History Main / FinishingMove

30th Jul '16 10:05:42 AM gophergiggles
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* ''VideoGame/PunchOut'' for ''{{Wii}}'' uses Little Mac's Star Punch as one during both battles with Mr. Sandman. When you have him down to low health before K.O.ing him, the game gives you a free star just so you can finish him off with style.
23rd Jul '16 10:49:13 PM SutairuMasuta
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** Wrestling/AJStyles' Styles Clash.
9th Jul '16 3:35:39 PM DaNuke
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* In ''VideoGame/DefenseOfTheAncients'' and ''[[VideoGame/{{Dota2}} Dota 2]]'', Axe's ultimate ability, Culling Blade, is an axe strike that usually does rather weak damage. However, if used on an opponent with low health, the victim is instantly crushed instead, killing them even if they're affected by a death-preventing spell such as Shallow Grave or False Promise. This is accompanied by a satisfying "THUNK!" sound and the opponent [[LudicrousGibs exploding in a shower of blood]]. Additionally, if Culling Blade is used in that manner, it does not go on cooldown and you gain a speed boost, potentially allowing you to dunk several enemies in succession.
** ''LeagueOfLegends'' followed suit with Garen's ultimate Demacian Justice, which deals up to 40% of the targets missing health as damage plus a baseline damage -- if you use it on someone who has full health it will do pretty weak damage, but if you use it on someone with low health, your victim is instantly crushed. Other similar abilities include Cho'Gath's "Feast", which deals a great deal of true damage and makes him grow in size and increases his maximum health if the enemy is killed by it, and Darius's "Noxian Guillotine", which deals additional damage based on bleed stacks added by his other abilities and can be repeated each time the target gets killed by it.

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* In ''VideoGame/DefenseOfTheAncients'' and ''[[VideoGame/{{Dota2}} Dota 2]]'', Axe's ultimate ability, Culling Blade, is an axe strike that usually does rather weak damage. However, if used on an opponent with low less than 250-500 health, the victim is instantly crushed instead, crushed, killing them even if they're affected by a death-preventing spell such as Dazzle's Shallow Grave or Oracle's False Promise. This is accompanied by a satisfying "THUNK!" sound and the opponent [[LudicrousGibs exploding in a shower of blood]]. Additionally, if Culling Blade is used in that manner, it does not go on cooldown and you gain a speed boost, potentially allowing you to dunk several enemies in succession.
** ''LeagueOfLegends'' followed suit with Garen's ultimate Demacian Justice, which deals a baseline damage plus up to 40% of the targets missing health as damage plus a baseline damage -- if damage. If you use it on someone who has full health it will do pretty weak damage, but if you use it on someone with low health, your victim is instantly crushed.crushed -- but unlike Axe's ult, the victim won't die if affected by death-preventing spells like Kayle's Intervention or Tryndamere's Undying Rage. Other similar abilities include Cho'Gath's "Feast", which deals a great deal of true damage and makes him grow in size and increases his maximum health if the enemy is killed by it, and Darius's "Noxian Guillotine", which deals additional damage based on bleed stacks added by his other abilities and can be repeated each time the target gets killed by it.
28th Jun '16 2:44:24 PM StFan
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* There are plenty of these in ''{{Achaea}}'', with the available choices depending on the character class. One of the more graphic ones is called 'Cleave', and uses a broadsword to slice the helpless opponent in two. ''Vertically''.

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* There are plenty of these in ''{{Achaea}}'', ''VideoGame/{{Achaea}}'', with the available choices depending on the character class. One of the more graphic ones is called 'Cleave', and uses a broadsword to slice the helpless opponent in two. ''Vertically''.
28th Jun '16 2:43:29 PM StFan
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* ''Manga/RanmaOneHalf'' parodies this with the "Saotome Secret Maneuver" -- which is running away from a fight one's losing to regroup and reconsider tactics.
** Ranma and Ryoga both have what could be considered finishing moves in the ''Hiryu-shoten-ha'' and the ''Shi-shi-hokodan''. While Ryoga's ''shi-shi-hokodan'' is not always the end of a fight (Ranma survives several blasts of the "perfected" version), Ranma's ''Hiryu-Shoten-ha'' is only kept from being a show winner because it tends to stick around. After Ranma uses the technique (which creates a tornado), he often times gets swept up in it, and there is a sizable chunk of time dealing with this. At the end of the manga, with a bit of help from some artifacts, Ranma manages to [[spoiler:blow up a mountain.]]

