History Main / HumansAreDiplomats

26th Nov '16 7:51:45 AM jeez
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* In ''Fanfiction/ChrysalisVisitsTheHague'', the UN presence in Equeestria is this. Though, for all intents and purposes, they're not very good ones, being caught somewhere between ineffective appeasement and internal squabbling.

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* In ''Fanfiction/ChrysalisVisitsTheHague'', the UN presence in Equeestria Equestria is this. Though, for all intents and purposes, they're not very good ones, being caught somewhere between ineffective appeasement and internal squabbling.
24th Nov '16 3:35:57 PM jeez
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[[folder:Fan Works]]
* In ''Fanfiction/ChrysalisVisitsTheHague'', the UN presence in Equeestria is this. Though, for all intents and purposes, they're not very good ones, being caught somewhere between ineffective appeasement and internal squabbling.
[[/folder]]
6th Nov '16 7:16:57 PM Boobah
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* In Creator/KeithLaumer's ''Literature/{{Retief}}'' books, humans operate the Corps Diplomatique Terrestrienne, which is dedicated to adjudicating contentions between non-terrestrials and Earthlings. Although the CDT seems to succeed less due to its diplomatic prowess than from Reteif's unconventional approaches...

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* In Creator/KeithLaumer's ''Literature/{{Retief}}'' books, humans operate the Corps Diplomatique Terrestrienne, which is dedicated to adjudicating contentions between non-terrestrials and Earthlings. Although the CDT seems to succeed less due to its diplomatic prowess than from Reteif's Retief's unconventional approaches...approaches...
** The ''other'' reason that the CDT succeeds is because no one wants to see the Terrans break out their stick. The CDT because a bad deal is less damaging to one's career than calling in the navy, and the aliens because HumansAreWarriors, too.
6th Aug '15 1:00:49 PM StClair
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* Played with in ''TabletopGame/{{Warhammer 40000}}''. The Imperium of Man is just about the least subtle, least tolerant, least diplomatic and most xenophobic bunch of humans you're ever likely to meet. Diplomacy, for the Imperium, is indulged in solely to keep alien races busy until sufficient military force can be mustered to obliterate them. But it's also mentioned that back before the Imperium, when humans first started moving amongst the stars nearly 30,000 years ago, they DID manage to create a Federation amongst nearly a hundred species. Only for them to discover that it was the fear of Humanity's powerful technology and military that kept it together when the War with the Iron Men was over and a crippled humanity was turned on by every other Federation species when they realized that humanity no longer had the muscle to enforce peace. The Tau, an upcoming race near the Ultramar systems, fit this trope more neatly and are viewed by the older, more advanced races as unbelievably stupid and naive for even trying.

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* Played with in ''TabletopGame/{{Warhammer 40000}}''. The Imperium of Man is just about the least subtle, least tolerant, least diplomatic and most xenophobic bunch of humans you're ever likely to meet. Diplomacy, for the Imperium, is indulged in solely to keep alien races busy until sufficient military force can be mustered to obliterate them. But it's also mentioned that back before the Imperium, when humans first started moving amongst the stars nearly 30,000 years ago, they DID manage to create a Federation amongst of nearly a hundred species. Only for them species... only to discover that it was the fear of Humanity's powerful technology and military that kept it together when together. After the [[RobotWar War with the Iron Men Men]] was over and over, a crippled humanity was turned on by every other Federation species when they realized that humanity no longer had the muscle to enforce peace.species. The Tau, an upcoming race near the Ultramar systems, fit this trope more neatly and are viewed by the older, more advanced races as unbelievably stupid and naive for even trying.
6th Aug '15 12:56:13 PM StClair
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* In the the Creator/SergeyLukyanenko[[note]]A psychiatrist-cum-SF&F writer[[/note]] short story ''Negotiators'', supposedly inexperienced humans are so good at communicating with aliens that the aliens are scared. Since humans deny having any previous contacts with extraterrestials, aliens start suspecting that humans did contact someone -- and exterminated them. The hero manages to convince the alien negotiator that this flexibility is the result of humans being the hybrid of species with vastly different psychology -- Neanderthals and Cro-Magnons. The alien negotiator and most humans would not accept the true reason: [[spoiler:[[BizarreSexualDimorphism the psychological difference between male and female humans is far greater than for any other sentient species]],]] thus humans are much better prepared to accept others' quirks and work around them.

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* In the the Creator/SergeyLukyanenko[[note]]A psychiatrist-cum-SF&F writer[[/note]] short story ''Negotiators'', supposedly inexperienced humans are so good at communicating with aliens that the aliens are scared. Since humans deny having any previous contacts with extraterrestials, extraterrestrials, aliens start suspecting that humans did contact someone -- and exterminated them. The hero manages to convince the alien negotiator that this flexibility is the result of humans being the hybrid of species with vastly different psychology -- Neanderthals and Cro-Magnons. The alien negotiator and most humans would not accept the true reason: [[spoiler:[[BizarreSexualDimorphism the psychological difference between male and female humans is far greater than for any other sentient species]],]] thus humans are much better prepared to accept others' quirks and work around them.



