History Main / GoodIsImpotent

7th Mar '16 12:08:57 PM intastiel
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* ''VideoGame/BlackAndWhite''. Good gods are harder to play than evil ones. They take longer to get set up and are much easier to impede. All of the useful miracles are considered evil to use, while the best you will manage with good is crappy shield miracles which an evil god can and will beat down easily.
** On the other hand while evil is quicker and easier, patient builder Gods who [[ShootTheDog only shoots the dogs]] when there aren't other options can amass more worshippers, resources, and a larger sphere of influence over time. Plus, the evil way of playing wastes resources (especially wood) that could be reinvested in your empire.
** Made quite better in the sequel. In B&W2, 'Good' Gods rely on impressing foreign towns to join your own, whereas 'Evil' Gods use military forces to conquer other towns and defend them. Done properly (read: Ones that don't use military units after being told that military is a Evil Thing), Good Gods are {{Barrier Warrior}}s whose walls stop enemies in their tracks, and the occasional [[KillItWithFire Fireball Miracle]] used to destroy a troop or two doesn't dent one's Good Rating.

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* ''VideoGame/BlackAndWhite''. In the ''VideoGame/BlackAndWhite'' series:
**
Good gods are harder to play than evil ones. They fairly restricted in the first game: they take longer to get set up and their power base, are much easier to impede. All of impede, and have to cooperate with the useful villagers' desires rather than bend their godly power towards dominating the land. Moreover, evil gods get easy access to offensive miracles that are considered a much more efficient use of power than the defensive abilities of good gods. While evil to use, while the best you will manage with good is crappy shield miracles which an evil god can and will beat down easily.
** On the other hand while evil is quicker and easier, patient builder Gods who [[ShootTheDog only shoots the dogs]] when there aren't other options can amass more worshippers, resources, and
play isn't sustainable in a larger sphere of influence level over time. Plus, the evil way long term, its strategy of playing wastes resources (especially wood) taking the land by force and moving on to the next conquest makes that could be reinvested in your empire.
almost irrelevant.
** Made quite better Greatly mitigated in the sequel. In B&W2, 'Good' Gods sequel: good gods rely on impressing foreign towns to join your own, whereas 'Evil' Gods use military forces to conquer other towns and defend them. Done properly (read: Ones that don't use military units after being told that military is a Evil Thing), Good Gods are the enemy into switching sides, so they can focus their abilities on becoming powerful {{Barrier Warrior}}s whose walls stop enemies in their tracks, and who build up an idyllic ShiningCity behind unbeatable defenses. Its ''Battle of the occasional [[KillItWithFire Fireball Miracle]] used Gods'' expansion even adds a non-evil way of wiping out entire enemy armies in the form of a permanent mass BalefulPolymorph miracle, for those too pure of heart to destroy a troop or two doesn't dent one's Good Rating.KillItWithFire.
23rd Feb '16 5:59:39 AM thatmadork
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* In some schools of revolutionary thought, it is argued that peaceful protest held up as a strict moral principle rather than acknowledged as a strategy actually doesn't achieve very much at all and leads to none of the protest's goals being fulfilled. [[RuleOfCautiousEditingJudgement That's all that will be said]].

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* In some schools of revolutionary thought, it is argued that peaceful protest held up as a strict moral principle rather than acknowledged as a strategy actually doesn't achieve very much at all and leads to none few (if any) of the protest's goals being fulfilled. [[RuleOfCautiousEditingJudgement That's all that will be said]].
23rd Feb '16 5:58:59 AM thatmadork
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Added DiffLines:

* In some schools of revolutionary thought, it is argued that peaceful protest held up as a strict moral principle rather than acknowledged as a strategy actually doesn't achieve very much at all and leads to none of the protest's goals being fulfilled. [[RuleOfCautiousEditingJudgement That's all that will be said]].
15th Jan '16 9:53:53 AM Anddrix
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** Made quite better in the sequel. In B&W2, 'Good' Gods rely on impressing foreign towns to join your own, whereas 'Evil' Gods use military forces to conquer other towns and defend them. Done properly (read: [[ViewersAreMorons Ones that don't use military units after being told that military is a Evil Thing]]), Good Gods are {{Barrier Warrior}}s whose walls stop enemies in their tracks, and the occasional [[KillItWithFire Fireball Miracle]] used to destroy a troop or two doesn't dent one's Good Rating.

