History Main / GangstaStyle

7th Dec '17 12:07:30 AM CelPrevXXVI
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** Played with in the movie in Tengen Toppa Gulaparl's fight with the Anti-Spiral. After a cool, SIDEWAYS establishing shot, we are treated to dakka, dakka, reaching MoreDakka with a dual wield SMG and pistol loadout, before executing a sweet flip, sticking the landing in formation with the whole team's Tengen Toppa level mechs, with a badass pose, holding BOTH Gangsta Style, then unloading in one massive skirmish line.

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** Played with in the ''Lagann-Hen'' movie in with the Tengen Toppa Gulaparl's Grapearl's fight with the Anti-Spiral. After a cool, SIDEWAYS establishing shot, we are treated to dakka, dakka, reaching MoreDakka with a dual wield SMG and pistol loadout, before executing a sweet flip, sticking the landing in formation with the whole team's Tengen Toppa level mechs, with a badass pose, holding BOTH Gangsta Style, then unloading in one massive skirmish line.
5th Dec '17 5:46:11 AM RedScharlach
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* Dutch from ''Manga/BlackLagoon'' fires a pump-action shotgun Gangsta style. Considering that he is a Vietnam war vet, he should by all accounts know better, but it sure looks [[RuleOfCool cool]]. It might be justified because of his shades, having accidently gone into the gas mask routine from his army training, during that scene. (See Real Life examples) or, it may reflect the fact that that particular model occasionally suffers from feeding problems in real life, and that particular posture is recommended to ensure proper cycling. Played straight again when we find out that [[spoiler:he never served in the military, or at least not in Vietnam.]]

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* Dutch from ''Manga/BlackLagoon'' fires a pump-action shotgun Gangsta style. Considering that he is a Vietnam war vet, he should by all accounts know better, but it sure looks [[RuleOfCool cool]]. It might be justified because of his shades, having accidently accidentally gone into the gas mask routine from his army training, during that scene. (See Real Life examples) or, it may reflect the fact that that particular model occasionally suffers from feeding problems in real life, and that particular posture is recommended to ensure proper cycling. Played straight again when we find out that [[spoiler:he never served in the military, or at least not in Vietnam.]]
3rd Dec '17 1:44:52 PM Kalaong
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** She also explains GunsAkimbo: "It's a throwback to old Westerns. The first revolvers could only be loaded or unloaded one round at a time, so shooters would fire six round from one, then switch. They only used them simultaneously [[RealityIsUnrealistic in movies.]]" She then proceeds to compare shot groupings by firing with two guns, then a two-handed grip. The two-handed grip gives her enough accuracy to ''cut a target in half.'' With a '''handgun.''' And by changing fifteen-round magazines just before she fires the fifteenth round from the first mag, she's able to fire '''''twenty-nine shots in as many seconds!'''''

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** She also explains GunsAkimbo: "It's a throwback to old Westerns. The first revolvers could only be loaded or unloaded one round at a time, so shooters would fire six round from one, then switch. They only used them simultaneously [[RealityIsUnrealistic in movies.]]" She then proceeds to compare shot groupings by firing with two guns, then a two-handed grip. The two-handed grip gives her enough accuracy to ''cut a target in half.'' With a '''handgun.''' And by changing fifteen-round magazines just before she fires the fifteenth round from the first mag, she's able to fire '''''twenty-nine '''''thirty shots in as many seconds!'''''



--> '''[[DeadpanSnarker Reese]]:''' Take you, for instance. You're holding the gun sideways. It'll eject the cartridge right into your face.

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--> '''[[DeadpanSnarker Reese]]:''' Take you, for instance. You're holding the gun that thing sideways. It'll You can't aim it, and two, it'll eject the cartridge a shell casing right into your face.face. See? ''(grabs gun and demonstrates)''
1st Nov '17 1:43:57 AM PaulA
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* Alas, the Creator/AndreNorton ''Literature/TheTimeTraders'' book ''Firehand'' had the time travel project's ''weapons trainer'', no less, use this technique (in a flashback) -- in fact, it was presented as one of the clues telling the main character early on that this trainer knew her stuff. Ouch.

