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Alphabetizing example(s)


* In ''Manga/OnePiece'', this is how Luffy wins most of his fights. Despite being an IdiotHero of the first order, Luffy's ability to use an OutsideTheBoxTactic with his RubberMan powers gives him the edge over his opponents. An opponent who loves punching, clubbing, or tackling? Luffy's made of rubber, so that can't hurt him. An opponent can't be touched because he's made of sand? Luffy coats his fists in his own blood to harden the sand to wreck the guy. An opponent who can read Luffy's mind and knows where his attacks will go? Luffy ricochets his punches off a wall so not even he knows where they're going, and thus can't be predicted. An opponent can make his skin as hard as iron? Luffy pumps his heart faster than a normal human's could take and punches thousands of times in a row, because iron is durable but not invincible. It helps that Luffy's opponents think that PowersDoTheFighting and [[UnskilledButStrong never bothered to learn creative ways to use their powers besides direct offense]], whereas Luffy's wit and power set [[WeakButSkilled make up for his weaknesses]] to give him the edge.
* ''Manga/MyHeroAcademia''
** Apart from his [[AwesomenessByAnalysis analytical skills]], this is one of [[TheHero Midoriya's]] greatest strengths, frequently managing to come up with ingenious, unorthodox solutions to his problems - whether that's finding new and creative ways to effectively use his powers [[GlassCannon without harming himself]] or thinking up [[IndyPloy new strategies on the fly]].
** This also applies to [[VillainProtagonist the League of Villains]] [[spoiler: after [[GreaterScopeVillain All For One's]] arrest]], who are frequently forced to make up for their lack of manpower and resources through frequent use of XanatosSpeedChess, [[IndyPloy Indy Ploys]] and often just [[CombatPragmatist fighting dirty]].



* ''Anime/GirlsUndPanzer'': this is the specific genius of Miho Nishizumi, coming up with new plans and modifications on the fly.
* In ''Anime/PokemonTheSeries'', this is Ash's specialty. He can plan ahead ([[BookDumb and that only goes so far]]), but his ability to think outside the box is far more effective. This tends to spread to his close friends and occasionally even his rivals.
* In ''Anime/YuGiOhGX'', this is part of Jaden's raw dueling talent, so much so that during his duel with a graduating Zane, the latter is disappointed when Jaden tries [[BeatThemAtTheirOwnGame beating him with a more tactical approach]], only for Zane to come back. Zane tells him that Jaden't talent is dueling is through pure instinct and that he stands no chance of trying to match him strategically. Jaden thankfully wises up, and going back to his usual on-the-fly approach, he ends the duel in a draw (though said draw was the result of a card played in a LastDitchEffort designed to damage both players equally, which in the absence of either damage negation or adequate remaining life points results in [[DoubleKnockout that kind of outcome]]).

