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* In still another ''Looney Tunes'' short, "Zipping Along", Wile E. Coyote tries to capture the Road Runner by mixing bird seed with small balls, so that when the bird eats the seeds, he eats the steel balls as well. The coyote then brings out a huge magnet to bring in the Road Runner, only to get an already-lit-canister of TNT instead. OhCrap.
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* In the 1974-74 ''WesternAnimation/SuperFriends'' episode "[[PunBasedTitle The Shamon U]]", a MadScientist creates small asteroids of gold out of space dust, and draws them to Earth using a "special gold-attracting magnet".
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* In the 1974-74 1974 ''WesternAnimation/SuperFriends'' episode "[[PunBasedTitle The Shamon U]]", a MadScientist creates small asteroids of gold out of space dust, and draws them to Earth using a "special gold-attracting magnet".
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In RealLife, the strength of a magnet's pull decreases over distance, much like radio waves, sound, and (for astronomical distances) gravity. This is frequently forgotten in fiction; not only are [[SelectiveMagnetism magnets selective]] in ''what'' they attract, they're also selective in ''how'' they attract it: They have effectively unlimited range, and can attract metal with the same force from any distance.
Another thing to note is that objects under a magnetic pull tend to close in on the magnet at a constant rate of speed, rather than accelerating over time as they move.
Another thing to note is that objects under a magnetic pull tend to close in on the magnet at a constant rate of speed, rather than accelerating over time as they move.
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In RealLife, the strength of a magnet's pull decreases over distance, much like radio waves, sound, and (for astronomical distances) gravity. This is frequently forgotten in fiction; not only are [[SelectiveMagnetism magnets selective]] in ''what'' they attract, they're also selective in ''how'' they attract it: They have effectively unlimited range, and can attract metal with the same force from any distance.
distance. Also of note is that this trope tends to treat ''all'' metallic objects as though they were ferromagnetic. In reality, many commonly used metals such as aluminum and gold are not ferromagnetic and do not react appreciably to most magnetic fields. Another thing to note is that objects under a magnetic pull tend to close in on the magnet at a constant rate of speed, rather than accelerating over time as they move.
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**** Either that or Link's BagOfHolding is magnetically-shielded when closed, preventing the magnetic field from entering and attracting the boots while stored. Makes about as much sense as the fact that he can jump or even walk straight with those boots in his inventory, at least. Now that I think about it, maybe it's a literal PocketDimension?
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** Magnets will repel [[http://en.wikipedia.org/wiki/Diamagnetism diamagnets]], but it's not nearly as strong as what you'd expect, and they're repelled regardless of which way the magnet faces.
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* ''OnePiece'' may have an aversion in the person of [[ChaoticEvil Eustace Kidd]], who has magnetism powers; the main way he uses them is magnetizing multiple objects together in chains (like you can do at home with paper clips) to give himself CombatTentacles. It's played straight when he uses his power to wrest guns from peoples hands.
* Played for RuleOfFunny and cartoon physics in the ''LupinIII'' episode "Vault Assault".
* In ''{{NEEDLESS}}'', Solva's Needless ability is "Magnetic World," which can be used to attract or repel objects and people alike.
* Played for RuleOfFunny and cartoon physics in the ''LupinIII'' episode "Vault Assault".
* In ''{{NEEDLESS}}'', Solva's Needless ability is "Magnetic World," which can be used to attract or repel objects and people alike.
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* ''OnePiece'' ''Manga/OnePiece'' may have an aversion in the person of [[ChaoticEvil Eustace Kidd]], who has magnetism powers; the main way he uses them is magnetizing multiple objects together in chains (like you can do at home with paper clips) to give himself CombatTentacles. It's played straight when he uses his power to wrest guns from peoples hands.
* Played for RuleOfFunny and cartoon physics in the''LupinIII'' ''Manga/LupinIII'' episode [[Recap/LupinIIIS2E48 "Vault Assault".
Assault".]]
* In''{{NEEDLESS}}'', ''Manga/{{NEEDLESS}}'', Solva's Needless ability is "Magnetic World," which can be used to attract or repel objects and people alike.
