History Main / ICanRuleAlone

9th Oct '17 9:13:29 PM FordPrefect
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* Quite common in ''Franchise/StarWars''. In fact, this is more or less the modus operandi for Sith in general in the series, given that betraying and killing their masters is built into their dogma. The Rule of Two allows for a lot of Dark Jedi, even Dark Jedi with a bit of Sith training, but only two true Sith, and of those two, if the apprentice doesn't kill the master, the master ''will'' try to kill the apprentice. This is assumed from the start of pretty much every apprenticeship - the student will hold off on killing the master until enough has been taught or the master looks too weak, and the master will refrain from killing the apprentice until the apprentice becomes worryingly powerful; or until they've done all the errands the master wants; or until a more promising apprentice has been found and taken well into hand. The whole point behind the Rule of Two was harness this natural Sith tendency for betrayal into something that would still strengthen the Order instead of causing it to destroy itself periodically.

to:

* Quite common in ''Franchise/StarWars''. In fact, this is more or less the modus operandi for Sith in general in the series, given that betraying and killing their masters is built into their dogma. The Rule of Two allows for a lot of Dark Jedi, even Dark Jedi with a bit of Sith training, but only two true Sith, and of those two, if the apprentice doesn't kill the master, the master ''will'' try to kill the apprentice. This is assumed from the start of pretty much every apprenticeship - the student will hold off on killing the master until enough has been taught or the master looks too weak, and the master will refrain from killing the apprentice until the apprentice becomes worryingly powerful; powerful, or until they've done all the errands the master wants; wants, or until a more promising apprentice has been found and taken well into hand. The whole point behind the Rule of Two was to harness this natural Sith tendency for betrayal into something that would still strengthen the Order instead of causing it to destroy itself periodically.
9th Oct '17 9:10:56 PM FordPrefect
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* ''Film/GuardiansOfTheGalaxyVol2'': [[spoiler:Ego]] wants Peter join him in his AssimilationPlot. When Peter refuses, [[spoiler:Ego]] declares he can just use Peter as a living battery for a few thousand years and see if he changes his mind after that.

to:

* ''Film/GuardiansOfTheGalaxyVol2'': [[spoiler:Ego]] wants Peter to join him in his AssimilationPlot. When Peter refuses, [[spoiler:Ego]] declares he can just use Peter as a living battery for a few thousand years and see if he changes his mind after that.
9th Oct '17 9:09:51 PM FordPrefect
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Or if that is too long, Villain offers a chance to rule together, "hero" kills villain, takes MacGuffin and uses it to dominate the world himself. Word of advice to villains: if you're dealing with the kind of people who are willing to betray their [[TrueCompanions true friends and comrades]] for a taste of power, [[ChronicBackstabbingDisorder don't be surprised if they're willing do the same to]] ''[[ChronicBackstabbingDisorder you]]''. This is typically a StartOfDarkness but it can also be [[MultipleEndings one of the possible endings]] in a game that allows the player to choose FactionSpecificEndings or simply [[OmnicidalNeutral make everyone the enemy]].

to:

Or if that is too long, Villain offers a chance to rule together, "hero" kills villain, takes MacGuffin and uses it to dominate the world himself. Word of advice to villains: if you're dealing with the kind of people who are willing to betray their [[TrueCompanions true friends and comrades]] for a taste of power, [[ChronicBackstabbingDisorder don't be surprised if they're willing to do the same to]] ''[[ChronicBackstabbingDisorder you]]''. This is typically a StartOfDarkness but it can also be [[MultipleEndings one of the possible endings]] in a game that allows the player to choose FactionSpecificEndings or simply [[OmnicidalNeutral make everyone the enemy]].
23rd Sep '17 8:26:27 PM Eievie
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'''Hero betrays Villain'''

The villain tells the "hero" (think FallenHero, TragicHero, ByronicHero, certain types of AntiHero, or SociopathicHero) that We Can Rule Together, and why would he refuse? He has built up lots of [[KarmaMeter bad karma]] and [[KickTheDog kicked lots of dogs]] by now. The former hero likes the idea... except for that little "sharing" detail. As he's likely to point out, there is absolutely no reason ''not'' simply to slay the villain and take the throne or CosmicKeystone (or whatever else is on offer) all for himself, ruling solo.

