History Main / HumansAreCthulhu

25th May '16 12:40:36 PM NoSpoilerz
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* In ''WesternAnimation/TheSpongeBobSquarepantsMovie,'' there is supposed to be a monstrous "cyclops" guarding Shell City that kills any creature that tries to enter. He easily (and accidentally) defeats Dennis (probably the toughest guy in the whole [=SpongeBob=] universe) by stepping on him. He then takes [=SpongeBob=] and Patrick to his gift shop (which ''is'' Shell City) and throughout his scenes he is portrayed as a sadistic monster. He even has an evil laugh. And... he's really just the owner of a waterfront gift shop, sells tacky knick-knacks, and inexplicably never takes off his diving suit. This is especially strange since the appearance of fellow human Creator/DavidHasselhoff has a decidedly non-eldritch tone.

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* In ''WesternAnimation/TheSpongeBobSquarepantsMovie,'' there is supposed to be a monstrous "cyclops" guarding Shell City that kills any creature that tries to enter. He easily (and accidentally) defeats Dennis (probably (one of the toughest guy most badass guys in the whole [=SpongeBob=] universe) by stepping on him. He then takes [=SpongeBob=] and Patrick to his gift shop (which ''is'' Shell City) and throughout his scenes he is portrayed as a sadistic monster. He even has an evil laugh. And... he's really just the owner of a waterfront gift shop, sells tacky knick-knacks, and inexplicably never takes off his diving suit. This is especially strange since the appearance of fellow human Creator/DavidHasselhoff has a decidedly non-eldritch tone.
24th May '16 2:00:49 PM Red-Dead-Redeemer
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* One can argue that the Na'vi in James Cameron's ''Film/{{Avatar}}'' regard Mankind as a race of {{Eldritch Abomination}}s, their existence outside of Eywa [[YouCannotGraspTheTrueForm makes humans incomprehensible and terrifying on a subconscious level]]. Add to that the human's [[BlueAndOrangeMorality tendency towards violence and destruction]], and their extraterrestrial origin makes humans a full-blown [[CosmicHorrorStory cosmic horror]]. That most of the humans are mostly indifferent to the Na'vi further makes Humanity even more eldritch.

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* One can argue that the Na'vi in James Cameron's ''Film/{{Avatar}}'' regard Mankind as a race of {{Eldritch Abomination}}s, their existence outside of Eywa [[YouCannotGraspTheTrueForm makes humans incomprehensible and terrifying on a subconscious level]]. Add to that the human's [[BlueAndOrangeMorality tendency towards violence and destruction]], and their extraterrestrial origin makes humans a full-blown [[CosmicHorrorStory cosmic horror]].{{cosmic horror|Story}}. That most of the humans are mostly indifferent to the Na'vi further makes Humanity even more eldritch.
23rd May '16 4:49:47 PM extinctnlvlevnt
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* One can argue that the Na'vi in James Cameron's ''Film/{{Avatar}}'' regard Mankind as a race of {{Eldritch Abomination}}s, their existence outside of Eywa [[YouCannotGraspTheTrueForm makes humans incomprehensible and terrifying on a subconscious level]]. Add to that the human's [[BlueAndOrangeMorality tendency towards violence and destruction]], and their extraterrestrial origin makes humans a full-blown [[CosmicHorrorStory cosmic horror]]. That most of the humans are mostly indifferent to the Na'vi further reinforces this interpretation.

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* One can argue that the Na'vi in James Cameron's ''Film/{{Avatar}}'' regard Mankind as a race of {{Eldritch Abomination}}s, their existence outside of Eywa [[YouCannotGraspTheTrueForm makes humans incomprehensible and terrifying on a subconscious level]]. Add to that the human's [[BlueAndOrangeMorality tendency towards violence and destruction]], and their extraterrestrial origin makes humans a full-blown [[CosmicHorrorStory cosmic horror]]. That most of the humans are mostly indifferent to the Na'vi further reinforces this interpretation.makes Humanity even more eldritch.
23rd May '16 4:48:15 PM extinctnlvlevnt
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* One can argue that the Na'vi in James Cameron's ''Film/{{Avatar}}'' regard Mankind as a race of {{Eldritch Abomination}}s, their existence outside of Eywa [[YouCannotGraspTheTrueForm makes humans incomprehensible and terrifying on a subconscious level]]. Add to that the human's [[BlueAndOrangeMorality tendency towards violence and destruction]], and their extraterrestrial origin makes humans a full-blown [[CosmicHorrorStory cosmic horror]]. That most of the humans are mostly indifferent to the Na'vi civilization further reinforces this interpretation.

