Is there an issue? Send a MessageReason:
None
Added DiffLines:
Contrast FadeIn and FadeOut.
----
!!Examples:
Is there an issue? Send a MessageReason:
Changed line(s) 3 (click to see context) from:
As with all ContinuityEditing, timing is absolutely critical. See also SmashCut for when a cut occurs in the middle of an action and is meant to be jarring.
to:
As with all ContinuityEditing, other types of {{video editing|Terminology}}, timing is absolutely critical. See also SmashCut for when a cut occurs in the middle of an action and is meant to be jarring.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4,5 (click to see context) from:
----
<<|CameraTricks|>>
<<|CameraTricks|>>
to:
<<|CameraTricks|>>
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
The most basic form of editing transition; the last frame of scene one is right before the first frame of scene two. Almost invisible to the viewer, it carries the least meaning in the symbolic language of editing. It's so basic, it's almost never spelled out in a script unless the writer wishes to ensure a director doesn't get fancy and ruin a scene's abrupt nature with a {{dissolve}} or {{wipe}}. The HardCut reflects the human eye's own scene-change mechanism; quick eye movements (saccades) are actually edited out by our brain, leaving the effect of a cut.
to:
The most basic form of editing transition; the last frame of scene one is right before the first frame of scene two. Almost invisible to the viewer, it carries the least meaning in the symbolic language of editing. It's so basic, it's almost never spelled out in a script unless the writer wishes to ensure a director doesn't get fancy and ruin a scene's abrupt nature with a {{dissolve}} or {{wipe}}. The HardCut Hard Cut reflects the human eye's own scene-change mechanism; quick eye movements (saccades) are actually edited out by our brain, leaving the effect of a cut.