle to a plasma gun, laser minigun, gauss rifle, or almosr any weapon you can imagine, but you also intimately understand how they work and how to cannibalize other weapons to keep them working in absolute perfect order.
** Atleast the game explains it with the perks you take. Daddy's Boy/Girl let's you gain a certain amount of Skill Points into Medicine and Science, since your dad was a doctor in the vault. Some of course the way that the player character can equip any weapon and use it differs how ever. Than again the Pip-Boy tells you the name/type of the weapon, so you guess that how you know how to work it.

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** Most importantly, being able to ''not only'' proficiently use any firearm you encounter, from a simple hunting rifle to a plasma gun, laser minigun, gauss rifle, or almosr almost any weapon you can imagine, but you also intimately understand how they work and how to cannibalize other weapons to keep them working in absolute perfect order.
** Atleast At least the game explains it with the perks you take. Daddy's Boy/Girl let's you gain a certain amount of Skill Points into Medicine and Science, since your dad was a doctor in the vault. Some of course the way that the player character can equip any weapon and use it differs how ever. Than again the Pip-Boy tells you the name/type of the weapon, so you guess that how you know how to work it.



** The nature of fadeouts during the learning scenes and comments from his teachers directly imply this is the case. In the one instance Stocke inarguably learns a skill on the spot with no chance to repeat it, [[spoiler: said skill is a property of the artifact he's been using the entire plot, copied from the weilder of said artifact's twin.]]

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** The nature of fadeouts during the learning scenes and comments from his teachers directly imply this is the case. In the one instance Stocke inarguably learns a skill on the spot with no chance to repeat it, [[spoiler: said skill is a property of the artifact he's been using the entire plot, copied from the weilder wielder of said artifact's twin.]]



** It gets even better with the Beast who can only aquire some technologies by capturing an enemy ship in possession of said tech; once the unit is captured, it must be brought into a hangar and disassembled before the tech is even available for research. What makes it an aversion? The Beast is a [[TheVirus technoorganic]] [[YouWillBeAssimilated subversion]] [[BodyHorror entity]] that otherwise plays this trope straight by growing upgrades in the field and presumably sharing instructions among their selves.

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** It gets even better with the Beast who can only aquire acquire some technologies by capturing an enemy ship in possession of said tech; once the unit is captured, it must be brought into a hangar and disassembled before the tech is even available for research. What makes it an aversion? The Beast is a [[TheVirus technoorganic]] [[YouWillBeAssimilated subversion]] [[BodyHorror entity]] that otherwise plays this trope straight by growing upgrades in the field and presumably sharing instructions among their selves.



*** It should be noted that Sokka didn't become a master swords man and had experience with other weapons and used some weapons similar to a sword, becoming a good fighter even before he had an actual teacher.

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*** It should be noted that Sokka didn't become a master swords man swordsman and had experience with other weapons and used some weapons similar to a sword, becoming a good fighter even before he had an actual teacher.
24th Jul '16 5:45:37 PM nombretomado
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* In CompanyOfHeroes, even though a battle hardened American Riflesquad can crew a German Pak-38 and [[PossessionImpliesMastery know exactly how to use it]], any combat experience they have as Riflemen is lost, and must be regained as an AT Crew.

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* In CompanyOfHeroes, ''VideoGame/CompanyOfHeroes'', even though a battle hardened American Riflesquad can crew a German Pak-38 and [[PossessionImpliesMastery know exactly how to use it]], any combat experience they have as Riflemen is lost, and must be regained as an AT Crew.
24th Jul '16 2:34:51 PM nombretomado
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* Played for laughs (and to give BillBailey a chance to [[TheCastShowOff show off]]) in an episode of ''Series/BlackBooks''. Manny sits down at a piano, idly taps a couple of notes, then instantly joins in with the music playing on the radio, much to his own surprise.

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* Played for laughs (and to give BillBailey Music/BillBailey a chance to [[TheCastShowOff show off]]) in an episode of ''Series/BlackBooks''. Manny sits down at a piano, idly taps a couple of notes, then instantly joins in with the music playing on the radio, much to his own surprise.
22nd Jul '16 7:33:52 AM LadyJaneGrey
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* In ''Anime/YuGiOhArcV'', the heroes in one arc get sent to the Synchro Dimension, which greatly resembles ''Anime/YuGiOh5Ds'' where people duel on motorcycles. Despite never riding motorcycles before, the heroes adapt pretty quickly. Yuzu manages to jump her bike and perform an barrel roll, and [[ButtMonkey Sawatori]] even beats Yugo in a brief race.

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* ''Franchise/YuGiOh'':
**
In the original anime, most duelists get the hang of Kaiba's new rules for Battle City (which better resemble the ones of the OCG) rather quickly. The only one who has some difficulty is Jonouchi (who's always decipicted as slow) who makes a mistake in the duel with Espa Roba, but he catches on quickly after that.
** Subverted in ''Anime/YuGiOh5Ds'', where Aki has a ''lot'' of trouble learning Turbo Dueling, but manages to adapt.
** However, in
''Anime/YuGiOhArcV'', the heroes in one arc get sent to the Synchro Dimension, which greatly resembles ''Anime/YuGiOh5Ds'' where people duel on motorcycles. Despite never riding motorcycles before, the heroes adapt pretty quickly. Yuzu manages to jump her bike and perform an barrel roll, and [[ButtMonkey Sawatori]] even beats Yugo in a brief race.
22nd Jul '16 7:28:24 AM LadyJaneGrey
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* In ''Film/EarthGirlsAreEasy'', the three aliens manage to learn English after watching television for just a few hours. (Not very ''well'', but enough for them to pass as human.)
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