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** Although you can still get this bonus with Ragna even if you get hit, as Ragna can heal himself for an extremely small amount every time he hits with a some attacks (unless it's his Unlimited form). His HP Draining abilities are so weak though, you may as well have not gotten hit.

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** Although The game only checks if the winner has full health, not if he actually got hit or not. Thus, you can still get this bonus with Ragna even if you get hit, as Ragna can heal himself for an extremely small amount every time he hits with a some attacks (unless it's his Unlimited form). His HP Draining abilities are so weak though, you may as well have not gotten hit.
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* Apogee shareware fighter ''Xenophage''. Not only will the announcer say "Perfect!" for a flawless victory, but when you are on the receiving end of one, he will call you "Pathetic!"
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* In ''[=~Muramasa: The Demon Blade~=]'', winning a battle without losing any HP will earn you a "Completely Unscathed" bonus, which grants you a small extra percentage of experience points.

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* In ''[=~Muramasa: The Demon Blade~=]'', ''MuramasaTheDemonBlade'', winning a battle without losing any HP will earn you a "Completely Unscathed" bonus, which grants you a small extra percentage of experience points.
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* Getting one in a Grandia game results in whoever delivered the last blow saying a different victory quote than normal, and in [[GrandiaIII III]], a slight recovery of everyone's SP.

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* Getting one in a Grandia ''{{Grandia}}'' game results in whoever delivered the last blow saying a different victory quote than normal, and in [[GrandiaIII III]], a slight recovery of everyone's SP.
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** In ''DanceDanceRevolution'' games starting with ''DDR X'', getting a GREAT! or better on every step causes a green light-up effect at the end with "FULL COMBO" over it and a green circular mark; both the text and the mark are displayed next to your grade. Meanwhile, getting a PERFECT!! or MARVELOUS!! on every step nets you a "PERFECT FULL COMBO!" with a gold flash and a gold mark, and the announcer yells "Perfect Full Combo!" at the Results screen. Previous versions also had various recognitions of such feats:

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** In ''DanceDanceRevolution'' games starting with ''DDR X'', getting a GREAT! or better on every step causes a green light-up effect at the end with "FULL COMBO" over it and a green circular mark; both the text and the mark are displayed next to your grade. Meanwhile, getting a PERFECT!! or MARVELOUS!! on every step nets you a "PERFECT FULL COMBO!" with a gold flash and a gold mark, and the announcer yells "Perfect Full Combo!" at the Results screen. Additionally, your combo is displayed in gold instead of the usual green if your combo has consisted of all PERFECT!! or MARVELOUS!! so far, and has a white glow for all MARVELOUS!!. Previous versions also had various recognitions of such feats:

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** In ''DanceDanceRevolution X'', getting a GREAT! or better on every step causes a green light-up effect at the end with "FULL COMBO" over it and a green circular mark; both the text and the mark are displayed next to your grade. Meanwhile, getting a PERFECT!! or MARVELOUS!! on every step nets you a "PERFECT FULL COMBO!" with a gold flash and a gold mark, and the announcer yells "Perfect Full Combo!" at the Results screen. Previous versions also had various recognitions of such feats:
*** Up through DDR 3rd mix, the game would award a [[RankInflation SSS]] grade for a Perfect Full Combo on every step, and the [[AnnouncerChatter announcer]] would say "Oh god! Oh god!" at the Results screen. A Full Combo earned you a or a SS or S depending on your ratio of Perfects. 4th Mix changed this to a AA for a Perfect Full Combo and A for Full Combo. 5th Mix changed it yet again to AAA and AA. DDRMAX (6th Mix) removed the Full Combo requirement for a AA, and the announcer quote for a AAA was changed to "Can I call you a dancing master?" [=SuperNOVA=] had a white swirly effect under your grade for a Full Combo. [=SuperNOVA=] 2 changed to requirement for a AAA to simply 99% of the maximum score, but added the "Perfect Full Combo!!" and gold mark, and a darker yellow mark for Full Combo.
*** [[InTheGroove In The Groove]] can have the following display next to your grade:
**** - "Full Fantastic Combo" with a trophy above it for getting every single step "Fantastic!"
**** - "One Excellent" with a flag above it for getting one "Excellent" and all the rest "Fantastic!"
**** - "Single Digit Excellents" with a plaque above it for getting 2-9 Excellents and all the rest Fantastic
**** - "Full Excellent Combo" with a plaque above it for getting every step Excellent or better
**** - "One Great" with a flag above it for getting one "Great" and all the rest Excellent or better
**** - "Single Digit Greats" with a ribbon above it for getting 2-9 Greats and all the rest Excellent or better
**** - "Full Great Combo" with a ribbon above it for getting every step Great or better
**** All of the above also require that you not drop any hold or roll arrows.
**** In addition, once you're 20% into the song, your combo will glow blue if you're getting all Fantastics, or gold if you're getting all Excellent or better.
** Both [[GuitarFreaks GuitarFreaks]] and [[DrumMania DrumMania]] write "FULL COMBO" over your grade and give you a score bonus for hitting every note with a GOOD or better. A GREAT or better on every note earns you a SS, and all [=PERFECTs=] earn you a SS with "EXCELLENT" in place of the usual Full Combo text.