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* ''Anime/GirlsUndPanzer'': this This is the specific genius of Miho Nishizumi, coming up with new plans and modifications on the fly.
* In ''Anime/PokemonTheSeries'', ''Manga/MyHeroAcademia''
** Apart from his [[AwesomenessByAnalysis analytical skills]],
this is one of [[TheHero Midoriya's]] greatest strengths, frequently managing to come up with ingenious, unorthodox solutions to his problems - whether that's finding new and creative ways to effectively use his powers [[GlassCannon without harming himself]] or thinking up [[IndyPloy new strategies on the fly]].
** This also applies to [[VillainProtagonist the League of Villains]] [[spoiler: after [[GreaterScopeVillain All For One's]] arrest]], who are frequently forced to make up for their lack of manpower and resources through frequent use of XanatosSpeedChess, [[IndyPloy Indy Ploys]] and often just [[CombatPragmatist fighting dirty]].
* ''Manga/OnePiece'': This is how Luffy wins most of his fights. Despite being an IdiotHero of the first order, Luffy's ability to use an OutsideTheBoxTactic with his RubberMan powers gives him the edge over his opponents. An opponent who loves punching, clubbing, or tackling? Luffy's made of rubber, so that can't hurt him. An opponent can't be touched because he's made of sand? Luffy coats his fists in his own blood to harden the sand to wreck the guy. An opponent who can read Luffy's mind and knows where his attacks will go? Luffy ricochets his punches off a wall so not even he knows where they're going, and thus can't be predicted. An opponent can make his skin as hard as iron? Luffy pumps his heart faster than a normal human's could take and punches thousands of times in a row, because iron is durable but not invincible. It helps that Luffy's opponents think that PowersDoTheFighting and [[UnskilledButStrong never bothered to learn creative ways to use their powers besides direct offense]], whereas Luffy's wit and power set [[WeakButSkilled make up for his weaknesses]] to give him the edge.
* ''Anime/PokemonTheSeries'': This
is Ash's specialty. He can plan ahead ([[BookDumb and that only goes so far]]), but his ability to think outside the box is far more effective. This tends to spread to his close friends and occasionally even his rivals.
* In ''Anime/YuGiOhGX'', this ''Anime/YuGiOhGX'': This is part of Jaden's raw dueling talent, so much so that during his duel with a graduating Zane, the latter is disappointed when Jaden tries [[BeatThemAtTheirOwnGame beating him with a more tactical approach]], only for Zane to come back. Zane tells him that Jaden't talent is dueling is through pure instinct and that he stands no chance of trying to match him strategically. Jaden thankfully wises up, and going back to his usual on-the-fly approach, he ends the duel in a draw (though said draw was the result of a card played in a LastDitchEffort designed to damage both players equally, which in the absence of either damage negation or adequate remaining life points results in [[DoubleKnockout that kind of outcome]]).



[[folder:Films]]
* The signature trait of Jason Bourne in ''Film/TheBourneSeries''. He typically has no allies and can only keep so much on his person to keep a low profile (usually passports, cash, a phone, and sometimes a pistol). American agents and foreign authorities will swarm on him whenever he draws attention to himself, so he constantly has to think on his feet and find advantageous ways to utilize his surroundings in order to gain intel, fight, or escape a tight spot in a short window of time. Some examples from the series:
** ''Identity'': In an open-field firefight with Treadstone's deadliest sniper and armed with only a hunting rifle, Bourne uses a propane tank to cause an explosion that masks his positioning, then uses a shotgun blast at a nearby flock of birds to tip off the sniper's position.
** ''Supremacy'': Uses a rolled-up magazine to fend off a fellow assassin in a safe house, then as agents swarm the place, rips out a gas pipe and sticks said mag into a toaster to cause an impromptu getaway explosion.
** ''Ultimatum'': Agents are coming in on Bourne and Nicky; Bourne calls into the local police and reports gunshots he just fired off, causing a chaos of police and CIA shadow agents at the entrance and allow the two to slip away unnoticed.

to:

[[folder:Films]]
* The signature trait of Jason Bourne in ''Film/TheBourneSeries''. He typically has no allies and can only keep so much on his person to keep a low profile (usually passports, cash, a phone, and sometimes a pistol). American agents and foreign authorities will swarm on him whenever he draws attention to himself, so he constantly has to think on his feet and find advantageous ways to utilize his surroundings in order to gain intel, fight, or escape a tight spot in a short window of time. Some examples from the series:
** ''Identity'': In an open-field firefight with Treadstone's deadliest sniper and armed with only a hunting rifle, Bourne uses a propane tank to cause an explosion that masks his positioning, then uses a shotgun blast at a nearby flock of birds to tip off the sniper's position.
** ''Supremacy'': Uses a rolled-up magazine to fend off a fellow assassin in a safe house, then as agents swarm the place, rips out a gas pipe and sticks said mag into a toaster to cause an impromptu getaway explosion.
** ''Ultimatum'': Agents are coming in on Bourne and Nicky; Bourne calls into the local police and reports gunshots he just fired off, causing a chaos of police and CIA shadow agents at the entrance and allow the two to slip away unnoticed.
[[folder:Films -- Animation]]