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'''Hero *'''Hero betrays Villain'''

Villain''' The villain tells the "hero" (think FallenHero, TragicHero, ByronicHero, certain types of AntiHero, or SociopathicHero) that We Can Rule Together, and why would he refuse? He has built up lots of [[KarmaMeter bad karma]] and [[KickTheDog kicked lots of dogs]] by now. The former hero likes the idea... except for that little "sharing" detail. As he's likely to point out, there is absolutely no reason ''not'' simply to slay the villain and take the throne or CosmicKeystone (or whatever else is on offer) all for himself, ruling solo.
solo.\\
\\




'''Villain betrays Hero'''

Some [[MagnificentBastard especially cunning]] Villains give the We Can Rule Together speech, allow the hero to fall, and then reveal that...''gasp'' they were [[ILied lying]] about sharing! [[VillainsNeverLie Who would have thought?]] Alternatively, the offered FaceHeelTurn was [[SecretTestOfCharacter just a test]] by the villain to test the hero's trustworthiness. Then after joining the bad guys, the former hero gets RewardedAsATraitorDeserves because the villain [[EvenEvilHasStandards has a code of honor]] or is simply [[PragmaticVillainy experienced and knowledgeable]] about the [[NoHonorAmongThieves appalling lack of loyalty fellow traitors have for each other]] and know better than to trust the kind of people who'd go betraying all their closest companions for personal gain.

to:

\n'''Villain *'''Villain betrays Hero'''

Hero''': Some [[MagnificentBastard especially cunning]] Villains villains give the We Can Rule Together WeCanRuleTogether speech, allow the hero to fall, and then reveal that...that... ''gasp'' they were [[ILied lying]] about sharing! [[VillainsNeverLie Who would have thought?]] Alternatively, the offered FaceHeelTurn was [[SecretTestOfCharacter just a test]] by the villain to test the hero's trustworthiness. Then after joining the bad guys, the former hero gets RewardedAsATraitorDeserves because the villain [[EvenEvilHasStandards has a code of honor]] or is simply [[PragmaticVillainy experienced and knowledgeable]] about the [[NoHonorAmongThieves appalling lack of loyalty fellow traitors have for each other]] and know better than to trust the kind of people who'd go betraying all their closest companions for personal gain.
18th Sep '17 11:00:31 AM Ferot_Dreadnaught
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Some [[MagnificentBastard especially cunning]] Villains give the We Can Rule Together speech, allow the hero to fall, and then reveal that...''gasp'' they were [[ILied lying]] about sharing! [[VillainsNeverLie Who would have thought?]] Alternatively, the offered FaceHeelTurn was [[SecretTestOfCharacter just a test]] by the villain to test the hero's trustworthiness. Then after joining the bad guys, the former hero gets RewardedAsATraitorDeserves because the villain [[EvenEvilHasStandards has a code of honor]] or is simply [[PragmaticVillainy experienced and knowledgeable]] about the [[NoHonorAmongThieves appalling lack of loyalty fellow traitors have for each other]] and DangerouslyGenreSavvy enough to know better than to trust the kind of people who'd go betraying all their closest companions for personal gain.

to:

Some [[MagnificentBastard especially cunning]] Villains give the We Can Rule Together speech, allow the hero to fall, and then reveal that...''gasp'' they were [[ILied lying]] about sharing! [[VillainsNeverLie Who would have thought?]] Alternatively, the offered FaceHeelTurn was [[SecretTestOfCharacter just a test]] by the villain to test the hero's trustworthiness. Then after joining the bad guys, the former hero gets RewardedAsATraitorDeserves because the villain [[EvenEvilHasStandards has a code of honor]] or is simply [[PragmaticVillainy experienced and knowledgeable]] about the [[NoHonorAmongThieves appalling lack of loyalty fellow traitors have for each other]] and DangerouslyGenreSavvy enough to know better than to trust the kind of people who'd go betraying all their closest companions for personal gain.
18th Sep '17 3:18:54 AM Nakuyabi
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The villain tells the "hero" (think FallenHero, TragicHero, ByronicHero, certain types of AntiHero, or SociopathicHero) that We Can Rule Together, and why would he refuse? He has built up lots of [[KarmaMeter bad karma]] and [[KickTheDog kicked lots of dogs]] by now. The former hero likes the idea... except for that little "sharing" detail. As he points out, there is absolutely no reason not to just kill the villain and take the CosmicKeystone for himself, ruling solo.

Or if that is too long, Villain offers a chance to rule together, "hero" kills villain, takes MacGuffin and uses it to dominate the world himself. Word of advice to villains: if you're dealing with a person who was willing to betray their [[TrueCompanions true friends and comrades]] for a taste of power, [[ChronicBackstabbingDisorder don't be surprised that they'll be willing do the same to]] ''[[ChronicBackstabbingDisorder you]]''. This is typically a StartOfDarkness but it can also be [[MultipleEndings one of the possible endings]] in a game that allows you to choose FactionSpecificEndings or simply [[OmnicidalNeutral make everyone your enemy]].

to:

The villain tells the "hero" (think FallenHero, TragicHero, ByronicHero, certain types of AntiHero, or SociopathicHero) that We Can Rule Together, and why would he refuse? He has built up lots of [[KarmaMeter bad karma]] and [[KickTheDog kicked lots of dogs]] by now. The former hero likes the idea... except for that little "sharing" detail. As he points he's likely to point out, there is absolutely no reason not ''not'' simply to just kill slay the villain and take the throne or CosmicKeystone (or whatever else is on offer) all for himself, ruling solo.

Or if that is too long, Villain offers a chance to rule together, "hero" kills villain, takes MacGuffin and uses it to dominate the world himself. Word of advice to villains: if you're dealing with a person the kind of people who was are willing to betray their [[TrueCompanions true friends and comrades]] for a taste of power, [[ChronicBackstabbingDisorder don't be surprised that they'll be if they're willing do the same to]] ''[[ChronicBackstabbingDisorder you]]''. This is typically a StartOfDarkness but it can also be [[MultipleEndings one of the possible endings]] in a game that allows you the player to choose FactionSpecificEndings or simply [[OmnicidalNeutral make everyone your the enemy]].



Some [[MagnificentBastard especially cunning]] Villains give the We Can Rule Together speech, allow the hero to fall, and then reveal that...''gasp'' they were [[ILied lying]] about sharing! [[VillainsNeverLie Who would have thought?]] Alternatively, the offered FaceHeelTurn was [[SecretTestOfCharacter just a test]] by the villain to test the hero's trustworthiness. Then after joining the bad guys, the former hero gets RewardedAsATraitorDeserves because the villain [[EvenEvilHasStandards has a code of honor]] or is too cunning. After all, why would the villain trust someone who betrayed his own cause?

to:

Some [[MagnificentBastard especially cunning]] Villains give the We Can Rule Together speech, allow the hero to fall, and then reveal that...''gasp'' they were [[ILied lying]] about sharing! [[VillainsNeverLie Who would have thought?]] Alternatively, the offered FaceHeelTurn was [[SecretTestOfCharacter just a test]] by the villain to test the hero's trustworthiness. Then after joining the bad guys, the former hero gets RewardedAsATraitorDeserves because the villain [[EvenEvilHasStandards has a code of honor]] or is too cunning. After all, why would simply [[PragmaticVillainy experienced and knowledgeable]] about the villain [[NoHonorAmongThieves appalling lack of loyalty fellow traitors have for each other]] and DangerouslyGenreSavvy enough to know better than to trust someone who betrayed his own cause?
the kind of people who'd go betraying all their closest companions for personal gain.



