History Main / GrapplingWithGrapplingRules

12th Jul '17 6:19:54 AM jormis29
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** Applied to any RPG by Palladium. It's not that the rules were particularly complex or anything, but Palladium's rulebooks were so insanely organized that you would have to look in at least five places to find the rules covering anything. To crown it all, Palladium rulebooks usually didn't have indexes.

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** Applied to any RPG by Palladium.Creator/PalladiumBooks. It's not that the rules were particularly complex or anything, but Palladium's rulebooks were so insanely organized that you would have to look in at least five places to find the rules covering anything. To crown it all, Palladium rulebooks usually didn't have indexes.
4th Jul '17 1:11:41 PM AuraXtreme
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*** Also worth noting is that Pete, [[CrazyPrepared having foreseen the possibility of a grapple on his watch]], set up a few flowcharts and tables to streamline the process. It still takes in excess of a hundred panels. Imagine how long it would've taken for the regular GM to thumb through the rulebook.
18th Jun '17 2:36:20 PM ironballs16
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* ''WebVideo/DoorMonster'' briefly touches on it [[https://youtu.be/qgBySAs6MVw during their video mocking]] TalkingIsAFreeAction.
-->'''Gunslinger''': Or even better yet, you can grapple him, he'll be ''way'' easier to hit then!\\
'''Barbarian''': He will [[FriendlyFire or I will]]?\\
'''Bard''': I'll find the grappling rules!\\
'''Barbarian, Bard, and Villain''': [[BigNo No]]!
31st Mar '17 9:16:08 PM Jokubas
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* ''VideoGame/DwarfFortress'', in this as in so many other things, is so beautifully detailed as to be nearly worthless. You can grab any visible body part of the opponent with any of your grasping limbs. (Note that "any of your grasping limbs" means you can technically break someone's elbow using only your right thigh, or have six different teeth grabbing six different body-parts.) Theoretically you can snap bones and break necks if you perform the proper sequence of operations, but mostly you'll end up awkwardly grasping and releasing the enemy's elbow several times. Also, the only combat advantage grabs themselves give, not matter what you grab is the enemy being unable to dodge.

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* ''VideoGame/DwarfFortress'', in this as in so many other things, is so beautifully detailed as to be nearly worthless. You can grab any visible body part of the opponent with any of your grasping limbs. (Note that "any of your grasping limbs" means you can technically break someone's elbow using only your right thigh, or have six different teeth grabbing six different body-parts.) Theoretically you can snap bones and break necks if you perform the proper sequence of operations, but mostly you'll end up awkwardly grasping and releasing the enemy's elbow several times. Also, the only combat advantage grabs themselves give, not no matter what you grab grab, is the enemy being unable to dodge.
18th Feb '17 3:40:04 PM abcdz
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** Enemy already grappled? Each round the attacker deals 2d3+Strenght of damage, until the victim breaks free, dies or the grappling is simply stopped.

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** Enemy already grappled? Each round the attacker deals 2d3+Strenght 2d3+Strength of damage, until the victim breaks free, dies or the grappling is simply stopped.
18th Oct '16 8:26:37 AM Morgenthaler
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** And you can too, [[DifficultButAwesome if you can find out the (admittedly insane) ways to break bones, etc. every time.]] Performing a "pinch" as a coup de grâce on an unconscious opponent ''[[OffWithHisHead causes their head to pop off and fly several meters]]''.

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** And you can too, [[DifficultButAwesome if you can find out the (admittedly insane) ways to break bones, etc. every time.]] Performing a "pinch" as a coup de grâce on an unconscious opponent ''[[OffWithHisHead causes their head to pop off and fly several meters]]''.



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13th Oct '16 11:08:40 AM Pysiewicz
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* Soundly averted in ''TabletopGame/TheWitcherGameOfImagination'', due to the general nature of the game mechanics. Grappling is just one of the hand-to-hand maneuvers. Performing one goes under the same rules as any other attack, just like in case of any other maneuvers. To break free, it only takes a standard check of either ''Acrobatics'', ''Flexibility'' or own ''Unarmed combat''. Even if you don't happen to have any of the skills, you can still try to perform the check - it just won't be modified by the skill. Clean, simple, reliable.
** Enemy already grappled? Each round the attacker deals 2d3+Strenght of damage, until the victim breaks free, dies or the grappling is simply stopped.
** One of the expansions added few other maneuvers that require to grapple your enemy first or automatically apply grappled status if successful.
4th Oct '16 7:33:36 AM GamingBallistic
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** ...Aaaand, since half of the fanbase seems to want more detail and realism, a new supplement, called Technical Grappling, is on the way.

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** ...Aaaand, since half of the fanbase seems to want more detail and realism, a new supplement, called Technical Grappling, is on the way.was published in November 2013.
21st Jul '16 9:29:45 PM Rynosaur94
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**Averted HARD in 5th edition, where grappling is now just an opposed skill check of Athletics for the grappler and Acrobatics for the grapplee.
26th Apr '16 7:45:11 PM Steam_Lord
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* ''VideoGame/DwarfFortress'', in this as in so many other things, is so beautifully detailed as to be nearly worthless. You can grab any visible body part of the opponent with any of your grasping limbs. (Note that "any of your grappling limbs" means you can technically break someone's elbow using only your right thigh, or have six different teeth grabbing six different body-parts.) Theoretically you can snap bones and break necks if you perform the proper sequence of operations, but mostly you'll end up awkwardly grasping and releasing the enemy's elbow several times. Also, the only combat advantage grabs themselves give, not matter what you grab is the enemy being unable to dodge.

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* ''VideoGame/DwarfFortress'', in this as in so many other things, is so beautifully detailed as to be nearly worthless. You can grab any visible body part of the opponent with any of your grasping limbs. (Note that "any of your grappling grasping limbs" means you can technically break someone's elbow using only your right thigh, or have six different teeth grabbing six different body-parts.) Theoretically you can snap bones and break necks if you perform the proper sequence of operations, but mostly you'll end up awkwardly grasping and releasing the enemy's elbow several times. Also, the only combat advantage grabs themselves give, not matter what you grab is the enemy being unable to dodge.
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