History Main / GameFavoredGender

1st Apr '16 9:56:32 PM Karxrida
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* ''VideoGame/PokemonGoldAndSilver'':
** The gender of a Pokémon is based on a randomized hidden value that modifies the Attack stat; higher values often result in male Pokémon (unless the species is purely female), and thus they're physically stronger. This was in place to maintain compatibility with the [[VideoGame/PokemonRedAndBlue previous games]], in which all Pokémon save for the Nidoran families were genderless.
** For some species like the starters, it is impossible to have a Shiny female due to the values required for both conflicting with each other.
17th Mar '16 10:46:06 PM Scabbard
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*** Yet again, the general consensus among the metagame seems to be that the female Avatar is best because they always recommend pairing the avatar with a second-gen anyway, as they consider having two overpowered children to be an inferior option to having one vasty overpowered child AND allowing every single child character to be paired up romantically. And since the female Avatar has Galeforce and therefore Morgan can inherit it no matter who his father is, they consider female to be the way to go.

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*** Yet again, the general consensus among the metagame seems to be that the female Avatar is best because they always recommend pairing the avatar with a second-gen anyway, as they consider having two overpowered children to be an inferior option to having one vasty vastly overpowered child AND allowing every single child character to be paired up romantically. And since the female Avatar has Galeforce and therefore Morgan can inherit it no matter who his father is, they consider female to be the way to go.
16th Mar '16 9:46:31 AM Willbyr
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* Many games that have hit location systems make men more vulnerable to a GroinAttack. In ''{{GURPS}}'', called shots to the groin have no special effect on females, but males get double the usual pain penalties.
* In ''{{Mekton}}'', the only mechanical difference between men and women is that (if psychic powers exist in your game) women have a slightly higher chance of having psychic powers. Justified in that it's attempting to replicate mecha anime (and [[{{Gundam}} a certain franchise]] in particular), which shows a higher frequency of female psychics than male ones

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* Many games that have hit location systems make men more vulnerable to a GroinAttack. In ''{{GURPS}}'', ''TabletopGame/{{GURPS}}'', called shots to the groin have no special effect on females, but males get double the usual pain penalties.
* In ''{{Mekton}}'', the only mechanical difference between men and women is that (if psychic powers exist in your game) women have a slightly higher chance of having psychic powers. Justified in that it's attempting to replicate mecha anime (and [[{{Gundam}} [[Franchise/{{Gundam}} a certain franchise]] in particular), which shows a higher frequency of female psychics than male ones
11th Mar '16 4:16:55 PM BlackSunNocturne
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*** However, because there are an equal number of male and female characters who can be be parents and children are tied to the fathers, a male Avatar will render one child character LostForever if he marries a woman who could marry someone else, whereas female characters can marry whatever man they want with no consequence. Even for the gay pairings, which don't give children, men will lose two children while women will only lose one. Women also have more romance options overall, as there are more men who will only marry a female avatar than women who will only marry a male avatar.
28th Feb '16 6:44:15 PM StarSword
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* In ''VideoGame/CrusaderKings'', handing your country / dynasty over to a female monarch carries some harsh penalties - it's also extremely difficult to do unless you meddle with your inheritance laws. Given that the game is a simulation of Euro-politics in the High Middle Ages, this is pretty much TruthInTelevision.
** In ''VideoGame/EuropaUniversalis'', female heirs (in the nations that allow them) usually have weaker claim strengths than males. Also, you cannot have an empress of the UsefulNotes/HolyRomanEmpire without passing the 'pragmatic sanction' decision, which weakens imperial authority.

