History Main / FinalBoss

5th Jan '16 10:23:15 PM Dravencour
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We may also use this to refer to the final hostile faced by the protagonist(s) in other pieces of fiction.
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We may also use this to refer to the final hostile enemy faced by the protagonist(s) in other pieces of fiction.
10th Oct '15 11:15:12 PM hamonrye
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-> ''And so you arrive at last. It is this place you seek, the 100th gate. I am End Boss, the greatest of all the Sammer Guys. It is my duty as End Boss to laugh at your feeble party and proclaim your doom. Shall we begin, challenger?'' '''''HAH! YOU ARE PATHETIC! PREPARE TO BE CRUSHED AS THE UNIVERSE WITHERS!'''''''''
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-> ''And so you arrive at last. It is this place you seek, the 100th gate. I ->''"I am End Boss, the greatest of all the Sammer Guys. It is my duty as End Boss to laugh at your feeble party and proclaim your doom. Shall we begin, challenger?'' '''''HAH! YOU ARE PATHETIC! PREPARE TO BE CRUSHED AS THE UNIVERSE WITHERS!'''''''''WITHERS!'''''''''"
3rd Sep '15 2:51:28 AM SuperbowserX
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As the name states, the Final Boss is the last major challenge in many video games, though we'll also use this to refer to the last opponent the heroes faced in a StoryArc. They will usually be much harder to defeat than all of the enemies the player has faced thus far (as always, [[AnticlimaxBoss there are exceptions]]), and will be prone to making a suitably grand entrance for their stature. These may also be known as "the Boss of the Game".
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As the name states, A SubTrope of BossBattle, the Final Boss is the last major challenge in many video games, though we'll also use this to refer to the last opponent the heroes faced in a StoryArc.games. They will usually be much harder to defeat than all of the enemies the player has faced thus far (as always, [[AnticlimaxBoss there are exceptions]]), and will be prone to making a suitably grand entrance for their stature. These may also be known as "the Boss of the Game".

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As the name states, the Final Boss is the last major challenge in many video games, though we'll We may also use this to refer to the last opponent the heroes final hostile faced in a StoryArc. They will usually be much harder to defeat than all of by the enemies the player has faced thus far (as always, [[AnticlimaxBoss there are exceptions]]), and will be prone to making a suitably grand entrance for their stature. These may also be known as "the Boss protagonist(s) in other pieces of the Game". fiction.
3rd Sep '15 2:47:57 AM SuperbowserX
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As the name states, the Final Boss is the last major challenge in many video games. They will usually be much harder to defeat than all of the enemies the player has faced thus far (as always, [[AnticlimaxBoss there are exceptions]]), and will be prone to making a suitably grand entrance for their stature. These may also be known as "the Boss of the Game".
to:
As the name states, the Final Boss is the last major challenge in many video games.games, though we'll also use this to refer to the last opponent the heroes faced in a StoryArc. They will usually be much harder to defeat than all of the enemies the player has faced thus far (as always, [[AnticlimaxBoss there are exceptions]]), and will be prone to making a suitably grand entrance for their stature. These may also be known as "the Boss of the Game".
15th Jul '15 2:10:38 PM Psychopompos007
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Usually resides within TheVeryDefinitelyFinalDungeon, and with rare exception is the BigBad or GreaterScopeVillain of the game's general storyline -- in the cases where this is averted, you may find yourself facing a final challenge against someone for the sake of the challenge rather than because they Must Be Stopped. When they're evil, they usually have [[OneWingedAngel multiple forms]] that [[SequentialBoss must all be defeated back-to-back]] to complete the game. If the game uses the same boss music throughout the game (a lot more common in earlier games), expect this boss to get its own theme. It is sometimes a LoadBearingBoss, so even after defeating it, there will be one final challenge to escape its CollapsingLair (or part of the ending cutscene will depict the heroes escaping the lair, if you don't get to play that part yourself).
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Usually resides within TheVeryDefinitelyFinalDungeon, and with rare exception is the BigBad or GreaterScopeVillain of the game's general storyline (in games with a NonActionBigBad, the final boss tends to be TheDragon) -- in the cases where this is averted, you may find yourself facing a final challenge against someone for the sake of the challenge rather than because they Must Be Stopped. When they're evil, they usually have [[OneWingedAngel multiple forms]] that [[SequentialBoss must all be defeated back-to-back]] to complete the game. If the game uses the same boss music throughout the game (a lot more common in earlier games), expect this boss to get its own theme. It is sometimes a LoadBearingBoss, so even after defeating it, there will be one final challenge to escape its CollapsingLair (or part of the ending cutscene will depict the heroes escaping the lair, if you don't get to play that part yourself).