* Played for RuleOfFunny and cartoon physics in the
* In
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* ''TopSecret'': Dr. Flammond develops the Polaris magnetic mine. Instead of being attracted to ships and blowing them up like a regular magnetic mine, it's so powerful it drags ships to itself from hundreds of miles away.
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* ''TopSecret'': ''Film/TopSecret'': Dr. Flammond develops the Polaris magnetic mine. Instead of being attracted to ships and blowing them up like a regular magnetic mine, it's so powerful it drags ships to itself from hundreds of miles away.
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* ''TheSimpsons'': One prank Bart pulls involves two pieces of metal in the bottom of Principal Skinner's shoes and a pair of horseshoe magnets under the stage, which Bart manipulates to make Skinner do a wild dance. In reality, the magnetic field wouldn't be strong enough to pass through that much wood.
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* ''TheSimpsons'': ''WesternAnimation/TheSimpsons'': One prank Bart pulls involves two pieces of metal in the bottom of Principal Skinner's shoes and a pair of horseshoe magnets under the stage, which Bart manipulates to make Skinner do a wild dance. In reality, the magnetic field wouldn't be strong enough to pass through that much wood.
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* Wile E. Coyote got bitten by this once. In his attempt to catch Bugs Bunny with an iron carrot, his super-magnet ended up attracting all sorts of metal junk instead, including the Eiffel Tower, an ocean liner and finally a ballistic missile, which blew him to kingdom come.
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* [[WesternAnimation/WileECoyoteAndTheRoadrunner Wile E. Coyote Coyote]] got bitten by this once. In his attempt to catch Bugs Bunny with an iron carrot, his super-magnet ended up attracting all sorts of metal junk instead, including the Eiffel Tower, an ocean liner and finally a ballistic missile, which blew him to kingdom come.
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* In the 1974-74 ''SuperFriends'' episode "[[PunBasedTitle The Shamon U]]", a MadScientist creates small asteroids of gold out of space dust, and draws them to Earth using a "special gold-attracting magnet".
* In the pilot episode of ''PhineasAndFerb'', [[MorallyAmbiguousDoctorate Dr.]] [[FailOSuckyName Doof]][[HerrDoktor enshmirtz]] builds a magnet so strong it even attracts ''aluminum'', a metal not normally known to react to magnetism.
* In the pilot episode of ''PhineasAndFerb'', [[MorallyAmbiguousDoctorate Dr.]] [[FailOSuckyName Doof]][[HerrDoktor enshmirtz]] builds a magnet so strong it even attracts ''aluminum'', a metal not normally known to react to magnetism.
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* In the 1974-74 ''SuperFriends'' ''WesternAnimation/SuperFriends'' episode "[[PunBasedTitle The Shamon U]]", a MadScientist creates small asteroids of gold out of space dust, and draws them to Earth using a "special gold-attracting magnet".
* In the pilot episode of''PhineasAndFerb'', ''WesternAnimation/PhineasAndFerb'', [[MorallyAmbiguousDoctorate Dr.]] [[FailOSuckyName Doof]][[HerrDoktor enshmirtz]] builds a magnet so strong it even attracts ''aluminum'', a metal not normally known to react to magnetism.
* In the pilot episode of
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* Played for RuleOfFunny and cartoon physics in the ''LupinIII'' episode "Vault Assault".
* In ''{{NEEDLESS}}'', Solva's Needless ability is "Magnetic World," which can be used to attract or repel objects and people alike.
* In ''{{NEEDLESS}}'', Solva's Needless ability is "Magnetic World," which can be used to attract or repel objects and people alike.
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* In the 1959 ''JourneyToTheCenterOfTheEarth'' film, the pole at center of the earth rips away Hans's gold tooth and Carla's wedding ring, which Sir Oliver takes the time to point was also gold.
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* ''WesternAnimation/TheTick'': "A ''fish'' magnet?!"
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* Mostly averted by the magnet used in TheCaper in ''Series/BreakingBad''. [[ScienceHero Walt]] points out that the frame of his glasses and his wedding ring are aluminium and gold, respectively, and the crew have to add a second row of batteries to get enough amperage to [[spoiler: get through the wall of the evidence room.]]