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* In ''VideoGame/CrusaderKings'', Creator/ParadoxInteractive's examples are typically TruthInTelevision, since most of the company's games are historical scenarios.
** ''VideoGame/CrusaderKings'' is a simulation of geopolitics in the UsefulNotes/MiddleAges, and so
handing your country / dynasty country[=/=]dynasty over to a female monarch carries some harsh penalties: even a male ruler will take an opinion hit from vassals for having a female heir, and female rulers suffer opinion penalties - it's from vassals ''and'' can freely have claimants attack them for their title(s). Depending on the starting state of your realm it can also extremely be difficult to do even get a woman to inherit in the first place unless you meddle with your inheritance laws. Given that laws: only a few combinations of culture, religion, and government are permitted to enact absolute cognatic inheritance[[note]]i.e. females and males are equally able to inherit[[/note]], and none permit women to inherit first. Female characters also cannot take advantage of polygamy mechanics, and merchant republics and Islamic nations do not (and cannot) allow female characters to inherit. Averted in some of the game is a simulation expansions, however:
*** Followers
of Euro-politics the Indian religions introduced in the High Middle Ages, this is pretty much TruthInTelevision.
''Rajas of India'' expansion have no opinion penalty for serving a female ruler.
*** The ''Conclave'' expansion allows you to pass laws expanding the rights of women.
** In ''VideoGame/EuropaUniversalis'', set in the Age of Exploration, female heirs (in the nations that allow them) usually have weaker claim strengths than males. Also, you cannot have an empress of the UsefulNotes/HolyRomanEmpire without passing the 'pragmatic sanction' decision, which weakens imperial authority.



* ''VideoGame/StarTrekOnline'' sometimes takes flak on its forums for having no female versions of several Klingon Defense Force species, namely Nausicaans, Letheans, and Gorn. The typical argument that these never had females shown in canon is immediately countered with the fact that Cryptic ''did'' make female versions of several Federation species, as well as completely making up the [[CatFolk Ferasans]] KDF-side. Though at least with the Gorn, some licensed fiction indicates that, being lizards, their females are simply bigger than males, so some people just make three-meter LizardFolk and RP them as female.



** ''VideoGame/MassEffect3'' caused some discontent among players who play as female Shepard due to the fact that two of her potential relationships cannot last through the end of the game: [[spoiler:Thane]] gets a PlotlineDeath, while [[spoiler:Jacob]] [[YourCheatingHeart cheats on Shepard with another woman]]. While other {{love interest}}s (for both male and female Shepard) can die if you make the wrong decisions, their deaths are fully preventable. Male Shepard also receives one more new romance option than female Shepard, due to Kaidan becoming a GayOption for male Shepard but Ashley not becoming a gay option for female Shepard (although that can be justified due to how [[HoYay po]][[FanPreferredCouple pular]] he is with male Shepard ''and'' the fact that female Shepard has ''4'' GayOption already in that game compared to male Shepard 2.

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** ''VideoGame/MassEffect3'' caused some discontent among players who play as female Shepard due to the fact that two of her potential relationships cannot last through the end of the game: [[spoiler:Thane]] gets a PlotlineDeath, while [[spoiler:Jacob]] [[YourCheatingHeart cheats on Shepard with another woman]]. While other {{love interest}}s (for both male and female Shepard) can die if you make the wrong decisions, their deaths are fully preventable. Male Shepard also receives one more new romance option than female Shepard, due to Kaidan becoming a GayOption for male Shepard but Ashley not becoming a gay option for female Shepard (although that can be justified due to how [[HoYay po]][[FanPreferredCouple pular]] he is with male Shepard ''and'' the fact that female Shepard has ''4'' GayOption {{Gay Option}}s already in that game compared to male Shepard Shepard's 2.



* ''DemonsSouls'' is an interesting case. Judging purely from the number of gender-specific special armors, males have it better, with Saint set, Venerable Sage set, the badass looking Shaman set, Dark Silver set and the Old King set, which makes defeating that OptionalBoss all the more rewarding. However, female-exclusive armors are easier and can be obtained earlier, such as the Old Ragged Robes set (minus the Witch's Hat), and if the conditions are right, a female character can access the powerful and lightweight Binded Cross set. The majority of armors, and especially the starting armors are unisex, and since starting classes only affects starting stats, any gender can become almost any build they wish. One can certainly see a female character dual-wielding Berserk-style {{BFS}}es with no penalties just fine. However, only female characters can wear the Silver Bracelets, which increase the amount of souls you gain from killing enemies, meaning that female characters will get soul levels faster than male characters.

