History Main / FranchiseZombie

9th Feb '16 5:19:51 AM Ahearne
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Actually, Ted Price stated in an interview that he felt that 'Digital Eclipse did a good job on the GBA titles'
** Regarding the new series of ''Crash'' games that was released before the series was rendered dormant, the co-president of Naughty Dog once said "It's a little bit like watching your daughter do porn". The heads of Insomniac, [[http://ca.ign.com/articles/2012/09/28/always-independent-the-story-of-insomniac-games on the other hand]], feel every ''Spyro'' game between their own and ''Skylanders'' to be garbage but don't mind ''Skylanders'' itself one bit, praising Activision for managing to resurge Spyro among a new generation.
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** Regarding the new series of ''Crash'' games that was released before the series was rendered dormant, the co-president of Naughty Dog once said "It's a little bit like watching your daughter do porn". The heads of Insomniac, [[http://ca.ign.com/articles/2012/09/28/always-independent-the-story-of-insomniac-games on the other hand]], feel every ''Spyro'' game between their own (except for the GBA games made by Digital Eclipse) and ''Skylanders'' to be garbage but don't mind ''Skylanders'' itself one bit, praising Activision for managing to resurge Spyro among a new generation.
8th Feb '16 5:19:13 AM Freshmeat
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** Honestly, the series showed signs of being a zombie even before the original creators left the series-after the series [[MagnumOpus hit its peak]] with ''[[VideoGame/Sonic3AndKnuckles Sonic 3 & Knuckles]]'', Sonic Team focused on [[VideoGame/{{Ristar}} making]] [[VideoGame/NIGHTSIntoDreams original]] [[VideoGame/BurningRangers titles]]; whereas Sega tried to continue the ''Sonic'' franchise without them to no success. After Sega Technical Institute's ''Sonic X-treme'' -Sonic's intended VideoGame3DLeap on the UsefulNotes/SegaSaturn- [[{{Vaporware}} failed to make it to shelves]], Sega finally got Sonic Team back to give the series [[VideoGame/SonicAdventure a proper 3D title]] for the UsefulNotes/SegaDreamcast. [[note]]Even then, ''Sonic Adventure'' (which had Naka and Ohshima on board) was the last game with any of Sonic's creators working directly on a ''Sonic'' game. Ohshima left Sega after ''Sonic Adventure'' finished development in 1998 to form Artoon, largely due to a strained relationship with Naka over the series' direction. Yasuhara didn't participate in ''Sonic Adventure'' because he had quit Sonic Team after ''Sonic 3 & Knuckles'' -for the same reasons Ohshima left Sonic Team-, ultimately leaving Sega for NaughtyDog in 2002. Naka himself left Sega in 2006 to form Prope as he was tired of [[KickedUpstairs being stuck with (executive) producer roles]] for original [=IPs=] made by Sonic Team.[[/note]]
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** Honestly, the series showed signs of being a zombie even before the original creators left the series-after the series [[MagnumOpus hit its peak]] peak with ''[[VideoGame/Sonic3AndKnuckles Sonic 3 & Knuckles]]'', Sonic Team focused on [[VideoGame/{{Ristar}} making]] [[VideoGame/NIGHTSIntoDreams original]] [[VideoGame/BurningRangers titles]]; whereas Sega tried to continue the ''Sonic'' franchise without them to no success. After Sega Technical Institute's ''Sonic X-treme'' -Sonic's intended VideoGame3DLeap on the UsefulNotes/SegaSaturn- [[{{Vaporware}} failed to make it to shelves]], Sega finally got Sonic Team back to give the series [[VideoGame/SonicAdventure a proper 3D title]] for the UsefulNotes/SegaDreamcast. [[note]]Even then, ''Sonic Adventure'' (which had Naka and Ohshima on board) was the last game with any of Sonic's creators working directly on a ''Sonic'' game. Ohshima left Sega after ''Sonic Adventure'' finished development in 1998 to form Artoon, largely due to a strained relationship with Naka over the series' direction. Yasuhara didn't participate in ''Sonic Adventure'' because he had quit Sonic Team after ''Sonic 3 & Knuckles'' -for the same reasons Ohshima left Sonic Team-, ultimately leaving Sega for NaughtyDog in 2002. Naka himself left Sega in 2006 to form Prope as he was tired of [[KickedUpstairs being stuck with (executive) producer roles]] for original [=IPs=] made by Sonic Team.[[/note]]
4th Feb '16 10:07:00 PM BNSF1995
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* ''WesternAnimation/TheLandBeforeTime'' got as far as the ''thirteenth'' installment (and Creator/DonBluth was only involved with the first). They've finally stopped making them, but only because Universal shut down their animation department. The first movie is widely regarded as a classic. The second movie, and every movie thereafter, was pretty obviously a cash-grab. So there were 12 movies worth of pure zombie. As of late 2014, it looks like the franchise has actually been resurrected. So how long it will keep going is anyone's guess.