* ''Film/{{Micmacs}}'': Practically the M.O. of [[GuileHero Bazil]] and [[RagtagBunchOfMisfits his compatriots]], making use of their [[ChekhovsSkill esoteric skillsets]], an [[ScavengedPunk ingenious series]] of [[RubeGoldbergDevice Rube Goldberg devices]] and a healthy dose of XanatosSpeedChess to take on a pair of arms dealers.
* At the beginning of ''Film/SawV'', Strahm wakes up after being knocked out by Hoffman, and finds himself in one of Jigsaw's traps: his entire body is able to move except for his head, which is sealed from the neck up in a glass cube that's quickly filling with water. Since both Jigsaw and Hoffman designed the trap with the intention of executing anyone in it, there's no built-in way to survive, and Strahm is supposed to drown. But Strahm reaches into his pocket, pulls out a pen, unscrews it to take it apart (all while he's on the verge of drowning, keep in mind), and gives himself an ImpromptuTracheotomy with the pen's tubing, allowing him to finally breathe. The look on Hoffman's face when he tells the cops outside that no one but him made it out of the meatpacking plant, only to turn around and see Strahm alive and kicking, is absolutely priceless.
* ''Film/{{Parasite|2019}}'': Despite living in abject poverty and lacking any job credentials, [[AlmightyJanitor the Kim family]] manage to successfully trick the wealthy Park family into [[SocialClimber hiring all four of them]] and pass themselves off as veterans at their respective jobs, through nothing but sheer cunning and impeccable teamwork.
* ''Franchise/{{Pirates Of The Caribbean}}'': [[GuileHero Captain Jack Sparrow]] is this to a tee. Despite often finding himself in over his head, he is able to hold his own against armies of supernatural beings, legal authorities and other pirates [[TheChessmaster using]] anything he can [[IndyPloy use]] to [[CombatPragmatist his]] advantage.
* Arthur of ''Film/{{Inception}}'' proves to have this, as the original plan to get out of the dream hotel goes off the rails, and he finds himself in a position where he needs to wake up a group of people, all at once, by making them fall in a situation where there is no gravity. [[spoiler: He manages to jury-rig fake gravity by using the elevator system.]]



[[folder:Films -- Animation]]
* ''Film/TheBourneSeries'':
** The signature trait of Jason Bourne. He typically has no allies and can only keep so much on his person to keep a low profile (usually passports, cash, a phone, and sometimes a pistol). American agents and foreign authorities will swarm on him whenever he draws attention to himself, so he constantly has to think on his feet and find advantageous ways to utilize his surroundings in order to gain intel, fight, or escape a tight spot in a short window of time. Some examples from the series:
** ''Identity'': In an open-field firefight with Treadstone's deadliest sniper and armed with only a hunting rifle, Bourne uses a propane tank to cause an explosion that masks his positioning, then uses a shotgun blast at a nearby flock of birds to tip off the sniper's position.
** ''Supremacy'': Uses a rolled-up magazine to fend off a fellow assassin in a safe house, then as agents swarm the place, rips out a gas pipe and sticks said mag into a toaster to cause an impromptu getaway explosion.
** ''Ultimatum'': Agents are coming in on Bourne and Nicky; Bourne calls into the local police and reports gunshots he just fired off, causing a chaos of police and CIA shadow agents at the entrance and allow the two to slip away unnoticed.
* ''Film/{{Inception}}'': Arthur proves to have this, as the original plan to get out of the dream hotel goes off the rails, and he finds himself in a position where he needs to wake up a group of people, all at once, by making them fall in a situation where there is no gravity. [[spoiler: He manages to jury-rig fake gravity by using the elevator system.]]
* ''Film/{{Micmacs}}'': Practically the M.O. of [[GuileHero Bazil]] and [[RagtagBunchOfMisfits his compatriots]], making use of their [[ChekhovsSkill esoteric skillsets]], an [[ScavengedPunk ingenious series]] of [[RubeGoldbergDevice Rube Goldberg devices]] and a healthy dose of XanatosSpeedChess to take on a pair of arms dealers.
* ''Film/{{Parasite|2019}}'': Despite living in abject poverty and lacking any job credentials, [[AlmightyJanitor the Kim family]] manage to successfully trick the wealthy Park family into [[SocialClimber hiring all four of them]] and pass themselves off as veterans at their respective jobs, through nothing but sheer cunning and impeccable teamwork.
* ''Franchise/PiratesOfTheCaribbean'': [[GuileHero Captain Jack Sparrow]] is this to a tee. Despite often finding himself in over his head, he is able to hold his own against armies of supernatural beings, legal authorities and other pirates [[TheChessmaster using]] anything he can [[IndyPloy use]] to [[CombatPragmatist his]] advantage.
* ''Film/SawV'': At the beginning, Strahm wakes up after being knocked out by Hoffman, and finds himself in one of Jigsaw's traps: his entire body is able to move except for his head, which is sealed from the neck up in a glass cube that's quickly filling with water. Since both Jigsaw and Hoffman designed the trap with the intention of executing anyone in it, there's no built-in way to survive, and Strahm is supposed to drown. But Strahm reaches into his pocket, pulls out a pen, unscrews it to take it apart (all while he's on the verge of drowning, keep in mind), and gives himself an ImpromptuTracheotomy with the pen's tubing, allowing him to finally breathe. The look on Hoffman's face when he tells the cops outside that no one but him made it out of the meatpacking plant, only to turn around and see Strahm alive and kicking, is absolutely priceless.
[[/folder]]



