History Main / FranchiseZombie

26th Mar '17 4:04:01 PM WaxingName
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* ''Franchise/ResidentEvil'' (''Biohazard'' in Japan), and not only because it has zombies. The franchise had many spin-offs (including some attempts at online gaming for [=PS2=], some light gun games, some mobile phone games, and a portable ''Gaiden'' game), but little outside the properly numbered sequels (including ''Zero'', ''Code: Veronica'' and ''Revelations'') or the ''Chronicles'' series is worth playing.
-->'''[[WebAnimation/ZeroPunctuation Yahtzee Croshaw]]''': ''Resident Evil 6''. It really ''is'' "[[TheThingThatWouldNotLeave resident]]" now, isn't it? We just can't persuade the fucking thing to leave our house.
26th Mar '17 4:42:45 AM C2
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* WordOfGod has stated in various sources that ''Series/BuffyTheVampireSlayer'' was meant to end with season 5. It had a very distinct ending that pretty much closed the story out. But then the UPN network picked it up for two additional seasons.

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* WordOfGod has stated in various sources that ''Series/BuffyTheVampireSlayer'' was meant to end with season 5. It had a very distinct ending that pretty much closed the story out. But then the UPN network picked it up for two additional seasons.
16th Mar '17 8:04:29 PM WaxingName
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* The ''VideoGame/TotalWar'' strategy game franchise has become this. After a bug-filled launch of ''VideoGame/TotalWarRomeII'', the Total War franchise received major backlash and a serious stain on its image. Although the game has since been somewhat improved, the terrible business and development practices that came along with the game (for example, to charge $7.99 or the regional equivalent to make culture packs - downloadable content that made originally unplayable Grand Campaign factions playable) stuck. From February 17, 2015 to March 31, 2015, the publishers and developers will have released three of these culture packs, each priced at $7.99 or the regional equivalent, for the newest entry ''VideoGame/TotalWarAttila''. This practice has caused a very negative reaction among the consumer base of the Total War franchise, some of whom have been with the franchise for nearly two decades.
5th Mar '17 5:27:49 PM HawkbitAlpha
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5th Mar '17 5:27:45 PM HawkbitAlpha
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** In the third ''Franchise/StarWars'' parody, the opening crawl starts out and then suddenly cuts in with something to the effect of "You know what? Screw this. We didn't even want to do a third one. FOX is making us because the first two did so well."

