History Main / FinishingMove

8th Feb '16 8:22:37 PM Loekman3
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* Another ''Warhammer'' game, ''[[VideoGame/Warhammer40000SpaceMarine Space Marine]]'', uses ''VideoGame/GodOfWar''-style finishing moves extensively. The main way to replenish health is not to [[TakeCover hide behind a wall]] [[RegeneratingHealth and wait]] but to grab your most [[ChainsawGood vicious]] [[AnAxeToGrind melee]] [[DropTheHammer weapon]], [[MultiMookMelee wade into the thick of combat]], and [[{{Gorn}} personally rip the Emperor's foes to pieces!]]
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* Another ''Warhammer'' game, ''[[VideoGame/Warhammer40000SpaceMarine Space Marine]]'', uses ''VideoGame/GodOfWar''-style ''[[VideoGame/GodOfWarSeries God Of War]]''-style finishing moves extensively. The main way to replenish health is not to [[TakeCover hide behind a wall]] [[RegeneratingHealth and wait]] but to grab your most [[ChainsawGood vicious]] [[AnAxeToGrind melee]] [[DropTheHammer weapon]], [[MultiMookMelee wade into the thick of combat]], and [[{{Gorn}} personally rip the Emperor's foes to pieces!]]

* In the ''VideoGame/GodOfWar'' series, when the circle symbol appears above an enemy that you've been giving the beatdown, it's time for Kratos to finish that enemy in exceedingly brutal fashion. Kratos's most brutal and badass kills are reserved for the many bosses he faces.
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* In the ''VideoGame/GodOfWar'' series, ''VideoGame/GodOfWarSeries'', when the circle symbol appears above an enemy that you've been giving the beatdown, it's time for Kratos to finish that enemy in exceedingly brutal fashion. Kratos's most brutal and badass kills are reserved for the many bosses he faces.
5th Feb '16 4:48:29 PM WanderingBrowser
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* The GameMod ''VideoGame/BrutalDoom'' encourages you to "rip and tear" foes when they're on their knees, complete with monster-specific cinematic kill animations. The fourth major installment of parent series ''VideoGame/{{Doom}}'' is incorporating such things as well.
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* The legendary GameMod ''VideoGame/BrutalDoom'' encourages you to "rip and tear" foes when they're on their knees, complete with monster-specific cinematic kill animations. The fourth major installment amps up the legendary brutality of parent series the ''VideoGame/{{Doom}}'' is incorporating such things as well.series specifically by adding the option to do fatalities on enemies, with each monster having its own set of specific cinematic kill animations. ** In the 2016 ContinuityReboot, Finishing Moves called "Glory Kills" are a mainstream part of the game, and in fact recommended; to survive, you need the ammo and health packs (among other loot) that enemies drop on death, and a demon taken down with a Glory Kill drops more loot than one that you just shot to death. In the same vein, using the chainsaw not only provides a gory OneHitKill, but also results in even ''more'' loot than an ordinary Glory Kill.
1st Feb '16 5:53:42 AM EarlOfSandvich
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* In ''NoMoreHeroes'', each boss has a cinematic ending Finishing Move. Actually, you can even use a Finishing Move against Mooks that usually kill others around the unlucky minion.
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* In ''NoMoreHeroes'', ''VideoGame/NoMoreHeroes'', each boss has a cinematic ending Finishing Move. Actually, you can even use a Finishing Move against Mooks that usually kill others around the unlucky minion.
28th Jan '16 2:00:42 PM TheTropper
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* In ''VideoGame/DefenseOfTheAncients'' and ''VideoGame/{{Dota2}}'', the Axe's ultimate ability, Culling Blade, is an axe strike that usually does rather weak damage. However, if used on an opponent with low health, they are instantly crushed instead, killing them even if they're affected by a death-preventing spell such as Shallow Grave or False Promise. This is accompanied by a satisfying "THUNK!" sound and the opponent [[LudicrousGibs exploding in a shower of blood]]. Additionally, if Culling Blade is used in that manner, it does not go on cooldown and you gain a speed boost, potentially allowing you to dunk several enemies in succession.