* ''Series/DoctorWho'': A time machine with a wonky guidance system is how the Doctor gets ''into'' tricky situations; a gift for the IndyPloy is how they get ''out'' of them, going back to the original series and particularly emphasised in the revival series, with many, ''many'' lines about assembling plans on the spur of the moment. At one point Creator/MattSmith's Doctor bluffs a ship full of heavily armed Daleks by claiming a jammy dodger biscuit is the trigger for an explosion that could destroy them all, and it doesn't seem at all jarring.
* ''Series/{{Macgyver|1985}}'': [=MacGyver=] became so well known for making gadgets out of [[ItMayHelpYouOnYourQuest unlikely items]] that his name has since become [[MacGyvering synonymous with the practice]].



* ''Series/{{Macgyver|1985}}'': [=MacGyver=] became so well known for making gadgets out of [[ItMayHelpYouOnYourQuest unlikely items]] that his name has since become [[MacGyvering synonymous with the practice]].
* ''Series/DoctorWho'': A time machine with a wonky guidance system is how the Doctor gets ''into'' tricky situations; a gift for the IndyPloy is how they get ''out'' of them, going back to the original series and particularly emphasised in the revival series, with many, ''many'' lines about assembling plans on the spur of the moment. At one point Creator/MattSmith's Doctor bluffs a ship full of heavily armed Daleks by claiming a jammy dodger biscuit is the trigger for an explosion that could destroy them all, and it doesn't seem at all jarring.



* ''VideoGame/EternalDarkness'''s Peter Jacob needs to replace a missing fuse in a cathedral's breaker box, but there's no sign of where they might be kept. Handily, he's also carrying a lucky penny with him which will conduct electricity just fine.

to:

* ''VideoGame/EternalDarkness'''s ''VideoGame/EternalDarkness'': Peter Jacob needs to replace a missing fuse in a cathedral's breaker box, but there's no sign of where they might be kept. Handily, he's also carrying a lucky penny with him which will conduct electricity just fine.