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* Alas, the Creator/AndreNorton ''Literature/TheTimeTraders'' book ''Firehand'' ''Literature/{{Firehand}}'' had the time travel project's ''weapons trainer'', no less, use this technique (in a flashback) -- in fact, it was presented as one of the clues telling the main character early on that this trainer knew her stuff. Ouch.
9th Sep '17 4:01:50 PM Korodzik
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* In ''VideoGame/HacX'', this is how the player character holds the Uzi.
4th Sep '17 12:26:12 AM Kadorhal
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* Going back a few generations in firearms design, this was the only practical way to ensure that a wheellock actually fired. Given the design of the action, turning the gun at least 45 degrees (NOT 90 degrees) was the best way to make sure that the powder was close enough to the sparks to actually go off. (Specifically it puts the sparks directly over the priming charge so that they fall into it rather than some of them going over the side and being wasted.)
* [[http://www.nypost.com/p/news/local/manhattan/side_show_doomed_thug_vct6JLQrWau8DRZpdvdaFO December 10, 2009:]] fleeing from police through crowded Times Square, scam artist and sometime rapper Raymond "Ready" Martinez draws a Masterpiece Arms pistol (basically a modern clone of the Ingram MAC-11), holds it sideways in the best "gangsta" fashion and pulls the trigger. The weapon jams after two shots (with a spent casing falling back into the ejection port), both shots fail to hit anyone, and police return fire and "Ready's" criminal career comes to a swift conclusion. Had he held the gun correctly, the jam would have been averted and the loss of life could easily have been much worse.

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* Going back a few generations in firearms design, this was the only practical way to ensure that a wheellock actually fired. Given the design of the action, turning the gun at least 45 degrees (NOT (but ''not'' the full 90 degrees) was the best way to make sure that the powder was close enough to the sparks to actually go off. (Specifically Specifically, it puts the sparks directly over the priming charge so that they fall into it it, rather than some of them going over the side and being wasted.)
wasted.
* [[http://www.nypost.com/p/news/local/manhattan/side_show_doomed_thug_vct6JLQrWau8DRZpdvdaFO December 10, 2009:]] fleeing from police through crowded Times Square, scam artist and sometime rapper Raymond "Ready" Martinez draws a Masterpiece Arms pistol (basically a modern clone of the Ingram MAC-11), holds it sideways in the best "gangsta" fashion and pulls the trigger. The weapon jams after two shots (with a spent casing falling back into the ejection port), both shots fail to hit anyone, and police return fire and fire, bringing "Ready's" criminal career comes to a swift conclusion. Had he held the gun correctly, the jam would have been averted and the loss of life could easily have been much worse.



* Spoofed in the [[http://www.smh.com.au/ffximage/2006/08/22/sideways_gun_sight.jpg Birdman Weapon Systems]] "Homeboy Nyte Sytes" for glock pistols, effectively adding secondary sights that can be used when firing the gun sideways.

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* Spoofed in with the [[http://www.smh.com.au/ffximage/2006/08/22/sideways_gun_sight.jpg Birdman Weapon Systems]] "Homeboy Nyte Sytes" for glock Glock pistols, effectively adding secondary sights to the right side of the gun that can be used when firing the gun sideways.



->'''Q:''' Why do gangsters shoot their guns sideways?
->'''A:''' Because that's how they came in the box.

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->'''Q:''' Why do gangsters shoot their guns sideways?
->'''A:'''
sideways?\\
'''A:'''
Because that's how they came in the box.
3rd Sep '17 9:33:40 PM Kadorhal
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** In the spin-off sequel ''VideoGame/{{Unreal Tournament}}'', the secondary fire of the default Enforcer pistol does the exact same; the manual specifically calls it [[ExactlyWhatItSaysOnTheTin "gangsta style"]]. Pick up a dropped Enforcer, and you can [[GunsAkimbo double the fun]]. Realistically (if anything in [=UT=] can be called realistic) and faithfully to the prequel, this does decrease your accuracy.
** The beloved Enforcer returned in ''VideoGame/UnrealTournamentIII'' and while there's no dedicated mode (SecondaryFire on this Enforcer is a three-round burst), keeping an opponent in the crosshair long enough will make your character automatically turn his gun(s) sideways. This is a cosmetic quirk that doesn't affect gameplay in any way.

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** In the spin-off sequel ''VideoGame/{{Unreal Tournament}}'', the secondary fire of the default Enforcer pistol does the exact same; the manual specifically calls it [[ExactlyWhatItSaysOnTheTin "gangsta style"]]. Pick up a dropped Enforcer, and you can [[GunsAkimbo double the fun]]. Realistically (if anything in [=UT=] can be called realistic) realistic), and faithfully to the prequel, first game's usage, this does decrease your accuracy.
** The beloved Enforcer returned in ''VideoGame/UnrealTournamentIII'' ''VideoGame/UnrealTournamentIII'', and while there's no dedicated mode (SecondaryFire (secondary fire on this Enforcer is a faster three-round burst), keeping an opponent in the crosshair long enough will make your character automatically turn his gun(s) sideways. This is a cosmetic quirk that doesn't affect gameplay in any way.



