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* 555-5925 is the number to call Daffy Duck's supernatural detective agency in ''WesternAnimation./DaffyDucksQuackbusters''. Remember, that's the same as dialling 555-KWAK!
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* This is used as the basis of a joke in the ''WesternAnimation/FostersHomeForImaginaryFriends'' episode "Phone Home". Bloo decides to phone a number involving "555" by using a phone imaginary friend (who was actually a man trapped in a costume), so when he dials the number by jumping on the numbers, he ends up jumping on the man's stomach three times in a row. Ouch!

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* This is used as the basis of a joke in the ''WesternAnimation/FostersHomeForImaginaryFriends'' episode "Phone Home"."[[Recap/FostersHomeForImaginaryFriendsS1E8SeeingRedPhoneHome Phone Home]]". Bloo decides to phone a number involving "555" by using a phone imaginary friend (who was actually a man trapped in a costume), so when he dials the number by jumping on the numbers, he ends up jumping on the man's stomach three times in a row. Ouch!
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correction because im sleep deprived lmao


* Music/TheTime's hit "777-9311" (which is how the singer implores the woman he's hitting on to reach him via), which, like the Jenny example, doesn't include an area code.

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* Music/TheTime's hit "777-9311" (which "777-9311", which, similar to "Jenny", is how Morris Day is able to contact the singer implores the woman girl he's hitting on to reach him via), which, like the Jenny example, doesn't include an area code.mackin' on.
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* Music/TheTime's hit "777-9311" (which is how the singer implores the woman he's hitting on to reach him via), which, like the Jenny example, doesn't include an area code.
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* The side of a tow truck in ''VideoGame/((Delicious)) 4: Emily's Taste of Fame'' says "Call 555 TOW TOW."

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* The side of a tow truck in ''VideoGame/((Delicious)) ''VideoGame/{{Delicious}} 4: Emily's Taste of Fame'' says "Call 555 TOW TOW."
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* The side of a tow truck in ''Delicious 4: Emily's Taste of Fame'' says "Call 555 TOW TOW."

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* The side of a tow truck in ''Delicious ''VideoGame/((Delicious)) 4: Emily's Taste of Fame'' says "Call 555 TOW TOW."



* In ''Revived Legends 2: Titan's Revenge'', a sign on a building in ''Greece'' says "FOR RENT: 555-152".

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* In ''Revived Legends 2: Titan's Revenge'', a sign on a building in ''Greece'' Greece says "FOR RENT: 555-152".
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* In David Feldman's ''Why Do Clocks Run Clockwise?'' an illustration accompanying the entry on why pay toilets no longer exist in the US depicts several stalls with BathroomStallGraffiti on the outside of the doors. One of the messages states "Call 555-6126 and tell Steve he's a jerk!"

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* In David Feldman's ''Why Do Clocks Run Clockwise?'' an illustration a cartoon accompanying the entry on why pay toilets no longer exist in the US depicts several stalls with BathroomStallGraffiti on the outside of the doors. One of the messages states "Call 555-6126 and tell Steve he's a jerk!"
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Disambiguation


* In keeping with the IdiosyncraticEpisodeNaming, ''Series/{{Degrassi}}'' Community School's phone number is (416) [[JennysNumber 867-5309]]. License plates are all over the place - Principal Simpson has ASKK-080 and Coach Armstrong has [=COACH001=] (Ontario starts the regular number series at ''xxxx''-100, no lead zeroes and has a seven-character VanityLicensePlate limit) while Eli has a generic plate with no province (or state) caption.

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* In keeping with the IdiosyncraticEpisodeNaming, ''Series/{{Degrassi}}'' ''Series/{{Degrassi|TheNextGeneration}}'' Community School's phone number is (416) [[JennysNumber 867-5309]]. License plates are all over the place - Principal Simpson has ASKK-080 and Coach Armstrong has [=COACH001=] (Ontario starts the regular number series at ''xxxx''-100, no lead zeroes and has a seven-character VanityLicensePlate limit) while Eli has a generic plate with no province (or state) caption.
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'''Danny''': "There can only be 9,999 phone numbers that start with 555. How many people live in L.A.?\\

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'''Danny''': "There can only be 9,999 phone numbers that start with 555. How many people live in L.A.?\\?"\\
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* ''Film/BackToTheFuture'' has the distinction of using ''both'' versions. In 1985, the number for Jennifer's grandma is "555-4823". In 1955, "Doc" Brown's number is "[=KLondike=] 5-4385".