* Season 5 of ''WebVideo/JetLagTheGame'' has Sam and Toby in the lead in front of Ben and Adam, but needing to finish the challenge of giving campaign speeches in front of several locations around Wellington quick enough to make an earlier ferry to cross to South Island in order to stay ahead. The catch is that the speeches need to be done while wearing a tie, but they didn't have time to stop at a clothing store to buy one and risk letting Ben and Adam tag them with a Nerf gun and forcing them to freeze for 30 minutes and thus miss the earlier ferry -- Toby improvises by using supplies for a previous challenge and ''knitting'' a tie in the car on the way so that they don't have to stop en-route.

to:

* ''WebVideo/JetLagTheGame'': Season 5 of ''WebVideo/JetLagTheGame'' has Sam and Toby in the lead in front of Ben and Adam, but needing to finish the challenge of giving campaign speeches in front of several locations around Wellington quick enough to make an earlier ferry to cross to South Island in order to stay ahead. The catch is that the speeches need to be done while wearing a tie, but they didn't have time to stop at a clothing store to buy one and risk letting Ben and Adam tag them with a Nerf gun and forcing them to freeze for 30 minutes and thus miss the earlier ferry -- Toby improvises by using supplies for a previous challenge and ''knitting'' a tie in the car on the way so that they don't have to stop en-route.
Is there an issue? Send a MessageReason:
None


* Season 5 of ''WebVideo/JetLagTheGame'' has Sam and Toby in the lead in front of Ben and Adam, but needing to finish the challenge of giving campaign speeches in front of several locations around Wellington quick enough to make an earlier ferry to cross to South Island in order to stay ahead. The catch is that the speeches need to be done while wearing a tie, but they didn't have time to stop at a clothing store to buy one and risk letting Ben and Adam tag them with a Nerf gun and forcing them to freeze for 30 minutes and thus miss the earlier ferry -- Toby improvises by using supplies for a previous task and ''knitting'' a tie in the car on the way so that they don't have to stop en-route.

to:

* Season 5 of ''WebVideo/JetLagTheGame'' has Sam and Toby in the lead in front of Ben and Adam, but needing to finish the challenge of giving campaign speeches in front of several locations around Wellington quick enough to make an earlier ferry to cross to South Island in order to stay ahead. The catch is that the speeches need to be done while wearing a tie, but they didn't have time to stop at a clothing store to buy one and risk letting Ben and Adam tag them with a Nerf gun and forcing them to freeze for 30 minutes and thus miss the earlier ferry -- Toby improvises by using supplies for a previous task challenge and ''knitting'' a tie in the car on the way so that they don't have to stop en-route.
Is there an issue? Send a MessageReason:
None


* Season 5 of ''WebVideo/JetLagTheGame'' has Sam and Toby in the lead in front of Ben and Adam, but needing to finish the challenge of giving campaign speeches in front of several locations around Wellington quick enough to make an earlier ferry to cross to South Island in order to stay ahead. The catch is that the speeches need to be done while wearing a tie, but they didn't have time to stop at a clothing store to buy one and risk letting Ben and Adam tag them with a Nerf gun and forcing them to freeze for 30 minutes and thus miss the earlier ferry -- Toby improvises by ''knitting'' a tie in the car on the way so that they don't have to stop en route.

to:

* Season 5 of ''WebVideo/JetLagTheGame'' has Sam and Toby in the lead in front of Ben and Adam, but needing to finish the challenge of giving campaign speeches in front of several locations around Wellington quick enough to make an earlier ferry to cross to South Island in order to stay ahead. The catch is that the speeches need to be done while wearing a tie, but they didn't have time to stop at a clothing store to buy one and risk letting Ben and Adam tag them with a Nerf gun and forcing them to freeze for 30 minutes and thus miss the earlier ferry -- Toby improvises by using supplies for a previous task and ''knitting'' a tie in the car on the way so that they don't have to stop en route.en-route.
Is there an issue? Send a MessageReason:
None


* In ''Anime/YuGiOhGX'', this is part of Jaden's raw dueling talent, so much so that during his duel with a graduating Zane, the latter is disappointed when Jaden tries [[BeatThemAtTheirOwnGame beating him with a more tactical approach]], only for Zane to come back. Zane tells him that Jaden't talent is dueling is through pure instinct and that he stands no chance of trying to match him strategically. Jaden thankfully wises up, and going back to his usual on-the-fly approach, he ends the duel in a draw.

to:

* In ''Anime/YuGiOhGX'', this is part of Jaden's raw dueling talent, so much so that during his duel with a graduating Zane, the latter is disappointed when Jaden tries [[BeatThemAtTheirOwnGame beating him with a more tactical approach]], only for Zane to come back. Zane tells him that Jaden't talent is dueling is through pure instinct and that he stands no chance of trying to match him strategically. Jaden thankfully wises up, and going back to his usual on-the-fly approach, he ends the duel in a draw.draw (though said draw was the result of a card played in a LastDitchEffort designed to damage both players equally, which in the absence of either damage negation or adequate remaining life points results in [[DoubleKnockout that kind of outcome]]).