* In VideoGame/DefenseOfTheAncients and {{VideoGame/Dota 2}}, the Axe's ultimate ability, Culling Blade, is an axe strike that usually does rather weak damage. However, if used on an opponent with low health, they are instantly crushed instead, killing them even if they're affected by a death-preventing spell such as Shallow Grave or False Promise. This is accompanied by a satisfying "THUNK!" sound and the opponent [[LudicrousGibs exploding in a shower of blood]]. Additionally, if Culling Blade is used in that manner, it does not go on cooldown and you gain a speed boost, potentially allowing you to dunk several enemies in succession.
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* In VideoGame/DefenseOfTheAncients and {{VideoGame/Dota 2}}, the Axe's ultimate ability, Culling Blade, is an axe strike that usually does rather weak damage. However, if used on an opponent with low health, they are instantly crushed instead, killing them even if they're affected by a death-preventing spell such as Shallow Grave or False Promise. This is accompanied by a satisfying "THUNK!" sound and the opponent [[LudicrousGibs exploding in a shower of blood]]. Additionally, if Culling Blade is used in that manner, it does not go on cooldown and you gain a speed boost, potentially allowing you to dunk several enemies in succession.
21st Jan '16 6:50:45 PM GrammarNavi
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* The Final Smashes in ''SuperSmashBros. Brawl'' don't necessarily auto-KO opponents, since KO's are determined by being thrown off-screen and not by a strict damage meter, but they're still very flashy, very powerful, and require the use of a special item to perform. A few of them are virtually guaranteed to KO (Marth's Critical Hit, Zelda/Sheik's Light Arrows), provided that they connect. Captain Olimar's Final Smash is extremely likely to KO opponents (Especially if there are four players) and will always deal some damage to anyone who doesn't have an Invincibility Star.
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* The Final Smashes in ''SuperSmashBros. Brawl'' ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'' don't necessarily auto-KO opponents, since KO's are determined by being thrown off-screen and not by a strict damage meter, but they're still very flashy, very powerful, and require the use of a special item to perform. A few of them are virtually guaranteed to KO (Marth's Critical Hit, Zelda/Sheik's Light Arrows), provided that they connect. Captain Olimar's Final Smash is extremely likely to KO opponents (Especially if there are four players) and will always deal some damage to anyone who doesn't have an Invincibility Star.
18th Jan '16 4:47:06 PM Zuxtron
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* In VideoGame/DefenseOfTheAncients and {{VideoGame/Dota 2}}, the Axe's ultimate ability, Culling Blade, is an axe strike that usually does rather weak damage. However, if used on an opponent with low health, they are instantly crushed instead, killing them even if they're affected by a death-preventing spell such as Shallow Grave or False Promise. This is accompanied by a satisfying "THUNK!" sound and the opponent [[LudicrousGibs exploding in a shower of blood]]. Additionally, if Culling Blade is used in that manner, it does not go on cooldown and you gain a speed boost, potentially allowing you to dunk several enemies in succession.
18th Jan '16 12:31:26 PM FordPrefect
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** The 4e has an entire character classes, The Assassin and its [[DarkIsEdgy Shadow]]-counterpart Executioner built around the concept of Finishing Move. In game term, they can instantly kill anything that is injured enough -- ''in flavor text'', but [[GameplayAndStorySegregation not so much by the actual rules]]. There are a few moves that automatically kill an enemy if he has less than 10 hit points left after the move connects, but obviously these are weaker than a move that simply deals 10 more damage and can be used at any time.
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** The 4e has an entire character classes, The Assassin and its [[DarkIsEdgy Shadow]]-counterpart Executioner Executioner, built around the concept of Finishing Move. In game term, terms, they can instantly kill anything that is injured enough -- ''in flavor text'', but [[GameplayAndStorySegregation not so much by the actual rules]]. There are a few moves that automatically kill an enemy if he has less than 10 hit points left after the move connects, but obviously these are weaker than a move that simply deals 10 more damage and can be used at any time.
18th Jan '16 12:30:06 PM FordPrefect
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** Subverted with the "Ex-Wife", the one-shot super-missile in Rhodey's War Machine suit. [[spoiler:Subverted because it sputters and barely dents Whiplash's armor, to the groans of Tony and Rhodey.]]
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** Subverted with the "Ex-Wife", the one-shot super-missile in Rhodey's War Machine suit. [[spoiler:Subverted because it [[spoiler:It sputters and barely dents Whiplash's armor, to the groans of Tony and Rhodey.]]
18th Jan '16 12:29:37 PM FordPrefect
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* Several finishing moves have been copied so often, that they are no longer associated with a single wrestler, although sometimes little variations are added just to appear different.
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* Several finishing moves have been copied so often, often that they are no longer associated with a single wrestler, although sometimes little variations are added just to appear different.

