History Main / HighSpeedMissileDodge

29th Sep '16 8:45:03 PM Stealth
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* A capable pilot can juke through missile volleys in ''VideoGame/MechWarrior''. Short-range missiles are dumb-fired, so a sufficiently agile 'Mech, such as the ''Raven'', can make sharp, sudden turns and get out of the way. Long-range missiles have homing systems, but some enemies (and players) fire them without locking just to get a volley out. These too can be dodged if you are capably agile.
* Contrary to what some battleship players may protest, it is entirely possible to dodge torpedoes in ''VideoGame/WorldOfWarships.'' [[https://www.youtube.com/watch?v=HTPoWpYwuNg Here]] is just one (actually fairly mild) example with eight torpedoes. There's footage of players dodging entire ''torpedo curtains'' from higher-tier Japanese ships.
14th Sep '16 10:32:38 PM ZippyJake
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*** Israeli tank crews facing the Malyutka ATGM in the Yom Kippur War quickly discovered that one of the best ways of dealing with them was to target the now-extremely-obvious missile launch site [[MoreDakka with everything they had]]; the operator of the missile, only a few feet away from the launcher, would be almost completely unable to accurately guide the missile with so much fire coming his wayy.

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*** Israeli tank crews facing the Malyutka ATGM in the Yom Kippur War quickly discovered that one of the best ways of dealing with them was to target the now-extremely-obvious missile launch site [[MoreDakka with everything they had]]; the operator of the missile, only a few feet away from the launcher, would be almost completely unable to accurately guide the missile with so much fire coming his wayy.way.
14th Sep '16 10:32:02 PM ZippyJake
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***Israeli tank crews facing the Malyutka ATGM in the Yom Kippur War quickly discovered that one of the best ways of dealing with them was to target the now-extremely-obvious missile launch site [[MoreDakka with everything they had]]; the operator of the missile, only a few feet away from the launcher, would be almost completely unable to accurately guide the missile with so much fire coming his wayy.
13th Aug '16 2:06:19 PM nombretomado
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* There's also a couple of examples from more recent ''Franchise/FinalFantasy'' games, such as ''DirgeOfCerberus'' and ''VideoGame/FinalFantasyIX''.

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* There's also a couple of examples from more recent ''Franchise/FinalFantasy'' games, such as ''DirgeOfCerberus'' ''VideoGame/DirgeOfCerberus'' and ''VideoGame/FinalFantasyIX''.
9th Aug '16 8:32:46 AM Generalcamo
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** And because heaven only knows [[SarcasmMode history can't repeat itself]] some USAF authorities are trying to remove the guns on aircraft AGAIN. To make things better the F-35, which in many versions lacks a gun, only carries a single pair of missiles in most configurations.
6th Aug '16 1:39:52 PM UmbrellasWereAwesome
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* The Master Chief in ''Literature/HaloTheFallOfReach'' does this when when testing the new MJNOLNR Mark V armor, by slapping the missile aside just before it hit him. No, his armor and physical augmentations don't give him reflexes ''that'' ridiculous: his AI Cortana handled the timing. He wasn't completely undamaged by the missile's explosion, though.

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* The Master Chief in ''Literature/HaloTheFallOfReach'' does this when when testing the new MJNOLNR MJOLNIR Mark V armor, by slapping the missile aside just before it hit him. No, his armor and physical augmentations don't give him reflexes ''that'' ridiculous: his AI Cortana handled the timing. He wasn't completely undamaged by the missile's explosion, though.
6th Aug '16 1:39:13 PM UmbrellasWereAwesome
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* The Master Chief in ''Literature/HaloTheFallOfReach'' does this when when testing the new MJNOLNR Mark V armor, by slapping the missile aside just before it hit him. No, his armor and physical augmentations don't give him reflexes ''that'' ridiculous: his AI Cortana handled the timing. He wasn't completely undamaged by the missile's explosion, though.