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* ''Manga/RanmaOneHalf'' parodies ''Manga/RanmaOneHalf'':
** Parodied
this with the "Saotome Secret Maneuver" -- which is running away from a fight one's losing to regroup and reconsider tactics.
** Ranma and Ryoga Ryōga both have what could be considered finishing moves in the ''Hiryu-shoten-ha'' ''Hiryū Shōten Ha'' and the ''Shi-shi-hokodan''. ''Shi-shi Hōkōdan''. While Ryoga's ''shi-shi-hokodan'' Ryōga's ''Shi-shi Hōkōdan'' is not always the end of a fight (Ranma survives several blasts of the "perfected" version), Ranma's ''Hiryu-Shoten-ha'' ''Hiryū Shōten Ha'' is only kept from being a show winner because it tends to stick around. After Ranma uses the technique (which creates a tornado), he often times oftentimes gets swept up in it, and there is a sizable chunk of time dealing with this. At the end of the manga, with a bit of help from some artifacts, Ranma manages to [[spoiler:blow up a mountain.]]



* ''MahouSenseiNegima'' gives finishing strikes to Negi, Kotaro, and Setsuna on a fairly regular basis. Jack Rakan also lampshades it, stepping into MetaGuy talking about how important having a Finishing Move is. He then proceeds to offer to sell one to Negi for an absurd amount of money. Negi often uses his Finishing Move (Oukahouken) without ending the fight, as its power is based on the number of [[MacrossMissileMassacre magic arrows]] he fires in a given attack.

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* ''MahouSenseiNegima'' ''Manga/MahouSenseiNegima'':
** It
gives finishing strikes to Negi, Kotaro, and Setsuna on a fairly regular basis. Jack Rakan also lampshades it, stepping into MetaGuy talking about how important having a Finishing Move is. He then proceeds to offer to sell one to Negi for an absurd amount of money. Negi often uses his Finishing Move (Oukahouken) without ending the fight, as its power is based on the number of [[MacrossMissileMassacre magic arrows]] he fires in a given attack.



* ''OnePiece'' varies up what moves finish a fight, but Luffy's Gomu-Gomu no Bazooka was notable for commonly either ending a fight or breaking through an opponent's defenses long enough for Luffy to score a true finishing blow. Interestingly, Luffy's Gomu-Gomu no Gatling was given an upgrade and promoted to finisher after it was voted the most popular attack in the series. Chopper probably plays this trope most straight, however - his fighting style consists of maneuvering his opponent around until he can transform into Arm Point and use one of his Roseo moves.

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* ''OnePiece'' ''Manga/OnePiece'' varies up what moves finish a fight, but Luffy's Gomu-Gomu no Bazooka was notable for commonly either ending a fight or breaking through an opponent's defenses long enough for Luffy to score a true finishing blow. Interestingly, Luffy's Gomu-Gomu no Gatling was given an upgrade and promoted to finisher after it was voted the most popular attack in the series. Chopper probably plays this trope most straight, however - his fighting style consists of maneuvering his opponent around until he can transform into Arm Point and use one of his Roseo moves.



[[folder:Film]]

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[[folder:Film]][[folder:Comic Strips]]
* In ''Thimble Theater'', ComicStrip/{{Popeye}} has the twister sock, a spiraling knockout punch which also appears in the cartoons and the live-action movie (sometimes alternately called the twister ''punch'').
[[/folder]]

[[folder:Films -- Live-Action]]



* ''Film/PacificRim'': While not called as such, the Jaegers seem to have weapons that are normally used to finish off a {{Kaiju}} and end the fight, such as Gipsy Danger's Plasma Caster or Striker Eureka's [[MacrossMissileMassacre Anti-Kaiju Missiles]]. A straighter example is [[spoiler:Gipsy Danger's [[ChestBlaster Nuclear Vortex Turbine]], which sees one use in an actual fight and that's to kill [[DragonInChief Slattern]].]] Considering the film is a gigantic homage to Tokusatsu and SuperRobot anime, this is no surprise.