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** In the third ''Franchise/StarWars'' parody, the opening crawl starts out and then suddenly cuts in with something to the effect of "You know what? Screw this. We didn't even want to do a third one. [[BitingTheHandHumor FOX is making us because the first two did so well."]]"
1st Mar '17 8:58:28 AM WaxingName
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* ''Franchise/AloneInTheDark'': Both games after the original trilogy. ''Illumination'' looks like it may be the final nail in the coffin.
1st Mar '17 8:45:37 AM WaxingName
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* ''[[Franchise/SonicTheHedgehog Sonic]]'' is the poster child of this in video games. The majority of the original Sonic Team staff that worked on the well-received Sonic games for the UsefulNotes/SegaGenesis (including the original three creators of the series-programmer Yuji Naka, character designer Naoto Ohshima, and game director Hirokazu Yasuhara) have long left Sega, and none of Sonic's games released since then have reached the heights of those games, specifically due to the fact that the franchise has never really improved in quality [[PolygonCeiling since it transitioned into 3D gameplay]]. The series is still around due to its status as a mascot for Sega and being the publisher's [[CashCowFranchise few cash cows]], thanks to the franchise's persistent fanbase containing to support the games enough for them to turn a profit while always declaring that the ''next'' game will be the one that finally "brings Sonic back". This is despite Sega [[VideoGame/ShadowTheHedgehog releasing games]] [[VideoGame/SonicTheHedgehog2006 that many]] [[VideoGame/SonicBoom would argue]] should have [[FranchiseKiller put the series in its grave]] years ago (with ''Sonic 2006'' and ''Sonic Boom: Rise of Lyric'' in particular frequently cited as two of the worst video games ever due to their [[ObviousBeta numerous technical issues]] and poorly-received gameplay). Even Sega's attempts at revitalizing the 2D platformer branch of Sonic with ''VideoGame/SonicTheHedgehog4'' were not as well-received as the Genesis games with critics and ([[ContestedSequel especially]]) by fans.
** Honestly, the series showed signs of being a zombie even before the original creators left the series - after the series hit its peak with ''VideoGame/Sonic3AndKnuckles'', Sonic Team focused on [[VideoGame/{{Ristar}} making]] [[VideoGame/NIGHTSIntoDreams original]] [[VideoGame/BurningRangers titles]]; whereas Sega tried to continue the ''Sonic'' franchise without them to no success. After Sega Technical Institute's ''Sonic X-treme'' - Sonic's intended VideoGame3DLeap on the UsefulNotes/SegaSaturn - [[{{Vaporware}} failed to make it to shelves]], Sega finally got Sonic Team back to give the series [[VideoGame/SonicAdventure a proper 3D title]] for the UsefulNotes/SegaDreamcast. [[note]]Even then, ''Sonic Adventure'' (which had Naka and Ohshima on board) was the last game with any of Sonic's creators working directly on a ''Sonic'' game. Ohshima left Sega after ''Sonic Adventure'' finished development in 1998 to form Artoon, largely due to a strained relationship with Naka over the series' direction. Yasuhara didn't participate in ''Sonic Adventure'' because he had quit Sonic Team after ''Sonic 3 & Knuckles'' - for the same reasons Ohshima left Sonic Team - ultimately leaving Sega for NaughtyDog in 2002. Naka himself left Sega in 2006 to form Prope as he was tired of [[KickedUpstairs being stuck with (executive) producer roles]] for original [=IPs=] made by Sonic Team.[[/note]]

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* ''[[Franchise/SonicTheHedgehog Sonic]]'' is the poster child of ''Franchise/SonicTheHedgehog'' became this in video games. The majority of past the original Sonic Team staff that worked on the well-received Sonic games for the UsefulNotes/SegaGenesis (including the original three creators of the series-programmer Yuji Naka, character designer Naoto Ohshima, and game director Hirokazu Yasuhara) have long left Sega, and none of Sonic's games released since then have reached the heights of those games, specifically due to the fact that the franchise has never really improved in quality [[PolygonCeiling since it transitioned into 3D gameplay]]. The series is still around due to its status as a mascot for Sega and being the publisher's [[CashCowFranchise few cash cows]], thanks to the franchise's persistent fanbase containing to support the games enough for them to turn a profit while always declaring that the ''next'' game will be the one that finally "brings Sonic back". This is despite Sega [[VideoGame/ShadowTheHedgehog releasing games]] [[VideoGame/SonicTheHedgehog2006 that many]] [[VideoGame/SonicBoom would argue]] should have [[FranchiseKiller put the series in its grave]] years ago (with ''Sonic 2006'' and ''Sonic Boom: Rise of Lyric'' in particular frequently cited as two of the worst video games ever due to their [[ObviousBeta numerous technical issues]] and poorly-received gameplay). Even Sega's attempts at revitalizing the 2D platformer branch of Sonic with ''VideoGame/SonicTheHedgehog4'' were not as well-received as the Genesis games with critics and ([[ContestedSequel especially]]) by fans.
** Honestly, the series showed signs of being a zombie even before the original creators left the series - after
[[The16BitEraOfConsoleVideoGames 16-bit era]]. After the series hit its peak with ''VideoGame/Sonic3AndKnuckles'', Sonic Team focused on [[VideoGame/{{Ristar}} making]] [[VideoGame/NIGHTSIntoDreams original]] [[VideoGame/BurningRangers titles]]; whereas Sega tried to continue the ''Sonic'' franchise without them to no success. After Sega Technical Institute's ''Sonic X-treme'' - Sonic's intended VideoGame3DLeap on the UsefulNotes/SegaSaturn - [[{{Vaporware}} failed to make it to shelves]], Sega finally got Sonic Team back to give the series [[VideoGame/SonicAdventure a proper 3D title]] for the UsefulNotes/SegaDreamcast. [[note]]Even Even then, ''Sonic Adventure'' (which had Naka and Ohshima on board) was the last game with any of Sonic's creators working directly on a ''Sonic'' game. Ohshima left Sega after ''Sonic Adventure'' finished development in 1998 to form Artoon, largely due to a strained relationship with Naka over the series' direction. Yasuhara didn't participate in ''Sonic Adventure'' because he had quit Sonic Team after ''Sonic 3 & Knuckles'' - for the same reasons Ohshima left Sonic Team - ultimately leaving Sega for NaughtyDog in 2002. Naka himself left Sega in 2006 to form Prope as he was tired of [[KickedUpstairs being stuck with (executive) producer roles]] for original [=IPs=] made by Sonic Team.[[/note]] The series sticks around as it is one of Sega's few remaining [[CashCowFranchise cash cows]], but it has had wild ups and downs since then.
1st Mar '17 8:42:08 AM WaxingName
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* ''ComicBook/XMen''. Although American comics are meant to be published for as long as they sell (except for mini series) X-Men has produced more spin-offs than any other Marvel comic since the '80s. Virtually every X-Men related hero (and even a couple of its villains) has had a series or miniseries of his or her own. And most recently, a new title, ''Uncanny Avengers'', actually ''merges'' the group with Marvel's other leading franchise.
** It's a remarkable accomplishment for a series that was cancelled in 1970 and relegated to bi-monthly reprints for nearly five years.