to:

* One can argue that the Na'vi in James Cameron's ''Film/{{Avatar}}'' regard Mankind as a race of {{Eldritch Abomination}}s, their existence outside of Eywa [[YouCannotGraspTheTrueForm makes humans incomprehensible and terrifying on a subconscious level]]. Add to that the human's [[BlueAndOrangeMorality tendency towards violence and destruction]], and their extraterrestrial origin makes humans a full-blown [[CosmicHorrorStory cosmic horror]]. That most of the humans are mostly indifferent to the Na'vi civilization further reinforces this interpretation.
9th May '16 8:53:37 PM ImpudentInfidel
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* In the 1997 AttackOfTheKillerWhatever movie ''Film/KingdomOfTheSpiders'', the supposedly killer tarantulas are actually fleeing the actors they were supposed to be attacking; from their point-of-view an AttackOfTheFiftyFootWhatever. Given the large number of spiders who died during this production, their fear was entirely justified.

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* In the 1997 1977 AttackOfTheKillerWhatever movie ''Film/KingdomOfTheSpiders'', the supposedly killer tarantulas are actually fleeing the actors they were supposed to be attacking; from their point-of-view an AttackOfTheFiftyFootWhatever. Given the large number of spiders who died during this production, their fear was entirely justified.
6th May '16 1:20:45 AM KitsuneInari
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* Humans' endurance, shock resistance and ability to recover from injury is absurdly high compared to almost any other animal. We can recover from virtually any injury that isn't immediately fatal, whereas to other animals a simple broken leg will kill them by shock alone. More relevant, we evolved as [[{{Determinator}} pursuit predators]]: our ancestors hunted large prey simply by following it at a walking pace, without stopping ''ever'', until they die of exhaustion. They will run away but we just ''show up'' again and again. We are intelligent enough to figure out where they went by their fur and footprints and shit; and then when they think they have lost us and bed down for the night, a noise wakes them up and '''there we are! Waiting!''' And they run again. But we keep following them, always in the corner of their eye, until they just die. We aren't Cthulhu, we are goddamn '''''[[Franchise/TheSlendermanMythos Slenderman]]'''''.

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* Humans' endurance, shock resistance and ability to recover from injury is absurdly high compared to almost any other animal. We can recover from virtually any injury that isn't immediately fatal, whereas to other animals a simple broken leg will kill them by shock alone. More relevant, we Humans evolved as [[{{Determinator}} pursuit predators]]: our ancestors hunted large prey simply by following it at a walking pace, without stopping ''ever'', until they die of exhaustion. They will run away but we just ''show up'' again and again. We are intelligent enough to figure out where they went by their fur and footprints and shit; and then when they think they have lost us and bed down for the night, a noise wakes them up and '''there we are! Waiting!''' And they run again. But we keep following them, always in the corner of their eye, until they just die. We aren't Cthulhu, we are goddamn '''''[[Franchise/TheSlendermanMythos Slenderman]]'''''.
6th May '16 1:19:59 AM KitsuneInari
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* Humans' endurance, shock resistance and ability to recover from injury is absurdly high compared to almost any other animal. We can recover from virtually any injury that isn't immediately fatal, whereas to other animals a simple broken leg will kill them by shock alone. More relevant, we evolved as [[{{Determinator}} pursuit predators]]: our ancestors hunted large prey simply by following it at a walking pace, without stopping ''ever'', until they die of exhaustion. They will run away but we just ''show up'' again and again. We are intelligent enough to figure out where they went by their fur and footprints and shit; and then when they think they have lost us and bed down for the night, a noise wakes them up and '''there we are! Waiting!''' And they run again. But we keep following them, always in the corner of their eye, until they just die. We aren't Cthulhu, we are goddamn '''''[[Franchise/TheSlendermanMythos Slenderman]]'''''.
5th May '16 9:13:12 AM thatother1dude
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* In ''VideoGame/{{Bloodborne}}'', [[spoiler: While the Beasts are vicious, the Yharnamites are much more sinister than anything else. Both the [[ReligionOfEvil Healing]] [[CorruptChurch Church]] and the [[MadScientist Byrgenwerth]] [[AcademyOfEvil College]] willingly twisted the messages from the [[EldritchAbomination Great Ones]] for personal power; instead of shaping a better world as the Great Ones desired, the Church and the College ruined the city of Yharnam, turning it into a CrapsackWorld.]] [[spoiler: Even the Moon Presence was no exception: as an [[WasOnceAMan ex-hunter]], he was actually helping the Hunters to [[StartXToStopX undo what the Great Ones did]] by creating the Hunt, but instead got treated as an enemy and [[NiceJobBreakingItHero slain by his own kind]], [[WhatTheHellHero which is]] '''''[[YouBastard You]]'''''.]]
* Humans are this way to the monsters in ''VideoGame/{{Undertale}}'', as not only is a single human potentially stronger than an army of monsters, but unlike nearly all monsters, their soul remains after death. Even the soul of that rare exception, the Boss Monster, can only linger about for a very short time. [[spoiler: Humans also possess [[TheDeterminator determination]], which can be powerful enough to bring them back from the dead and even take advantage of in-universe SaveScumming. A few monsters are also capable of taking advantage of determination (like Undyne) but the results of the determination experiments at the True Lab reveal that said monsters tend to melt afterwards. Flowey can use it like a human, because he's ''not'' actually a monster, and even then the human player's determination overrides his until he takes control of six human souls.]]