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* ''WesternAnimation/TheLandBeforeTime'' got as far as the ''thirteenth'' installment (and Creator/DonBluth was only involved with the first). They've finally stopped making them, but only because Universal shut down their animation department. The first movie is widely regarded as a classic. The second movie, and every movie thereafter, was pretty obviously a cash-grab. So there were 12 movies worth of pure zombie. As of late 2014, it looks like And to make matters worse, the franchise has actually been resurrected.is being resurrected in 2016. So how long it will keep going is anyone's guess.
3rd Feb '16 9:38:57 AM Streetstyle97
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** Speaking of which, ''WesternAnimation/TomAndJerry'' was subject to this as well after Hanna and Barbara left MGM, changing hands many times throughout the decades. And in general the whole sentiment is HarsherInHindsight when more people spend money on Creator/HannaBarbera reruns than Cartoon Network reruns. it could be said Cartoon Network had trouble discerning between this trope and PanderingToTheBase.
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** Speaking of which, some would say that ''WesternAnimation/TomAndJerry'' was subject to this as well after Hanna and Barbara left MGM, changing hands many times throughout the decades. And in general the whole sentiment is HarsherInHindsight when more people spend money on Creator/HannaBarbera reruns than Cartoon Network reruns. it could be said Cartoon Network had trouble discerning between this trope and PanderingToTheBase.decades.
27th Jan '16 3:28:46 PM conor147
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* The ''VideoGame/TotalWar'' strategy game franchise has become this. After a bug-filled launch of ''VideoGame/TotalWarRomeII'', the Total War franchise received major backlash and serious stain on its image. Although the game has since been somewhat improved, the terrible business and development practices that came along with the game (for example, to charge $7.99 or the regional equivalent to make culture packs - downloadable content that made originally unplayable Grand Campaign factions playable) stuck. From February 17, 2015 to March 31, 2015, the publishers and developers will have released three of these culture packs, each priced at $7.99 or the regional equivalent, for the newest entry ''VideoGame/TotalWarAttila''. This practice has caused a mostly negative reaction among the consumer base of the Total War franchise, some of whom have been with the franchise for nearly two decades. ** The downtrend is accelerating, with the announcement video of the "Chaos Faction" as DLC for the upcoming ''VideoGame/TotalWarWarhammer'' receiving a like/dislike ratio of 1:10 on the official Creative Assembly Youtube channel, and causing very negative reactions from many prominent critics and media outlets.
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* The ''VideoGame/TotalWar'' strategy game franchise has become this. After a bug-filled launch of ''VideoGame/TotalWarRomeII'', the Total War franchise received major backlash and a serious stain on its image. Although the game has since been somewhat improved, the terrible business and development practices that came along with the game (for example, to charge $7.99 or the regional equivalent to make culture packs - downloadable content that made originally unplayable Grand Campaign factions playable) stuck. From February 17, 2015 to March 31, 2015, the publishers and developers will have released three of these culture packs, each priced at $7.99 or the regional equivalent, for the newest entry ''VideoGame/TotalWarAttila''. This practice has caused a mostly very negative reaction among the consumer base of the Total War franchise, some of whom have been with the franchise for nearly two decades. ** The downtrend is accelerating, with the announcement video of the "Chaos Faction" Faction as DLC DLC" for the upcoming ''VideoGame/TotalWarWarhammer'' receiving a like/dislike ratio of 1:10 FIFTEEN times as many dislikes as likes, on the official Creative Assembly Youtube channel, and causing very negative reactions from many prominent critics and media outlets.outlets. Unrelated uploads on the official channel regularly now have as many dislikes as likes upon being published, and there are campaigns to boycott the game and series.