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** In ''DanceDanceRevolution ''DanceDanceRevolution'' games starting with ''DDR X'', getting a GREAT! or better on every step causes a green light-up effect at the end with "FULL COMBO" over it and a green circular mark; both the text and the mark are displayed next to your grade. Meanwhile, getting a PERFECT!! or MARVELOUS!! on every step nets you a "PERFECT FULL COMBO!" with a gold flash and a gold mark, and the announcer yells "Perfect Full Combo!" at the Results screen. Previous versions also had various recognitions of such feats:
*** Up through DDR ''DDR 3rd mix, Mix'', the game would award a [[RankInflation SSS]] grade for a Perfect Full Combo on every step, and the [[AnnouncerChatter announcer]] would say "Oh god! Oh god!" at the Results screen. A Full Combo earned you a or a SS or S depending on your ratio of Perfects. 4th Mix ''4th Mix'' changed this to a AA for a Perfect Full Combo and A for Full Combo. 5th Mix changed it yet again to AAA and AA. DDRMAX ''DDRMAX'' (6th Mix) removed the Full Combo requirement for a AA, and the announcer quote for a AAA was changed to "Can I call you a dancing master?" [=SuperNOVA=] ''[=SuperNOVA=]'' had a white swirly effect under your grade for a Full Combo. [=SuperNOVA=] 2 ''[=SuperNOVA=] 2'' changed to requirement for a AAA to simply 99% of the maximum score, but added the "Perfect Full Combo!!" and gold mark, and a darker yellow mark for Full Combo.
*** [[InTheGroove ** ''[[InTheGroove In The Groove]] Groove]]'' can have the following display next to your grade:
**** *** - "Full Fantastic Combo" with a trophy above it for getting every single step "Fantastic!"
**** *** - "One Excellent" with a flag above it for getting one "Excellent" and all the rest "Fantastic!"
**** *** - "Single Digit Excellents" with a plaque above it for getting 2-9 Excellents and all the rest Fantastic
**** *** - "Full Excellent Combo" with a plaque above it for getting every step Excellent or better
**** *** - "One Great" with a flag above it for getting one "Great" and all the rest Excellent or better
**** *** - "Single Digit Greats" with a ribbon above it for getting 2-9 Greats and all the rest Excellent or better
**** *** - "Full Great Combo" with a ribbon above it for getting every step Great or better
**** *** All of the above also require that you not drop any hold or roll arrows.
**** *** In addition, once you're 20% into the song, your combo will glow blue if you're getting all Fantastics, or gold if you're getting all Excellent or better.
** Both [[GuitarFreaks GuitarFreaks]] ''[[GuitarFreaks GuitarFreaks]]'' and [[DrumMania DrumMania]] ''[[DrumMania DrumMania]]'' write "FULL COMBO" over your grade and give you a score bonus for hitting every note with a GOOD or better. A GREAT or better on every note earns you a SS, and all [=PERFECTs=] earn you a SS with "EXCELLENT" in place of the usual Full Combo text.text.
** ''{{jubeat}}'' has the usual "FULL COMBO" acknowledgment for hitting every note, while hitting every note with perfect timing triggers a brief flashy animation that culminates in plastering "EXCELLENT" all over the [[ScoreScreen results screen]], which also replaces your grade.
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* At the end of each stage in ''VideoGames/PointBlank'', you get a bonus equal to your shot accuracy * 1,000. If you don't miss a shot, you get an extra 1,000 points. Interestingly, you can get over 100% accuracy (as a result of shooting through a window to another target), but you only get the 1,000-point bonus if you don't miss; if your accuracy is , for instance, 150%, but you miss at all, your accuracy bonus will only be 1,500 instead of 2,500.