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* ''Film/BackToTheFuture'' ''Film/BackToTheFuture1'' has the distinction of using ''both'' versions. In 1985, the number for Jennifer's grandma is "555-4823". In 1955, "Doc" Brown's number is "[=KLondike=] 5-4385".
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* In the cult NES game ''VideoGame/{{Nightshade}}'', the hieroglyphs in the villain's hideout allegedly say, "Are you reading this? Then so are your customers! Contact Sutekh at [[CardCarryingVillain 555-EVIL]]"

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* In the cult NES game ''VideoGame/{{Nightshade}}'', ''VideoGame/Nightshade1992'', the hieroglyphs in the villain's hideout allegedly say, "Are you reading this? Then so are your customers! Contact Sutekh at [[CardCarryingVillain 555-EVIL]]"
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** Walter also buries [[spoiler: about $80 million in cash, which is stolen and replaced with a couple of bodies]] at GPS coordinates that he documents as his picks on a lotto ticket. Attempting to dig them up is not recommended, as the coordinates given (+34° 59' 20.00", -106° 36' 52.00) actually point to Albuquerque Studios -- which is about a mile away from a DEA station.

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** Walter also buries [[spoiler: about [[spoiler:about $80 million in cash, which is stolen and replaced with a couple of bodies]] at GPS coordinates that he documents as his picks on a lotto ticket. Attempting to dig them up is not recommended, as the coordinates given (+34° 59' 20.00", -106° 36' 52.00) actually point to Albuquerque Studios -- which is about a mile away from a DEA station.



** The phone number for "Coffee Talk" (or was it "Coffee Tawk"?) was 555-4444. (However, the three 5s were replaced with coffe mugs and the said 5s that were called were bleeped out because that phone number was {{Defictionalized}}.)

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** The phone number for "Coffee Talk" (or was it "Coffee Tawk"?) was 555-4444. (However, the three 5s were replaced with coffe coffee mugs and the said 5s that were called were bleeped out because that phone number was {{Defictionalized}}.)



** Another Mathnet episode also involving a kidnapping has them recieve a call of touch-tones -- they're given twelve tones that don't correspond to any phone number in service. But thanks to George using the power of combinatorial analysis (i.e.: George putting the letters each touch-tone represents vertically on little sticks and moving them up and down until they make out words) they determine the real meaning of the touch-tones: [[spoiler: BLEAK HOUSE NY - the kidnappers' location]].

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** Another Mathnet episode also involving a kidnapping has them recieve a call of touch-tones -- they're given twelve tones that don't correspond to any phone number in service. But thanks to George using the power of combinatorial analysis (i.e.: George putting the letters each touch-tone represents vertically on little sticks and moving them up and down until they make out words) they determine the real meaning of the touch-tones: [[spoiler: BLEAK [[spoiler:BLEAK HOUSE NY - the kidnappers' location]].



** Producer Chuck Lorre even discusses this trope, and the difficulty in getting the phone number on air, in his essay-like VanityPlate at the end of the episode. Creator/{{CBS}} would eventually censor it from broadcast due to the number he [[TakeThat gives to the idiots who dial all these numbers]] as well as the [[ExecutiveMeddling executives]], 555-382-5968, which reads [[spoiler: "FUCK YOU"]].

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** Producer Chuck Lorre even discusses this trope, and the difficulty in getting the phone number on air, in his essay-like VanityPlate at the end of the episode. Creator/{{CBS}} would eventually censor it from broadcast due to the number he [[TakeThat gives to the idiots who dial all these numbers]] as well as the [[ExecutiveMeddling executives]], 555-382-5968, which reads [[spoiler: "FUCK [[spoiler:"FUCK YOU"]].