Added: 508

Changed: 2

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* In ''Anime/YuGiOhGX'', this is part of Jaden's raw dueling talent, so much so that during his duel with a graduating Zane, the latter is disappointed when Jaden tries [[BeatThemAtTheirOwnGame beating him with a more tactical approach]], only for Zane to come back. Zane tells him that Jaden't talent is dueling is through pure instinct and that he stands no chance of trying to match him strategically. Jaden thankfully wises up, and going back to his usual on-the-fly approach, he ends the duel in a draw.



* ''Fanfic/ChildOfTheStorm'': while Harry develops a number of powers over the series, he's still usually outgunned and outnumbered, forcing him to - as canon - get creative. Lateral thinking doesn't even begin to describe it, and he only gets better at it after being tutored in the broader applications of his powers. Two comparatively normal examples are using magic, a basic understanding of physics, and a penny to jury-rig a railgun, and realising that a power-limiting suit simply prevents him using his PsychicPowers ''[[LoopholeAbuse outside]]'' it (cue mimicking FlyingBrick powers).

to:

* ''Fanfic/ChildOfTheStorm'': while Harry develops a number of powers over the series, he's still usually outgunned and outnumbered, forcing him to - as canon - get creative. Lateral thinking doesn't even begin to describe it, and he only gets better at it after being tutored in the broader applications of his powers. Two comparatively normal examples are using magic, a basic understanding of physics, and a penny to jury-rig a railgun, and realising realizing that a power-limiting suit simply prevents him using his PsychicPowers ''[[LoopholeAbuse outside]]'' it (cue mimicking FlyingBrick powers).
Is there an issue? Send a MessageReason:
None


* Season 5 of ''WebVideo/JetLagTheGame'' had Sam and Toby in the lead in front of Ben and Adam, but needing to finish the challenge of giving campaign speeches in front of several locations around Wellington quick enough to make an earlier ferry to cross to South Island in order to stay ahead. The catch is that the speeches need to be done while wearing a tie, but they didn't have time to stop at a clothing store to buy one and risk letting Ben and Adam tag them with a Nerf gun and forcing them to freeze for 30 minutes and thus miss the earlier ferry -- Toby improves by ''knitting'' a tie in the car on the way so that they don't have to stop en route.

to:

* Season 5 of ''WebVideo/JetLagTheGame'' had has Sam and Toby in the lead in front of Ben and Adam, but needing to finish the challenge of giving campaign speeches in front of several locations around Wellington quick enough to make an earlier ferry to cross to South Island in order to stay ahead. The catch is that the speeches need to be done while wearing a tie, but they didn't have time to stop at a clothing store to buy one and risk letting Ben and Adam tag them with a Nerf gun and forcing them to freeze for 30 minutes and thus miss the earlier ferry -- Toby improves improvises by ''knitting'' a tie in the car on the way so that they don't have to stop en route.
Is there an issue? Send a MessageReason:
None


* Season 5 of ''WebVideo/JetLagTheGame'' had Sam and Toby in the lead in front of Ben and Adam, but needing to finish the challenge of giving campaign speeches in front of several locations around Wellington quick enough to make an earlier ferry to stay ahead. The catch is that the speeches need to be done while wearing a tie, but they didn't have time to stop at a clothing store to buy one and risk letting Ben and Adam tag them with a Nerf gun and forcing them to freeze for 30 minutes and thus miss the earlier ferry -- Toby improves by ''knitting'' a tie in the car on the way so that they don't have to stop en route.

to:

* Season 5 of ''WebVideo/JetLagTheGame'' had Sam and Toby in the lead in front of Ben and Adam, but needing to finish the challenge of giving campaign speeches in front of several locations around Wellington quick enough to make an earlier ferry to cross to South Island in order to stay ahead. The catch is that the speeches need to be done while wearing a tie, but they didn't have time to stop at a clothing store to buy one and risk letting Ben and Adam tag them with a Nerf gun and forcing them to freeze for 30 minutes and thus miss the earlier ferry -- Toby improves by ''knitting'' a tie in the car on the way so that they don't have to stop en route.
Is there an issue? Send a MessageReason:
None

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[[folder:Web Video]]
* Season 5 of ''WebVideo/JetLagTheGame'' had Sam and Toby in the lead in front of Ben and Adam, but needing to finish the challenge of giving campaign speeches in front of several locations around Wellington quick enough to make an earlier ferry to stay ahead. The catch is that the speeches need to be done while wearing a tie, but they didn't have time to stop at a clothing store to buy one and risk letting Ben and Adam tag them with a Nerf gun and forcing them to freeze for 30 minutes and thus miss the earlier ferry -- Toby improves by ''knitting'' a tie in the car on the way so that they don't have to stop en route.
[[/folder]]
Is there an issue? Send a MessageReason:
None


* ''LightNovel/ACertainMagicalIndex'': Protagonist Touma Kamijou does this sort of thing on a daily basis, armed with only his quick wits and a right hand that can [[AntiMagic cancel all manner of supernatural abilities]] on the fly. He has managed to beat several characters who are far more powerful than him, including [[WorldsStrongestMan Accelerator]]; a character with a SuperpowerLottery that makes him seemingly NighInvulnerable.

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* ''LightNovel/ACertainMagicalIndex'': ''Literature/ACertainMagicalIndex'': Protagonist Touma Kamijou does this sort of thing on a daily basis, armed with only his quick wits and a right hand that can [[AntiMagic cancel all manner of supernatural abilities]] on the fly. He has managed to beat several characters who are far more powerful than him, including [[WorldsStrongestMan Accelerator]]; a character with a SuperpowerLottery that makes him seemingly NighInvulnerable.
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None

Added DiffLines:

* ''Webcomic/JupiterMen'': Given that Jackie is often busy being the muscle of the team, it often falls to Quintin to come up with the actual plan in a given situation. Luckily for him, Quintin is quick on his feet despite his inexperience, coming up with the EatMe plan to get to the Toxic Star of the ManEatingPlant and later using his arm as a sling to shoot the plant with one of its own barbed quills.
-->'''Quintin:''' Why am I the only one ever coming with a-- ''[has a EurekaMoment]'' plan! I have a plan!
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* In ''Anime/PokemonTheSeries'', this is Ash's specialty. He can plan ahead ([[BookDumb and that only goes so far]]), but his ability to think outside the box is far more effective. This tends to spread to his close friends and occasionally even his rivals.
Is there an issue? Send a MessageReason:
Fixed markup issues.
Is there an issue? Send a MessageReason:
Fixed markup issues.


* Arthur of ''{{Inception}}'' proves to have this, as the original plan to get out of the dream hotel goes off the rails, and he finds himself in a position where he needs to wake up a group of people, all at once, by making them fall in a situation where there is no gravity. [[spoiler: He manages to jury-rig fake gravity by using the elevator system.

to:

* Arthur of ''{{Inception}}'' ''Film/{{Inception}}'' proves to have this, as the original plan to get out of the dream hotel goes off the rails, and he finds himself in a position where he needs to wake up a group of people, all at once, by making them fall in a situation where there is no gravity. [[spoiler: He manages to jury-rig fake gravity by using the elevator system.]]
Is there an issue? Send a MessageReason:
Up To Eleven is a defunct trope


* ''WesternAnimation/ChickenRun'': By the time the film starts, the chickens of Tweedy's Farm (led by [[GuileHero Ginger]]) have already managed to [[LaResistance organise themselves]], install a network of secret passages throughout the coop and plot a series of elaborate escape attempts, [[spoiler:and that's ''before'' they get around to building [[UpToEleven a plane]] in the finale.]]