* Used by EVA in ''VideoGame/MetalGearSolid3SnakeEater'' with her Mauser C96 (see below for the entry on that gun, under RealLife). The technique of turning a C96 sideways so the recoil guides your hand to the next target in a sweep is referred to as Bandit Shooting; Snake and Sigint [[ShownTheirWork have a discussion]] about using a Mauser this way.
** In a few cutscenes in ''VideoGame/{{Metal Gear Solid 4|GunsOfThePatriots}}'', Snake cants his M4 about 45 degrees to the side to use a different set of offset optics, rather than what's mounted on the top rail. It's a real technique, but it's not very widespread. Another cutscene or two has him holding it the prerequisite 90 degrees, but in the former it's to keep shell casings from bouncing off his cover and hitting him, and in the latter he doesn't fire before control is given back to the player.
*** Towards the end of the game, a Navy man can be seen briefly with a canted weapon in one cutscene. Given that he's in the bridge of the good guys' sole functioning battleship, he may have it that way to easier clear the consoles and equipment.
** In the beginning of ''VideoGame/MetalGearSolidVThePhantomPain'', the XOF operators hold their submachine guns like this. In this case, it is because they are all wearing [[GasMaskMooks breathing masks with large protruding filters]], and they need to tilt their guns this way to line up the sights because said filters make it difficult to hold the gun normally in front of them.

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* ''VideoGame/MetalGear'':
**
Used by EVA in ''VideoGame/MetalGearSolid3SnakeEater'' with her Mauser C96 (see below for the entry on that gun, under RealLife). The technique of turning a C96 sideways so the recoil guides your hand to the next target in a sweep is referred to as Bandit Shooting; Snake and Sigint [[ShownTheirWork have a discussion]] about using a Mauser this way.
way. [[spoiler:The fact that it's primarily a Chinese technique with that gun is one of the hints that she's not who she claims to be.]]
** In a few small handful of cutscenes in ''VideoGame/{{Metal Gear Solid 4|GunsOfThePatriots}}'', Snake cants his M4 about 45 degrees to the side to use a different set of offset optics, rather than what's mounted full 90 degrees. However, on the top rail. It's a real technique, but it's not very widespread. Another cutscene or two one occasion he actually fires the weapon in this manner, he has him holding it the prerequisite 90 degrees, but in the former legitimate reasons for doing so - primarily, it's to keep shell casings from bouncing off as much of his body behind cover and hitting him, and in as possible rather than presenting it for the latter numerous enemies he's exchanging bullets with to shoot him; he doesn't fire before control is given back to earlier takes a shot with his right hand at the player.
*** Towards
front of the rifle to stabilize it against the corner of the wall in question, [[RightHandedLeftHandedGuns using his left to actually fire]]. Also, towards the end of the game, a Navy man can be seen briefly with a canted weapon in one cutscene. Given that he's in the bridge of the good guys' sole functioning battleship, he may have it that way weapon, to easier more easily clear the consoles and equipment.
equipment on the bridge of the battleship he's fighting from.
** In the beginning of ''VideoGame/MetalGearSolidVThePhantomPain'', the XOF operators hold their submachine guns like this. In this case, it is because they are all wearing [[GasMaskMooks breathing masks with large protruding filters]], and they need to tilt their guns this way to line up the sights sights, because said filters make it difficult to hold the gun normally in front of them.



* The way Mike [=LeRoi=], a.k.a. ''VideoGame/ShadowMan'' fires all his guns, despite having no other "gangsta" traits whatsoever. He holds them correctly in the sequel, though.

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* The way Mike [=LeRoi=], a.k.a. ''VideoGame/ShadowMan'' the protagonist of ''VideoGame/ShadowMan'', fires all his guns, guns this way in the first game, despite having no other "gangsta" traits whatsoever. He holds them correctly in the sequel, though.



* Dante in ''VideoGame/DevilMayCry'' fires his twin pistols this way when firing while sidestepping. In addition, in the third game, he often turns one pistol or the other sideways if firing at separate targets in his Gunslinger fighting style. Also, in cutscenes, or if using gunslinger mode to fire at a single target, Dante will hold both guns sideways and hold his arms across each other, left gun on the right side, right gun on the left side. First done in the series at the end of the first game, coupled with Dante's Catchphrase: "Jackpot!"

