History Main / FranchiseZombie

10th Oct '17 6:48:59 AM Clare
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** "Warriors of the Deep" [[TroubledProduction happened]], inciting Michael Grade to personally start trying to kill the show off for being an embarrassing 1960s relic (which is what eventually did it in, although it did take him years and several false starts).

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** "Warriors of the Deep" [[TroubledProduction happened]], inciting Michael Grade to personally start trying to kill the show off for being an embarrassing 1960s relic (which is what eventually did it in, although it did take him five years and several false starts).
10th Oct '17 6:44:14 AM Clare
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* When ''Series/TopOfThePops'' was launched at the beginning of 1964, it was only intended to run for a few weeks. As a weekly series, it lasted until July 2006 when it bowed out in an hour-long special featuring presenters from across the decades. However, classic episodes (minus those hosted or co-hosted by disgraced presenters Jimmy Savile and Dave Lee Travis) are repeated on BBC Four and the ChristmasEpisode remains part of the BBC's festive schedule more than a decade after the main series ended.

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* When ''Series/TopOfThePops'' was launched at the beginning of 1964, it was only intended to run for a few weeks. As a weekly series, it lasted until the end of July 2006 when when, following a slump in ratings, it bowed out in an hour-long special featuring presenters from across the decades. However, classic episodes (minus those hosted or co-hosted by disgraced presenters Jimmy Savile and Dave Lee Travis) are repeated on BBC Four and the ChristmasEpisode remains part of the BBC's festive schedule more than a decade after the main series ended.
7th Oct '17 5:14:06 AM Clare
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Added DiffLines:

* When ''Series/TopOfThePops'' was launched at the beginning of 1964, it was only intended to run for a few weeks. As a weekly series, it lasted until July 2006 when it bowed out in an hour-long special featuring presenters from across the decades. However, classic episodes (minus those hosted or co-hosted by disgraced presenters Jimmy Savile and Dave Lee Travis) are repeated on BBC Four and the ChristmasEpisode remains part of the BBC's festive schedule more than a decade after the main series ended.
6th Oct '17 5:53:09 AM RedScharlach
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* Monkey Punch originally intended for ''Manga/LupinIII'' to be another one of his adult parody manga series that only lasted a few chapters like most of his past works. However, ''Weekly Manga Action'', the magazine that serialized it, started selling like hotcakes because of this and led to him continuing the manga untill it lasted five years. Afterwards, [[Franchise/LupinIII TV series, movies and specials]] have kept the franchise going continuously. Even Monkey Punch himself expressed complete surprise over the series' sudden popularity. [[TropesAreNotBad This hasn't stopped him from continuing to work on it with subsequent sequel manga, though]].

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* Monkey Punch originally intended for ''Manga/LupinIII'' to be another one of his adult parody manga series that only lasted a few chapters like most of his past works. However, ''Weekly Manga Action'', the magazine that serialized it, started selling like hotcakes because of this and led to him continuing the manga untill it lasted for five years. Afterwards, [[Franchise/LupinIII TV series, movies and specials]] have kept the franchise going continuously. Even Monkey Punch himself expressed complete surprise over the series' sudden popularity. [[TropesAreNotBad This hasn't stopped him from continuing to work on it with subsequent sequel manga, though]].



* ComicBook/SuskeEnWiske: The most succesful comic book series of the Dutch speaking world started off in 1945. Quality wise the first twenty years were the best stories. In 1972 the original creator, Willy Vandersteen, left the series in hands of his sucessors, who failed to duplicate the quality of the originals, but nevertheless the stories kept on selling. After Vandersteen's death in 1990 the creative control vanished and the series itself quickly went downhill. As of today new stories are still published, but apart from the main characters it has deviated enormously from the original concept. The main reason it still sells today is because of the sheer volume of work and the enthusiastic collectors who keep buying every issue. Virtually every Suske en Wiske fan agrees: it's not what it used to be at all.