** Every single dial-able phone number in ''VideoGame/SilentHillShatteredMemories'' is a 555 number. [[spoiler: Except Konami's help line.]]

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** Every single dial-able phone number in ''VideoGame/SilentHillShatteredMemories'' is a 555 number. [[spoiler: Except [[spoiler:Except Konami's help line.]]
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* ''WesternAnimation/TheIncredibles1'' game a real number on the business card that Bob is given. While inactive at the time of original release, calling it as of the DVD release resulted in Mirage's voice telling you to enter the number on the website to access a DeletedScene not included on the DVD.

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* ''WesternAnimation/TheIncredibles1'' game gave a real number on the business card that Bob is given. While inactive at the time of original release, calling it as of the DVD release resulted in Mirage's voice telling you to enter the number on the website to access a DeletedScene not included on the DVD.
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* ''VideoGame/WarioWare Twisted'' has an unlockable telephone that you can dial. Once you get it, you may be awarded phone numbers every now and then to call -- but all of them have only four digits.

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* ''VideoGame/WarioWare Twisted'' ''VideoGame/WarioWareTwisted'' has an unlockable telephone that you can dial. Once you get it, you may be awarded phone numbers every now and then to call -- but all of them have only four digits.
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* Despite what "Baby Got Back" tells you, dialing 1-900-MIX-A-LOT just gets you a disconnected number. During the song's release, it was a working number and you could hear Mix say pre-recorded messages for 99 cents a minute. When he let the number go, several companies attempted to use it when it went back into circulation (mostly phone sex lines); it eventually was retired from the [[UsefulNotes/NineHundredNumber 900]] pool because of the song and people calling looking to talk to Mix. (And, eventually, most of the 900 numbers going the way of the dodo anyway, thanks to changes in both laws governing them and {{technology|MarchesOn}}.)

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* Despite what Music/SirMixALot's "Baby Got Back" tells you, dialing 1-900-MIX-A-LOT instructs the listener to dial 1-900-MIX-A-LOT. Calling it nowadays just gets you a disconnected number. During number, but during the height of the song's release, it was a working number and popularity, you could hear Mix say pre-recorded messages for 99 cents a minute. When he his label let the number go, several companies attempted to use it when it went back into circulation (mostly phone sex lines); it eventually was retired from the [[UsefulNotes/NineHundredNumber 900]] pool because of the song and people calling looking to talk to Mix. (And, eventually, most of the 900 numbers going the way of the dodo anyway, thanks to changes in both laws governing them and {{technology|MarchesOn}}.)
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* ''Literature/TheImpossibleUs'': Nick's phone number obviously violates the UK's real-life numbering conventions, while even Bee's is outside the allocated range.
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[[folder:Web Original]]
* The email addresses used in ''WebOriginal/SpaghettiIce'' end with the reserved domain .domain instead of a real domain such as .com, .org, etc.
[[/folder]]
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* A [[https://www.youtube.com/watch?v=lziT04meJs0 Dentyne Ice commercial from the early 2000s]] had a woman use the product to create frost on a subway window so she could write her number for a man on the platform. Said number was 555-1708.
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* ''Literature/{{Siren}}'': After [[spoiler:Carla Marciano]] is killed in ''Dark Water'', the local newspaper tells anyone with information to call the Winter Harbor PD at 207-555-3900.
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* ''WesternAnimation/TheIncredibles'' game a real number on the business card that Bob is given. While inactive at the time of original release, calling it as of the DVD release resulted in Mirage's voice telling you to enter the number on the website to access a DeletedScene not included on the DVD.