* The Master Chief of ''Franchise/{{Halo}}'' did this in ''[[Literature/HaloTheFallOfReach Fall of Reach]]'' when testing the new Mark V Mjolnir armor, by slapping the missile aside just before it hit him. No, his armor and physical augmentations don't give him reflexes ''that'' ridiculous: Cortana handled the timing.
** Though this doesn't mean he was completely undamaged by the missile's explosion.
** He was also set up to be killed by Colonel Ackerson, who never approved of the SPARTAN-II project.

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* The Master Chief of ''Franchise/{{Halo}}'' did this in ''[[Literature/HaloTheFallOfReach Fall of Reach]]'' when testing In ''Franchise/{{Halo}}'', it is quite possible for fast and agile flyers like the new Mark V Mjolnir armor, by slapping the missile aside just before it hit him. No, his armor and physical augmentations don't give him reflexes ''that'' ridiculous: Cortana handled the timing.
** Though this doesn't mean he was completely undamaged by the missile's explosion.
** He was also set up
Banshee to be killed by Colonel Ackerson, who never approved dodge homing projectiles if they flip or boost out of the SPARTAN-II project.way in time.
30th Jul '16 3:59:02 AM Morgenthaler
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* In ''[[VideoGame/ASPAirStrikePatrol A.S.P. Air Strike Patrol]]'' (AKA ''DesertFighter''), both ground and air-launched missiles can be avoided by the player through some fancy maneuvers. Valuable because not only do your missiles, bombs, and countermeasures [[UniversalAmmunition count as the same universal ammo reserve]], but using countermeasures affects your supplies rating just like expended munitions.

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* In ''[[VideoGame/ASPAirStrikePatrol A.S.P. Air Strike Patrol]]'' ''VideoGame/ASPAirStrikePatrol'' (AKA ''DesertFighter''), ''VideoGame/DesertFighter''), both ground and air-launched missiles can be avoided by the player through some fancy maneuvers. Valuable because not only do your missiles, bombs, and countermeasures [[UniversalAmmunition count as the same universal ammo reserve]], but using countermeasures affects your supplies rating just like expended munitions.



* It is not exactly an aircraft missile, but the Red Shell from the ''MarioKart'' series is a HomingProjectile that can be very hard to avoid. In MarioKartWii the homing shell must be blocked with another item, as it is next to impossible to dodge due to how the shell mechanics work. In earlier installments like ''[[MarioKartDoubleDash Double Dash]]'', however, it can be dodged by doing a mini-turbo boost at the right moment. The shells will chase you down, then "hover" for a second behind your kart, and then speed up to ram into you. Just as it does so, it breaks the homing effect, meaning that ending your power slide drift (with the added drift boost) is enough to make the shell pass behind you at an angle instead of striking the vehicle.

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* It is not exactly an aircraft missile, but the Red Shell from the ''MarioKart'' ''VideoGame/MarioKart'' series is a HomingProjectile that can be very hard to avoid. In MarioKartWii the homing shell must be blocked with another item, as it is next to impossible to dodge due to how the shell mechanics work. In earlier installments like ''[[MarioKartDoubleDash Double Dash]]'', however, it can be dodged by doing a mini-turbo boost at the right moment. The shells will chase you down, then "hover" for a second behind your kart, and then speed up to ram into you. Just as it does so, it breaks the homing effect, meaning that ending your power slide drift (with the added drift boost) is enough to make the shell pass behind you at an angle instead of striking the vehicle.
11th Jul '16 9:22:45 AM Flynt_Coal
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* Space maps in ''VideoGame/{{Battlefront}} 2'' essentially require anyone flying a fighter, interceptor, or bomber to do this or you ''will'' blow up.

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* Space maps in ''VideoGame/{{Battlefront}} 2'' ''VideoGame/StarWarsBattlefrontII'' essentially require anyone flying a fighter, interceptor, or bomber to do this or you ''will'' blow up.
13th Jun '16 2:08:32 PM ecuvulle6267
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* ''Manga/SgtFrog'': Powered 723.
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