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* ComicBook/SuskeEnWiske: ''ComicBook/SuskeEnWiske'': The most succesful successful comic book series of in the Dutch speaking Dutch-speaking world started off in 1945. Quality wise the first twenty years were the best stories. In 1972 the original creator, Willy Vandersteen, left the series in hands of his sucessors, successors, who failed to duplicate the quality of the originals, but nevertheless the stories kept on selling. After Vandersteen's death in 1990 the creative control vanished and the series itself quickly went downhill. As of today today, new stories are still published, but apart from the main characters it has deviated enormously from the original concept. The main reason it still sells today is because of the sheer volume of work and the enthusiastic collectors who keep buying every issue. Virtually every Suske ''Suske en Wiske Wiske'' fan agrees: it's not what it used to be at all.



* Creator/FrancisFordCoppola had no intention of making any sequels to ''Film/TheGodfather''. It's typically said that the only reason he made ''Film/TheGodfatherPartII'' was to get the funding to make ''Film/ApocalypseNow'', which led to further executive pressure and a ''Film/TheGodfatherPartIII'' as well (hence the often-quoted line "Just when I thought I was out... they pull me back in."). ''Part III'' in particular was not even intended to be a direct sequel--Coppola is on record for saying the film --which was originally titled ''The Death of Michael Corlone''-- was intended to be an epilogue to the first two films, as opposed to being a third ''Godfather'' installment.

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* Creator/FrancisFordCoppola had no intention of making any sequels to ''Film/TheGodfather''. It's typically said that the only reason he made ''Film/TheGodfatherPartII'' was to get the funding to make ''Film/ApocalypseNow'', which led to further executive pressure and a ''Film/TheGodfatherPartIII'' as well (hence the often-quoted line "Just when I thought I was out... they pull me back in."). ''Part III'' in particular was not even intended to be a direct sequel--Coppola is on record for saying the film --which film--which was originally titled ''The Death of Michael Corlone''-- was Corleone''--was intended to be an epilogue to the first two films, as opposed to being a third ''Godfather'' installment.



* ZAZ has made it quite clear that they had no part or interest in the ''Film/{{Airplane}}'' sequel (in the first one's DVD commentary, they admit they've never even ''seen'' it), thinking that all of the good ideas had been used. Indeed, half the jokes in [[Film/AirplaneIITheSequel the sequel]] were recycled from the first film...

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* ZAZ has made it quite clear that they had no part or interest in the ''Film/{{Airplane}}'' sequel (in the first one's DVD commentary, they admit they've never even ''seen'' it), thinking that all of the good ideas had been used. Indeed, half the jokes in [[Film/AirplaneIITheSequel the sequel]] were recycled from the first film...film.



** Rob Zombie's has shown disappointment at the studio's intent to resurrect Michael for a third remake film, despite his insistance (and refusal to direct) that ''[[Film/HalloweenII2009 H2]]'' was the end of the franchise.

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** Rob Zombie's has shown disappointment at the studio's intent to resurrect Michael for a third remake film, despite his insistance insistence (and refusal to direct) that ''[[Film/HalloweenII2009 H2]]'' was the end of the franchise.



* ''Film/{{Jaws}}'' had three unremarkable sequels. The book's author Peter Benchley and Creator/StevenSpielberg had nothing to do with them (Benchley traded the potential sequel rights - "I don't care about sequels; who'll ever want to make a sequel to a movie about a fish?" - for cash payments; and Spielberg stated that "[[{{Sequelitis}} making a sequel to anything is just a cheap carny trick]]", though Spielberg later admitted that he could have done ''Film/{{Jaws 2}}'' if he [[TroubledProduction didn't have a horrible time with the first]]). One article even said ''Film/JawsTheRevenge'' StoppedNumberingSequels because [[http://lebeauleblog.com/2015/09/06/franchise-killers-jaws-the-revenge/ "the studio wanted to hide the fact that Jaws: The Revenge was the fourth film in a franchise that never needed a second film. "]]