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* ''DemonsSouls'' ''VideoGame/DemonsSouls'' is an interesting case. Judging purely from the number of gender-specific special armors, males have it better, with Saint set, Venerable Sage set, the badass looking Shaman set, Dark Silver set and the Old King set, which makes defeating that OptionalBoss all the more rewarding. However, female-exclusive armors are easier and can be obtained earlier, such as the Old Ragged Robes set (minus the Witch's Hat), and if the conditions are right, a female character can access the powerful and lightweight Binded Cross set. The majority of armors, and especially the starting armors are unisex, and since starting classes only affects starting stats, any gender can become almost any build they wish. One can certainly see a female character dual-wielding Berserk-style {{BFS}}es with no penalties just fine. However, only female characters can wear the Silver Bracelets, which increase the amount of souls you gain from killing enemies, meaning that female characters will get soul levels faster than male characters.



* In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', females have it slightly easier to finish the main quest - there is one point where [[DoesNotLikeMen one character]] has to be convinced to support you. Females can simply walk up and ask, and gets four expensive scrolls as an added bonus, while males have to make an active effort to make her accept you and only gets one of those scrolls. Full list of gender differences [[http://uesp.net/wiki/Morrowind:Gender here]].
** There is another very minor example where a female PC will have it easier. There is a bandit not far from the starting village who will demand 50 gold from a male character, but only a kiss from a female one. If you run into him early enough in the game, he will be challenging to defeat, so simply kissing him is the recommended course of action.

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* In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', females ''Franchise/TheElderScrolls'':
** ''VideoGame/TheElderScrollsIIIMorrowind'':
*** Females
have it slightly easier to finish the main quest - there is one point where [[DoesNotLikeMen one character]] has to be convinced to support you. Females can simply walk up and ask, and gets get four expensive scrolls as an added bonus, while males have to make an active effort to make her accept you and only gets one of those scrolls. Full list of gender differences [[http://uesp.net/wiki/Morrowind:Gender here]].
** *** There is another very minor example where a female PC will have it easier. There is a bandit not far from the starting village who will demand 50 gold from a male character, but only a kiss from a female one. If you run into him early enough in the game, he will be challenging to defeat, so simply kissing him is the recommended course of action.



** In ''Skyrim,'' males have slightly faster movement speed - only slightly, but enough that it's noticeable if you try to travel alongside an NPC of the opposite sex. However, in a completely different area of gameplay, since there tend to be slightly more male enemies than female, female players will have the advantage when it comes to abilities that allow you to deal more damage to the opposite sex. Overall, the differences are so slight that most players would never really notice them.

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** In ''Skyrim,'' ''VideoGame/TheElderScrollsVSkyrim'', males have slightly faster movement speed - only slightly, but enough that it's noticeable if you try to travel alongside an NPC of the opposite sex. However, in a completely different area of gameplay, since there tend to be slightly more male enemies than female, female players will have the advantage when it comes to abilities that allow you to deal more damage to the opposite sex. Overall, the differences are so slight that most players would never really notice them.



* The medieval society presented in ''VideoGame/MountAndBlade'' is realistically geared strongly towards men. If you play as a female character, you may face some social roadblocks and find it harder to advance in society; for example, some kings, such as [[TheUsurper Sultan Hakim]] and [[FatBastard King Harlaus]], will not gift fiefs to a female player character (although they have no issue with you taking fiefs yourself). However, female characters gain Renown a lot faster than male ones do, so female characters find it easier to build up large armies and build alliances. Consequently, female characters are often more successful as bandits and mercenaries, or starting out their own kingdom once they get enough allies in the right places, rather than joining an existing faction and trying to climb an obstructively sexist social ladder. It should be said that female characters do not differ from male characters at all as far as stats or experience growth are concerned; [[ActionGirl a female character with a combat build will perform just as well as a male character with similar stats]].
** They are minor stats differences between males and females during character creations. Men get +1 to Strength and Charisma, woman get +1 to Agility and Intelligence. And even your stat and skill bonus vary a bit if your are male or female (namely you get different bonus if your father was a noble or a nomad, and females can't choose the "Squire" occupations and males can't pick "Lady in Waiting".

