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* ''Series/Gladiators2024'': ''Gladiators'' is a game show, but all of the challenges are physical contests. Either contestants are competing against each other, they're directly competing against a Gladiator, or they're trying to complete some sort of task while one or more Gladiators try to stop them.
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{{Reality|TV}} and {{Game Show}}s often feature tests of physical abilities. In some shows, it's simply a part of the larger competition, while others are centered around them entirely. Be it a short sprint, a grueling feat of endurance, a dexterity-driven endeavor, or anything in between, anything asking contestants to exert themselves is fair game.

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{{Reality|TV}} and {{Game Show}}s often feature tests of physical abilities. In some shows, it's simply a part of the larger competition, while others are centered around them entirely. Be it a short sprint, a grueling feat of endurance, a [[DexterityGame dexterity-driven endeavor, endeavor]], or anything in between, anything asking contestants to exert themselves is fair game.
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* ''Series/AmericanNinjaWarrior'' revolves around competitors trying to complete series of difficult obstacle courses.
* ''Series/BeatTheClock'': A game show that had contestants attempt some wacky stunt, and accomplish a goal within two minutes or less. The challenges weren't especially athletic, as women participated in the games, since couples were usually the contestants. One such stunt had the husband ride a child's tricycle around a loop, while the wife tries to drop rubber balls from a stepladder into a clear tube attached to the husband's helmet.

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* ''Series/AmericanNinjaWarrior'' revolves around competitors trying to complete a series of difficult obstacle courses.
* ''Series/BeatTheClock'': A game show that had contestants attempt some wacky stunt, and accomplish a goal within two minutes or less. The challenges weren't especially athletic, as women participated in the games, games since couples were usually the contestants. One such stunt had the husband ride a child's tricycle around a loop, while the wife tries to drop rubber balls from a stepladder into a clear tube attached to the husband's helmet.



* ''Series/HellsKitchen'' episodes start with a team challenge (with rewards for the winners and punishments for the losers), and end with a dinner service (with one chef being eliminated afterwards). All the team challenges involve cooking somehow, but some of them start with a physical challenge unrelated to cooking. The results of the physical challenge determines aspects of the cooking part of the challenge (for example, the ingredients each team must use, or how much time each team has to cook their dishes).

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* ''Series/HellsKitchen'' episodes start with a team challenge (with rewards for the winners and punishments for the losers), losers) and end with a dinner service (with one chef being eliminated afterwards). All the team challenges involve cooking somehow, but some of them start with a physical challenge unrelated to cooking. The results of the physical challenge determines determine aspects of the cooking part of the challenge (for example, the ingredients each team must use, or how much time each team has to cook their dishes).



* ''Series/NickelodeonGUTS'' is built around physical challenges, such as long-jumps, bike races, and obstacle courses. Each episode invariably ends with a climb up the Aggro Crag, a rock wall with multiple activators.

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* ''Series/NickelodeonGUTS'' is built around physical challenges, such as long-jumps, long jumps, bike races, and obstacle courses. Each episode invariably ends with a climb up the Aggro Crag, a rock wall with multiple activators.
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[[caption-width-right:346:[[Music/MileyCyrus Ain't about what's waiting on the other side, it's the climb]]]]

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[[caption-width-right:346:[[Music/MileyCyrus Ain't about what's waiting on the other side, it's the climb]]]]
climb.]]]]
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[[AC:Web Video]]
* ''WebVideo/JetLagTheGame'' is a travel competition built around completing tasks, sometimes physical in nature. Some physical challenges include climbing to a high point in season two and Zorbing in season five.
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* ''Series/HellsKitchen'' episodes start with a team challenge (with rewards for the winners and punishments for the losers), and end with a dinner service (with one chef being eliminated afterwards). All the team challenges involve cooking somehow, but some of them start with a physical challenge unrelated to cooking. The results of the physical challenge determines aspects of the cooking part of the challenge (for example, the ingredients each team must use, or how much time each team has to cook their dishes).
Is there an issue? Send a MessageReason:
None


{{Reality|TV}} and {{Game Show}}s often feature test of physical abilities. In some shows, it's simply a part of the larger competition, while others are centered around them entirely. Be it a short sprint, a grueling feat of endurance, a dexterity-driven endeavor, or anything in between, anything asking contestants to exert themselves is fair game.