*** According to Adams's bio on Wikipedia, the first "superkick" Adams used was in fact, the move now known as the enzuigiri. After a stint in Japan, he saw the move we commonly know as the superkick being used, and adapted it.
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*** According to Adams's bio on Wikipedia, the first "superkick" Adams used was in fact, fact the move now known as the enzuigiri. After a stint in Japan, he saw the move we commonly know as the superkick being used, and adapted it.

** The moonsault, a notoriously difficult move to execute, is not often used as a finisher, but has a prominent place in the FiveMovesOfDoom in lightweight and ladies' wrestling. However, some wrestlers still utilize it as a finisher, most notably Sabu and Wrestling/ChristopherDaniels with the triple jump moonsault and best moonsault ever variations. *** Not to mention the Shooting Star Press (or when Marc Mero used it as a finishing move, the Wild Thing). Shortly after Wrestling/BillyKidman retired, this move was actually banned in the WWE for awhile due to being extremely dangerous, despite Kidman's version being safer than the original done by [[Wrestling/JushinThunderLiger Jushin Liger]]. Later wrestler Wrestling/EvanBourne was only permitted to use it because he's practically perfected it. "Air Bourne" has since become very closely connected to him.
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** The moonsault, a notoriously difficult move to execute, is not often used as a finisher, but has a prominent place in the FiveMovesOfDoom in lightweight and ladies' wrestling. However, some wrestlers still utilize it as a finisher, most notably Sabu and Wrestling/ChristopherDaniels with the triple jump moonsault and best moonsault ever Best Moonsault Ever variations. *** Not to mention the Shooting Star Press (or (or, when Marc Mero used it as a finishing move, the Wild Thing). Shortly after Wrestling/BillyKidman retired, this move was actually banned in the WWE for awhile a while due to being extremely dangerous, despite Kidman's version being safer than the original done by [[Wrestling/JushinThunderLiger Jushin Liger]]. Later Later, wrestler Wrestling/EvanBourne was only permitted to use it because he's practically perfected it. "Air Bourne" has since become very closely connected to him.

** Wrestling/HulkHogan's Big Leg Drop was no sold by Wrestling/{{Yokozuna}}
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** Wrestling/HulkHogan's Big Leg Drop was no sold by Wrestling/{{Yokozuna}}Wrestling/{{Yokozuna}}.

*** Wrestling/TheUndertaker beat Viscera once with one on ''Wrestling/WWESmackDown'' though. *** Somewhat averted in the main event at Backlash 2000 when The Rock hit Wrestling/TripleH with a regular DDT. He didn't win by it but this was because Wrestling/ShaneMcMahon was the referee and neglected to count the fall to save his brother-in-law[[note]]{{Kayfabe}} at the time, RealLife since 2003[[/note]] from losing. It was made pretty clear had Shane counted it, the Rock would have won.
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*** Though Wrestling/TheUndertaker once beat Viscera once with one on ''Wrestling/WWESmackDown'' though. ''Wrestling/WWESmackDown''. *** Somewhat averted in the main event at Backlash 2000 when The Rock hit Wrestling/TripleH with a regular DDT. He didn't win by it it, but this was because Wrestling/ShaneMcMahon was the referee and neglected to count the fall to save his brother-in-law[[note]]{{Kayfabe}} at the time, RealLife since 2003[[/note]] from losing. It was made pretty clear that had Shane counted it, the Rock would have won.

* Several finishing moves have more to do with character development than actual utility. The Ur example would be Wrestling/TheUndertaker's Casket Matches, where as soon as the casket is closed, the opponent is considered defeated.
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* Several finishing moves have more to do with character development than actual utility. The Ur example UrExample would be Wrestling/TheUndertaker's Casket Matches, where as soon as the casket is closed, the opponent is considered defeated.

** In various incarnations, the sleeper hold has been used as finisher, a move, or as a rest hold.
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** In various incarnations, the sleeper hold has been used as a finisher, a move, or as a rest hold.

** The hurricanrana brought for by Huracan Ramirez is a regular move performed by Wrestling/ReyMysterioJr several times during one of his matches, a leaping version is used as his finisher, and a standing version is done by Wrestling/ScottSteiner as the Frankensteiner, and is a staple move for light heavyweights and ladies wrestling.
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** The hurricanrana brought for forth by Huracan Ramirez is a regular move performed by Wrestling/ReyMysterioJr several times during one of his matches, a leaping version is used as his finisher, and a standing version is done by Wrestling/ScottSteiner as the Frankensteiner, and is a staple move for light heavyweights and ladies wrestling.

