History Main / FinishingMove

18th Apr '18 5:58:02 PM TheBlueHour
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** The 3.5 edition supplement ''The Book of Nine Swords'' features a high-level technique for warriors explicitly ''titled'' "Finishing Move". Used against a slightly injured or uninjured opponent, it's somewhat effective; used against someone below half their hit points, it's exactly what the name implies.

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** The 3.5 edition supplement ''The Book of Nine Swords'' features a high-level technique for warriors explicitly ''titled'' "Finishing Move". Used When used against a slightly injured or uninjured opponent, it's somewhat effective; effective. But when used against someone below half their hit points, it's exactly what the name implies.
13th Mar '18 5:21:16 AM Sumatris
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* While not initially part of Lara's repertoire in ''VideoGame/TombRaider2013'', certain skills unlock weapon-specific close combat finishers that can be used to instakill dazed enemies. What exactly Lara is willing to do to her enemies nicely reflects how much the merciless fight for survival has [[BreakTheCutie numbed her to the violence and brutality around her]]. It starts with bashing someone's head in with a stone as a desperation move, goes on to replace the stone with her trusty [[AnAxeToGrind climbing axe]], and eventually culminates in her brutally unloading whatever gun she's currently holding into the hapless target. The latter ranges from shooting the guy in the face with a handgun or shotgun at point-blank range, to emptying an entire assault rifle magazine into his chest, also point-blank. Of particular note is that none of the gun finisher skills provide any actual combat benefit while consuming skill points that could've been spent on helpful skills instead. It also doesn't make much sense breaking cover to finish off someone you could've just shot dead from where you were, [[AwesomeButImpractical but damn if it isn't a blast to do]], especially since finishers [[AntiFrustrationFeatures don't use up any of your precious ammo]].

to:

* While not initially part of Lara's repertoire in ''VideoGame/TombRaider2013'', certain skills unlock weapon-specific close combat finishers that can be used to instakill dazed enemies. What exactly Lara is willing to do to her enemies nicely reflects how much the merciless fight for survival has [[BreakTheCutie numbed her to the violence and brutality around her]]. It starts with bashing someone's head in with a stone as a desperation move, goes on to replace the stone with her trusty [[AnAxeToGrind climbing axe]], and eventually culminates in her brutally unloading whatever gun she's currently holding into the hapless target. The latter ranges from shooting the guy in the face with a handgun or shotgun at point-blank range, to emptying an entire assault rifle magazine into his chest, also point-blank. Of particular note is that none of the gun finisher skills provide any actual combat benefit while consuming skill points that could've been spent on helpful skills something useful instead. It also doesn't make much sense breaking cover to finish off someone you could've just shot dead from where you were, [[AwesomeButImpractical but damn if it isn't a blast to do]], especially since finishers [[AntiFrustrationFeatures don't use up any of your precious ammo]].ammo]].
* Isaac of ''Franchise/DeadSpace'' fame usually pulls a gory finisher on human-sized or smaller necromorphs when he's been grabbed and wins the ensuing QuickTimeEvent. A few advanced EliteMooks may survive if they were at or near full health when they initiated the grapple, but most critters will end up with their head stomped into the deck or a couple limbs torn off.
13th Mar '18 5:00:43 AM Sumatris
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* While not initially part of Lara's repertoire in ''VideoGame/TombRaider2013'', certain skills unlock weapon-specific close combat finishers that can be used on dazed enemies. What exactly Lara is willing to do to her enemies nicely reflects how much the merciless fight for survival has [[BreakTheCutie numbed her to the violence and brutality around her]]. It starts with bashing someone's head in with a stone as a desperation move, goes on to replace the stone with her trusty [[AnAxeToGrind climbing axe]], and eventually culminates in her brutally unloading whatever gun she's currently holding into the hapless target. The latter ranges from shooting the guy in the face with a handgun or shotgun at point-blank range, to emptying an entire assault rifle magazine into his chest, also point-blank. Of particular note is that none of the gun finisher skills provide any actual combat benefit while consuming skill points that could've been spent on helpful skills instead. It also doesn't make much sense breaking cover to finish off someone you could've just shot dead from where you were, [[AwesomeButImpractical but damn if it isn't a blast to do]], especially since finishers [[AntiFrustrationFeatures don't use up any of your precious ammo]].

to:

* While not initially part of Lara's repertoire in ''VideoGame/TombRaider2013'', certain skills unlock weapon-specific close combat finishers that can be used on to instakill dazed enemies. What exactly Lara is willing to do to her enemies nicely reflects how much the merciless fight for survival has [[BreakTheCutie numbed her to the violence and brutality around her]]. It starts with bashing someone's head in with a stone as a desperation move, goes on to replace the stone with her trusty [[AnAxeToGrind climbing axe]], and eventually culminates in her brutally unloading whatever gun she's currently holding into the hapless target. The latter ranges from shooting the guy in the face with a handgun or shotgun at point-blank range, to emptying an entire assault rifle magazine into his chest, also point-blank. Of particular note is that none of the gun finisher skills provide any actual combat benefit while consuming skill points that could've been spent on helpful skills instead. It also doesn't make much sense breaking cover to finish off someone you could've just shot dead from where you were, [[AwesomeButImpractical but damn if it isn't a blast to do]], especially since finishers [[AntiFrustrationFeatures don't use up any of your precious ammo]].
13th Mar '18 4:59:38 AM Sumatris
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Added DiffLines:

* While not initially part of Lara's repertoire in ''VideoGame/TombRaider2013'', certain skills unlock weapon-specific close combat finishers that can be used on dazed enemies. What exactly Lara is willing to do to her enemies nicely reflects how much the merciless fight for survival has [[BreakTheCutie numbed her to the violence and brutality around her]]. It starts with bashing someone's head in with a stone as a desperation move, goes on to replace the stone with her trusty [[AnAxeToGrind climbing axe]], and eventually culminates in her brutally unloading whatever gun she's currently holding into the hapless target. The latter ranges from shooting the guy in the face with a handgun or shotgun at point-blank range, to emptying an entire assault rifle magazine into his chest, also point-blank. Of particular note is that none of the gun finisher skills provide any actual combat benefit while consuming skill points that could've been spent on helpful skills instead. It also doesn't make much sense breaking cover to finish off someone you could've just shot dead from where you were, [[AwesomeButImpractical but damn if it isn't a blast to do]], especially since finishers [[AntiFrustrationFeatures don't use up any of your precious ammo]].
7th Mar '18 8:17:33 AM nombretomado
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* In ''Series/{{Ultraman}}'' for the SuperFamicom, the enemies can only be defeated with a Specium Beam while they have no HP. To complicate things, their health regenerates, Ultraman's power takes a long time to charge and you'll probably have to spend it sometimes while struggling against the tougher opponents.

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* In ''Series/{{Ultraman}}'' for the SuperFamicom, UsefulNotes/SuperFamicom, the enemies can only be defeated with a Specium Beam while they have no HP. To complicate things, their health regenerates, Ultraman's power takes a long time to charge and you'll probably have to spend it sometimes while struggling against the tougher opponents.
22nd Feb '18 3:57:27 AM Maxwell99
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** Goku's [[SphereofDestruction Genki Dama/Spirit Bomb]] though it takes extraordinary long time to charge up has enough power to disintegrate foes. Ironically it only worked ''once'' in the canon (against Kid Buu) as Vegeta and Freiza [[TheWorfBarrage got up again after taking the full blast]]. [[NonSerialMovie villains]] aren't so lucky as Dr Wheelo, Turles, Lord Slug and Android 13 got vaporized.

to:

** Goku's [[SphereofDestruction Genki Dama/Spirit Bomb]] though it takes extraordinary long time to charge up has enough power to disintegrate foes. Ironically it only worked ''once'' in the canon (against Kid Buu) as Vegeta and Freiza [[TheWorfBarrage got up again after taking the full blast]]. [[NonSerialMovie Movie villains]] aren't so lucky as Dr Wheelo, Turles, Lord Slug and Android 13 got vaporized. vaporized.



** Vegeta's ''Big Bang Attack'' is ExactlyWhatItSaysontheTin he shoots out a blue sphere, a big explosion happens and then there's no more villain. Vegeta sums it up well after he uses Big Bang against Android 19
--> Now, if only there was a junk yard nearby so we could give him a proper burial.
** Trunks deserves special mention for his ''Shining Sword Attack'' which involves [[HalfTheManHeusedToBe bisecting]] his foe with his sword and then following it up by dicing them up into fleshy confetti and Ki-blasting whatever remains. Frezia: one of the biggest villains of franchise (someone who came back from a [[NoOneCouldSurviveThat planet explosion]]) stayed dead after this attack.
** In the [[Anime/DragonBall original series]] Goku's [[MegatonPunch ''Penetrate']]' attack which he used to finish King Piccolo [[https://www.youtube.com/watch?v=Kc_NDw7GRWo was a pretty flashy]] to beat the villain. But Goku boosted it up notch with the non-canon ''Dragon Fist'' which has to be [[https://www.youtube.com/watch?v=cVwr0inAhbw the coolest way]] to beat the Big Bad in the franchise.

to:

** Vegeta's ''Big Bang Attack'' is is ExactlyWhatItSaysontheTin he shoots out a blue sphere, a big explosion happens and then there's no more villain. Vegeta sums [[BondOneLiner sums]] it up well after he uses Big Bang against Android 19
19:
--> Now, if '''Vegeta''': If only there was a junk yard nearby so we could give him a proper burial.
** Trunks deserves special mention for his ''Shining Sword Attack'' which involves [[HalfTheManHeusedToBe bisecting]] his foe with his sword and then following it up by dicing them up into fleshy confetti and Ki-blasting whatever remains. Frezia: one of the biggest villains of franchise (someone who came back from a [[NoOneCouldSurviveThat planet explosion]]) stayed dead after this attack. \n
** In the [[Anime/DragonBall original series]] Goku's [[MegatonPunch ''Penetrate']]' attack which he used to finish King Piccolo [[https://www.youtube.com/watch?v=Kc_NDw7GRWo was a pretty flashy]] to beat the villain. But Goku boosted it up notch with the non-canon ''Dragon Fist'' which has to be [[https://www.youtube.com/watch?v=cVwr0inAhbw the coolest way]] to beat the Big Bad in the franchise.



* ''Manga/OnePiece'' varies up what moves finish a fight, but Luffy's Gomu-Gomu no Bazooka was notable for commonly either ending a fight or breaking through an opponent's defenses long enough for Luffy to score a true finishing blow. Interestingly, Luffy's Gomu-Gomu no Gatling was given an upgrade and promoted to finisher after it was voted the most popular attack in the series. Chopper probably plays this trope most straight, however - his fighting style consists of maneuvering his opponent around until he can transform into Arm Point and use one of his Roseo moves. After learning the hard way how debilitating Gear Third is to his speed and maneuverability, Luffy has taken to using Gear Third mostly for this.

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* ''Manga/OnePiece'' varies up what moves finish a fight, but Luffy's Gomu-Gomu ''Gomu-Gomu no Bazooka Bazooka'' was notable for commonly either ending a fight or breaking through an opponent's defenses long enough for Luffy to score a true finishing blow. blow.
**
Interestingly, Luffy's Gomu-Gomu [[RapidFireFisticuffs ''Gomu-Gomu no Gatling Gatling'']] was given an upgrade and promoted to finisher after it was voted the most popular attack in the series when he used the jet version to finish off Rob Lucci. After learning the hard way how debilitating Gear Third is to his speed and maneuverability, Luffy has taken to using Gear Third mostly for this... until the Time Skip that is.
*** Luffy's ''Gomu-Gomu no Battle Axe'', ''Gomu-Gomu no Rifle'' and ''Gomu-Gomu no Bullet'' are also very flashy finishers that are used to beat foes in the first part of the
series. But [[SuperMode Gear Fourth]] kicks it up to the extreme with Gomu Gomu no King Kong Gun which powerful enough to smash Domflamingo straight though the island of Dressrosa and create a crater.
** Zoro's ''Onigri'' was his go-to finisher for the first part of the series, and it was a OhCrap moment for Zoro when Mihawk [[NoSell blocked it]] with a little knife. ''Tiger Hunt'', ''Dragon Twister'', ''Lion Strike'', [[RazorWind ''108 pound Cannon'']], ''Demon Aura Nine-Sword Style Asura'' and ''Flying Dragon Fire Blaze'' are Zoro's grandest Finishing Moves.
*** In New World Zoro introduces more finishing moves such as ''Great Dragon Shock'' (which bisected Monet) and [[KiManipulation Haki-enhanced]] ''Billion-fold World Trichiliocosm'' used to wreck Pica.
** Sanji is no slouch when comes to fishing moves, ''Mouton Shoot'' typically blows opponents away whether it be rapid fire kick (manga) or a single powerful kick (anime). Sanji's ''Concasser'' is more savage, strong enough to even [[TapontheHead knock Luffy out]], and ''Anti Manner Kick Course'' is spectacular even [[Attackofthe50FootWhatever Oars the giant]] was toppled over when he took this attack to the shin. Also ''Three-Spot Decoupage'' which is a [[RoundhouseKick triple roundhouse]].
*** Special mention to Sanji [[RapidFireFisticuffs ''Extra Hachis'']] which is kick-version of Luffy's ''Gomu-Gomu no Gatling'' and ''Venaison Shoot'' in [[Anime/OnePieceFilmStrongWorld Strong World]] where Sanji intimates a [[GatlingGood Mini-gun]] with his legs. Sanji's ''Hell Memories'' is his strongest attack post timeskip, scorching the island-sized Wadatsumi.
**
Chopper probably plays this trope most straight, however - his fighting style consists of maneuvering his opponent around until he can transform into Arm Point and use one of his Roseo moves. After learning the hard way how debilitating Gear Third is to his speed and maneuverability, Luffy has taken to using Gear Third mostly for this.moves.
22nd Feb '18 2:29:09 AM Maxwell99
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* In ''[[DragonBall Dragonball Z]]'', almost every character seems to have a few of these. Although nearly every time, [[TheWorfBarrage the target just shrugs them off to little or no effect]]. Vegeta's [[EarthShatteringKaboom Galick/Garlic Gun]] seems to fall under this a lot.

