History Main / HubLevel

11th May '17 9:24:39 AM Rorosilky5
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* Your home planet/colonies in the Space phase of ''VideoGame/{{Spore}}''. They let you recharge and repair for free where every other planet will charge you but the real problem is getting there. The galazy is a very big place so it's best if you carry some Batteries and Repair Packs for long distances unless you are a Shaman civ as their "Return Ticket" ability lets them open a wormhole back to their home planet, cutting time off of one-way return trips.

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* Your home planet/colonies in the Space phase of ''VideoGame/{{Spore}}''. They let you recharge and repair for free where every other planet will charge you but the real problem is getting there. The galazy galaxy is a very big place so it's best if you carry some Batteries and Repair Packs for long distances unless you are a Shaman civ as their "Return Ticket" ability lets them open a wormhole back to their home planet, cutting time off of one-way return trips.
11th Apr '17 6:37:57 PM IAmNotAFunguy
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** ''VideoGame/YookaLaylee'', the spiritual successor has Hivory Towers as the hub world.
11th Apr '17 1:57:42 AM Hylarn
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* ''VideoGame/NoMoreHeroes'' takes place in the city of [[ViceCity Santa Destroy]], which may seem like a WideOpenSandbox to the untrained eye, but is in practice more of an extremely elaborate hubworld where the player can take menial part-time jobs and low-paying assassination gigs between tackling the game's boss levels.



[[folder:Shoot 'Em Up]]
* ''VideoGame/NoMoreHeroes'' takes place in the city of [[ViceCity Santa Destroy]], which may seem like a WideOpenSandbox to the untrained eye, but is in practice more of an extremely elaborate hubworld where the player can take menial part-time jobs and low-paying assassination gigs between tackling the game's boss levels.
[[/folder]]
17th Feb '17 2:11:07 AM Morgenthaler
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* ''VideoGame/{{Bloodborne}}'' has the Hunter's Dream, where the [[TheHunter Hunters]] rest and prepare their [[DreamWalker dreams]]. [[spoiler: It doubles as WhereItAllBegan, your journey ends at your last meeting with [[DeathSeeker Gehrman]], either he [[MercyKill puts you out of your misery]] or you [[TheLastDance free him from this nightmare]].]]

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* ''VideoGame/{{Bloodborne}}'' has the Hunter's Dream, where the [[TheHunter [[HunterOfMonsters Hunters]] rest and prepare their [[DreamWalker dreams]]. [[spoiler: It doubles as WhereItAllBegan, your journey ends at your last meeting with [[DeathSeeker Gehrman]], either he [[MercyKill puts you out of your misery]] or you [[TheLastDance free him from this nightmare]].]]
9th Jan '17 3:43:17 PM DastardlyDemolition
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* Your home planet/colonies in the Space phase of ''VideoGame/{{Spore}}''.

to:

* Your home planet/colonies in the Space phase of ''VideoGame/{{Spore}}''. They let you recharge and repair for free where every other planet will charge you but the real problem is getting there. The galazy is a very big place so it's best if you carry some Batteries and Repair Packs for long distances unless you are a Shaman civ as their "Return Ticket" ability lets them open a wormhole back to their home planet, cutting time off of one-way return trips.
29th Sep '16 3:22:42 PM HighCrate
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* It's a bit of a stretch, but in ''VideoGame/BatmanArkhamOrigins'', Batman can fast travel via Batwing to the Batcave when not in the middle of a mission. From there, he can fast travel back into Gotham, retrieve new gadgets, access the training simulator, or just chat with [[BattleButler Alfred]].

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* It's a bit of a stretch, but in ''VideoGame/BatmanArkhamOrigins'', Batman can fast travel via Batwing to the Batcave when not in the middle of a mission. From there, he can fast travel back into Gotham, retrieve new gadgets, access the training simulator, or just chat with [[BattleButler Alfred]].
29th Sep '16 3:21:46 PM HighCrate
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* Mean Street in ''VideoGame/EpicMickey''.

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* %%* Mean Street in ''VideoGame/EpicMickey''.
21st Sep '16 10:59:50 AM DannWoolf
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* ''VideoGame/{{Bloodborne}}'' has the Hunter's Dream, where the [[TheHunter Hunters]] rest and prepare their [[DreamWalker dreams]]. [[spoiler: It doubles as WhereItAllBegan, your journey ends at your last meeting with [[DeathSeeker Gehrman]], either he [[MercyKill puts you out of your misery]] or you [[TheLAstDance free him from this nightmare]].]]

to:

* ''VideoGame/{{Bloodborne}}'' has the Hunter's Dream, where the [[TheHunter Hunters]] rest and prepare their [[DreamWalker dreams]]. [[spoiler: It doubles as WhereItAllBegan, your journey ends at your last meeting with [[DeathSeeker Gehrman]], either he [[MercyKill puts you out of your misery]] or you [[TheLAstDance [[TheLastDance free him from this nightmare]].]]
28th Jul '16 12:24:06 PM Morgenthaler
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* ''{{Repton}} 2''. All levels except the last two are accessed via transporters on the first level. In the PC remake, additional scenarios often have more complex structures, but having one or more hub levels is still common.

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* ''{{Repton}} ''VideoGame/{{Repton}} 2''. All levels except the last two are accessed via transporters on the first level. In the PC remake, additional scenarios often have more complex structures, but having one or more hub levels is still common.
12th Jul '16 1:37:04 AM PaulA
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* An early example for platformers is ''Series/TheAddamsFamily'' for the SNES. Entering the mansion leads to the [[ScoobyDoobyDoors Hall of Doors]]. Each one leads to a different series of rooms which in another game would count as a world. Some of these "worlds" even connect one another.

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* An early example for platformers is ''Series/TheAddamsFamily'' ''VideoGame/TheAddamsFamily'' for the SNES. Entering the mansion leads to the [[ScoobyDoobyDoors Hall of Doors]]. Each one leads to a different series of rooms which in another game would count as a world. Some of these "worlds" even connect one another.



* The Hall of Stairs in the SNES game of ''TheAddamsFamily''.
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