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* At the end of each stage in ''VideoGames/PointBlank'', ''VideoGame/PointBlank'', you get a bonus equal to your shot accuracy * 1,000. If you don't miss a shot, you get an extra 1,000 points. Interestingly, you can get over 100% accuracy (as a result of shooting through a window to another target), but you only get the 1,000-point bonus if you don't miss; if your accuracy is , for instance, 150%, but you miss at all, your accuracy bonus will only be 1,500 instead of 2,500.
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* A GameShow example: Japanese game show ''TokyoFriendPark2'' called it a "Grand Slam" and awarded a bonus prize of a trip to either Disneyland (California) or Disneyland Paris if the contestants pull off a perfect 5-for-5 record in the main game.
Camacan MOD

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Move the page image to the right hand side since we have a page quote.


[[MortalKombat http://static.tvtropes.org/pmwiki/pub/images/1084821474-00.png]]
[[caption-width:160:Johnny Cage wins!]]
-->''You win! Perfect!''

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[[MortalKombat [[quoteright:160:[[MortalKombat http://static.tvtropes.org/pmwiki/pub/images/1084821474-00.png]]
[[caption-width:160:Johnny
png]]]]
[[caption-width-right:160:Johnny
Cage wins!]]
-->''You ->''You win! Perfect!''

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* Winning a round of Onslaught, CTF, or Bombing Run in ''UnrealTournament2004'' with no points scored by the other team gives this announcement. In the single player mode, it's an achievement.
** Winning a Warfare round in UnrealTournament3 without taking any damage to your core gets the announcer to say this.



* The ''{{Unreal}}'' series has this. The games don't use a point system, but the announcer will comment on that. The inverse is called "Humilliating Defeat" in 2004.
** Except when you're playing 2004 in single-player mode, where a Flawless Victory is one of the many things which give you money, which you can later use for players, bets, and matches.

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* The ''{{Unreal}}'' series has this. The games don't use this.
** Winning
a point system, but round of Onslaught, CTF, or Bombing Run in ''UnrealTournament2004'' with no points scored by the announcer will comment on that. other team gives this announcement. The inverse is called "Humilliating Defeat" in 2004.
** Except when you're playing 2004 in single-player
2004. In the single player mode, where it's an achievement.
** Winning
a Flawless Victory is one of Warfare round in ''UnrealTournamentIII'' without taking any damage to your core gets the many things which give you money, which you can later use for players, bets, and matches.announcer to say this.

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* ''BlazBlue'' has "perfect!"

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* ''BlazBlue'' has "perfect!""Perfect!"
** Although you can still get this bonus with Ragna even if you get hit, as Ragna can heal himself for an extremely small amount every time he hits with a some attacks (unless it's his Unlimited form). His HP Draining abilities are so weak though, you may as well have not gotten hit.
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** Winning a Warfare round in UnrealTournament3 without taking any damage to your core gets the announcer to say this.
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CherryTapping can make the victory both flawless ''and'' humiliating. A NoDamageRun is what happens when you manage to make '''every''' battle a FlawlessVictory.

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CherryTapping can make the victory both flawless ''and'' humiliating. See NoCasualtiesRun for the strategy game equivalent. A NoDamageRun is what happens when you manage to make '''every''' battle a FlawlessVictory.
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** There's also a milder version, "Flawless HP Victory", where you must not take any ''HP'' damage - you're allowed to take Bravery hits.
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*** [[InTheGroove]] can have the following display next to your grade:

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*** [[InTheGroove]] [[InTheGroove In The Groove]] can have the following display next to your grade:

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*** [[In The Groove]] can have the following display next to your grade:

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*** [[In The Groove]] [[InTheGroove]] can have the following display next to your grade:


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**** In addition, once you're 20% into the song, your combo will glow blue if you're getting all Fantastics, or gold if you're getting all Excellent or better.
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*** [[In The Groove]] can have the following display next to your grade:
**** - "Full Fantastic Combo" with a trophy above it for getting every single step "Fantastic!"
**** - "One Excellent" with a flag above it for getting one "Excellent" and all the rest "Fantastic!"
**** - "Single Digit Excellents" with a plaque above it for getting 2-9 Excellents and all the rest Fantastic
**** - "Full Excellent Combo" with a plaque above it for getting every step Excellent or better
**** - "One Great" with a flag above it for getting one "Great" and all the rest Excellent or better
**** - "Single Digit Greats" with a ribbon above it for getting 2-9 Greats and all the rest Excellent or better
**** - "Full Great Combo" with a ribbon above it for getting every step Great or better
**** All of the above also require that you not drop any hold or roll arrows.
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* RealLife example: In the first battle of the Spanish-American War, [[CrowningMomentOfAwesome Commodore Dewey managed to lead the U.S. Navy into defeating the entire Spanish fleet stationed in Manila Bay without a single American casualty.]]
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* In the ''InazumaEleven'' series, winning an exhibition match in a complete shutout with at least 5 goals earns you an [[RankInflation S rank]]. This is the only way to get an S -- if the other team scores even a single goal, the best you can do is an A rank (though thankfully you can replay exhibition matches as much as you please if you want the S).
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* ''BatmanArkhamAsylum'' awards a hefty points bonus for completing a fight challenge without the enemies landing a single hit on you.
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* In a non-gaming example, comedian Dat Phan brings up this very phrase, joking on how he was at a urinal in a public restroom when a stranger approached and asked if he knew martial arts.
--> '''Dat Phan:'' "I'm takin' a piss, man!"
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** In ''Trilogy'', your grade and the announcer's comments are based on your score (which is heavily influenced by your combo, which you inflate by spamming [[SuperMode Fever]]). Which means if you get 100%, if you don't use Fever at all, it's still quite possible to get a D and some disparaging comments (What do you mean I am "the novice"?! I 100%'d this song, JerkAss!)
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*** [[OneHundredPercenCompletion And there's a trophy for getting every award in the game at least once, including those.]]