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** Made quite better in the sequel. In B&W2, 'Good' Gods rely on impressing foreign towns to join your own, whereas 'Evil' Gods use military forces to conquer other towns and defend them. Done properly (read: [[ViewersAreMorons Ones that don't use military units after being told that military is a Evil Thing]]), Thing), Good Gods are {{Barrier Warrior}}s whose walls stop enemies in their tracks, and the occasional [[KillItWithFire Fireball Miracle]] used to destroy a troop or two doesn't dent one's Good Rating.
29th Dec '15 3:42:47 AM eroock
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->''Evil is everywhere \\

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->''Evil ->''"Evil is everywhere \\



Evil is bankable!''

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Evil is bankable!''bankable!"''
22nd Nov '15 11:25:06 AM thatmadork
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* Somewhat the point of ''Film/DemolitionMan''. In the future San Angeles, society has banned everything and anything that can possibly harm or offend anybody: guns, alcohol, swearing, caffeine, sexual intercourse, [[FelonyMisdemeanour chocolate, speeding, spicy food]]... The downside to this city of [[PoliticalCorrectnessGoneMad Politically Correct]] PerfectPacifistPeople is that when AxCrazy criminal Simon Phoenix is thawed out of cryostasis, the wimpy police of the future have absolutely no idea how to deal with his old-school brutality, and Phoenix runs amok. Hence, they need to thaw out tough CowboyCop John Spartan to deal with Phoenix and save the day.

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* Somewhat the point of ''Film/DemolitionMan''. In the future San Angeles, society has banned everything and anything that can possibly harm or offend anybody: guns, alcohol, swearing, [[WellIntentionedExtremist caffeine, sexual intercourse, [[FelonyMisdemeanour intercourse (and physical contact too), chocolate, speeding, spicy food]]... The downside to this city of [[PoliticalCorrectnessGoneMad Politically Correct]] PerfectPacifistPeople is that when AxCrazy criminal Simon Phoenix is thawed out of cryostasis, the wimpy police of the future have absolutely no idea how to deal with his old-school brutality, and Phoenix runs amok. Hence, they need to thaw out tough CowboyCop John Spartan to deal with Phoenix and save the day.
22nd Nov '15 11:24:06 AM thatmadork
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Added DiffLines:

* Somewhat the point of ''Film/DemolitionMan''. In the future San Angeles, society has banned everything and anything that can possibly harm or offend anybody: guns, alcohol, swearing, caffeine, sexual intercourse, [[FelonyMisdemeanour chocolate, speeding, spicy food]]... The downside to this city of [[PoliticalCorrectnessGoneMad Politically Correct]] PerfectPacifistPeople is that when AxCrazy criminal Simon Phoenix is thawed out of cryostasis, the wimpy police of the future have absolutely no idea how to deal with his old-school brutality, and Phoenix runs amok. Hence, they need to thaw out tough CowboyCop John Spartan to deal with Phoenix and save the day.
24th Jul '15 4:30:13 AM Morgenthaler
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* This and GoodIsNotNice is what usually leads to [[Franchise/StarWarsExpandedUniverse Jedi purges]]. In many eras, Jedi candidates are harvested from infancy or early childhood, cut off from and forbidden "attachments" (family, love, and any close bonds) or strong emotions, cultivated in relative isolation in temples and enclaves, and restricted from anything that challenges the prevailing dogma unless they're Master rank. This is all to make it so the product of this system never succumbs to the Dark Side. Then, they're sent out into the galaxy into the thick of galactic conflict as fighters (who can't strike unless in defense), exposing them to things that would make Audie Murphy wince, while being forbidden the comforts that even a common soldier would get (like friends, lovers, or a family to come home to)...And then The Order ''wonders'' why so many of them snap and start carving up planets?
* While it's not so much "good" as "good intentions," the [[Literature/GreenSkyTrilogy Kindar]] have done such an awesome job of banishing conflict, crime, and [[{{Newspeak}} even words like "anger,"]] that their society is killing itself. Their Erdling counterparts are still hippies by our standards, but their acceptance of their emotional darker side makes them more robust.

