History Main / GoingDownWithTheShip

28th Aug '16 8:08:11 PM Jake
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** This was especially common in Japan because they had learned their naval traditions from Britain, but through subtle translation difficulties, they believed the British tradition was that the Captain ought to insist on staying aboard and drowning if his ship is sunk. This was readily accepted because it fit the Samurai mentality and the ''bushido'' code so well. They even had a particular phrase you'll see used to describe it often: "share the ship's fate".

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** This was especially common in Japan because they had learned their naval traditions from Britain, but through subtle translation difficulties, they believed the British tradition was that the Captain ought to insist on staying aboard and drowning if his ship is sunk. This was readily accepted because it fit the Samurai mentality and the ''bushido'' code so well. They even had a particular phrase you'll see used to describe it often: "share the ship's fate". Unfortunately for Imperial Japan, this practice might have killed a lot of incompetent commanders, but it also killed plenty of competent but unlucky ones.
21st Aug '16 12:09:33 PM YT45
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* Notably ''not'' a prominent tradition in the US Navy. A captain who abandons ship prematurely is labeled a coward, and one that abandons ship before taking every reasonable effort to see to the safety of his crew is likely to be labeled a DirtyCoward. But, once the crew is safely evacuated, the captain should at least make an effort to abandon ship himself. If the captain goes down with his ship, ''both'' need to be replaced. Ships are more expensive to replace, but a good Captain takes considerably longer to make.

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* Notably ''not'' a prominent tradition in the US Navy. A captain who abandons ship prematurely is labeled a coward, and one that abandons ship before taking every reasonable effort to see to the safety of his crew is likely to be labeled a DirtyCoward. But, once the crew is safely evacuated, the captain should at least make an effort to abandon ship himself. If the captain goes down with his ship, ''both'' need to be replaced. Ships are more expensive to replace, but a good Captain takes considerably longer to make. Additionally, Naval regulations clearly state that the Captain is still responsible for leading his crew even after the ship is lost, whether that means keeping them alive while awaiting rescue or doing the same in captivity if they get picked up by the enemy.
30th Jul '16 7:43:20 AM JackG
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** In ''Film/StarTrekBeyond'', Captain Kirk is the last person to eject from the ship, using an EscapePod launched from the bridge itself, presumably with this trope in mind as they are called Kelvin pods.

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** In ''Film/StarTrekBeyond'', Captain Kirk is the last person to eject from the ship, using an EscapePod launched from the bridge itself, presumably with this trope in mind as they are called [[CallBack Kelvin pods.pods]].
30th Jul '16 7:42:51 AM JackG
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** In ''Film/StarTrek'', [[YouAreInCommandNow newly-promoted Captain]] George Kirk goes down with his ship--he sets the ship on a collision course with the attacking Romulan ship (to prevent it from attacking any of the escape pods), but the ship's autopilot is damaged. So he manually pilots the vessel and uses his last words [[TearJerker to tell his wife he loves her.]]

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** In ''Film/StarTrek'', [[YouAreInCommandNow newly-promoted Captain]] George Kirk goes down with his ship--he the USS Kelvin -- he sets the ship on a collision course with the attacking Romulan ship (to prevent it from [[SinkTheLifeboats attacking any of the escape pods), pods]]), but the ship's autopilot is damaged. So he manually pilots the vessel Kelvin and uses his last words [[TearJerker to tell his wife he loves her.]]



** In ''Film/StarTrekBeyond'', Captain Kirk is the last person to eject from the ship, using an EscapePod activated from the bridge itself, presumably with this trope in mind.

to:

** In ''Film/StarTrekBeyond'', Captain Kirk is the last person to eject from the ship, using an EscapePod activated launched from the bridge itself, presumably with this trope in mind.mind as they are called Kelvin pods.
30th Jul '16 7:39:39 AM JackG
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Added DiffLines:

** In ''Film/StarTrekBeyond'', Captain Kirk is the last person to eject from the ship, using an EscapePod activated from the bridge itself, presumably with this trope in mind.
11th Jul '16 6:22:01 AM snichols1973
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* In the ''GI Joe A Real American Hero'' episode, "Sink the Montana!," General Hawk confronts the captain of the fatally stricken battleship and finds that he wants to go down with the ship. After being unable to persuade him to leave, Hawk overpowers and drags him off the ship before it sinks.

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* In the ''GI Joe A Real American Hero'' ''WesternAnimation/GIJoeARealAmericanHero'' episode, "Sink the Montana!," General Hawk confronts Admiral Lattimer, the captain of the fatally stricken battleship and finds that he wants to go down with the ship. After being unable to persuade him to leave, Hawk overpowers and drags him off the ship before it sinks.sinks.
-->'''Hawk''': My aching back, George! [[DefiedTrope Forget that going down with the ship stuff!]]
11th Jun '16 10:36:38 AM Morgenthaler
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* A variation happens in Creator/MikhailAkhmanov's ''[[ArrivalsFromTheDark Fighters of Danveyt]]'', when the novel's protagonist finds himself in a no-win situation with a much more powerful enemy ship. He orders the ship's semi-sentient computer to eject the two other crewmembers (who are sealed in personal pods) and sets a collison course for the enemy's {{Antimatter}} gun. The ship decides to alter the plan slightly by ejecting the captain as well a few seconds before the collision. The collision results in the loss of containment for the {{Antimatter}} and the destruction of both ships. The protagonist wakes up a week later having barely survived the blast.

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* A variation happens in Creator/MikhailAkhmanov's ''[[ArrivalsFromTheDark ''[[Literature/ArrivalsFromTheDark Fighters of Danveyt]]'', when the novel's protagonist finds himself in a no-win situation with a much more powerful enemy ship. He orders the ship's semi-sentient computer to eject the two other crewmembers (who are sealed in personal pods) and sets a collison course for the enemy's {{Antimatter}} gun. The ship decides to alter the plan slightly by ejecting the captain as well a few seconds before the collision. The collision results in the loss of containment for the {{Antimatter}} and the destruction of both ships. The protagonist wakes up a week later having barely survived the blast.
10th Jun '16 9:26:20 AM UmbrellasWereAwesome
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* This was the fate of [[spoiler:Captain Gloval]] in the final episode of the first season of ''{{Anime/Robotech}}''. His Japanese equivalent in the original ''Anime/{{Macross}}'' survived.

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* This was the fate of [[spoiler:Captain Gloval]] in the final episode of the first season of ''{{Anime/Robotech}}''. His ''{{Anime/Robotech}}'' (his Japanese equivalent in the original ''Anime/{{Macross}}'' survived.''Anime/SuperDimensionFortressMacross'' survived).
7th Jun '16 4:44:27 PM Winter
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* [[MyCountryRightOrWrong Recurring antagonist]] Admiral Amagi is assumed to go down with his ship the last time the player meets him in ''[[NavalOps Warship Gunner 2]]''.
7th Jun '16 3:22:55 PM eroock
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[[quoteright:340: [[Film/KindHeartsAndCoronets http://static.tvtropes.org/pmwiki/pub/images/kind_hearts_and_coronets.jpg]]]]


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[[quoteright:340: [[Film/KindHeartsAndCoronets http://static.tvtropes.org/pmwiki/pub/images/kind_hearts_and_coronets.jpg]]]]

org/pmwiki/pub/images/going_down_with_the_ship.jpg]]]]
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