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the namespace
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* Another ''LooneyTunes'' short, "Bugsy and Mugsy", culminates with Bugs putting roller skates on a tied-up Mugsy, then using a magnet under the floor to move Mugsy around...and slam him repeatedly into Rocky. This, of course, won't work for the same reasons ''The Simpsons'' example above won't work.
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* Another ''LooneyTunes'' ''WesternAnimation/LooneyTunes'' short, "Bugsy and Mugsy", culminates with Bugs putting roller skates on a tied-up Mugsy, then using a magnet under the floor to move Mugsy around...and slam him repeatedly into Rocky. This, of course, won't work for the same reasons ''The Simpsons'' example above won't work.
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change namespace, yeah.
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* Parodied in ''WhoFramedRogerRabbit'', where Eddie uses a large toon magnet to try and wrest a sword off Judge Doom's hands, the magnetic force depicted as lightning bolts that literally grab the sword and pull it.
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* Parodied in ''WhoFramedRogerRabbit'', ''Film/WhoFramedRogerRabbit'', where Eddie uses a large toon magnet to try and wrest a sword off Judge Doom's hands, the magnetic force depicted as lightning bolts that literally grab the sword and pull it.
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* Justified in ''VideoGame/MegaManBattleNetwork 2''. As this takes place in the cyber world, where the rules of physics are constructed of data and are therefore artificial. There's a chip called [=MagLine=] which pulls you to the panel(s). If the panels are in the lower row, the staying in the upper row will prevent it from dragging you to that panel and visa-versa.
to:
* Justified in ''VideoGame/MegaManBattleNetwork 2''. As this takes place in the cyber world, where the rules of physics are constructed of data and are therefore artificial. There's a chip called [=MagLine=] which pulls you to the panel(s). If the panels are in the lower row, the staying in the upper row will prevent it from dragging you to that panel and visa-versa.
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** Or rather, they can, but only with a large amount of supermagnets, nothing like the wristwatch-sized magnet in the movie. And even then it only caused the bullet to ricochet off the magnets, continueing its general direction.
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** But only AFTER the magnetic object had been noticed.
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* In the ''TomAndJerry'' episode ''The Framed Cat'', Jerry gets Tom to swallow a magnet and then drills a screw into Spike the bulldog's bone, so the bone flies at Tom from clear across the yard to make it look as if Tom's trying to steal it.
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* In the ''TomAndJerry'' ''WesternAnimation/TomAndJerry'' episode ''The Framed Cat'', Jerry gets Tom to swallow a magnet and then drills a screw into Spike the bulldog's bone, so the bone flies at Tom from clear across the yard to make it look as if Tom's trying to steal it.
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* On ''GetSmart'' Sigfried used a giant magnet to pull the entire Seventh Fleet to his island.
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* On ''GetSmart'' ''Series/GetSmart'' Sigfried used a giant magnet to pull the entire Seventh Fleet to his island.
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* The magnet gloves in the gameboy color ''LegendOfZelda'' games. All objects which you can attract towards you/pull yourself towards are not only magnets, but monopolar magnets (the gloves switch between a north and south magnetic charge so you can push and pull). Nothing else is affected by them.
** The gimmick for the Goron Mines in ''TwilightPrincess'' revolves around using the Iron Boots to walk around on areas of magnetic ore in the walls. That's plausible enough. What's ''not'' is that fact that in some places the ore emits some kind of superstrong column of magnetism that will pull you onto the wall if you fall into the beam with the boots on.
** The gimmick for the Goron Mines in ''TwilightPrincess'' revolves around using the Iron Boots to walk around on areas of magnetic ore in the walls. That's plausible enough. What's ''not'' is that fact that in some places the ore emits some kind of superstrong column of magnetism that will pull you onto the wall if you fall into the beam with the boots on.