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{{Reality|TV}} and {{Game Show}}s often feature test tests of physical abilities. In some shows, it's simply a part of the larger competition, while others are centered around them entirely. Be it a short sprint, a grueling feat of endurance, a dexterity-driven endeavor, or anything in between, anything asking contestants to exert themselves is fair game.



Like with {{Sports}}, people like watching other people in action. However, the appeal between the two genres are vastly different. At the highest level, sports are played by paid professionals who dedicate their lives to the game. Meanwhile, though a dedicated fan may spend quite some time preparing for a gameshow, these superfans are exceptional and doing so on their own time, for a chance to play once. In the same sense, game show challenges are, in some ways, harder to prepare for, as they are more likely to contain gimmicks, rotate out, use equipment that can't be obtained easily, or otherwise be unpredictable. And as another given for the genre, sports are typically aired live, whereas game shows are either edited for length, or otherwise use shorter challenges to fit a time slot. For all the above reasons, a game show challenge often has appeal in people failing in the competition, while said fumbles are a lot more frustrating to the average sports fan.

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Like As with {{Sports}}, people like watching other people in action. However, the appeal between of the two genres are is vastly different. At the highest level, sports are played by paid professionals who dedicate their lives to the game. Meanwhile, though a dedicated fan may spend quite some time preparing for a gameshow, these superfans are exceptional and doing so on their own time, for a chance to play once. In For the same sense, reason, game show challenges are, in some ways, harder to prepare for, as they are more likely to contain gimmicks, rotate out, use equipment that can't be obtained easily, or otherwise be unpredictable. And as another given for the genre, sports are typically aired live, whereas game shows are either edited for length, or otherwise use shorter challenges to fit a time slot. For all the above reasons, a game show challenge often has appeal in people failing in the competition, while said fumbles are a lot more frustrating to the average sports fan.



* ''Series/DoubleDare1986'' features several physical challenges. They are most prominently featured at the start of each trivia round to decide which team gets control. Teams that cannot answer a question on a double-dare are forced to do an additional physical challenge, and the final prize round involves completing eight physical challenges under a time limit.

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* ''Series/DoubleDare1986'' features several physical challenges. They are most prominently featured at the start of each trivia round to decide which team gets control. Teams that who cannot answer a question on a double-dare are forced to do an additional physical challenge, and the final prize round involves completing eight physical challenges under within a time limit.



* ''Series/TakeshisCastle'' is built around tricky obstacle courses, with the expectatin that players will fall and the audience will laugh.

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* ''Series/TakeshisCastle'' is built around tricky obstacle courses, with the expectatin expectation that players will fall and the audience will laugh.



[[AC:Films-Live Action]]
* ''Film/SorryToBotherYou:'' The show "I Got The Shit Kicked Out Of Me!" is exactly what it sounds like, and it's the most popular show on the air, getting over hundreds of millions of viewers. Cassius Green goes on the show to play a clip to everyone watching showing [[spoiler:[=WorryFree=]'s human-horse hybrid experimentations.]]

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[[AC:Films-Live Action]]
[[AC:Films -- Live-Action]]
* ''Film/SorryToBotherYou:'' The show "I Got The Shit Kicked Out Of Me!" is exactly what it sounds like, and it's the most popular show on the air, getting over hundreds of millions of viewers. Cassius Green goes on the show to play a clip to everyone watching showing [[spoiler:[=WorryFree=]'s human-horse hybrid experimentations.experiments.]]



* ''WesternAnimation/TotalDrama'': A typical episode consists of players competing in one or two physical challenges, often dangerous, to determine who wins immunity from the vote. In a layered example, one of the challenges from ''World Tour'' had players run around a giant pinball machine on the set of a Japanese Game Show.