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* ''Film/PacificRim'': While not called as such, the Jaegers seem to have weapons that are normally used to finish off a {{Kaiju}} and end the fight, such as Gipsy Danger's Plasma Caster or Striker Eureka's [[MacrossMissileMassacre Anti-Kaiju Missiles]]. A straighter example is [[spoiler:Gipsy Danger's [[ChestBlaster Nuclear Vortex Turbine]], which sees one use in an actual fight and that's to kill [[DragonInChief [[TheDragon Slattern]].]] Considering the film is a gigantic homage to Tokusatsu and SuperRobot anime, this is no surprise.



[[folder:Live Action TV]]
* In early ''SuperSentai,'' fancy hissatsu moves for the robos were necessary (but got less fancy as the years went by). Just look at [[DenshiSentaiDenziman DaiDenzin's]] (DENSHI MANGETSU GIRI/Electric Full Moon Cut) or [[DaiSentaiGoggleFive GoggleRobo's]] (DENSHI GINGA GIRI/Electron Galaxy Cut) for good examples!
** Less fancy? With the CGI and 12 mecha combinations, giant robo finishers have only gotten more complex. It's the team finishers that have simplified. From Goranger to Bioman the monster would be defeated by a complex formation attack of all 5 members. After that though Sentai introduced the less fancy BFG giant cannons which have been standard since then. Of course, the ''first'' mecha finisher will still frequently boil down to "StockFootage shiny sword slash."
*** Subverted by Magiranger, they didn't have them outside of [=MagiKing=] form.
** ''PowerRangers'', naturally, shares many of the same finishing moves, with a few more thrown in for American-exclusive weapons / [[SuperMode Battlizers.]]
* [[Franchise/KamenRider Rider Kick]].
** ''Series/KamenRiderDecade'' somewhat lampshades this; Decade and his rival Diend use [[PowersAsPrograms special]] [[CardBattleGame cards]], divided into five categories, to activate their powers. The category for finishing moves is "Final Attack Ride''.

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[[folder:Live Action [[folder:Live-Action TV]]
* ''Franchise/SuperSentai'':
**
In early ''SuperSentai,'' shows, fancy hissatsu moves for the robos were necessary (but got less fancy as the years went by). Just look at [[DenshiSentaiDenziman DaiDenzin's]] (DENSHI MANGETSU GIRI/Electric Full Moon Cut) or [[DaiSentaiGoggleFive GoggleRobo's]] (DENSHI GINGA GIRI/Electron Galaxy Cut) for good examples!
** Less fancy? With the CGI and 12 mecha combinations, giant robo finishers have only gotten more complex. It's the team finishers that have simplified. From Goranger to Bioman the monster would be defeated by a complex formation attack of all 5 members. After that though Sentai introduced the less fancy BFG giant cannons which have been standard since then. Of course, the ''first'' mecha finisher will still frequently boil down to "StockFootage shiny sword slash."
***
" Subverted by Magiranger, they didn't have them outside of [=MagiKing=] form.
** ''PowerRangers'', ''Franchise/PowerRangers'', naturally, shares many of the same finishing moves, with a few more thrown in for American-exclusive weapons / [[SuperMode Battlizers.]]
* [[Franchise/KamenRider Rider Kick]].
''Franchise/KamenRider'':
** "Rider Kick!" ''Series/KamenRiderDecade'' somewhat lampshades this; Decade and his rival Diend use [[PowersAsPrograms special]] [[CardBattleGame cards]], divided into five categories, to activate their powers. The category for finishing moves is "Final Attack Ride''.



[[folder:Newspaper Comics]]
* In ''Thimble Theater'' Popeye had the twister sock, a spiraling knockout punch which also appears in the cartoons and the live action movie (sometimes alternately called the twister ''punch'').