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* The magnet gloves in the gameboy color ''LegendOfZelda'' games.''VideoGame/TheLegendOfZeldaOracleGames''. All objects which you can attract towards you/pull yourself towards are not only magnets, but monopolar magnets (the gloves switch between a north and south magnetic charge so you can push and pull). Nothing else is affected by them.
** The gimmick for the Goron Mines in''TwilightPrincess'' ''VideoGame/TheLegendOfZeldaTwilightPrincess'' revolves around using the Iron Boots to walk around on areas of magnetic ore in the walls. That's plausible enough. What's ''not'' is that fact that in some places the ore emits some kind of superstrong column of magnetism that will pull you onto the wall if you fall into the beam with the boots on.
** The gimmick for the Goron Mines in
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* In ''IndianaJones and the Kingdom of the Crystal Skull'', when Indy needed to find the location of a magnetic crate, he threw gunpowder in the air and watched which way it moved. Later on, this trope is lampshaded when an object attracts gold coins.
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* In ''IndianaJones and the Kingdom of the Crystal Skull'', ''Film/IndianaJonesAndTheKingdomOfTheCrystalSkull'', when Indy needed to find the location of a magnetic crate, he threw gunpowder in the air and watched which way it moved. Later on, this trope is lampshaded when an object attracts gold coins.
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* In the 1974-74 ''SuperFriends'' episode "[[PunBasedTitle The Shamon U]]", a MadScientist creates small asteroids of gold out of space dust, and draws them to Earth using a giant magnet.
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* In the 1974-74 ''SuperFriends'' episode "[[PunBasedTitle The Shamon U]]", a MadScientist creates small asteroids of gold out of space dust, and draws them to Earth using a giant magnet."special gold-attracting magnet".
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* In the ''SuperFriends'' episode "[[PunBasedTitle The Shamon U]]", a MadScientist creates small asteroids out of space dust, and draws them to Earth using a giant magnet.
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* In the 1974-74 ''SuperFriends'' episode "[[PunBasedTitle The Shamon U]]", a MadScientist creates small asteroids of gold out of space dust, and draws them to Earth using a giant magnet.
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* ''OnePiece'' may have an aversion in the person of [[ChaoticEvil Eustace Kidd]], who has magnetism-powers; the main way he uses them is magnetizing multiple objects together in chains (like you can do at home with paper clips) to give himself CombatTentacles. It's played straight when he uses his power to wrest guns from peoples hands.
to:
* ''OnePiece'' may have an aversion in the person of [[ChaoticEvil Eustace Kidd]], who has magnetism-powers; magnetism powers; the main way he uses them is magnetizing multiple objects together in chains (like you can do at home with paper clips) to give himself CombatTentacles. It's played straight when he uses his power to wrest guns from peoples hands.
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* In the British newspaper comic ''ComicStrip/ThePerishers'' there's a strip where Wellington is demonstrating a magnet to Marlon, and he turns it backward so it will repel things. In reality magnets will only repel other magnets, and only when their like poles are facing each other.
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* In the British newspaper comic ''ComicStrip/ThePerishers'' ''ComicStrip/ThePerishers'', there's a strip where Wellington is demonstrating a magnet to Marlon, and he turns it backward so it will repel things. In reality reality, magnets will only repel other magnets, and only when their like poles are facing each other.
* ArchieComics once had a story in which Archie acquired a very large magnet, which he carried in the back seat of his car. As he and Jughead traveled, the magnet attracted anything and everything that was made of metal.
* ArchieComics once had a story in which Archie acquired a very large magnet, which he carried in the back seat of his car. As he and Jughead traveled, the magnet attracted anything and everything that was made of metal.
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** Also the Battle Chip of Magnetman EXE uses his North-South Tackle, and will not work if there is no room to summon South.
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** Also Also, the Battle Chip of Magnetman EXE uses his North-South Tackle, and will not work if there is no room to summon South.
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* ''TheSimpsons'': One prank Bart pulls involves two pieces of metal in the bottom of Principal Skinner's shoes and a pair of horseshoe magnets under the stage, which Bart manipulates to make Skinner do a wild dance. In reality the magnetic field wouldn't be strong enough to pass through that much wood.
to:
* ''TheSimpsons'': One prank Bart pulls involves two pieces of metal in the bottom of Principal Skinner's shoes and a pair of horseshoe magnets under the stage, which Bart manipulates to make Skinner do a wild dance. In reality reality, the magnetic field wouldn't be strong enough to pass through that much wood.