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* ''Film/{{Jaws}}'' had three unremarkable sequels. The book's author Peter Benchley and Creator/StevenSpielberg had nothing to do with them (Benchley traded the potential sequel rights - -- "I don't care about sequels; who'll ever want to make a sequel to a movie about a fish?" - -- for cash payments; and Spielberg stated that "[[{{Sequelitis}} making a sequel to anything is just a cheap carny trick]]", though Spielberg later admitted that he could have done ''Film/{{Jaws 2}}'' if he [[TroubledProduction didn't have hadn't had a horrible time with the first]]). One article even said ''Film/JawsTheRevenge'' StoppedNumberingSequels because [[http://lebeauleblog.com/2015/09/06/franchise-killers-jaws-the-revenge/ "the studio wanted to hide the fact that Jaws: ''Jaws: The Revenge Revenge'' was the fourth film in a franchise that never needed a second film. film."]]



* While Creator/GeorgeLucas did envision ''Franchise/StarWars'' as a nine part saga at a certain point, he eventually settled for just six. Then Disney bought Lucasfilm specifically to create a sequel trilogy. (Lucas even compared watching ''Film/TheForceAwakens'' to "a divorced father attending his child's wedding", [[ApprovalOfGod but still liked the movie]])

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* While Creator/GeorgeLucas did envision ''Franchise/StarWars'' as a nine part nine-part saga at a certain point, he eventually settled for just six. Then Disney bought Lucasfilm specifically to create a sequel trilogy. (Lucas even compared watching ''Film/TheForceAwakens'' to "a divorced father attending his child's wedding", [[ApprovalOfGod but still liked the movie]])



* Thomas Harris only wrote ''Literature/HannibalRising'' because Dino De Laurentiis threatened to make a Hannibal origins story without his involvement. Given both the book and movie were poorly received, it's hard to see him being forced to this again. Then there's the television ''{{Series/Hannibal}}'', which adds original material but mostly tries to stay in the few years prior to and including ''Literature/RedDragon''.

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* Thomas Harris only wrote ''Literature/HannibalRising'' because Dino De Laurentiis threatened to make a Hannibal origins story without his involvement. Given both the book and movie were poorly received, it's hard to see him being forced to do this again. Then there's the television ''{{Series/Hannibal}}'', which adds original material but mostly tries to stay in the few years prior to and including ''Literature/RedDragon''.



* Defied with the ''Franchise/FinalFantasy'' series. Hironobu Sakaguchi created the game, intending it to be his last - hence the title 'Final'. It ended up a success and more games were produced. However each game was given its own universe and continuity, completely separate from its predecessors (save for a ShoutOut here and there). This did become amusing when ''VideoGame/FinalFantasyX'' got a direct sequel - numbered ''X-2''. To say nothing of the amusing oxymoron in the name "Final Fantasy II". . . or "Final Fantasy XIII."

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* Defied with the ''Franchise/FinalFantasy'' series. Hironobu Sakaguchi created the game, intending it to be his last - hence the title 'Final'. It ended up a success and more games were produced. However each game was given its own universe and continuity, completely separate from its predecessors (save for a ShoutOut here and there). This did become amusing when ''VideoGame/FinalFantasyX'' got a direct sequel - numbered ''X-2''. To say nothing of the amusing oxymoron in the name "Final Fantasy II". . .II"... or "Final Fantasy XIII."
29th Sep '17 2:18:27 PM StClair
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** The Daleks became KilledOffForReal and ExiledFromContinuity (just make the Cybermen into the Doctors' nemesis race instead!);

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** The Daleks became got KilledOffForReal and ExiledFromContinuity (just make the Cybermen into the Doctors' nemesis race instead!);
28th Sep '17 5:08:39 PM DastardlyDemolition
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* WebVideo/TheNostalgiaCritic became this. Creator/DougWalker ended his long running web series in order to finally begin his next major project: WebVideo/DemoReel. As he felt it was his "dream project", Doug invested every dime he had into production only for it to [[ToughActToFollow fail in view counts]]. Website/ThatGuyWithTheGlasses struggled with the loss of viewers who stopped visiting the website with Critic gone. Demo Reel was then recast as a purgatory type state of being that would bring the Nostalgia Critic back. In his "Review Must Go On" commentary, Doug talked about how making Donnie Critic was to piss off demanding fans, reboot Critic has been literally called a zombie twice, and {{Welshy}} used his farewell to call out Doug for bowing down.