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* ''WesternAnimation/TheIncredibles'' ''WesternAnimation/TheIncredibles1'' game a real number on the business card that Bob is given. While inactive at the time of original release, calling it as of the DVD release resulted in Mirage's voice telling you to enter the number on the website to access a DeletedScene not included on the DVD.
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* ''WebVideo/SuperMarioLogan'' averts this in "Bowser Loses His Voice!", where a real phone number is used for a service where one can talk to Charleyyy from ''Charleyyy And Friends''. According to a Discord user, the phone number is that of an adult hotline.
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* In David Feldman's ''Why Do Clocks Run Clockwise?'' an illustration accompanying the entry on why pay toilets no longer exist in the US depicts several stalls with BathroomStallGraffiti on the outside of the doors. One of the messages states "Call 555-6126 and tell Steve he's a jerk!"
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Compare to JennysNumber, which is also commonly used as a phone number. See also LoggingOntoTheFourthWall for the website equivalent. Whatever you do, don't confuse this with SixSixSix, though bonus points for works where that's the area code for TheDevil.

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Compare to JennysNumber, which is also commonly used as a phone number. See also LoggingOntoTheFourthWall for the website equivalent. Whatever you do, don't confuse this with SixSixSix, though bonus points for works where that's the area code for TheDevil. [[JustForFun/IThoughtItMeant No relation to]] ''Series/KamenRider555''.
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Virtually all US phone numbers on fictional programs are made up of the following:

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Virtually all US phone numbers on fictional programs media are made up of the following:
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* Magazine/NickelodeonMagazine has a format for E-mail addresses and domain names for their pranks: they use the .not suffix as an IncrediblyLamePun on .net, e.g., whatever@wherever.not or www.fakecompany.not.

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* Magazine/NickelodeonMagazine has a format for E-mail addresses and domain names for their pranks: they use the .not suffix as an IncrediblyLamePun a {{pun}} on .net, e.g., whatever@wherever.not or www.fakecompany.not.
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* ''Webcomic/{{Selkie}}'': When Pohl gives his number to Todd, it's shown as [[https://selkiecomic.com/comic/selkie375/ 534-555-3474.]] The "534" places him in northern Wisconsin, where the comic is set. The "555" places him in fictionland.
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* The phone number seen on the newspaper clipping in the beginning of ''VideoGame/FiveNightsAtFreddys2'' originally didn't start with 1-555, but 1-888 instead. This was changed so that the phone number wouldn't accidentally be a legitimate number.

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* The phone number seen on the newspaper clipping in the beginning of ''VideoGame/FiveNightsAtFreddys'' and ''VideoGame/FiveNightsAtFreddys2'' originally didn't start with 1-555, but 1-888 instead. This was changed so that the phone number wouldn't accidentally be a legitimate number.
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* Music/ChuckBerry asked the operator to get him "Norfolk, Virginia, [=Tidewater=] Four Ten Oh Nine" in "Promised Land". At the time the song was originally written and recorded in 1964, that would make the full number (703) 844-1009. By the time of Music/ElvisPresley's famous cover in 1974 the area code had shifted to 804, and Norfolk is now served by area code 757.

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* Music/ChuckBerry asked the operator to get him "Norfolk, Virginia, [=Tidewater=] [=TIdewater=] Four Ten Oh Nine" in "Promised Land". At the time the song was originally written and recorded in 1964, that would make the full number (703) 844-1009. By the time of Music/ElvisPresley's famous cover in 1974 the area code had shifted to 804, and Norfolk is now served by area code 757.
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* [[https://www.smbplumbing.com A promotional site]] for ''WesternAnimation/TheSuperMarioBrosMovie'' lists the brothers' plumbing service's number as 929-55-MARIO. Subverted as the M makes this a 55''6'' number, and thus it's a functional phone number. Calling it gives you a response from Luigi.

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* [[https://www.smbplumbing.com A promotional site]] for ''WesternAnimation/TheSuperMarioBrosMovie'' lists the brothers' plumbing service's number as 929-55-MARIO. Subverted as the M makes this a 55''6'' number, and thus it's a functional phone number. Calling it gives you a response from either Mario or Luigi.
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* [[https://www.smbplumbing.com A promotional site]] for ''WesternAnimation/TheSuperMarioBrosMovie'' lists the brothers' plumbing service's number as 929-55-MARIO. Subverted as the M makes this a 55''6'' number, and thus it's a functional phone number. Calling it gives you a response from Luigi.

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