* In contrast to the comics, Fox's ''Film/XMen'' films are an inversion. While Creator/BryanSinger left the franchise after two films (resulting in the poorly-reviewed sequels typically associated with this trope), he eventually came back to the series when it began competing with the Franchise/MarvelCinematicUniverse, first as a producer and co-writer on ''Film/XMenFirstClass'', and then as the director of ''Film/XMenDaysOfFuturePast'' and ''Film/XMenApocalypse''.

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* In contrast to the comics, Fox's ''Film/XMen'' films are an inversion. While Creator/BryanSinger left the franchise after two films (resulting in the poorly-reviewed sequels typically associated with this trope), he eventually came back to the series when it began competing with the Franchise/MarvelCinematicUniverse, first as a producer and co-writer on ''Film/XMenFirstClass'', and then as the director of ''Film/XMenDaysOfFuturePast'' and ''Film/XMenApocalypse''.



* The French soft erotic film series ''Film/{{Emmanuelle}}'' was such a global success in 1973 that it was followed by countless sequels, none of them as successful or notable as the first one. Even in the 2000s new films were still released (''[[RecycledInSpace Emmanuelle in Space]]''!), without any media attention at all.



* ''Series/TheApprentice'' seems to combine this with AdoredByTheNetwork. The ratings for the past few seasons have been horrible (one season finishing below a 2 in ratings week after week), however it keeps getting renewed despite awful ratings and flagging interest. In fact, some even wonder if Creator/DonaldTrump's short lived first attempt to run for President was nothing more than an attempt to increase viewership and keep the show running for more seasons.



* ''VideoGame/ArmyMen''. The series featured the absolute worst [=GameRankings=] scores, and still new titles were released once or ''twice'' a year.
12th Feb '17 8:56:51 PM Kuruni
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* ''WesternAnimation/SpongeBobSquarePants'' was supposed to end after the third season and TheMovie, but popular demand has kept it going since. Many complain over the [[{{Flanderization}} supposed deterioration of the main cast's personality traits]] and [[SeasonalRot the decline of writing quality/general aimlessness of the series these days]]; but, of course, if you asked any current young child (anybody born 2004+, when the Movie and the show were ''supposed'' to wrap it up), the series is absolutely fine enough to go on for many more years. And, of course, [=SpongeBob=] remains Nickelodeon's most popular cartoon, running about 15 years straight now with that distinction. However, the show has been [[VideoGame/{{Minecraft}} cured with a weakness potion and golden apple]], courtesy of Stephen Hillenburg returning to the show. Four words on what happened next: WinBackTheCrowd.

to:

* ''WesternAnimation/SpongeBobSquarePants'' was supposed to end after the third season and TheMovie, but popular demand has kept it going since. Many complain over the [[{{Flanderization}} supposed deterioration of the main cast's personality traits]] and [[SeasonalRot the decline of writing quality/general aimlessness of the series these days]]; but, of course, if you asked any current young child (anybody born 2004+, when the Movie and the show were ''supposed'' to wrap it up), the series is absolutely fine enough to go on for many more years. And, of course, [=SpongeBob=] remains Nickelodeon's most popular cartoon, running about 15 years straight now with that distinction. However, the show has been [[VideoGame/{{Minecraft}} cured with a weakness potion and golden apple]], WinBackTheCrowd courtesy of Stephen Hillenburg returning to the show. Four words on what happened next: WinBackTheCrowd.show.
12th Feb '17 10:07:53 AM TommyTiger
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* ''WesternAnimation/SpongeBobSquarePants'' was supposed to end after the third season and TheMovie, but popular demand has kept it going since. Many complain over the [[{{Flanderization}} supposed deterioration of the main cast's personality traits]] and [[SeasonalRot the decline of writing quality/general aimlessness of the series these days]]; but, of course, if you asked any current young child (anybody born 2004+, when the Movie and the show were ''supposed'' to wrap it up), the series is absolutely fine enough to go on for many more years. And, of course, [=SpongeBob=] remains Nickelodeon's most popular cartoon, running about 15 years straight now with that distinction.

to:

* ''WesternAnimation/SpongeBobSquarePants'' was supposed to end after the third season and TheMovie, but popular demand has kept it going since. Many complain over the [[{{Flanderization}} supposed deterioration of the main cast's personality traits]] and [[SeasonalRot the decline of writing quality/general aimlessness of the series these days]]; but, of course, if you asked any current young child (anybody born 2004+, when the Movie and the show were ''supposed'' to wrap it up), the series is absolutely fine enough to go on for many more years. And, of course, [=SpongeBob=] remains Nickelodeon's most popular cartoon, running about 15 years straight now with that distinction. However, the show has been [[VideoGame/{{Minecraft}} cured with a weakness potion and golden apple]], courtesy of Stephen Hillenburg returning to the show. Four words on what happened next: WinBackTheCrowd.



* ''WesternAnimation/{{Ben 10}}'' was created by a four-man group called Creator/ManOfActionStudios. After the series ended, the creative team continued the franchise with ''[[WesternAnimation/Ben10AlienForce Alien Force]]'' and ''[[WesternAnimation/Ben10UltimateAlien Ultimate Alien]]'', both spearheaded by Glen Murakami and DwayneMcDuffie. Man of Action were also involved in the production of the two series, but when the franchise was expected to end with ''Ultimate Alien'', Man of Action left to focus on working ''WesternAnimation/UltimateSpiderMan'', Creator/CartoonNetwork continued with the [[LighterAndSofter Lighter And Softer]] ''[[WesternAnimation/Ben10Omniverse Omniverse]]'', spearheaded by Derrick J. Wyatt, without the creators' involvement although the first two episodes were the last written by [=McDuffie=] before his death; [[Main/FanonDiscontinuity fans seem to dislike it]].

to:

* ''WesternAnimation/{{Ben 10}}'' was created by a four-man group called Creator/ManOfActionStudios. After the series ended, the creative team continued the franchise with ''[[WesternAnimation/Ben10AlienForce Alien Force]]'' and ''[[WesternAnimation/Ben10UltimateAlien Ultimate Alien]]'', both spearheaded by Glen Murakami and DwayneMcDuffie. Man of Action were also involved in the production of the two series, but when the franchise was expected to end with ''Ultimate Alien'', Man of Action left to focus on working ''WesternAnimation/UltimateSpiderMan'', Creator/CartoonNetwork continued with the [[LighterAndSofter Lighter And Softer]] LighterAndSofter ''[[WesternAnimation/Ben10Omniverse Omniverse]]'', spearheaded by Derrick J. Wyatt, without the creators' involvement although the first two episodes were the last written by [=McDuffie=] before his death; [[Main/FanonDiscontinuity fans seem to dislike it]].
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