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* Wile E. Coyote got bitten by this once-trying to catch Bugs Bunny with an iron carrot, his super-magnet ended up attracting all sorts of metal junk instead, including the Eiffel Tower, an ocean liner, and finally a ballistic missile, which blew him to kingdom come.
* Another ''LooneyTunes'' short, "Bugsy and Mugsy", culminates with Bugs putting rollerskates on a tied-up Mugsy, then using a magnet under the floor to move Mugsy around...and slam him repeatedly into Rocky. This, of course, won't work for the same reasons ''The Simpsons'' example above won't work.
* In the ''{{Superman}}'' (1940's) episode "The Magnetic Telescope". The title device is used to drag comets in space down to Earth.
* In the ''SuperFriends'' episode "[[JustForPun The Shamon U]]", A MadScientist creates small asteroids out of space dust, and draws them to Earth using a giant magnet.
* Another ''LooneyTunes'' short, "Bugsy and Mugsy", culminates with Bugs putting rollerskates on a tied-up Mugsy, then using a magnet under the floor to move Mugsy around...and slam him repeatedly into Rocky. This, of course, won't work for the same reasons ''The Simpsons'' example above won't work.
* In the ''{{Superman}}'' (1940's) episode "The Magnetic Telescope". The title device is used to drag comets in space down to Earth.
* In the ''SuperFriends'' episode "[[JustForPun The Shamon U]]", A MadScientist creates small asteroids out of space dust, and draws them to Earth using a giant magnet.
to:
* Wile E. Coyote got bitten by this once-trying once. In his attempt to catch Bugs Bunny with an iron carrot, his super-magnet ended up attracting all sorts of metal junk instead, including the Eiffel Tower, an ocean liner, liner and finally a ballistic missile, which blew him to kingdom come.
* Another ''LooneyTunes'' short, "Bugsy and Mugsy", culminates with Bugs puttingrollerskates roller skates on a tied-up Mugsy, then using a magnet under the floor to move Mugsy around...and slam him repeatedly into Rocky. This, of course, won't work for the same reasons ''The Simpsons'' example above won't work.
* In the ''{{Superman}}''(1940's) (1940s) episode "The Magnetic Telescope". The Telescope", the title device is used to drag comets in space down to Earth.
* In the ''SuperFriends'' episode"[[JustForPun "[[PunBasedTitle The Shamon U]]", A a MadScientist creates small asteroids out of space dust, and draws them to Earth using a giant magnet.
* Another ''LooneyTunes'' short, "Bugsy and Mugsy", culminates with Bugs putting
* In the ''{{Superman}}''
* In the ''SuperFriends'' episode
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* In the ''TomAndJerry'' episode ''The Framed Cat'', Jerry gets Tom to swallow a magnet and then drills a screw into Spike the bulldog's bone, so the bone flies at Tom from clear across the yard to make it look like Tom's trying to steal it.
to:
* In the ''TomAndJerry'' episode ''The Framed Cat'', Jerry gets Tom to swallow a magnet and then drills a screw into Spike the bulldog's bone, so the bone flies at Tom from clear across the yard to make it look like as if Tom's trying to steal it.it.
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* In ''MegaMan'', Magnet Man is able to pull Mega Man in towards himself whenever he activates his magnetic field. It'll pull Mega Man in at the same speed regardless of your location on the screen.
* Justified in ''MegaManBattleNetwork 2''. As this takes place in the cyber world, where the rules of physics are constructed of data and are therefore artificial. There's a chip called [=MagLine=] which pulls you to the panel(s). If the panels are in the lower row, the staying in the upper row will prevent it from dragging you to that panel and visa-versa.