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*** [[OneHundredPercenCompletion [[OneHundredPercentCompletion And there's a trophy for getting every award in the game at least once, including those.]]
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*** [[OneHundredPercenCompletion And there's a trophy for getting every award in the game at least once, including those.]]
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** Partially subverted, in that the losing team receives the message [[EpicFail "Flawless Defeat!"]]

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** Partially subverted, in that It's also inverted for the losing team team, who receives the message [[EpicFail "Flawless Defeat!"]]
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* At the end of each stage in ''VideoGame/PointBlank'', you get a bonus equal to your shot accuracy * 1,000. If you don't miss a shot, you get an extra 1,000 points. Interestingly, you can get over 100% accuracy (as a result of shooting through a window to another target), but you only get the 1,000-point bonus if you don't miss; if your accuracy is , for instance, 150%, but you miss at all, your accuracy bonus will only be 1,500 instead of 2,500.

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* At the end of each stage in ''VideoGame/PointBlank'', ''VideoGames/PointBlank'', you get a bonus equal to your shot accuracy * 1,000. If you don't miss a shot, you get an extra 1,000 points. Interestingly, you can get over 100% accuracy (as a result of shooting through a window to another target), but you only get the 1,000-point bonus if you don't miss; if your accuracy is , for instance, 150%, but you miss at all, your accuracy bonus will only be 1,500 instead of 2,500.



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* Winning a round of Onslaught, CTF, or Bombing Run in ''UnrealTournament 2004'' with no points scored by the other team gives this announcement.

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* Winning a round of Onslaught, CTF, or Bombing Run in ''UnrealTournament 2004'' ''UnrealTournament2004'' with no points scored by the other team gives this announcement.announcement. In the single player mode, it's an achievement.
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bit more specific for reptile.


In {{Fighting Game}}s that have you scoring points for finishing a round, earning a FlawlessVictory earns you the most points, and may be a requirement for a specific bonus boss fight. In ''MortalKombat'', earning a Double Flawless Victory and executing your Fatality in the Pit stage without using a Block is necessary for unlocking the [[BonusBoss bonus battle]] with then-secret character Reptile.

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In {{Fighting Game}}s that have you scoring points for finishing a round, earning a FlawlessVictory earns you the most points, and may be a requirement for a specific bonus boss fight. In ''MortalKombat'', earning a Double Flawless Victory and executing your Fatality in the Pit stage without using a Block is necessary for unlocking the [[BonusBoss bonus battle]] with then-secret character Reptile.
Reptile, and in certain versions (most notably, the PC one) shadows had to be flying past on the background, which was quite uncommon.

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* In ''{{Touhou}}'', if you drain a boss's spell card's corresponding section of the boss's LifeMeter without losing lives or bombing, you get a Spell Card Bonus and the spell card is counted as "captured."

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* Many {{Shoot Em Up}}s will yield a "No Miss Bonus" for clearing a stage without dying.
**
In ''{{Touhou}}'', if you drain a boss's spell card's corresponding section of the boss's LifeMeter without losing lives or bombing, you get a Spell Card Bonus and the spell card is counted as "captured."" However, if you're playing as the Marisa-Nitori team in ''Subterranean Animism'', due to Nitori's bomb mechanic (which instead of clearing out bullets grants [[SuperStar temporary invincibility for one hit]]) the condition is slightly different: you can still fire a bomb, as long as you don't get hit.



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* In the ''DJMAX'' series (except for ''Trilogy'' and ''Technika''), getting 100% judgments will yield an S grade. In ''Technika'', this is accompanied by a "Perfect Play" graphic next to the song disc.

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