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* ''WesternAnimation/TotalDrama'': A typical episode consists of players competing in one or two physical challenges, often dangerous, to determine who wins immunity from the vote. In a layered example, one of the challenges from ''World Tour'' had players run around a giant pinball machine on the set of a Japanese Game Show.
game show.
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* ''Film/SorryToBotherYou:'' The show "I Got The Shit Kicked Out Of Me!" is exactly what it sounds like, and it's the most popular show on the air, getting over hundreds of millions of viewers. Cassius Green goes on the show to play a clip to everyone watching showing [[spoiler:WorryFree's human-horse hybrid experimentations.]]

to:

* ''Film/SorryToBotherYou:'' The show "I Got The Shit Kicked Out Of Me!" is exactly what it sounds like, and it's the most popular show on the air, getting over hundreds of millions of viewers. Cassius Green goes on the show to play a clip to everyone watching showing [[spoiler:WorryFree's [[spoiler:[=WorryFree=]'s human-horse hybrid experimentations.]]
Is there an issue? Send a MessageReason:
None


* ''Film/SorryToBotherYou:'' The show "I Got The Shit Kicked Out Of Me!" is exactly what it sounds like, and it's the most popular show on the air, getting over hundreds of thousands of viewers. Cassius Green goes on the show to play a clip to everyone watching showing [[spoiler:WorryFree's human-horse hybrid experimentations.]]

to:

* ''Film/SorryToBotherYou:'' The show "I Got The Shit Kicked Out Of Me!" is exactly what it sounds like, and it's the most popular show on the air, getting over hundreds of thousands millions of viewers. Cassius Green goes on the show to play a clip to everyone watching showing [[spoiler:WorryFree's human-horse hybrid experimentations.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[AC:Films-Live Action]]
* ''Film/SorryToBotherYou:'' The show "I Got The Shit Kicked Out Of Me!" is exactly what it sounds like, and it's the most popular show on the air, getting over hundreds of thousands of viewers. Cassius Green goes on the show to play a clip to everyone watching showing [[spoiler:WorryFree's human-horse hybrid experimentations.]]
Is there an issue? Send a MessageReason:
None


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'''Index''': GameShowTropes, ImageSource/LiveActionTV

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'''Index''': GameShowTropes, ImageSource/LiveActionTV
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[[quoteright:346:[[Series/LegendsOfTheHiddenTemple https://static.tvtropes.org/pmwiki/pub/images/physicalchallenge.png]]]]
[[caption-width-right:346:[[Music/MileyCyrus Ain't about what's waiting on the other side, it's the climb]]]]

{{Reality|TV}} and {{Game Show}}s often feature test of physical abilities. In some shows, it's simply a part of the larger competition, while others are centered around them entirely. Be it a short sprint, a grueling feat of endurance, a dexterity-driven endeavor, or anything in between, anything asking contestants to exert themselves is fair game.

Expect physical challenges to be a major selling point for shows that include them, as their action shots tend to make great footage for advertisements. Also expect said challenges to take a large portion of the show's budget, especially if they require a lot of set pieces.

Like with {{Sports}}, people like watching other people in action. However, the appeal between the two genres are vastly different. At the highest level, sports are played by paid professionals who dedicate their lives to the game. Meanwhile, though a dedicated fan may spend quite some time preparing for a gameshow, these superfans are exceptional and doing so on their own time, for a chance to play once. In the same sense, game show challenges are, in some ways, harder to prepare for, as they are more likely to contain gimmicks, rotate out, use equipment that can't be obtained easily, or otherwise be unpredictable. And as another given for the genre, sports are typically aired live, whereas game shows are either edited for length, or otherwise use shorter challenges to fit a time slot. For all the above reasons, a game show challenge often has appeal in people failing in the competition, while said fumbles are a lot more frustrating to the average sports fan.

A SadisticGameShow may amp up this element and make it legitimately dangerous or even impossible, such as asking the contestant to run around the world in a single day. Similarly, DeadlyGame includes game shows and competitions that are physically exerting and/or involve competitors killing one another.

