History Main / FragileSpeedster

26th Mar '17 1:52:04 PM HighCrate
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* Shadow Ninjas in ''Sinjid: Shadow of the Warrior'' and Assassins in ''Sinjid'' are the fastest of the available classes, but have low health. They double as [[GlassCannon Glass Cannons]]; Assassins can land critical hits better than any other class thanks to their high speed, and the Shadow Ninja packs a punch with Speed Strike, which does damage based on speed. Shadow Ninjas are DifficultButAwesome; they have the durability of wet tissue paper, but if you give them the right moveset, they'll be nearly untouchable. Assassins, on the other hand, tend to be [[LinearWarriorsQuadraticWizards Exponential Assasins]]; they start out awful due to their low stats, but can easily become the strongest class in the game. This is due to a combination of shadow reflex (Restores all focus, doubles your agility and guarantees a critical on your next hit, making shurikens do four times as much damage), have a ranged stun in shurikens,can summon an ai clone to help every 30 seconds for 20 seconds, have the alternate ability to turn invisible, can lay down smokebombs that grant immunity to projectiles and weaken enemies in its radius, a kick that interrupts attacks and doubles the power of your next basic attack, and get stronger throughout the fight due to adrenaline (boosts attack and regeneration by about five percent). Because of all of these abilities, the assasins are the only classes able to actually kill the Shiroda Priest (enemies with a homing one hit ko attack, occasional invulnerability, teleportation, summons and homing projectiles that slow you down. Yes, they're cancer). In fact, the hardest chapters of the game for the assasin are undoubtedly the first few, with special mention for the bandit leader and the tag team of the hunter/mage in the burial grounds. The assasin basically acts as if it's a mage.

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* Shadow Ninjas in ''Sinjid: Shadow of the Warrior'' Warrior'':
** Shadow Ninjas
and Assassins in ''Sinjid'' are the fastest of the available classes, but have low health. They double as [[GlassCannon Glass Cannons]]; Assassins can land critical hits better than any other class thanks to their high speed, and the Shadow Ninja packs a punch with Speed Strike, which does damage based on speed. Shadow Ninjas are DifficultButAwesome; they have the durability of wet tissue paper, but if you give them the right moveset, they'll be nearly untouchable. Assassins, on the other hand, tend to be [[LinearWarriorsQuadraticWizards Exponential Assasins]]; they start out awful due to their low stats, but can easily become the strongest class in the game. This is due to a combination of shadow reflex (Restores all focus, doubles your agility and guarantees a critical on your next hit, making shurikens do four times as much damage), have a ranged stun in shurikens,can summon an ai clone to help every 30 seconds for 20 seconds, have the alternate ability to turn invisible, can lay down smokebombs that grant immunity to projectiles and weaken enemies in its radius, a kick that interrupts attacks and doubles the power of your next basic attack, and get stronger throughout the fight due to adrenaline (boosts attack and regeneration by about five percent). Because of all of these abilities, the assasins are the only classes able to actually kill the Shiroda Priest (enemies with a homing one hit ko attack, occasional invulnerability, teleportation, summons and homing projectiles that slow you down. Yes, they're cancer). In fact, the hardest chapters of the game for the assasin are undoubtedly the first few, with special mention for the bandit leader and the tag team of the hunter/mage in the burial grounds. The assasin basically acts as if it's a mage.health.