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* ''WesternAnimation/ChickenRun'': By the time the film starts, the chickens of Tweedy's Farm (led by [[GuileHero Ginger]]) have already managed to [[LaResistance organise themselves]], install a network of secret passages throughout the coop and plot a series of elaborate escape attempts, [[spoiler:and that's ''before'' they get around to building [[UpToEleven a plane]] plane in the finale.]]
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!!Examples

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!!Examples!!Examples:



[[folder:Anime and Manga]]

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[[folder:Anime and & Manga]]



[[folder:Film]]

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[[folder:Film]][[folder:Films]]



* In the climax of ''Film/SawV,'' [[spoiler: Strahm wakes up after being knocked out and finds himself in one of Hoffman's inescapable traps: his entire body is able to move except for his head, which is sealed from the neck up in a plexiglass cube that's quickly filling with water. Since Hoffman designed the trap with the intention of killing Strahm, there is no built-in way to survive, and Strahm is supposed to drown. But Strahm reaches into his pocket, pulls out a pen, unscrews it to take it apart -- all while he's on the verge of drowning, keep in mind -- and gives himself an ImpromptuTracheotomy with the pen's tubing, allowing him to finally breathe. The look on Hoffman's face when he tells the cops outside that no one but him made it out of the warehouse, only to turn around and see Strahm alive and kicking, is absolutely priceless.]]

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* In At the climax beginning of ''Film/SawV,'' [[spoiler: ''Film/SawV'', Strahm wakes up after being knocked out by Hoffman, and finds himself in one of Hoffman's inescapable Jigsaw's traps: his entire body is able to move except for his head, which is sealed from the neck up in a plexiglass glass cube that's quickly filling with water. Since both Jigsaw and Hoffman designed the trap with the intention of killing Strahm, there is executing anyone in it, there's no built-in way to survive, and Strahm is supposed to drown. But Strahm reaches into his pocket, pulls out a pen, unscrews it to take it apart -- all (all while he's on the verge of drowning, keep in mind -- mind), and gives himself an ImpromptuTracheotomy with the pen's tubing, allowing him to finally breathe. The look on Hoffman's face when he tells the cops outside that no one but him made it out of the warehouse, meatpacking plant, only to turn around and see Strahm alive and kicking, is absolutely priceless.]]
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* ''Series/DoctorWho'': A time machine with a wonky guidance system is how the Doctor gets ''into'' tricky situations; a gift for the IndyPloy is how they get ''out'' of them, going back to the original series and particularly emphasised in the revival series, with many, ''many'' lines about assembling plans on the spur of the moment. At one point Creator/MattSmith's Doctor bluffs a ship full of heavily armed Daleks by claiming a jammy dodger biscuit is the trigger for an explosion that could destroy them all, and it doesn't seem at all jarring.
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* Lampshaded in [[https://well-of-souls.com/outsider/outsider194.html this]] ''Webcomic/{{Outsider}}'' strip, when a Historian construct, forced to work out of a human data pad, grouses about the limitations of the computing power available to it and says that it's having to make do with what's available to it. Jardin muses on how it can't really answer his questions but was able to perfectly grasp English.

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* ''Webcomic/{{Outsider}}'': Lampshaded in when a Historian construct, forced to work out of a human data pad, [[https://well-of-souls.com/outsider/outsider194.html this]] ''Webcomic/{{Outsider}}'' strip, when a Historian construct, forced to work out of a human data pad, grouses about the limitations of the computing power available available]] to it and says that it's having to make do with what's available to it. Jardin muses on how it can't really answer his questions but was able to perfectly grasp English.

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* Arthur of ''{{Inception}}'' proves to have this, as the original plan to get out of the dream hotel goes off the rails, and he finds himself in a position where he needs to wake up a group of people, all at once, by making them fall in a situation where there is no gravity. [[spoiler: He manages to jury-rig fake gravity by using the elevator system.

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