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!!Examples:

[[AC:Live-Action TV]]
* ''Series/TheAmazingRace'': Teams race around the world, completing various challenges so they can advance. Besides the running between waypoints, many challenges are, in part or whole, physical, such as climbing or moving freight on foot.
* ''Series/AmericanNinjaWarrior'' revolves around competitors trying to complete series of difficult obstacle courses.
* ''Series/BeatTheClock'': A game show that had contestants attempt some wacky stunt, and accomplish a goal within two minutes or less. The challenges weren't especially athletic, as women participated in the games, since couples were usually the contestants. One such stunt had the husband ride a child's tricycle around a loop, while the wife tries to drop rubber balls from a stepladder into a clear tube attached to the husband's helmet.
* ''Series/BigBrother'': In most scenarios, a round of the show will begin with a challenge between all houseguests to become the head of household (excluding the previous HOH). Later in the round, the head of household, the current nominees for eviction, and three others compete in a challenge to be able to veto one of the nominees. While several challenges are predominantly mental and/or social, obstacles and tests of endurance are also common.
* ''Series/DoubleDare1986'' features several physical challenges. They are most prominently featured at the start of each trivia round to decide which team gets control. Teams that cannot answer a question on a double-dare are forced to do an additional physical challenge, and the final prize round involves completing eight physical challenges under a time limit.
* ''Series/HoleInTheWall'': Players or teams compete to fit themselves through a hole in the approaching wall. Holes will often require flexibility, balance, or other agility, especially since players can't leave the narrow staging area.
* ''Series/NickelodeonGUTS'' is built around physical challenges, such as long-jumps, bike races, and obstacle courses. Each episode invariably ends with a climb up the Aggro Crag, a rock wall with multiple activators.
* ''Series/LegendsOfTheHiddenTemple'': In a four-phase show, teams start with a race to cross the moat, usually requiring balance. After a quiz, the remaining two teams go head-to-head in assorted competitions. At the end, the remaining team has three minutes to navigate a large temple, full of puzzles, obstacles, and locked doors, retrieve the legendary item, and return to the exit.
* ''Series/NinjaWarrior'' tasks players to complete incredibly difficult obstacle courses requiring very high speed, muscular strength, and balance.
* ''Series/{{Survivor}}'': Most, but not all, immunity and reward challenges involve physical exertion. While the most common challenges take the form of an obstacle course with a puzzle, or a test of physical endurance, other formats may be present, such as head-to-head combat and slingshot golf. Perhaps the tamest was a self-moderated game of bocce ball, while the other extreme includes an obstacle course in the blistering heat, requiring one player to be evacuated for heat stroke while two others needed medical themselves.
* ''Series/TakeshisCastle'' is built around tricky obstacle courses, with the expectatin that players will fall and the audience will laugh.
* ''Series/Wipeout2008'' is a comedic game show where the contestants try to complete various tricky obstacle courses, often failing and spectacularly falling into the water (or [[CoveredInGunge worse liquids]]) below.

!!In-Universe Examples:

[[AC:Web Animation]]
* ''WebAnimation/BattleForDreamIsland'': A lot of challenges involve physical competition, such as running up a flight of stairs as fast as possible, doing the longest long jump, or completing an obstacle course.

[[AC:Western Animation]]
* ''WesternAnimation/PhineasAndFerb'': In the episode where Phineas and Ferb put on a {{Calvinball}}-esque game show, it includes physical challenges, in the form of PieInTheFace. Candace takes several of these during the episode and ends it CoveredInGunge and with a branch in her hair for some reason.
* ''WesternAnimation/TotalDrama'': A typical episode consists of players competing in one or two physical challenges, often dangerous, to determine who wins immunity from the vote. In a layered example, one of the challenges from ''World Tour'' had players run around a giant pinball machine on the set of a Japanese Game Show.

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'''Index''': GameShowTropes, ImageSource/LiveActionTV

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