** In the infamous Hell in the Cell match at King of the Ring, Wrestling/MickFoley sustained severe injuries after being hurled off the top of the cage onto the announcer's table, and then chokeslammed on top of the cage, breaking the wire, and then falling down to the mat. He was knocked out several times in the match, and was unable to recall events. Wrestling/TheUndertaker used a stalling tactic to allow Foley to regain consciousness, and they finished the match. ** Gruesomely supported in 1990, when Wrestling/ShawnMichaels's Rockers tag team accidentally broke the neck of jobber Charles Austin. When Austin whispered to Marty Jannetty that he was severely injured, Jannetty had no choice but to roll him into the middle of the ring for Shawn's finishing move, a flying elbow off the top rope. Luckily, Austin would later get his revenge by A) not becoming a parplegic and B) winning a $26.7 million lawsuit against the WWF.
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** In the infamous Hell in the a Cell match at King of the Ring, Wrestling/MickFoley sustained severe injuries after being hurled off the top of the cage onto the announcer's table, and then chokeslammed on top of the cage, breaking the wire, and then falling down to the mat. He was knocked out several times in the match, and was unable to recall events. Wrestling/TheUndertaker used a stalling tactic to allow Foley to regain consciousness, and they finished the match. ** Gruesomely supported in 1990, when Wrestling/ShawnMichaels's Rockers tag team accidentally broke the neck of jobber Charles Austin. When Austin whispered to Marty Jannetty that he was severely injured, Jannetty had no choice but to roll him into the middle of the ring for Shawn's finishing move, a flying elbow off the top rope. Luckily, Austin would later get his revenge by A) not becoming a parplegic paraplegic and B) winning a $26.7 million lawsuit against the WWF.

** Of course, Wrestling/MickFoley would have one with his Mandible Claw. As time went by, it began to be looked on as a rather lame finishing move, and then he added a twist through self-parody: creating a sock personality (Socko), pulling the sock from his groin area, wearing the sock on his hand like a hand puppet, and then doing the Mandible Claw. Ring announcers would then comment that the move was effective not because of the hold itself, but because of the cleanliness of the sock.
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** Of course, Wrestling/MickFoley would have one with his Mandible Claw. As time went by, it began to be looked on as a rather lame finishing move, and then he added a twist through self-parody: creating a sock personality (Socko), pulling the sock from his groin area, wearing the sock on his hand like a hand puppet, and then doing the Mandible Claw. Ring announcers would then comment that the move was effective not because of the hold itself, but because of how disgusting the cleanliness of the sock.sock was.

*** Randy Orton uses it, though not as a finishing move. He's an asshole, though, so it makes sense to kick them while they're down...
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*** Randy Orton uses it, though not as a finishing move. He's an asshole, though, so it makes sense to kick them while they're down...KickThemWhileTheyAreDown...

*** An interesting subversion occurred when the heels of the WCCW figured out that they could block the Claw, Three Stooges Style by putting their hand in front of their forehead, which is when the Von Erichs unleashed the ABDOMINAL CLAW!
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*** An interesting subversion occurred when the heels of the WCCW figured out that they could block the Claw, Three Stooges Claw TheThreeStooges Style by putting their hand in front of their forehead, which is when the Von Erichs unleashed the ABDOMINAL CLAW!

** '''W!! O!! R!! M!!''' Pose. Pose. Falling tomahawk chop to head.. ** For a while, Wrestling/AlSnow would use as his finishing move in hardcore matches--get ready for it--a bowling ball to the [[GroinAttack groin]] known as the 7-10 Split. Well, you can't fault him for his logic....
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** '''W!! O!! R!! M!!''' Pose. Pose. Falling tomahawk chop to head.. head... ** For a while, Wrestling/AlSnow would use as his finishing move in hardcore matches--get ready for it--a bowling ball to the [[GroinAttack groin]] known as the 7-10 Split. Well, you can't fault him for his logic....logic...
18th Jan '16 12:15:54 PM FordPrefect
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** Martial arts kick (to the head) from Asian wrestlers. Wrestling/YoshihiroTajiri and Wrestling/YoshiTatsu, for example. Tajiri would kick the legs multiple times until they bent or kneel over and ''then'' kick them in the head.
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** Martial arts kick (to the head) from Asian wrestlers. Wrestling/YoshihiroTajiri and Wrestling/YoshiTatsu, for example. Tajiri would kick the their legs multiple times until they bent or kneel kneeled over and ''then'' kick them in the head.
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