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* Dante in ''VideoGame/DevilMayCry'' ''Franchise/DevilMayCry'' fires his twin pistols this way when firing while sidestepping. In addition, in the third game, he often turns one pistol or the other sideways if firing at separate targets in his Gunslinger fighting style. Also, in cutscenes, or if using gunslinger mode to fire at a single target, Dante will hold both guns sideways and hold his arms across each other, left gun on the right side, right gun on the left side. First done in the series at the end of the first game, coupled with Dante's Catchphrase: "Jackpot!"



* Naturally, this affects the gangstas in ''VideoGame/GrandTheftAutoSanAndreas''. You even see CJ using it with GunsAkimbo. (He even fires a pair of [[SawedOffShotgun sawn-off shotguns]] this way if you level your skill with that weapon up all the way.) Note that all other weapons are held conventionally (well, as conventionally as possible, for the minigun). This is also the standard stance for Mafia, highway patrol, and SWAT teams as an exception, standard police patrols hold their pistols with both hands.[[note]]A rather simple GameMod allows all characters to do the same.[[/note]]

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* Naturally, this affects the gangstas in ''VideoGame/GrandTheftAutoSanAndreas''. You even see CJ using it with GunsAkimbo. (He GunsAkimbo - he even fires a pair of [[SawedOffShotgun sawn-off shotguns]] SawedOffShotgun[=s=] this way if you level your skill with that weapon up all the way.) way. Note that all other weapons are held conventionally (well, as conventionally as possible, for the minigun). This is also the standard stance for Mafia, highway patrol, and SWAT teams as an exception, standard police patrols hold their pistols with both hands.[[note]]A rather simple GameMod allows all characters to do the same.[[/note]]



* [=RAmarls=] (Ranger + Human + Female) in ''VideoGame/PhantasyStarOnline'' fire pistols like this.

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* [=RAmarls=] (Ranger + Human + Female) (human female Rangers) in ''VideoGame/PhantasyStarOnline'' fire pistols like this.



* In ''VideoGame/{{Blood}} 2'' the alternate fire for the single pistol fires the gun this way and increases the rate of fire. It's apparently an emergency mode to quickly empty the pistol into a close-range attacker. Notice how Caleb points the barrel downwards as he shoots.

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* In ''VideoGame/{{Blood}} 2'' II'' the alternate fire for the single pistol fires the gun this way and increases the rate of fire. It's apparently an emergency mode to quickly empty the pistol into a close-range attacker. Notice how Caleb points the barrel downwards as he shoots.



* While you can't actually see your weapon being held like this in ''VideoGame/HouseOfTheDead: OVERKILL'', the game recognizes when you hold the Wiimote sideways and will give you a $1337 post-chapter bonus for killing 50 mutants in this manner.
* ''Averted'' in the ''Music/FiftyCent'' game series. Mr. Jackson and his cohorts fire their armament in the standard manner, though foes will occasionally cant their guns the ninety degrees required of this trope.

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* While you can't actually see your weapon being held like this in ''VideoGame/HouseOfTheDead: OVERKILL'', the original Wii version of ''VideoGame/TheHouseOfTheDeadOVERKILL'', the game recognizes when you hold the Wiimote sideways and will give you a $1337 post-chapter bonus for killing 50 mutants in this manner.
* ''Averted'' Generally (and surprisingly) ''averted'' in the ''Music/FiftyCent'' game series. Mr. Jackson and his cohorts fire their armament in the standard manner, though foes will occasionally cant their guns the ninety degrees required of this trope. In ''VideoGame/FiftyCentBloodOnTheSand'', Fiddy will only hold guns like this if he's [[GunsAkimbo pairing them up]] in gameplay.



* In the ''VideoGame/RainbowSix: Vegas'' games, characters do this when using a ballistic shield, so it's not as awkward to fire.