27th Jan '16 3:23:47 PM conor147
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* The ''VideoGame/TotalWar'' strategy game franchise is becoming this. After a bug-filled launch of ''VideoGame/TotalWarRomeII'', the Total War franchise received major backlash and a bit of a stain of its image. Although the game has since improved, the terrible business practices that came along with the game (which was to charge $7.99 or the regional equivalent to make culture packs - downloadable content that made originally unplayable Grand Campaign factions playable) stuck. From February 17, 2015 to March 31, 2015, the publishers and developers will have released will have released three of these culture packs, each priced at $7.99 or the regional equivalent, for the newest entry ''VideoGame/TotalWarAttila''. This practice has caused a mostly negative reaction among the consumer base of the Total War franchise, some of whom have been with the franchise for almost a decade.
to:
* The ''VideoGame/TotalWar'' strategy game franchise is becoming has become this. After a bug-filled launch of ''VideoGame/TotalWarRomeII'', the Total War franchise received major backlash and a bit of a serious stain of on its image. Although the game has since been somewhat improved, the terrible business and development practices that came along with the game (which was (for example, to charge $7.99 or the regional equivalent to make culture packs - downloadable content that made originally unplayable Grand Campaign factions playable) stuck. From February 17, 2015 to March 31, 2015, the publishers and developers will have released will have released three of these culture packs, each priced at $7.99 or the regional equivalent, for the newest entry ''VideoGame/TotalWarAttila''. This practice has caused a mostly negative reaction among the consumer base of the Total War franchise, some of whom have been with the franchise for almost nearly two decades. ** The downtrend is accelerating, with the announcement video of the "Chaos Faction" as DLC for the upcoming ''VideoGame/TotalWarWarhammer'' receiving a decade.like/dislike ratio of 1:10 on the official Creative Assembly Youtube channel, and causing very negative reactions from many prominent critics and media outlets.
23rd Jan '16 4:02:02 PM nombretomado
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* Both ''Franchise/CrashBandicoot'' and ''[[VideoGame/SpyroTheDragon Spyro the Dragon]]'' were the mascots of friend developers Naughty Dog and Insomniac Games. Both then split off from Universal Interactive Studios for different reasons (Naughty Dog's contract with Universal ran out, while Insomniac was unpleased with the limitations of Spyro's character designs and walked off on their own) and moved onto different styles of games (''JakAndDaxter'' and ''VideoGame/RatchetAndClank''), leaving their old mascots to their owner who then ran both of them into the ground. Vivendi Universal Games (the company Universal Interactive Studios became) has since been absorbed into {{Activision}}, which led to Crash seeing [[ExecutiveMeddling several games for his series that was in the works cancelled]] and then featured in a few (admittedly entertaining) smartphone games before being shut down. Spyro on the other hand was rebooted (yet again) as a bit player in the ''VideoGame/{{Skylanders}}'' series, [[SpotlightStealingTitle although he was promoted and headlined in the first game]] ''Skylanders: Spyro's Adventure'' as a means to draw former Spyro fans to what was then a new franchise.
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* Both ''Franchise/CrashBandicoot'' and ''[[VideoGame/SpyroTheDragon Spyro the Dragon]]'' were the mascots of friend developers Naughty Dog and Insomniac Games. Both then split off from Universal Interactive Studios for different reasons (Naughty Dog's contract with Universal ran out, while Insomniac was unpleased with the limitations of Spyro's character designs and walked off on their own) and moved onto different styles of games (''JakAndDaxter'' and ''VideoGame/RatchetAndClank''), leaving their old mascots to their owner who then ran both of them into the ground. Vivendi Universal Games (the company Universal Interactive Studios became) has since been absorbed into {{Activision}}, Creator/{{Activision}}, which led to Crash seeing [[ExecutiveMeddling several games for his series that was in the works cancelled]] and then featured in a few (admittedly entertaining) smartphone games before being shut down. Spyro on the other hand was rebooted (yet again) as a bit player in the ''VideoGame/{{Skylanders}}'' series, [[SpotlightStealingTitle although he was promoted and headlined in the first game]] ''Skylanders: Spyro's Adventure'' as a means to draw former Spyro fans to what was then a new franchise.