4th Jul '15 5:04:44 PM 43110
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Usually resides within TheVeryDefinitelyFinalDungeon, and with rare exception is the BigBad or BiggerBad of the game's general storyline -- in the cases where this is averted, you may find yourself facing a final challenge against someone for the sake of the challenge rather than because they Must Be Stopped. When they're evil, they usually have [[OneWingedAngel multiple forms]] that [[SequentialBoss must all be defeated back-to-back]] to complete the game. If the game uses the same boss music throughout the game (a lot more common in earlier games), expect this boss to get its own theme. It is sometimes a LoadBearingBoss, so even after defeating it, there will be one final challenge to escape its CollapsingLair (or part of the ending cutscene will depict the heroes escaping the lair, if you don't get to play that part yourself).
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Usually resides within TheVeryDefinitelyFinalDungeon, and with rare exception is the BigBad or BiggerBad GreaterScopeVillain of the game's general storyline -- in the cases where this is averted, you may find yourself facing a final challenge against someone for the sake of the challenge rather than because they Must Be Stopped. When they're evil, they usually have [[OneWingedAngel multiple forms]] that [[SequentialBoss must all be defeated back-to-back]] to complete the game. If the game uses the same boss music throughout the game (a lot more common in earlier games), expect this boss to get its own theme. It is sometimes a LoadBearingBoss, so even after defeating it, there will be one final challenge to escape its CollapsingLair (or part of the ending cutscene will depict the heroes escaping the lair, if you don't get to play that part yourself).
19th Jul '14 4:47:02 PM erforce
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[[caption-width-right:350:They're [[LargeAndInCharge big]], they're [[BigBad bad]], they're ready to throw down. Are you? [[note]]Clockwise from top-left: [[VideoGame/SuperMarioBros1 Bowser]], [[VideoGame/FinalFantasyVII Sephiroth]], [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ganon]], [[VideoGame/SuperMetroid Mother Brain]], [[VideoGame/CastlevaniaRondoOfBlood Dracula]], [[VideoGame/SonicTheHedgehog2 Robotnik]].[[/note]]]]
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[[caption-width-right:350:They're [[LargeAndInCharge big]], they're [[BigBad bad]], they're ready to throw down. Are you? [[note]]Clockwise from top-left: [[VideoGame/SuperMarioBros1 Bowser]], [[VideoGame/FinalFantasyVII Sephiroth]], [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ganon]], [[VideoGame/SuperMetroid Mother Brain]], [[VideoGame/CastlevaniaRondoOfBlood [[VideoGame/CastlevaniaDraculaX Dracula]], [[VideoGame/SonicTheHedgehog2 Robotnik]].[[/note]]]]
1st Jun '14 2:49:46 PM Mistermister
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[[caption-width-right:350:They're [[LargeAndInCharge big]], they're [[BigBad bad]], they're ready to throw down. Are you? [[note]]Clockwise from top-left: [[VideoGame/SuperMarioBros1 Bowser]], [[VideoGame/FinalFantasyVII Sephiroth]], [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ganon]], [[VideoGame/{{Metroid}} Mother Brain]], [[VideoGame/CastlevaniaRondoOfBlood Dracula]], [[VideoGame/SonicTheHedgehog2 Robotnik]].[[/note]]]]
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[[caption-width-right:350:They're [[LargeAndInCharge big]], they're [[BigBad bad]], they're ready to throw down. Are you? [[note]]Clockwise from top-left: [[VideoGame/SuperMarioBros1 Bowser]], [[VideoGame/FinalFantasyVII Sephiroth]], [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ganon]], [[VideoGame/{{Metroid}} [[VideoGame/SuperMetroid Mother Brain]], [[VideoGame/CastlevaniaRondoOfBlood Dracula]], [[VideoGame/SonicTheHedgehog2 Robotnik]].[[/note]]]]
24th Jan '14 5:21:08 AM Beed28
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[[caption-width-right:350:They're [[LargeAndInCharge big]], they're [[BigBad bad]], they're ready to throw down. Are you? [[note]]Clockwise from top-left: [[VideoGame/SuperMarioBros Bowser]], [[VideoGame/FinalFantasyVII Sephiroth]], [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ganon]], [[VideoGame/{{Metroid}} Mother Brain]], [[VideoGame/CastlevaniaRondoOfBlood Dracula]], [[VideoGame/SonicTheHedgehog2 Robotnik]].[[/note]]]]
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[[caption-width-right:350:They're [[LargeAndInCharge big]], they're [[BigBad bad]], they're ready to throw down. Are you? [[note]]Clockwise from top-left: [[VideoGame/SuperMarioBros [[VideoGame/SuperMarioBros1 Bowser]], [[VideoGame/FinalFantasyVII Sephiroth]], [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ganon]], [[VideoGame/{{Metroid}} Mother Brain]], [[VideoGame/CastlevaniaRondoOfBlood Dracula]], [[VideoGame/SonicTheHedgehog2 Robotnik]].[[/note]]]]
6th Jul '13 2:14:58 PM rjung
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Also see WizardMode, the {{Pinball}} equivalent.
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