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[[folder:Newspaper Comics]]
[[folder:Pinballs]]
* In ''Thimble Theater'' Popeye had ''Pinball/RevengeFromMars'' has a mode wherein you take control of a [[HumongousMecha giant Abraham Lincoln robot]] and battle a giant Martian. After depleting his LifeMeter, the twister sock, a spiraling knockout player is commanded to '''''[[ShoutOut FINISH HIM!]]''''', and you must then punch which also appears in the cartoons alien, causing him to fly into a nearby saucer and destroy it.
* In Creator/SternPinball's ''[[Pinball/StarTrekStern Star Trek]]'', there is an optional "Victory Lap" shot available after completing some of
the live action movie (sometimes alternately called the twister ''punch'').game Modes that is worth significantly higher points.



[[folder:Pinball]]
* ''Pinball/RevengeFromMars'' has a mode wherein you take control of a [[HumongousMecha giant Abraham Lincoln robot]] and battle a giant Martian. After depleting his LifeMeter, the player is commanded to '''''[[ShoutOut FINISH HIM!]]''''', and you must then punch the alien, causing him to fly into a nearby saucer and destroy it.
* In Creator/SternPinball's ''[[Pinball/StarTrekStern Star Trek]]'', there is an optional "Victory Lap" shot available after completing some of the game Modes that is worth significantly higher points.
[[/folder]]

[[folder:Professional Wrestling]]

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[[folder:Pinball]]
* ''Pinball/RevengeFromMars'' has a mode wherein you take control of a [[HumongousMecha giant Abraham Lincoln robot]] and battle a giant Martian. After depleting his LifeMeter, the player is commanded to '''''[[ShoutOut FINISH HIM!]]''''', and you must then punch the alien, causing him to fly into a nearby saucer and destroy it.
* In Creator/SternPinball's ''[[Pinball/StarTrekStern Star Trek]]'', there is an optional "Victory Lap" shot available after completing some of the game Modes that is worth significantly higher points.
[[/folder]]

[[folder:Professional
[[folder:Pro Wrestling]]






* ''TabletopGame/DungeonsAndDragons'''s 3.5 edition supplement "The Book of Nine Swords" features a high-level technique for warriors explicitly ''titled'' "Finishing Move". Used against a slightly injured or uninjured opponent, it's somewhat effective; used against someone below half their hit points, it's exactly what the name implies.
** Any character is capable of delivering a Coup de Grace to a "helpless" (ie immobilized or unconscious) opponent. It counts as an automatic critical hit, and even if the opponent survives that, he still dies unless he makes his saving throw.

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* ''TabletopGame/DungeonsAndDragons'''s ''TabletopGame/DungeonsAndDragons'':
** The
3.5 edition supplement "The ''The Book of Nine Swords" Swords'' features a high-level technique for warriors explicitly ''titled'' "Finishing Move". Used against a slightly injured or uninjured opponent, it's somewhat effective; used against someone below half their hit points, it's exactly what the name implies.
** Any character is capable of delivering a Coup de Grace to a "helpless" (ie (i.e. immobilized or unconscious) opponent. It counts as an automatic critical hit, and even if the opponent survives that, he still dies unless he makes his saving throw.



* If you use martial arts from ''TabletopGame/{{Shadowrun}}'' [=4E's=] Arsenal book, Finishing Move is the name of a martial arts maneuver that allows you to spend your next action as an interrupt to immediately follow up a successful melee attack.

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* ''TabletopGame/{{Shadowrun}}'':
**
If you use martial arts from ''TabletopGame/{{Shadowrun}}'' from [=4E's=] Arsenal book, Finishing Move is the name of a martial arts maneuver that allows you to spend your next action as an interrupt to immediately follow up a successful melee attack.