** The [[AllThereInTheManual fluff]] plays with this. Humans got to be so good at negotiation because as a race, they were atypically factional until reaching space; the other side of this is they are equally as unusually practiced at killing each other when negotiations fail. The one other race that has realized this is ''terrified'' of humanity for that reason.

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** The [[AllThereInTheManual fluff]] plays with this. Humans got to be so good at negotiation because as a race, they were atypically unusually factional until reaching space; the other side of this is they are equally just as unusually exceptionally practiced at killing each other when negotiations fail. The one other race that has realized figured this out is ''terrified'' of humanity for that reason.



** which makes you wonder, 'who serves to keep the Horde from falling apart?' Probably the [[NobleSavage Tauren]]

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** which *** Which makes you wonder, 'who serves to keep the Horde from falling apart?' Probably the [[NobleSavage Tauren]]Tauren]].
6th Aug '15 12:49:44 PM StClair
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** ''Series/StarTrekEnterprise'' shows that it was the humans who brought the first races forming the Federation together. Some of them had, in fact, been at war until then.

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** ''Series/StarTrekEnterprise'' shows that it was the humans who brought the first other founding races forming of the Federation together. Some of them had, in fact, together. The Vulcans and Andorians had been at war until then.''war'', and neither were very fond of the Tellarites, or vice versa...



** Humanity's hat is so big that when Humanity is threatened by a civil war, the other races form an alliance (Including races that are rivals or were at war) to support and help the humans (and the rest of the galaxy) because the prospect of losing Humanity's moderating, diplomatic voice is too bad.

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** Humanity's hat is so big that when Humanity is threatened by a civil war, the other races form an alliance (Including races (including some that are rivals or were at war) form an alliance to support and help the humans (and the rest of the galaxy) because the prospect of losing Humanity's moderating, diplomatic voice is too bad.unacceptable.
30th Apr '15 2:46:51 PM TheAussieBlue
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* Gleefully and gloriously inverted in ''TabletopGame/{{Warhammer 40000}}''. The Imperium of Man is just about the least subtle, least tolerant, least diplomatic and most xenophobic bunch of humans you're ever likely to meet. Diplomacy, for the Imperium, is indulged in solely to keep alien races busy until sufficient military force can be mustered to obliterate them. The Tau race are perhaps the most diplomatic in 40k, having an actual diplomat caste - the water caste - to orchestrate negotiations and trade, and making significant use of alien mercenaries from allied worlds. Indeed, the Tau behave so much like the traditional "humans are diplomats" trope, and their aesthetic resembles that of aliens from numerous franchises where it is in effect, that it is very easy to see them as a deliberate foil to show just how much the Imperials in 40k are not this trope.

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* Gleefully and gloriously inverted Played with in ''TabletopGame/{{Warhammer 40000}}''. The Imperium of Man is just about the least subtle, least tolerant, least diplomatic and most xenophobic bunch of humans you're ever likely to meet. Diplomacy, for the Imperium, is indulged in solely to keep alien races busy until sufficient military force can be mustered to obliterate them. The Tau race are perhaps the most diplomatic in 40k, having an actual diplomat caste - the water caste - to orchestrate negotiations and trade, and making significant use of alien mercenaries from allied worlds. Indeed, the Tau behave so much like the traditional "humans are diplomats" trope, and their aesthetic resembles But it's also mentioned that of aliens from numerous franchises where it is in effect, back before the Imperium, when humans first started moving amongst the stars nearly 30,000 years ago, they DID manage to create a Federation amongst nearly a hundred species. Only for them to discover that it is very easy to see them as a deliberate foil to show just how much was the Imperials in 40k are not fear of Humanity's powerful technology and military that kept it together when the War with the Iron Men was over and a crippled humanity was turned on by every other Federation species when they realized that humanity no longer had the muscle to enforce peace. The Tau, an upcoming race near the Ultramar systems, fit this trope.trope more neatly and are viewed by the older, more advanced races as unbelievably stupid and naive for even trying.
28th Mar '15 12:49:31 PM Twiddler
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You can play with it at
1st Sep '14 1:59:19 PM Apocalypt1cAssass1n
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You can play with it at
25th Jun '14 7:26:58 AM zarpaulus
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* In ''TabletopGame/MyriadSong'' humans were favored slaves of the [[AbusivePrecursors Syndics]], and often used as overseers. So they apply their Legacy stat to social and leadership skills.
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