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* WebVideo/TheNostalgiaCritic became this. Creator/DougWalker ended his long running web series in order to finally begin his next major project: WebVideo/DemoReel. As he felt it was his "dream project", Doug invested every dime he had into production only for it to [[ToughActToFollow fail in view counts]]. Website/ThatGuyWithTheGlasses struggled with the loss of viewers who stopped visiting the website with Critic gone. Demo Reel was then recast as a purgatory type state of being that would bring the Nostalgia Critic back. In his "Review Must Go On" commentary, Doug talked about how making Donnie Critic was to piss off demanding fans, reboot Critic has been literally called a zombie twice, and {{Welshy}} WebVideo/{{Welshy}} used his farewell to call out Doug for bowing down.
25th Sep '17 4:23:43 PM Dere
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* ''Franchise/SonicTheHedgehog'' became this past the [[UsefulNotes/The16bitEraOfConsoleVideoGames 16-bit era]]. After the series hit its peak with ''VideoGame/Sonic3AndKnuckles'', Sonic Team, burned out on their namesake series, focused on [[VideoGame/{{Ristar}} making]] [[VideoGame/NIGHTSIntoDreams original]] [[VideoGame/BurningRangers titles]]. Meanwhile, Sega, not willing to retire their cash cow, tried to continue the ''Sonic'' franchise without them to no success. After Sega Technical Institute's[[note]]Who made ''VideoGame/ComixZone'' for the Genesis[[/note]] ''Sonic X-treme'' - Sonic's intended VideoGame3DLeap on the UsefulNotes/SegaSaturn - [[{{Vaporware}} failed to make it to shelves]], Sega finally got Sonic Team back to give the series [[VideoGame/SonicAdventure a proper 3D title]] for the UsefulNotes/SegaDreamcast. Even then, ''Sonic Adventure'' (which had Yuji Naka and Naoto Ohshima on board) was the last game with any of Sonic's creators working directly on a ''Sonic'' game. Ohshima left Sega after ''Sonic Adventure'' finished development in 1998 to form Artoon, largely due to a strained relationship with Naka over the series' direction. Yasuhara didn't participate in ''Sonic Adventure'' because he had quit Sonic Team after ''Sonic 3 & Knuckles'' - for the same reasons Ohshima left Sonic Team - ultimately leaving Sega for NaughtyDog in 2002. Naka himself left Sega in 2006 to form Prope as he was tired of [[KickedUpstairs being stuck with (executive) producer roles]] for original [=IPs=] made by Sonic Team. The series sticks around as it is one of Sega's few remaining [[CashCowFranchise cash cows]], but it has had wild ups and downs since then.

to:

* ''Franchise/SonicTheHedgehog'' became this past the [[UsefulNotes/The16bitEraOfConsoleVideoGames 16-bit era]]. After the series hit its peak with ''VideoGame/Sonic3AndKnuckles'', Sonic Team, burned out on their namesake series, focused on [[VideoGame/{{Ristar}} making]] [[VideoGame/NIGHTSIntoDreams original]] [[VideoGame/BurningRangers titles]]. Meanwhile, Sega, not willing to retire their cash cow, tried to continue the ''Sonic'' franchise without them to no success. After Sega Technical Institute's[[note]]Who made ''VideoGame/ComixZone'' for the Genesis[[/note]] ''Sonic X-treme'' - Sonic's intended VideoGame3DLeap on the UsefulNotes/SegaSaturn - [[{{Vaporware}} failed to make it to shelves]], Sega finally got Sonic Team back to give the series [[VideoGame/SonicAdventure a proper 3D title]] for the UsefulNotes/SegaDreamcast. Even then, ''Sonic Adventure'' (which had Yuji Naka and Naoto Ohshima on board) was the last game with any of Sonic's creators working directly on a ''Sonic'' game. Ohshima left Sega after ''Sonic Adventure'' finished development in 1998 to form Artoon, largely due to a strained relationship with Naka over the series' direction. Artoon for unknown reasons. Yasuhara didn't participate in ''Sonic Adventure'' because he had quit Sonic Team after ''Sonic 3 & Knuckles'' - for the same reasons Ohshima left Sonic Team - Knuckles'', ultimately leaving Sega for NaughtyDog in 2002. Naka himself left Sega in 2006 to form Prope as he was tired of [[KickedUpstairs being stuck with (executive) producer roles]] for original [=IPs=] made by Sonic Team. The series sticks around as it is one of Sega's few remaining [[CashCowFranchise cash cows]], but it has had wild ups and downs since then.
23rd Sep '17 3:42:33 PM nombretomado
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* ''Franchise/SonicTheHedgehog'' became this past the [[The16BitEraOfConsoleVideoGames 16-bit era]]. After the series hit its peak with ''VideoGame/Sonic3AndKnuckles'', Sonic Team, burned out on their namesake series, focused on [[VideoGame/{{Ristar}} making]] [[VideoGame/NIGHTSIntoDreams original]] [[VideoGame/BurningRangers titles]]. Meanwhile, Sega, not willing to retire their cash cow, tried to continue the ''Sonic'' franchise without them to no success. After Sega Technical Institute's[[note]]Who made ''VideoGame/ComixZone'' for the Genesis[[/note]] ''Sonic X-treme'' - Sonic's intended VideoGame3DLeap on the UsefulNotes/SegaSaturn - [[{{Vaporware}} failed to make it to shelves]], Sega finally got Sonic Team back to give the series [[VideoGame/SonicAdventure a proper 3D title]] for the UsefulNotes/SegaDreamcast. Even then, ''Sonic Adventure'' (which had Yuji Naka and Naoto Ohshima on board) was the last game with any of Sonic's creators working directly on a ''Sonic'' game. Ohshima left Sega after ''Sonic Adventure'' finished development in 1998 to form Artoon, largely due to a strained relationship with Naka over the series' direction. Yasuhara didn't participate in ''Sonic Adventure'' because he had quit Sonic Team after ''Sonic 3 & Knuckles'' - for the same reasons Ohshima left Sonic Team - ultimately leaving Sega for NaughtyDog in 2002. Naka himself left Sega in 2006 to form Prope as he was tired of [[KickedUpstairs being stuck with (executive) producer roles]] for original [=IPs=] made by Sonic Team. The series sticks around as it is one of Sega's few remaining [[CashCowFranchise cash cows]], but it has had wild ups and downs since then.

to:

* ''Franchise/SonicTheHedgehog'' became this past the [[The16BitEraOfConsoleVideoGames [[UsefulNotes/The16bitEraOfConsoleVideoGames 16-bit era]]. After the series hit its peak with ''VideoGame/Sonic3AndKnuckles'', Sonic Team, burned out on their namesake series, focused on [[VideoGame/{{Ristar}} making]] [[VideoGame/NIGHTSIntoDreams original]] [[VideoGame/BurningRangers titles]]. Meanwhile, Sega, not willing to retire their cash cow, tried to continue the ''Sonic'' franchise without them to no success. After Sega Technical Institute's[[note]]Who made ''VideoGame/ComixZone'' for the Genesis[[/note]] ''Sonic X-treme'' - Sonic's intended VideoGame3DLeap on the UsefulNotes/SegaSaturn - [[{{Vaporware}} failed to make it to shelves]], Sega finally got Sonic Team back to give the series [[VideoGame/SonicAdventure a proper 3D title]] for the UsefulNotes/SegaDreamcast. Even then, ''Sonic Adventure'' (which had Yuji Naka and Naoto Ohshima on board) was the last game with any of Sonic's creators working directly on a ''Sonic'' game. Ohshima left Sega after ''Sonic Adventure'' finished development in 1998 to form Artoon, largely due to a strained relationship with Naka over the series' direction. Yasuhara didn't participate in ''Sonic Adventure'' because he had quit Sonic Team after ''Sonic 3 & Knuckles'' - for the same reasons Ohshima left Sonic Team - ultimately leaving Sega for NaughtyDog in 2002. Naka himself left Sega in 2006 to form Prope as he was tired of [[KickedUpstairs being stuck with (executive) producer roles]] for original [=IPs=] made by Sonic Team. The series sticks around as it is one of Sega's few remaining [[CashCowFranchise cash cows]], but it has had wild ups and downs since then.
21st Sep '17 4:24:22 PM BURGINABC
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* Even AuthorExistenceFailure hasn't stopped Creator/VCAndrews, who's still publishing in 2010 despite having died in 1986. It's like the Creator/StratemeyerSyndicate with an actual real name.

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* Even AuthorExistenceFailure hasn't stopped Creator/VCAndrews, who's still publishing in 2010 despite having died in 1986. It's like the Creator/StratemeyerSyndicate Creator/StratemeyerSyndicate, but with an actual real name.author's ''real name''.
4th Sep '17 12:19:47 PM Sapphirea2
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** In a downplayed TropesAreNotBad example, Creator/StevenMoffat intended his tenure as showrunner and the Twelfth Doctor (Creator/PeterCapaldi) era to end with Twelve's regeneration in the two-part Series 10 finale [[Recap/DoctorWhoS36E11WorldEnoughAndTime "World Enough and Time"]] / [[{Recap/DoctorWhoS36E12TheDoctorFalls "The Doctor Falls"]], whereupon new showrunner Creator/ChrisChibnall would introduce the Thirteenth Doctor (Creator/JodieWhittaker) in the 2017 ChristmasEpisode. But Chibnall wasn't interested in that idea, and when Moffat learned the BBC would no longer greenlight ''Who'' Christmas specials if a year were skipped, he came up with [[Recap/DoctorWho2017CSTwiceUponATime "Twice Upon a Time"]] to keep the tradition going and revised the season finale: in "The Doctor Falls", Twelve [[spoiler: ''starts'' to regenerate but holds it back due to no longer wanting to change]], setting up his '''actual''' GrandFinale in "Twice Upon a Time".

to:

** In a downplayed TropesAreNotBad example, Creator/StevenMoffat intended his tenure as showrunner and the Twelfth Doctor (Creator/PeterCapaldi) era to end with Twelve's regeneration in the two-part Series 10 finale [[Recap/DoctorWhoS36E11WorldEnoughAndTime "World Enough and Time"]] / [[{Recap/DoctorWhoS36E12TheDoctorFalls [[Recap/DoctorWhoS36E12TheDoctorFalls "The Doctor Falls"]], whereupon new showrunner Creator/ChrisChibnall would introduce the Thirteenth Doctor (Creator/JodieWhittaker) in the 2017 ChristmasEpisode. But Chibnall wasn't interested in that idea, and when Moffat learned the BBC would no longer greenlight ''Who'' Christmas specials if a year were skipped, he came up with [[Recap/DoctorWho2017CSTwiceUponATime "Twice Upon a Time"]] to keep the tradition going and revised the season finale: in "The Doctor Falls", Twelve [[spoiler: ''starts'' to regenerate but holds it back due to no longer wanting to change]], setting up his '''actual''' GrandFinale in "Twice Upon a Time".
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