** Also, Reimu's Fantasy Heaven, which parodies ''FistOfTheNorthStar'' and plays a special victory theme that strongly resembles the winning theme from the [=FoTNS=] games if you win a tiebreaker with it. Considering it's pretty much a "you get hit, you die" kind of thing, the only problem players have with it is setting the damn thing up...
* ''TheDishwasher'', an XBLA HackAndSlash game, has finishing moves ([[DiagonalCut "Clean Kills"]] and [[NoHoldsBarredBeatdown "Messy Kills"]]) as a key part of its gameplay flow. When an enemy's cybernetics start sparking, one or both of the grab or heavy attack buttons will appear over their head. Using the indicated attack will reward you with restored health or a [[LimitBreak skull magic]]...Though the player would probably do them anyways, as the finishers are both [[BloodyHilarious very]] [[{{Gorn}} violent]] and [[NintendoHard very]] [[CatharsisFactor cathartic.]]

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** Also, Reimu's Fantasy Heaven, which parodies ''FistOfTheNorthStar'' ''Manga/FistOfTheNorthStar'' and plays a special victory theme that strongly resembles the winning theme from the [=FoTNS=] games if you win a tiebreaker with it. Considering it's pretty much a "you get hit, you die" kind of thing, the only problem players have with it is setting the damn thing up...
* ''TheDishwasher'', ''VideoGame/TheDishwasher'', an XBLA HackAndSlash game, has finishing moves ([[DiagonalCut "Clean Kills"]] and [[NoHoldsBarredBeatdown "Messy Kills"]]) as a key part of its gameplay flow. When an enemy's cybernetics start sparking, one or both of the grab or heavy attack buttons will appear over their head. Using the indicated attack will reward you with restored health or a [[LimitBreak skull magic]]...Though the player would probably do them anyways, as the finishers are both [[BloodyHilarious very]] [[{{Gorn}} violent]] and [[NintendoHard very]] [[CatharsisFactor cathartic.]]



[[folder:Webcomics]]

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[[folder:Webcomics]][[folder:Web Comics]]



* ''WebVideo/AtopTheFourthWall'': "I AM A MAN!!!" *Punch*

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* ''WebVideo/AtopTheFourthWall'': ''WebVideo/AtopTheFourthWall'':
**
"I AM A MAN!!!" *Punch*



-> '''''[[TheStinger FATALITY!]]'''''

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-> '''''[[TheStinger FATALITY!]]'''''FATALITY!]]'''''
----
21st Jun '16 2:11:21 AM Da_Nuke
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* ''VideoGame/LeagueOfLegends'': Garen's "Demacian Justice" deals additional damage based on how much health his opponent is missing. Cho'Gath's "Feast" deals a great deal of true damage and makes him grow in size and increases his maximum health if the enemy is killed by it. Darius' "Noxian Guillotine" deals additional damage based on bleed stacks added by his other abilities and can be repeated each time the target gets killed by it.



* In ''VideoGame/DefenseOfTheAncients'' and ''VideoGame/{{Dota2}}'', the Axe's ultimate ability, Culling Blade, is an axe strike that usually does rather weak damage. However, if used on an opponent with low health, the victim is instantly crushed instead, killing them even if they're affected by a death-preventing spell such as Shallow Grave or False Promise. This is accompanied by a satisfying "THUNK!" sound and the opponent [[LudicrousGibs exploding in a shower of blood]]. Additionally, if Culling Blade is used in that manner, it does not go on cooldown and you gain a speed boost, potentially allowing you to dunk several enemies in succession.
** ''LeagueOfLegends'' followed suit with Garen's ultimate Demacian Justice, which deals up to 40% of the targets missing health as damage -- if you use it on someone who has full health it will do pretty weak damage, but if you use it on someone with low health, your victim is instantly crushed.

to:

* In ''VideoGame/DefenseOfTheAncients'' and ''VideoGame/{{Dota2}}'', the ''[[VideoGame/{{Dota2}} Dota 2]]'', Axe's ultimate ability, Culling Blade, is an axe strike that usually does rather weak damage. However, if used on an opponent with low health, the victim is instantly crushed instead, killing them even if they're affected by a death-preventing spell such as Shallow Grave or False Promise. This is accompanied by a satisfying "THUNK!" sound and the opponent [[LudicrousGibs exploding in a shower of blood]]. Additionally, if Culling Blade is used in that manner, it does not go on cooldown and you gain a speed boost, potentially allowing you to dunk several enemies in succession.
** ''LeagueOfLegends'' followed suit with Garen's ultimate Demacian Justice, which deals up to 40% of the targets missing health as damage plus a baseline damage -- if you use it on someone who has full health it will do pretty weak damage, but if you use it on someone with low health, your victim is instantly crushed.crushed. Other similar abilities include Cho'Gath's "Feast", which deals a great deal of true damage and makes him grow in size and increases his maximum health if the enemy is killed by it, and Darius's "Noxian Guillotine", which deals additional damage based on bleed stacks added by his other abilities and can be repeated each time the target gets killed by it.
21st Jun '16 2:08:11 AM Da_Nuke
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* In ''VideoGame/DefenseOfTheAncients'' and ''VideoGame/{{Dota2}}'', the Axe's ultimate ability, Culling Blade, is an axe strike that usually does rather weak damage. However, if used on an opponent with low health, they are instantly crushed instead, killing them even if they're affected by a death-preventing spell such as Shallow Grave or False Promise. This is accompanied by a satisfying "THUNK!" sound and the opponent [[LudicrousGibs exploding in a shower of blood]]. Additionally, if Culling Blade is used in that manner, it does not go on cooldown and you gain a speed boost, potentially allowing you to dunk several enemies in succession.

to:

* In ''VideoGame/DefenseOfTheAncients'' and ''VideoGame/{{Dota2}}'', the Axe's ultimate ability, Culling Blade, is an axe strike that usually does rather weak damage. However, if used on an opponent with low health, they are the victim is instantly crushed instead, killing them even if they're affected by a death-preventing spell such as Shallow Grave or False Promise. This is accompanied by a satisfying "THUNK!" sound and the opponent [[LudicrousGibs exploding in a shower of blood]]. Additionally, if Culling Blade is used in that manner, it does not go on cooldown and you gain a speed boost, potentially allowing you to dunk several enemies in succession.succession.
** ''LeagueOfLegends'' followed suit with Garen's ultimate Demacian Justice, which deals up to 40% of the targets missing health as damage -- if you use it on someone who has full health it will do pretty weak damage, but if you use it on someone with low health, your victim is instantly crushed.
16th Jun '16 5:57:03 PM nombretomado
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* Amusingly, the ''{{Tenchu}}'' franchise features ''opening finishers''. If the protagonist manages to hit a guard who doesn't know you're around, you're treated to cinematic, sometimes disturbingly convoluted killing strokes. No matter how many HitPoints the guard had, he's [[OneHitKill instakilled]].

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* Amusingly, the ''{{Tenchu}}'' ''VideoGame/{{Tenchu}}'' franchise features ''opening finishers''. If the protagonist manages to hit a guard who doesn't know you're around, you're treated to cinematic, sometimes disturbingly convoluted killing strokes. No matter how many HitPoints the guard had, he's [[OneHitKill instakilled]].



* ''{{Okami}}'' had you figuring out the finishing move on the enemy and then preforming it after you've defeated the enemy as it enters a BulletTime death to gain Demon Fangs.

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* ''{{Okami}}'' ''VideoGame/{{Okami}}'' had you figuring out the finishing move on the enemy and then preforming it after you've defeated the enemy as it enters a BulletTime death to gain Demon Fangs.
14th Jun '16 11:08:49 AM BattleMaster
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* ''WesternAnimation/{{Voltron}}'s'' Blazing Sword is probably the TroperCodifier as far as Western Animation goes. Always formed to finish off the MonsterOfTheWeek.

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* ''WesternAnimation/{{Voltron}}'s'' Blazing Sword is probably the TroperCodifier TropeCodifier as far as Western Animation goes. Always formed to finish off the MonsterOfTheWeek.
14th Jun '16 11:06:49 AM BattleMaster
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Added DiffLines:

* ''WesternAnimation/{{Voltron}}'s'' Blazing Sword is probably the TroperCodifier as far as Western Animation goes. Always formed to finish off the MonsterOfTheWeek.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.FinishingMove