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[[caption-width-right:350:[[WesternAnimation/SpongeBobSquarePants "Now move your arm up and down..."]]]]
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* ''WesternAnimation/StevenUniverse'': Informed by WordOfGod. When asked what kind of Gem [[Characters/StevenUniverseConnieMaheswaran Connie Maheswaran]] would be, Rebecca Sugar replied a teal Gem — green for her fighting and blue for her diplomacy. [[invoked]]



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* As stated by Sam Starfall in ''Webcomic/{{Freefall}}'':
-->''"Humans are weird when facing threats. You like turning enemies into allies. Large carnivore around the campfire? It's now a guardian and pet. Dangerous chemicals that go boom? Use them for power and construction. Herpes virus? Tweak a couple of genes and now it fights cancer. If humans wanted to make a realistic alien invasion movie, aliens would attack the Earth and two years later they would be working for you and trying to figure out how the heck that happened."''
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Minir typo


->''"Humans share one unique quality: They build communities. If the Narns or Centauri or any other race built a station like this, it would be used only by their own people. But everywhere humans go, they create communities out of diverse and sometimes hostile populations. It is a great gift, and a terrible responsibility-—one that cannot be abandoned."''

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->''"Humans share one unique quality: They build communities. If the Narns or Centauri or any other race built a station like this, it would be used only by their own people. But everywhere humans go, they create communities out of diverse and sometimes hostile populations. It is a great gift, and a terrible responsibility-—one responsibility — one that cannot be abandoned."''
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* ''VideoGame/{{Stellaris}}'' is a somewhat Downplayed example of this trope. The [[UnitedNationsIsASuperpower United Nations of Earth]] is one of the preset human empires in the game whose default behavior is Federation Builders, meaning they will favor creating galactic federations based on mutual benefit to all members, and they start with the Xenophile ethos which favors good relations with other alien empires. On the other hand, the ''other'' preset human empire is the Commonwealth of Man, a highly militaristic and xenophobic empire born from a previous interstellar colonization effort by the UNE gone awry whose survivors have spent decades trying to survive against a harsh and unforgiving environment. And in ''Stellaris'', the ethics of a given polity can shift due to events, so the UNE could drift away from being Federation Builders towards something less altruistic over time (by the same token the reverse can also happen, though given the nature of events that tend to happen in a given campaign this is rarer -- the game is described as "starting out as ''Series/StarTrek'' and ending as ''TabletopGame/Warhammer40K''.")

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* ''VideoGame/{{Stellaris}}'' is a somewhat Downplayed example of this trope. The [[UnitedNationsIsASuperpower United Nations of Earth]] is one of the preset human empires in the game whose default behavior is Federation Builders, meaning they will favor creating galactic federations based on mutual benefit to all members, and they start with the Xenophile ethos which favors good relations with other alien empires. On the other hand, the ''other'' preset human empire is the Commonwealth of Man, a highly militaristic and xenophobic empire born from a previous interstellar colonization effort by the UNE gone awry whose survivors have spent decades trying to survive against a harsh and unforgiving environment. And in ''Stellaris'', the ethics of a given polity can shift due to events, so the UNE could drift away from being Federation Builders towards something less altruistic over time (by the same token the reverse can also happen, though given the nature of events that tend to happen in a given campaign this is rarer -- the game is described as "starting out as ''Series/StarTrek'' ''Franchise/StarTrek'' and ending as ''TabletopGame/Warhammer40K''.")
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!!Examples

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!!Examples!!Examples:



[[folder:Film]]

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[[folder:Film]][[folder:Films -- Live-Action]]
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* In ''VideoGame/TerraInvicta'', the Protectorate and Academy take this approach to the AlienInvasion: they seek to negotiate a peace. [[TheQuisling The Protectorate]] have little faith in humanity, believe fighting the aliens is hopeless, and favor a negotiated surrender, while [[ReluctantWarrior the Academy]] believes that humanity can prove their worth and offer equitable terms from a position of strength after beating back the invasion force.
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* ''Series/TheHexer'': Vesimir, being in the series an old human druid, prefers to use diplomacy instead of swords to resolve conflict with the elves living around Kaer Morhen. His insistance of talking first, killing maybe is one of the factors leading to reveal of [[spoiler: Gwidon's conspiracy and getting him expelled]].