* In ''Film/XMenFirstClass'', Magneto agreed with everything [[BigBad Sebastian Shaw]] said. But, unfortunately, Shaw [[YouKilledMyFather killed his mother]].

to:

* In ''Film/XMenFirstClass'', Magneto agreed with everything [[BigBad Sebastian Shaw]] said. But, unfortunately, Shaw Shaw's [[YouKilledMyFather having killed his mother]].mother]], however, just absolutely ''killed'' Shaw's suggestion that they ought to ally with each other.
19th Jul '17 2:45:56 AM Nakuyabi
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* While Anakin does offer [[WeCanRuleTogether to make Padme his Empress]] in ''Film/RevengeOfTheSith'', with his powers and her lack thereof, it's pretty obvious who'd have been doing all the ''real'' ruling if she'd accepted his offer, and he also goes so far as to tell her about his plans to overthrow his master Palpatine and rule the galaxy himself. The movie takes this trope to extremes as Emperor Palpatine is well aware of his apprentice's ambitions and even boasts to Yoda that he's certain Darth Vader will one day be even more powerful than himself.



* Quite common in ''Franchise/StarWars''. In fact, this is more or less the modus operandi for Sith in general in the series, given that betraying and killing their masters is built into their dogma. The Rule of Two allows for a lot of Dark Jedi, even Dark Jedi with a bit of Sith training, but only two true Sith, and of those two, if the apprentice doesn't kill the master, the master ''will'' try and kill the apprentice. This is assumed from the start of pretty much every apprenticeship - the student will hold off on killing the master until enough has been taught or the master looks too weak, and the master will refrain from killing the apprentice until the apprentice becomes worryingly powerful. Or until they've done all the errands the master wants. Or until a more promising apprentice has been found and taken well into hand. The whole point behind the Rule of Two was harness this natural Sith tendency for betrayal into something that would still strengthen the Order instead of causing it to periodically destroy itself.

to:

* Quite common in ''Franchise/StarWars''. In fact, this is more or less the modus operandi for Sith in general in the series, given that betraying and killing their masters is built into their dogma. The Rule of Two allows for a lot of Dark Jedi, even Dark Jedi with a bit of Sith training, but only two true Sith, and of those two, if the apprentice doesn't kill the master, the master ''will'' try and to kill the apprentice. This is assumed from the start of pretty much every apprenticeship - the student will hold off on killing the master until enough has been taught or the master looks too weak, and the master will refrain from killing the apprentice until the apprentice becomes worryingly powerful. Or powerful; or until they've done all the errands the master wants. Or wants; or until a more promising apprentice has been found and taken well into hand. The whole point behind the Rule of Two was harness this natural Sith tendency for betrayal into something that would still strengthen the Order instead of causing it to periodically destroy itself.itself periodically.


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** The novelization of ''Film/ReturnOfTheJedi'' also indicates that while Luke was tempted to kill Darth Vader and take his father's place at Emperor Palpatine's side as offered, he was already feeling the further temptation to kill the Emperor too and take everything for himself.
13th May '17 10:46:53 PM TSBasilisk
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Added DiffLines:

* ''Film/GuardiansOfTheGalaxyVol2'': [[spoiler:Ego]] wants Peter join him in his AssimilationPlot. When Peter refuses, [[spoiler:Ego]] declares he can just use Peter as a living battery for a few thousand years and see if he changes his mind after that.
11th May '17 12:53:12 PM TimeLordVictorious
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* In Series/DoctorWho, the Cybermen offer an alliance with the Daleks in "Doomsday". The Daleks don't even consider for one second, not even wanting to use the Cybermen as pawns.

to:

* In Series/DoctorWho, ''Series/DoctorWho'', the Cybermen offer an alliance with the Daleks in "Doomsday". The Daleks don't even consider for one second, not even wanting to use the Cybermen as pawns.
11th May '17 12:52:57 PM TimeLordVictorious
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Added DiffLines:

[[folder:Live-Action TV]]
* In Series/DoctorWho, the Cybermen offer an alliance with the Daleks in "Doomsday". The Daleks don't even consider for one second, not even wanting to use the Cybermen as pawns.
[[/folder]]
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