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* ''VideoGame/MountAndBlade'':
**
The medieval society presented in ''VideoGame/MountAndBlade'' is realistically geared strongly towards men. If you play as a female character, character (available starting in ''Warband''), you may face some social roadblocks and find it harder to advance in society; for example, some kings, such as [[TheUsurper Sultan Hakim]] and [[FatBastard King Harlaus]], will not gift fiefs to a female player character (although they have no issue with you taking fiefs yourself). However, female characters gain Renown a lot faster than male ones do, so female characters find it easier to build up large armies and build alliances. Consequently, female characters are often more successful as bandits and mercenaries, or starting out their own kingdom once they get enough allies in the right places, rather than joining an existing faction and trying to climb an obstructively sexist social ladder. It should be said that female characters do not differ from male characters at all as far as stats or experience growth are concerned; [[ActionGirl a female character with a combat build will perform just as well as a male character with similar stats]].
** They There are minor stats differences between males and females during character creations. Men get +1 to Strength and Charisma, woman get +1 to Agility and Intelligence. And even your stat and skill bonus vary a bit if your are male or female (namely you get different bonus if your father was a noble or a nomad, and females can't choose the "Squire" occupations and males can't pick "Lady in Waiting".
2nd Feb '16 12:50:17 PM Koveras
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* In ''TabletopGame/LaceAndSteel'', male characters have more options by the rules as written, as female characters are automatically forced to slight their Strength (and favor another stat; males can choose their favored/slighted attributes freely) and generally pigeonholed into social gameplay roles. The book's suggested fix for this discrepancy is playing a [[{{Matriarchy}} Harpy]].
13th Jan '16 7:11:04 AM TheNerfGuy
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** In the first game, there are two incredibly powerful unlockable character classes that eclipse everything else. One is male only, one is female only. The male class is unquestionably superior in just about every conceivable way. Note that in ''Disgaea'', you can [[GenderBender change the sex]] of PlayerMooks very easily. Also, the female class has the (admitedly very small) advantage of being able to learn magic on her own, though the male class can learn it too through other methods. That is more because the Majin class is PurposefullyOverpowered and coincidentally male. Until they become available, the genders are mostly balanced, save that women get Ronins, which are exceedingly good front-line fighters until near the end of the game. Also the unlock requirements are a lot less stringent for Ronins (2 starting classes whose total level is greater than 20) than it is for Majins. (you need to get half a dozen classes over level 200, many of which need to be unlocked themselves) So it's relatively easy have Ronins in your party fairly early in the game, while Majin will require quite a bit of grinding to get and will likely only be available in the post-game.

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** In the first game, there are two incredibly powerful unlockable character classes that eclipse everything else. One is male only, one is female only. The male class is unquestionably superior in just about every conceivable way. Note that in ''Disgaea'', you can [[GenderBender change the sex]] of PlayerMooks very easily. Also, the female class has the (admitedly very small) advantage of being able to learn magic on her own, though the male class can learn it too through other methods. That is more because the Majin class is PurposefullyOverpowered PurposelyOverpowered and coincidentally male. Until they become available, the genders are mostly balanced, save that women get Ronins, which are exceedingly good front-line fighters until near the end of the game. Also the unlock requirements are a lot less stringent for Ronins (2 starting classes whose total level is greater than 20) than it is for Majins. (you need to get half a dozen classes over level 200, many of which need to be unlocked themselves) So it's relatively easy have Ronins in your party fairly early in the game, while Majin will require quite a bit of grinding to get and will likely only be available in the post-game.
11th Jan '16 9:30:14 AM shatterstar
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** ''VideoGame/MassEffect3'' caused some discontent among players who play as female Shepard due to the fact that two of her potential relationships cannot last through the end of the game: [[spoiler:Thane]] gets a PlotlineDeath, while [[spoiler:Jacob]] [[YourCheatingHeart cheats on Shepard with another woman]]. While other {{love interest}}s (for both male and female Shepard) can die if you make the wrong decisions, their deaths are fully preventable. Male Shepard also receives one more new romance option than female Shepard, due to Kaidan becoming a GayOption for male Shepard but Ashley not becoming a gay option for female Shepard (although that can be justified due to how [[HoYay po]][[FanPreferredCouple pular]] he is with male Shepard ''and'' the fact that female Shepard has ''4'' GayOption already in that game.