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* In the ''VideoGame/RainbowSix: Vegas'' games, characters do this when using a ballistic shield, so it's not as awkward to fire.fire; ''[[VideoGame/RainbowSixSiege Siege]]'' averts this due to a different design for the shields used by some operators, allowing for them to hold the pistol normally while protecting themselves.
3rd Sep '17 8:28:59 PM Kadorhal
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[[CoolButInefficient Showy, flashy, and generally useless]] as a marksmanship technique. Normally recoil lifts the barrel against gravity. When firing in this manner recoil pulls the gun sideways instead and tends to turn the shooter around in a circle. Additionally, it makes the sights much less useful. Worse, if the pistol is turned its ejection port faces up, and the extractor isn't designed to work directly against gravity. Sideways recoil and improper extraction combined may make an ejected shell fly out at the wrong angle and hit you in the face, and also increases the chance (especially if you're wearing loose clothing) of getting a shell ejected into your clothes, which is actually not an unheard-of occurrence when firing ''normally''. Bear in mind that, depending on the ammunition and load, the shell can be hot enough to cause small burns on contact with the skin. Spent cartridges are also very likely to not be thrown clear, or even fall back into the port, both of which will jam the gun. All of which ''may'' be of some concern to a person who is in the middle of a gunfight.

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[[CoolButInefficient Showy, flashy, and generally useless]] as a marksmanship technique. Normally recoil lifts the barrel against gravity. When firing in this manner recoil pulls the gun sideways instead and tends to turn the shooter around in a circle. Additionally, it makes the sights much less useful. Worse, if the pistol is turned in this manner, its ejection port faces up, and the extractor isn't designed to work directly against gravity. Sideways recoil and improper extraction combined may make an ejected shell fly out at the wrong angle and hit you in the face, and also increases the chance (especially if you're wearing loose clothing) of getting a shell ejected into your clothes, which is actually not an unheard-of occurrence when firing ''normally''. Bear in mind that, depending on the ammunition and load, the shell can be hot enough to cause small burns on contact with the skin. Spent cartridges are also very likely to not be thrown clear, or even fall back into the port, both either of which will jam the gun. All of which ''may'' be of some concern to a person who is in the middle of a gunfight.



The technique has ''sometimes'' been used with specific guns for practical reasons. For example, it saw much popularity in 1920s China in conjunction with the Mauser C96, where the technique negated the pistol's awkward upwards ejection, and allowed automatic variants to more effectively sweep rooms. Wheellock pistols were routinely held this way to reduce the chance of a misfire. It is the safest method of firing the AK-47 ''when lying prone'' - due to its awkwardly large magazine, holding the weapon vertically elevates the angle of the barrel upward by a good 20 degrees, which means you have to lift your head well off the ground to look down the sights, presenting a large target for any hostiles and thus defeating the point of firing from a prone position. Additionally, it is utilized when you need to shoot around a ballistic shield during a close-quarters forced entry operation.

Combine this one with GunsAkimbo, and you have something spectacular, but God help us all if it ''goes too far...'' MoreDakka may be employed in an attempt to counter accuracy issues. To slice the WillingSuspensionOfDisbelief into little bits, have someone pull [[OffhandBackhand Offhand Backshots]] this way... [[ImprobableAimingSkills and hit]]. Without suffering from a sprain and[=/=]or dislocated joint after this. A way to make ImprobableUseOfAWeapon. See also ReverseGrip, for edged weapons.

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The technique has ''sometimes'' been used with specific guns for practical reasons. For example, it saw much popularity in 1920s China in conjunction with the Mauser C96, where the technique negated the pistol's awkward upwards ejection, and allowed automatic variants to more effectively sweep rooms. Wheellock pistols were routinely held this way to reduce the chance of a misfire. It is the safest method of firing the AK-47 AK and derivatives ''when lying prone'' - due to its awkwardly large magazine, holding the weapon vertically elevates the angle of the barrel upward by a good 20 degrees, which means you have to lift your head well off the ground to look down the sights, presenting a large target for any hostiles and thus defeating one of the point points of firing from a prone position. Additionally, it is utilized when you need to shoot around a ballistic shield during a close-quarters forced entry operation.

Combine this one with GunsAkimbo, and you have something spectacular, but God help us all if it ''goes too far...'' goes ''too'' far... MoreDakka may be employed in an attempt to counter accuracy issues. To slice the WillingSuspensionOfDisbelief into little bits, have someone pull [[OffhandBackhand Offhand Backshots]] this way... [[ImprobableAimingSkills and hit]]. Without suffering from a sprain and[=/=]or dislocated joint after this. A way to make ImprobableUseOfAWeapon. See also ReverseGrip, for edged weapons.



Despite the similar name, has no relation and is not used in [[Music/{{PSY}} Gangnam Style]].

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Despite the similar name, has no relation to and is not used in [[Music/{{PSY}} Gangnam Style]].