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* In ''[[DragonBall Dragonball Z]]'', almost every character seems to have a few of these. Although nearly every time, the target (often TheBigBad) [[TheWorfBarrage the target will just shrugs them off to little or no effect]]. Some moves are successful however.
** The [[KamehameHadoken Kamahameha]] has been used to finish off foes like Octopapa, Tambourine, Ginger, Nicky, Cell, Broly and Frieza. In [[Anime/DragonBallGT GT]] Kamahameha was used to kill every single villain with two exceptions of Eis Shenron and Omega Shenron. While everybody favorite blue beam is powerful, it's been [[TheWorfBarrage No Selled]] by many villains [[Anime/CoolersRevenge Cooler]] in particular flew straight though it like it was nothing and punched Goku on the other side.
** Goku's [[SphereofDestruction Genki Dama/Spirit Bomb]] though it takes extraordinary long time to charge up has enough power to disintegrate foes. Ironically it only worked ''once'' in the canon (against Kid Buu) as Vegeta and Freiza [[TheWorfBarrage got up again after taking the full blast]]. [[NonSerialMovie villains]] aren't so lucky as Dr Wheelo, Turles, Lord Slug and Android 13 got vaporized.
** Piccolo's ''Makankōsappō'' aka ''Special Beam cannon'', is powerful enough to put a hole though two Saiyans and can kill foes from miles away, though it usually takes some time to charge up. In the games it's an UnblockableAttack though in the anime when Imperfect Cell tried to give Piccolo a taste of his own medicine, Piccolo [[https://i.pinimg.com/originals/74/48/9e/74489e2ad3b9d7541f6fd61698b6e9a8.gif just slapped the beam away]].
**
Vegeta's [[EarthShatteringKaboom Galick/Garlic Gun]] seems to fall under ''Big Bang Attack'' is ExactlyWhatItSaysontheTin he shoots out a blue sphere, a big explosion happens and then there's no more villain. Vegeta sums it up well after he uses Big Bang against Android 19
--> Now, if only there was a junk yard nearby so we could give him a proper burial.
** Trunks deserves special mention for his ''Shining Sword Attack'' which involves [[HalfTheManHeusedToBe bisecting]] his foe with his sword and then following it up by dicing them up into fleshy confetti and Ki-blasting whatever remains. Frezia: one of the biggest villains of franchise (someone who came back from a [[NoOneCouldSurviveThat planet explosion]]) stayed dead after
this attack.
** In the [[Anime/DragonBall original series]] Goku's [[MegatonPunch ''Penetrate']]' attack which he used to finish King Piccolo [[https://www.youtube.com/watch?v=Kc_NDw7GRWo was
a lot.pretty flashy]] to beat the villain. But Goku boosted it up notch with the non-canon ''Dragon Fist'' which has to be [[https://www.youtube.com/watch?v=cVwr0inAhbw the coolest way]] to beat the Big Bad in the franchise.
8th Feb '18 6:35:56 PM nombretomado
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* Old-school robot fighting game ''OneMustFall'' has the Scrap and Destruction-moves after an opponent was defeated, which basically work the same as ''MortalKombat'''s Finishing moves.

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* Old-school robot fighting game ''OneMustFall'' ''VideoGame/OneMustFall'' has the Scrap and Destruction-moves after an opponent was defeated, which basically work the same as ''MortalKombat'''s Finishing moves.
3rd Jan '18 9:08:16 AM Godzillawolf
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* WesternAnimation/DannyPhantom's Ghostly Wail typically finishes matters.

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* WesternAnimation/DannyPhantom's Ghostly Wail typically finishes matters. Him not opening with it is justified by the fact it heavily drains his energy, so he only uses it when he has to.
24th Dec '17 12:14:17 PM nombretomado
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* EternalChampions: ''[[http://www.youtube.com/watch?v=erKpPsJR7iQ Challenge from the Dark Side.]]''

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* EternalChampions: ''VideoGame/EternalChampions'': ''[[http://www.youtube.com/watch?v=erKpPsJR7iQ Challenge from the Dark Side.]]''
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http://tvtropes.org/pmwiki/article_history.php?article=Main.FinishingMove