* Justified in ''MegaManBattleNetwork 2''. As this takes place in the cyber world, where the rules of physics are constructed of data and are therefore artificial. There's a chip called [=MagLine=] which pulls you to the panel(s). If the panels are in the lower row, the staying in the upper row will prevent it from dragging you to that panel and visa-versa.
to:
* In ''MegaMan'', ''VideoGame/MegaMan3'', Magnet Man is able to pull Mega Man in towards himself whenever he activates his magnetic field. It'll pull Mega Man in at the same speed regardless of your location on the screen.
* Justified in''MegaManBattleNetwork ''VideoGame/MegaManBattleNetwork 2''. As this takes place in the cyber world, where the rules of physics are constructed of data and are therefore artificial. There's a chip called [=MagLine=] which pulls you to the panel(s). If the panels are in the lower row, the staying in the upper row will prevent it from dragging you to that panel and visa-versa.
* Justified in
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*** Well, plausible until you realize that even if you don't have them equipped, you still have to be carrying them, and would be subject the exact same attraction. It's the same thing with earlier games and having the boots allow you to sink in water and walk on the bottom, but once you take them off, you're magically lighter.
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* Another ''LoonyTunes'' short, "Bugsy and Mugsy", culminates with Bugs putting rollerskates on a tied-up Mugsy, then using a magnet under the floor to move Mugsy around...and slam him repeatedly into Rocky. This, of course, won't work for the same reasons ''The Simpsons'' example above won't work.
to:
* Another ''LoonyTunes'' ''LooneyTunes'' short, "Bugsy and Mugsy", culminates with Bugs putting rollerskates on a tied-up Mugsy, then using a magnet under the floor to move Mugsy around...and slam him repeatedly into Rocky. This, of course, won't work for the same reasons ''The Simpsons'' example above won't work.
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* Another ''LoonyTunes'' short, "Bugsy and Mugsy", culminates with Bugs putting rollerskates on a tied-up Mugsy, then using a magnet under the floor to move Mugsy around...and slam him repeatedly into Rocky. This, of course, won't work for the same reasons ''The Simpsons'' example above won't work.
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* In an episode of ''PhineasAndFerb'', Perry the Platypus is given a magnet so strong it even attracts ''aluminum'', a metal not normally known to react to magnetism.
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* In an the pilot episode of ''PhineasAndFerb'', Perry the Platypus is given [[MorallyAmbiguousDoctorate Dr.]] [[FailOSuckyName Doof]][[HerrDoktor enshmirtz]] builds a magnet so strong it even attracts ''aluminum'', a metal not normally known to react to magnetism.
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* In the British newspaper comic ''ThePerishers'' there's a strip where Wellington is demonstrating a magnet to Marlon, and he turns it backward so it will repel things. In reality magnets will only repel other magnets, and only when their like poles are facing each other.
to:
* In the British newspaper comic ''ThePerishers'' ''ComicStrip/ThePerishers'' there's a strip where Wellington is demonstrating a magnet to Marlon, and he turns it backward so it will repel things. In reality magnets will only repel other magnets, and only when their like poles are facing each other.
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* Justified in ''MegaManBattleNetwork 2''. As this takes place in the cyber world, where the rules of physics are constructed of data and are therefore artificial. There's a chip called MagLine which pulls you to the panel(s). If the panels are in the lower row, the staying in the upper row will prevent it from dragging you to that panel and visa-versa.
to:
* Justified in ''MegaManBattleNetwork 2''. As this takes place in the cyber world, where the rules of physics are constructed of data and are therefore artificial. There's a chip called MagLine [=MagLine=] which pulls you to the panel(s). If the panels are in the lower row, the staying in the upper row will prevent it from dragging you to that panel and visa-versa.
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* Justified in MegaManBattleNetwork 2. As this takes place in the cyber world, where the rules of physics are constructed of data and are therefore artificial. There's a chip called MagLine which pulls you to the panel(s). If the panels are in the lower row, the staying in the upper row will prevent it from dragging you to that panel and visa-versa.
to:
* Justified in MegaManBattleNetwork 2.''MegaManBattleNetwork 2''. As this takes place in the cyber world, where the rules of physics are constructed of data and are therefore artificial. There's a chip called MagLine which pulls you to the panel(s). If the panels are in the lower row, the staying in the upper row will prevent it from dragging you to that panel and visa-versa.