* In "Up is Down and Black is White", a StoryArc in ''ComicBook/ThePunisherMAX'', Frank Castle (the titular crimefighter) is fired upon by a hoodlum in true Gangsta Style -- and each shot misses him by a mile. Once the criminal's magazine is exhausted, Frank calmly walks up to him, says "[[PreMortemOneLiner They put the sights on the top for a reason]]" and shoots him in the head. The hoodlum otherwise said "screw MookChivalry" and told his gang to all go after Frank at once, but [[http://i112.photobucket.com/albums/n161/EspanolBot/Comic%20scans/punish0r.jpg they ruined the plan by their failure to aim.]]

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* In "Up is Down and Black is White", a StoryArc in ''ComicBook/ThePunisherMAX'', Frank Castle (the titular crimefighter) is fired upon by a hoodlum in true Gangsta Style -- and each shot misses him by a mile. Once the criminal's magazine is exhausted, Frank calmly walks up to him, says "[[PreMortemOneLiner They put the sights on the top for a reason]]" reason]]", and shoots him in the head. The hoodlum otherwise said "screw MookChivalry" and told his gang to all go after Frank at once, but [[http://i112.photobucket.com/albums/n161/EspanolBot/Comic%20scans/punish0r.jpg they ruined the plan by their failure to aim.]]



** Not shown is the character who's attempting to pull the trigger with his "[[Music/{{KISS}} Gene Simmons]]-like tongue"

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** Not shown is the character who's holding the gun upright as normal, but attempting to pull the trigger with his "[[Music/{{KISS}} Gene Simmons]]-like tongue"tongue".
12th Jul '17 6:20:38 PM johnnye
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* In ''Film/DateNight'', Phil (Creator/SteveCarell) becomes MORE scared of having a gun pointed at him when it's turned sideways: "Kill shot! That's a kill shot!"

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* In ''Film/DateNight'', Phil (Creator/SteveCarell) becomes MORE scared of having a gun pointed (Creator/SteveCarell), already panicking at him being held at gunpoint, really freaks out when it's turned sideways: "Kill on its side: "He's turning it sideways! Kill shot! That's a kill shot!"



* Alonzo Harris (Creator/DenzelWashington) in ''Film/TrainingDay'' holds his off-hand gun in this fashion while spraying some gangsters with GunsAkimbo. This could be to prevent the left-hand gun from ejecting hot shells onto his right arm. .

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* Alonzo Harris (Creator/DenzelWashington) in ''Film/TrainingDay'' holds his off-hand gun in this fashion while spraying some gangsters with GunsAkimbo. This could be to prevent the left-hand gun from ejecting hot shells onto his right arm. .



* The Fraternity assassins in ''Film/{{Wanted}}'' fire their guns gangsta style to [[RuleofCool "curve" the path of their bullets, like baseballs]]. In the climactic shootout, Wesley even fires GunsAkimbo ''upside-down'', having snatched them out of the air from a couple of killed Mooks.

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* The Fraternity assassins in ''Film/{{Wanted}}'' fire their guns gangsta style combined with some fancy GunFu to [[RuleofCool "curve" the path of their bullets, like baseballs]]. In the climactic shootout, Wesley even fires GunsAkimbo ''upside-down'', having snatched them out of the air from a couple of killed Mooks.
16th Jun '17 12:32:41 PM HighCrate
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* In "Up is Down and Black is White", a StoryArc in ''ComicBook/ThePunisherMAX'', Frank Castle (the titular crimefighter) is fired upon by a hoodlum in true Gangsta Style -- and each shot misses him by a mile. Once the criminal's magazine is exhausted, Frank calmly walks up to him, says "[[PreMortemOneLiner They put the sights on the top for a reason]]" and shoots him in the head. The hoodlum was otherwise GenreSavvy enough to say "screw MookChivalry" and tell his gang to all go after Frank at once, but [[http://i112.photobucket.com/albums/n161/EspanolBot/Comic%20scans/punish0r.jpg they ruined the plan by their failure to aim.]]

to:

* In "Up is Down and Black is White", a StoryArc in ''ComicBook/ThePunisherMAX'', Frank Castle (the titular crimefighter) is fired upon by a hoodlum in true Gangsta Style -- and each shot misses him by a mile. Once the criminal's magazine is exhausted, Frank calmly walks up to him, says "[[PreMortemOneLiner They put the sights on the top for a reason]]" and shoots him in the head. The hoodlum was otherwise GenreSavvy enough to say said "screw MookChivalry" and tell told his gang to all go after Frank at once, but [[http://i112.photobucket.com/albums/n161/EspanolBot/Comic%20scans/punish0r.jpg they ruined the plan by their failure to aim.]]
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