** Regarding
26th Mar '17 11:23:49 AM ThatDerp1
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* Shadow Ninjas in ''Sinjid: Shadow of the Warrior'' and Assassins in ''Sinjid'' are the fastest of the available classes, but have low health. They double as [[GlassCannon Glass Cannons]]; Assassins can land critical hits better than any other class thanks to their high speed, and the Shadow Ninja packs a punch with Speed Strike, which does damage based on speed. Shadow Ninjas are DifficultButAwesome; they have the durability of wet tissue paper, but if you give them the right moveset, they'll be nearly untouchable. Assassins, on the other hand, tend to be [[LinearWarriors,QuadraticWizards Exponential Assasins]]; they start out awful due to their low stats, but can easily become the strongest class in the game. This is due to a combination of shadow reflex (Restores all focus, doubles your agility and guarantees a critical on your next hit, making shurikens do four times as much damage), have a ranged stun in shurikens,can summon an ai clone to help every 30 seconds for 20 seconds, have the alternate ability to turn invisible, can lay down smokebombs that grant immunity to projectiles and weaken enemies in its radius, a kick that interrupts attacks and doubles the power of your next basic attack, and get stronger throughout the fight due to adrenaline (boosts attack and regeneration by about five percent). Because of all of these abilities, the assasins are the only classes able to actually kill the Shiroda Priest (enemies with a homing one hit ko attack, occasional invulnerability, teleportation, summons and homing projectiles that slow you down. Yes, they're cancer). In fact, the hardest chapters of the game for the assasin are undoubtedly the first few, with special mention for the bandit leader and the tag team of the hunter/mage in the burial grounds. The assasin basically acts as if it's a mage.

to:

* Shadow Ninjas in ''Sinjid: Shadow of the Warrior'' and Assassins in ''Sinjid'' are the fastest of the available classes, but have low health. They double as [[GlassCannon Glass Cannons]]; Assassins can land critical hits better than any other class thanks to their high speed, and the Shadow Ninja packs a punch with Speed Strike, which does damage based on speed. Shadow Ninjas are DifficultButAwesome; they have the durability of wet tissue paper, but if you give them the right moveset, they'll be nearly untouchable. Assassins, on the other hand, tend to be [[LinearWarriors,QuadraticWizards [[LinearWarriorsQuadraticWizards Exponential Assasins]]; they start out awful due to their low stats, but can easily become the strongest class in the game. This is due to a combination of shadow reflex (Restores all focus, doubles your agility and guarantees a critical on your next hit, making shurikens do four times as much damage), have a ranged stun in shurikens,can summon an ai clone to help every 30 seconds for 20 seconds, have the alternate ability to turn invisible, can lay down smokebombs that grant immunity to projectiles and weaken enemies in its radius, a kick that interrupts attacks and doubles the power of your next basic attack, and get stronger throughout the fight due to adrenaline (boosts attack and regeneration by about five percent). Because of all of these abilities, the assasins are the only classes able to actually kill the Shiroda Priest (enemies with a homing one hit ko attack, occasional invulnerability, teleportation, summons and homing projectiles that slow you down. Yes, they're cancer). In fact, the hardest chapters of the game for the assasin are undoubtedly the first few, with special mention for the bandit leader and the tag team of the hunter/mage in the burial grounds. The assasin basically acts as if it's a mage.
26th Mar '17 11:22:52 AM ThatDerp1
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* Shadow Ninjas in ''Sinjid: Shadow of the Warrior'' and Assassins in ''Sinjid'' are the fastest of the available classes, but have low health. They double as [[GlassCannon Glass Cannons]]; Assassins can land critical hits better than any other class thanks to their high speed, and the Shadow Ninja packs a punch with Speed Strike, which does damage based on speed. Shadow Ninjas are DifficultButAwesome; they have the durability of wet tissue paper, but if you give them the right moveset, they'll be nearly untouchable. Assassins, on the other hand, tend to be [[CrutchCharacter Crutch Characters]]; they start out amazing due to their high speed and power, but become very squishy and have difficulty damaging even the most basic enemies later on.

to:

* Shadow Ninjas in ''Sinjid: Shadow of the Warrior'' and Assassins in ''Sinjid'' are the fastest of the available classes, but have low health. They double as [[GlassCannon Glass Cannons]]; Assassins can land critical hits better than any other class thanks to their high speed, and the Shadow Ninja packs a punch with Speed Strike, which does damage based on speed. Shadow Ninjas are DifficultButAwesome; they have the durability of wet tissue paper, but if you give them the right moveset, they'll be nearly untouchable. Assassins, on the other hand, tend to be [[CrutchCharacter Crutch Characters]]; [[LinearWarriors,QuadraticWizards Exponential Assasins]]; they start out amazing awful due to their high speed and power, low stats, but can easily become very squishy the strongest class in the game. This is due to a combination of shadow reflex (Restores all focus, doubles your agility and guarantees a critical on your next hit, making shurikens do four times as much damage), have difficulty damaging even a ranged stun in shurikens,can summon an ai clone to help every 30 seconds for 20 seconds, have the most basic alternate ability to turn invisible, can lay down smokebombs that grant immunity to projectiles and weaken enemies later on.in its radius, a kick that interrupts attacks and doubles the power of your next basic attack, and get stronger throughout the fight due to adrenaline (boosts attack and regeneration by about five percent). Because of all of these abilities, the assasins are the only classes able to actually kill the Shiroda Priest (enemies with a homing one hit ko attack, occasional invulnerability, teleportation, summons and homing projectiles that slow you down. Yes, they're cancer). In fact, the hardest chapters of the game for the assasin are undoubtedly the first few, with special mention for the bandit leader and the tag team of the hunter/mage in the burial grounds. The assasin basically acts as if it's a mage.


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** Regarding
21st Mar '17 3:48:41 PM Iceaura39
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* Fanfic/SkyBladeAcademy: Shiki is the fastest of the main cast, and her Magical Attack is also high, she lacks the bulk to be effective her own.

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* Fanfic/SkyBladeAcademy: Shiki Kyoko is the fastest of the main cast, and her Magical Attack is also high, she lacks the bulk to be effective her own.
20th Mar '17 2:03:24 PM Iceaura39
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*Fanfic/SkyBladeAcademy: Shiki is the fastest of the main cast, and her Magical Attack is also high, she lacks the bulk to be effective her own.
19th Mar '17 2:03:02 PM Mineboot45
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* In ''VideoGame/WorldOfWarcraft'' besides the Rogue and [[PanteraAwesome Feral]] [[VoluntaryShapeshifting Druid]], there's the new hero class the Demon Hunter. Between DoubleJump, [[NotQuiteFlight Glide]], Fel Rush, and Vengeful Retreat they have easily the most mobility in the game. However, they wear leather armor and have almost no natural avoidance, relying almost entirely on healing themselves by consuming the souls of enemies they kill. A common saying among players is "A demon hunter dies the moment they stop moving."

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* In ''VideoGame/WorldOfWarcraft'' besides the Rogue and [[PanteraAwesome [[PantheraAwesome Feral]] [[VoluntaryShapeshifting Druid]], there's the new hero class the Demon Hunter. Between DoubleJump, [[NotQuiteFlight Glide]], Fel Rush, and Vengeful Retreat they have easily the most mobility in the game. However, they wear leather armor and have almost no natural avoidance, relying almost entirely on healing themselves by consuming the souls of enemies they kill. A common saying among players is "A demon hunter dies the moment they stop moving."
14th Mar '17 3:58:47 PM josh6243
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Added DiffLines:

* [[Anime/CrossAnge Vilkiss]] has the highest base mobility of ''VideoGame/SuperRobotWarsV'', coupled with it's special ability "Ariel Mode"[[note]]At 130 will, 40% chance to completely evade an enemy attack[[/note]] and Ange having one of the highest evasion stats in the game with a high leveled "Prevail". Unfortunately, one good solid hit and she goes down quite easily.
13th Mar '17 1:21:05 PM margdean56
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* All the speedster in ''ComicBook/TheFlash'' (DC Comics). Depending on the Writer, the Speed Force, and the day of the week, the Flash can be taken out with a well-timed punch from an average woman because their endurance is simply that of a normal peak-level athlete. When his RequiredSecondaryPowers are working properly, Flash is more of a LightningBruiser; able to deal incredible damage and take it, too.
* Pietro Maximoff alias ''ComicBook/{{Quicksilver}}'' from ''Comicbook/XMen''. He may be able to break the sound barrier and deliver punches at the speed of light, but if a Tank ''does'' manage to land a hit, he's usually out and down. Depending on the writer, he might be presented as more of a LightningBruiser having taken some serious damage on multiple occasions, which logically should be the case all the time, as a body that can withstand the stress of traveling at the speeds he regularly hits [[RequiredSecondaryPowers should be immensely durable]]. This trope definitely applies for Quicksilver in ''X-Men Evolution''. Getting hit ''once'' by ''any'' attack (regardless of its strength) usually sent this guy down for the count.

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* All the speedster speedsters in ''ComicBook/TheFlash'' (DC Comics). Depending on the Writer, the Speed Force, and the day of the week, the Flash can be taken out with a well-timed punch from an average woman because their endurance is simply that of a normal peak-level athlete. When his RequiredSecondaryPowers are working properly, Flash is more of a LightningBruiser; able to deal incredible damage and take it, too.
* Pietro Maximoff alias ''ComicBook/{{Quicksilver}}'' from ''Comicbook/XMen''. He may be able to break the sound barrier and deliver punches at the speed of light, but if a Tank ''does'' manage to land a hit, he's usually out down and down.out. Depending on the writer, he might be presented as more of a LightningBruiser having taken some serious damage on multiple occasions, which logically should be the case all the time, as a body that can withstand the stress of traveling at the speeds he regularly hits [[RequiredSecondaryPowers should be immensely durable]]. This trope definitely applies for Quicksilver in ''X-Men Evolution''. Getting hit ''once'' by ''any'' attack (regardless of its strength) usually sent this guy down for the count.
12th Mar '17 4:16:58 PM gb00393
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* ''Series/GameOfThrones'': Several duels hinge on the CompetitiveBalance between this trope and MightyGlacier, most notably the Viper (unarmored Fragile Speedster) vs. the Mountain (heavily-armored, freakishly strong MightyGlacier, at least in comparison to the Viper; compared to most knights he's not even all that slow).

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* ''Series/GameOfThrones'': ''Series/GameOfThrones'':
**
Several duels hinge on the CompetitiveBalance between this trope and MightyGlacier, most notably the Viper (unarmored Fragile Speedster) vs. the Mountain (heavily-armored, freakishly strong MightyGlacier, at least in comparison to the Viper; compared to most knights he's not even all that slow).slow).
** The overall battle doctrine of the Dornish people, though not to the extent of the Dothraki (who wear no armor at all). A knight would cook inside of heavy steel plate armor in the hot deserts of Dorne, so Dornish tactics opt for lighter leather or copper armor, and rely more on speed and agility. This is a real-life principle about armies fighting in arid regions: Saladin's armies in the Crusades similarly had lighter armor and similarly had to rely more on speed and agility.
7th Mar '17 11:59:08 PM Anomylous
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->''"All the world will be your enemy, O Prince with a Thousand Enemies. And if they catch you, they will '''kill you'''. But first, they must catch you."''
-->-- '''Frith''' to '''El-ahrairah''', ''Literature/WatershipDown''

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->''"All the world will be your enemy, O Prince ->Full of strength and laced\\
with a Thousand Enemies. And if they catch you, they will '''kill you'''. But first, they must catch you."''
fragility:\\
\\
the thoroughbred,\\
the hummingbird,\\
and all things\\
cursed\\
with agility.
-->-- '''Frith''' to '''El-ahrairah''', ''Literature/WatershipDown''
'''[[https://www.poetryfoundation.org/poetrymagazine/poems/detail/56013 Bane]]''', by Wendy Videlock
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http://tvtropes.org/pmwiki/article_history.php?article=Main.FragileSpeedster