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* ''Series/TheHexer'': Vesimir, being in the series an old human druid, prefers to use diplomacy instead of swords to resolve conflict with the elves living around Kaer Morhen. His insistance of talking first, killing maybe is one of the factors leading to the reveal of [[spoiler: Gwidon's [[spoiler:Gwidon's conspiracy and getting him expelled]].
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Crosswicking The Hexer

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* ''Series/TheHexer'': Vesimir, being in the series an old human druid, prefers to use diplomacy instead of swords to resolve conflict with the elves living around Kaer Morhen. His insistance of talking first, killing maybe is one of the factors leading to reveal of [[spoiler: Gwidon's conspiracy and getting him expelled]].
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** To be fair, though, the [[BlueSkinnedSpaceBabe asari]] are the ones with the interstellar reputation for diplomatic ability and cultural outreach; humanity, by comparison, is still rather supremacist.

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** To be fair, though, the [[BlueSkinnedSpaceBabe [[GreenSkinnedSpaceBabe asari]] are the ones with the interstellar reputation for diplomatic ability and cultural outreach; humanity, by comparison, is still rather supremacist.
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* ''VideoGame/{{Stellaris}}'' is a somewhat Downplayed example of this trope. The [[UnitedNationsIsASuperpower United Nations of Earth]] is one of the preset human empires in the game whose default behavior is Federation Builders, meaning they will favor creating galactic federations based on mutual benefit to all members, and they start with the Xenophile ethos which favors good relations with other alien empires. On the other hand, the ''other'' preset human empire is the Commonwealth of Man, a highly militaristic and xenophobic empire born from a previous interstellar colonization effort by the UNE gone awry whose survivors have spent decades trying to survive against a harsh and unforgiving environment. And in ''Stellaris'', the ethics of a given polity can shift due to events, so the UNE could drift away from being Federation Builders towards something less altruistic over time (by the same token the reverse can also happen, though given the nature of events that tend to happen in a given campaign this is rarer -- the game is described as "starting out as ''Series/StarTrek'' and ending as ''TabletopGame/Warhammer40K''.")
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->''"Humans share one unique quality: They build communities. If the Narns or Centauri or any other race built a station like this, it would be used only by their own people. But everywhere humans go, they create communities out of diverse and sometimes hostile populations. It is a great gift, and a terrible responsibility—one that cannot be abandoned."''

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[[quoteright:350:[[Series/StarTrekEnterprise https://static.tvtropes.org/pmwiki/pub/images/ent_s4_united_02.png]]]]
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->''"Humans share one unique quality: They build communities. If the Narns or Centauri or any other race built a station like this, it would be used only by their own people. But everywhere humans go, they create communities out of diverse and sometimes hostile populations. It is a great gift, and a terrible responsibility—one responsibility-—one that cannot be abandoned."''






* Humans in ''Franchise/StarTrek'' pretty much run TheFederation, and the Federation has been shown to be by far the most diplomacy-inclined power in the Alpha Quadrant, especially when compared to the ProudWarriorRace Klingon or Mustache-Twirling Roman-wannabe Romulans or Fascist Cardassians. It's notable that the Federation is pretty much the only Alpha Quadrant power that is formed from a coalition.

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* Humans in ''Franchise/StarTrek'' pretty much run TheFederation, and the Federation has been shown to be by far the most diplomacy-inclined power in the Alpha Quadrant, especially when compared to the ProudWarriorRace Klingon or Klingons, Mustache-Twirling Roman-wannabe Romulans Romulans, or Fascist Cardassians. It's notable that the Federation is pretty much the only Alpha Quadrant power that is formed from a coalition.
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** It's because of our empathetic nature that Azmuth entrusted the Tennysons with the Omnitrix in the first place, as he created it to be a tool for diplomacy, and Ben's Grandpa Max was the only person in the universe he trusted to wield it before he met Ben.
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* There is a variant of this in ''Franchise/{{Ben 10}}'': Though humans show great affinity for appealing to other races on an emotional level, it's actually RequiredSecondaryPowers to their true unique skill, which is that humans are universal breeders, able to mate and bear offspring with any other intelligent species in the universe.

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* There is a variant of this in ''Franchise/{{Ben 10}}'': Though humans show great affinity for appealing to other races on an emotional level, it's actually RequiredSecondaryPowers to their true unique skill, which is that [[BoldlyComing humans are universal breeders, breeders]], able to mate and bear offspring with any other intelligent species in the universe.
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* In ''Film/MarsAttacks'', humans repeatedly try to make peace with the Martians. It always backfires, as they are only interested in killing everyone for fun.

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