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* Justified in Megaman Battle Network 2. As this takes place in the cyber world, where the rules of physics are constructed of data and are therefore artificial. There's a chip called MagLine which pulls you to the panel(s). If the panels are in the lower row, the staying in the upper row will prevent it from dragging you to that panel and visa-versa.
to:
* Justified in Megaman Battle Network MegaManBattleNetwork 2. As this takes place in the cyber world, where the rules of physics are constructed of data and are therefore artificial. There's a chip called MagLine which pulls you to the panel(s). If the panels are in the lower row, the staying in the upper row will prevent it from dragging you to that panel and visa-versa.
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* ''TopSecret'' Dr. Flammond develops the Polaris magnetic mine. Instead of being attracted to ships and blowing them up like a regular magnetic mine, it's so powerful it drags ships to itself from hundreds of miles away.
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* ''TopSecret'' ''TopSecret'': Dr. Flammond develops the Polaris magnetic mine. Instead of being attracted to ships and blowing them up like a regular magnetic mine, it's so powerful it drags ships to itself from hundreds of miles away.
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!Examples
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* ''TopSecret!'' Dr. Flammond develops the Polaris magnetic mine. Instead of being attracted to ships and blowing them up like a regular magnetic mine, it's so powerful it drags ships to itself from hundreds of miles away.
* Possibily as a parody, In ''WhoFramedRogerRabbit'', Eddie uses a large toon magnet to try and wrest a sword off Judge Doom's hands, the magnetic force depicted as lightning bolts that literally grab the sword and pull it.
* PlayedStriaght in ''IndianaJones and the Kingdom of the Crystal Skull''. When Indy needed to find the location of a magnetic crate, he threw gunpowder in the air and watched which way it moved.
** Later on, this trope is lampshaded when an object attracts gold coins.
* Possibily as a parody, In ''WhoFramedRogerRabbit'', Eddie uses a large toon magnet to try and wrest a sword off Judge Doom's hands, the magnetic force depicted as lightning bolts that literally grab the sword and pull it.
* PlayedStriaght in ''IndianaJones and the Kingdom of the Crystal Skull''. When Indy needed to find the location of a magnetic crate, he threw gunpowder in the air and watched which way it moved.
** Later on, this trope is lampshaded when an object attracts gold coins.
to:
* ''TopSecret!'' ''TopSecret'' Dr. Flammond develops the Polaris magnetic mine. Instead of being attracted to ships and blowing them up like a regular magnetic mine, it's so powerful it drags ships to itself from hundreds of miles away.
*Possibily as a parody, In Parodied in ''WhoFramedRogerRabbit'', where Eddie uses a large toon magnet to try and wrest a sword off Judge Doom's hands, the magnetic force depicted as lightning bolts that literally grab the sword and pull it.
*PlayedStriaght in In ''IndianaJones and the Kingdom of the Crystal Skull''. When Skull'', when Indy needed to find the location of a magnetic crate, he threw gunpowder in the air and watched which way it moved.
**moved. Later on, this trope is lampshaded when an object attracts gold coins.
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*
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Changed line(s) 44 (click to see context) from:
* In an episode of ''PhineasAndFerb'', Perry the Platypus is given a magnet so strong it even attracts ''aluminum'', a metal not normally known to react to magnetism.
to:
* In an episode of ''PhineasAndFerb'', Perry the Platypus is given a magnet so strong it even attracts ''aluminum'', a metal not normally known to react to magnetism.magnetism.
* In the ''TomAndJerry'' episode ''The Framed Cat'', Jerry gets Tom to swallow a magnet and then drills a screw into Spike the bulldog's bone, so the bone flies at Tom from clear across the yard to make it look like Tom's trying to steal it.
* In the ''TomAndJerry'' episode ''The Framed Cat'', Jerry gets Tom to swallow a magnet and then drills a screw into Spike the bulldog's bone, so the bone flies at Tom from clear across the yard to make it look like Tom's trying to steal it.