22nd Jan '16 4:09:35 AM LentilSandEater
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* Subverted with the ''Franchise/FinalFantasy'' series. Hironobu Sakaguchi created the game, intending it to be his last - hence the title 'Final'. It ended up a success and more games were produced. However each game was given its own universe and continuity, completely separate from its predecessors (save for a ShoutOut here and there). This did become amusing when ''VideoGame/FinalFantasyX'' got a direct sequel - numbered ''X-2''. ** To say nothing of the amusing oxymoron in the name "Final Fantasy II". . . or "Final Fantasy XIII."
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* Subverted Defied with the ''Franchise/FinalFantasy'' series. Hironobu Sakaguchi created the game, intending it to be his last - hence the title 'Final'. It ended up a success and more games were produced. However each game was given its own universe and continuity, completely separate from its predecessors (save for a ShoutOut here and there). This did become amusing when ''VideoGame/FinalFantasyX'' got a direct sequel - numbered ''X-2''. ** ''X-2''. To say nothing of the amusing oxymoron in the name "Final Fantasy II". . . or "Final Fantasy XIII."
22nd Jan '16 4:08:12 AM LentilSandEater
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argualeeee
* The 90's sitcom ''Series/SabrinaTheTeenageWitch'' was arguably this. Lasting from 1996 to 2003, the series lasted beyond Sabrina's teenage years, and spun-off two animated shows. [[WesternAnimation/SabrinaTheAnimatedSeries The first animated series]] generally gets some sympathy, but the second does not.
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* The 90's sitcom ''Series/SabrinaTheTeenageWitch'' was arguably this. Lasting from 1996 to 2003, the series lasted beyond Sabrina's teenage years, and spun-off two animated shows. [[WesternAnimation/SabrinaTheAnimatedSeries The first animated series]] generally gets some sympathy, but the second does not.

* ''Series/TheAndyGriffithShow'' was supposed to have ended after five seasons. An additional three were produced, minus Creator/DonKnotts and with an arguably tired Andy Griffith.
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* ''Series/TheAndyGriffithShow'' was supposed to have ended after five seasons. An additional three were produced, minus Creator/DonKnotts and with an arguably a tired Andy Griffith.
21st Jan '16 3:45:46 AM AgProv
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adding example: alan Garner's disdain for his own first novels and reluctance to write a sequel.
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* Creator/AlanGarner acheived literary fame on the basis of two fantasy novels aimed at older children/young adults, ''Literature/TheWeirdstoneOfBrisingamen'' and ''Literature/TheMoonOfGomrath''. He went on to write a long list of books he considered had far more literary merit and worth, and if he didn't actually ''hate'' his first two published works, he certainly disdained them. He was certainly annoyed with fans of the first two books who demanded and asked and pleaded for more involving the characters of Colin and Susan (the child protagonists). He made his deep dislike of the books, their premis, and their characters, very clear indeed by taking fifty years to write ''Literature/{{Boneland}}'', the ''very'' long-awaited sucessor to ''Brisingamen'' and ''Gomrath''. In this book Colin has grown up into an over-educated depressive and borderline sociopath with mental health issues, and Susan apparently drowned herself one night when chasing after elves in the starlight. ''Boneland'' is pessimistic, chilly, dark and noir and bleak - with none of the magic or optimism of the books it succeeds. Colin may die on a hospital operating table after ECT for his mental health problems (the book is ambiguous on this). Garner very emphatically answered the fans' request for more by providing ''exactly'' the opposite to what they wanted, and by killing off the beloved lead characters. And a lot of the supporting cast.
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