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* In ''VideoGame/{{Bloodborne}}'', [[spoiler: While the Beasts are vicious, the Yharnamites are much more sinister than anything else. Both the [[ReligionOfEvil Healing]] [[CorruptChurch Church]] and the [[MadScientist Byrgenwerth]] [[AcademyOfEvil College]] willingly twisted the messages from the [[EldritchAbomination Great Ones]] for personal power; instead of shaping a better world as the Great Ones desired, the Church and the College ruined the city of Yharnam, turning it into a CrapsackWorld.]] [[spoiler: Even the Moon Presence was no exception: as an [[WasOnceAMan ex-hunter]], he was actually helping the Hunters to [[StartXToStopX undo what the Great Ones did]] by creating the Hunt, but instead got treated as an enemy and [[NiceJobBreakingItHero slain by his own kind]], [[WhatTheHellHero which is]] '''''[[YouBastard You]]'''''.]]
* Humans are this way to the monsters in
''VideoGame/{{Undertale}}'', as not only is a single human potentially stronger than an army of monsters, but unlike nearly all monsters, their soul remains after death. Even the soul of that rare exception, the Boss Monster, can only linger about for a very short time. [[spoiler: Humans also possess [[TheDeterminator determination]], which can be powerful enough to bring them back from the dead and even take advantage of in-universe SaveScumming. A few monsters are also capable of taking advantage of determination (like Undyne) but the results of the determination experiments at the True Lab reveal that said monsters tend to melt afterwards. Flowey can use it like a human, because he's ''not'' actually a monster, and even then the human player's determination overrides his until he takes control of six human souls.]]
29th Apr '16 8:01:53 AM ChronoLegion
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* The ''Series/StarTrekVoyager'' episode "Blink of an Eye" has the titular ship find a planet that appears to spin much faster than normal, causing a YearInsideHourOutside situation on it, with a Stone Age civilization nothing the appearance of a new star in their sky, accompanied by an earthquake. They instantly assume that the new star is a god that demands worship. The ship ends up stuck in the planet's oddly-shaped gravity well. Meanwhile, the planet's civilization advances rapidly (from an outside viewpoint) to the point of figuring out that the "star" is a "Sky Ship". They even attempt communicating with the "Sky Ship people", but, by the time the messages are received and decoded, the people who sent them are long dead. The planet's people develop space travel and send a ship to make contact. After the ship and the crew transition to the "normal" time flow, they effectively vanish from the planet's sensors, and it's assumed that the "Sky Ship people" killed them. [[spoiler:They focus their space program on developing weapons capable of taking down the "Sky Ship" and start throwing progressively more powerful missiles at it. One of the astronauts (the other one didn't survive the transition) heads back to the surface, having realized that this trope is false, and manages to convince his compatriots that the ''Voyager'' is not an enemy. As the ''Voyager'' is falling into the gravity well, two local ships appear and tractor her to safety, the people below having already surpassed Federation technology]].
28th Apr '16 3:41:03 PM TheGreatUnknown
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* In something of an ImageBoards RunningGag, the "Orb of Infinite Psyche", an artifact introduced in ''Roleplay/DiveQuest'', allows the possessor to correspond with disembodied, extradimensional voices hinted to belong to some sort of {{eldritch abomination}}s, which offer advice but are as likely to [[{{Troll}} toy with the wielder]] for their own BlueAndOrangeMorality as to be genuinely helpful. These are, of course, the commenters.
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