to:

** ''VideoGame/MassEffect3'' caused some discontent among players who play as female Shepard due to the fact that two of her potential relationships cannot last through the end of the game: [[spoiler:Thane]] gets a PlotlineDeath, while [[spoiler:Jacob]] [[YourCheatingHeart cheats on Shepard with another woman]]. While other {{love interest}}s (for both male and female Shepard) can die if you make the wrong decisions, their deaths are fully preventable. Male Shepard also receives one more new romance option than female Shepard, due to Kaidan becoming a GayOption for male Shepard but Ashley not becoming a gay option for female Shepard (although that can be justified due to how [[HoYay po]][[FanPreferredCouple pular]] he is with male Shepard ''and'' the fact that female Shepard has ''4'' GayOption already in that game.game compared to male Shepard 2.
11th Jan '16 9:29:45 AM shatterstar
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** ''VideoGame/MassEffect3'' caused some discontent among players who play as female Shepard due to the fact that two of her potential relationships cannot last through the end of the game: [[spoiler:Thane]] gets a PlotlineDeath, while [[spoiler:Jacob]] [[YourCheatingHeart cheats on Shepard with another woman]]. While other {{love interest}}s (for both male and female Shepard) can die if you make the wrong decisions, their deaths are fully preventable. Male Shepard also receives one more new romance option than female Shepard, due to Kaidan becoming a GayOption for male Shepard but Ashley not becoming a gay option for female Shepard.

to:

** ''VideoGame/MassEffect3'' caused some discontent among players who play as female Shepard due to the fact that two of her potential relationships cannot last through the end of the game: [[spoiler:Thane]] gets a PlotlineDeath, while [[spoiler:Jacob]] [[YourCheatingHeart cheats on Shepard with another woman]]. While other {{love interest}}s (for both male and female Shepard) can die if you make the wrong decisions, their deaths are fully preventable. Male Shepard also receives one more new romance option than female Shepard, due to Kaidan becoming a GayOption for male Shepard but Ashley not becoming a gay option for female Shepard.Shepard (although that can be justified due to how [[HoYay po]][[FanPreferredCouple pular]] he is with male Shepard ''and'' the fact that female Shepard has ''4'' GayOption already in that game.
30th Dec '15 8:56:43 PM Aquillion
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* ''VideoGame/{{Fallout 3}}'' has separate perks for men and women, titled "Lady Killer" and "Black Widow" respectively. In addition to giving some unique dialog options when speaking to [=NPCs=] of the opposite gender, they also give a damage boost when fighting human enemies of the opposite gender. The dialog options don't really benefit one gender over the other, but since the vast majority of human enemies in the game are male, Black Widow is easily the better perk. The sequel, New Vegas, averted this by adding GayOption variants for each perk.

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* ''VideoGame/{{Fallout 3}}'' has separate perks for men and women, titled "Lady Killer" and "Black Widow" respectively. In addition to giving some unique dialog options when speaking to [=NPCs=] of the opposite gender, they also give a damage boost when fighting human enemies of the opposite gender. The dialog options don't really benefit one gender over the other, but since the vast majority of human enemies in the game are male, Black Widow is easily the better perk. The sequel, New Vegas, averted this by adding GayOption variants for each perk.perk... although perhaps that turns it into Game Favored Sexuality?
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