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* ''Franchise/StarWarsExpandedUniverse'': This and GoodIsNotNice is what usually leads to [[Franchise/StarWarsExpandedUniverse Jedi purges]].purges. In many eras, Jedi candidates are harvested from infancy or early childhood, cut off from and forbidden "attachments" (family, love, and any close bonds) or strong emotions, cultivated in relative isolation in temples and enclaves, and restricted from anything that challenges the prevailing dogma unless they're Master rank. This is all to make it so the product of this system never succumbs to the Dark Side. Then, they're sent out into the galaxy into the thick of galactic conflict as fighters (who can't strike unless in defense), exposing them to things that would make Audie Murphy wince, while being forbidden the comforts that even a common soldier would get (like friends, lovers, or a family to come home to)...And then The Order ''wonders'' why so many of them snap and start carving up planets?
* ''Literature/GreenSkyTrilogy'': While it's not so much "good" as "good intentions," the [[Literature/GreenSkyTrilogy Kindar]] Kindar have done such an awesome job of banishing conflict, crime, and [[{{Newspeak}} even words like "anger,"]] that their society is killing itself. Their Erdling counterparts are still hippies by our standards, but their acceptance of their emotional darker side makes them more robust.
24th Jul '15 4:29:13 AM Morgenthaler
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* 'Manga/DragonBall'':

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* 'Manga/DragonBall'':''Manga/DragonBall'':



* ''TheLeagueOfExtraordinaryGentlemen'''s Dr Jekyll and Mr Hyde are the embodiment of this trope, in one package. Hyde even explains to the rest of the League why he has been getting stronger and stronger while Jekyll had been getting correspondingly weaker: as the embodiment of Jekyll's id, Hyde has all the drive and ambition, leaving Jekyll with nothing.

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* ''TheLeagueOfExtraordinaryGentlemen'''s ''ComicBook/TheLeagueOfExtraordinaryGentlemen'''s Dr Jekyll and Mr Hyde are the embodiment of this trope, in one package. Hyde even explains to the rest of the League why he has been getting stronger and stronger while Jekyll had been getting correspondingly weaker: as the embodiment of Jekyll's id, Hyde has all the drive and ambition, leaving Jekyll with nothing.



* In ''[[AWrinkleInTime A Swiftly Tilting Planet]]'', this is somewhat averted: the "good" people are proactive, strong, and willing to face evil, at least to give it a stern talking-to. But the wicked people are tolerated in the communities because they're ''better at things'' - one woman who is racist against Indians is the best midwife in the village, and Gedder the evil sumbitch is able to teach others how to farm.

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* In ''[[AWrinkleInTime ''[[Literature/AWrinkleInTime A Swiftly Tilting Planet]]'', this is somewhat averted: the "good" people are proactive, strong, and willing to face evil, at least to give it a stern talking-to. But the wicked people are tolerated in the communities because they're ''better at things'' - one woman who is racist against Indians is the best midwife in the village, and Gedder the evil sumbitch is able to teach others how to farm.



* On ''AmericanGothic'', no matter how hard Dr. Crower and Gail fight for Caleb's rights, and no matter how much Merlyn uses her angelic powers to protect him, Caleb is inexorably drawn into Buck's orbit and everyone seems helpless to prevent it, or even expose Buck's evil. It doesn't help that the sheriff is a VillainWithGoodPublicity and that both Matt and Gail are hardly immune to mind games or [[EvilIsSexy temptation]], but even Merlyn is made out to be decidedly weaker than her adversary--and gaining more power to face him [[NotSoDifferent almost pushes her too far]].

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* On ''AmericanGothic'', ''Series/AmericanGothic'', no matter how hard Dr. Crower and Gail fight for Caleb's rights, and no matter how much Merlyn uses her angelic powers to protect him, Caleb is inexorably drawn into Buck's orbit and everyone seems helpless to prevent it, or even expose Buck's evil. It doesn't help that the sheriff is a VillainWithGoodPublicity and that both Matt and Gail are hardly immune to mind games or [[EvilIsSexy temptation]], but even Merlyn is made out to be decidedly weaker than her adversary--and gaining more power to face him [[NotSoDifferent almost pushes her too far]].
24th Jul '15 4:27:31 AM Morgenthaler
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** Buu's internal conflict splits him into good and evil halves. While good Buu is far from impotent, he is still bested by his evil side and is absorbed into the more powerful Super Buu. Later on, when Buu is extricated from Super Buu, it is revealed that "Fat Buu" was created when the Grand Supreme Kai was absorbed by the original, pure evil, Kid Buu.

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** ** Buu's internal conflict splits him into good and evil halves. While good Buu is far from impotent, he is still bested by his evil side and is absorbed into the more powerful Super Buu. Later on, when Buu is extricated from Super Buu, it is revealed that "Fat Buu" was created when the Grand Supreme Kai was absorbed by the original, pure evil, Kid Buu.




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